ROG Xbox Ally X ROG Xbox Ally X

Gaming

Match Pulse: ROG Xbox Ally X

The handheld finally feels like it belongs in your hands.

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We’ve spent enough time with the ROG Xbox Ally X to say this: it’s no longer just a novelty, it’s a handheld that finally knows what it wants to be.

The first Ally from 2023 was exciting — a bold step toward making PC gaming portable. But after a few sessions, it felt more like a prototype for what was coming next.

This one? It feels complete.
So, in this edition of Match Pulse, let’s talk about how the Ally X grips better, plays longer, and why it finally deserves the Xbox badge printed on it.

First look

ROG Xbox Ally X

The first touch felt awkward — the kind of feeling you get when you’re not sure how to hold something new. But the longer you hold it, the more it starts to make sense.

The redesigned grips, patterned after Xbox controllers, give it a natural curve that rests well in your palms. It still doesn’t dig in as much as I’d like to – the way it does on the Legion Go S – but it’s certainly an improvement.

It’s subtly heavier than the original, but the weight works in its favor. The balance feels right. The texture, more grounded. It feels made for long sessions, not quick demos.

This is where ASUS seems to have listened. What was once a bit slippery now feels like an extension of your hands. The matte finish stays clean, the edges no longer bite. It’s a small but significant shift — and one that makes a world of difference in how it’s used.

First date

ROG Xbox Ally X | NBA 2K26

We tested it the same way we tested the original Ally: unplugged, Turbo mode, 25W TDP, NBA 2K Quick Play.

Back then, we couldn’t finish more than a single game and a few minutes of freestyle practice before the battery flatlined.

This time, it’s double that.

Two full games before reaching for the charger — and that’s without dialing down the settings. The new 80Wh battery doesn’t just promise endurance; it delivers it.

The cooling system has also been reworked, quieter yet just as efficient. It’s the kind of update that doesn’t make headlines, but you hear it – or I guess In this case, not hear it as much.

Together, these tweaks make the Ally X something the original never quite managed to be — a handheld that lets you play longer unplugged.

First impressions

ROG Xbox Ally X

The Xbox influence is everywhere, and it’s not just branding. The Ally X now boots straight into the Xbox app, with the familiar button logo acting as your home key. Press it, and you’re instantly back in the Xbox ecosystem.

It feels less like a PC pretending to be a console, and more like a handheld that understands both worlds.

You can still jump into Steam or Game Pass with ease, but the default experience is unmistakably Xbox — intuitive, familiar, and cohesive.

All these refinements add up to something simple but powerful: this finally feels like a true successor.

The ROG Xbox Ally X doesn’t reinvent the idea of handheld gaming, but it refines it where it matters — in the way it feels in your hands, in how long it lasts, and in how effortlessly it connects to what you want to play.

If the original was a promise, this one is fulfillment – still with room for improvement, sure, but I trust you get the gist.


Learn more: https://ph.rog.gg/playALLYourgames2025
Where to buy: https://ph.rog.gg/wheretobuy2025 

Automotive

Xiaomi Vision Gran Turismo makes global debut at MWC 2026

Tech giant becomes first technology brand in Vision GT program

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Xiaomi Vision Gran Turismo

Xiaomi has unveiled the full-scale concept model of the Xiaomi Vision Gran Turismo or Xiaomi Vision GT at MWC 2026 in Barcelona, Spain. This marks the company’s official entry into the elite Vision Gran Turismo project.

Created for the legendary Gran Turismo franchise, the electric hypercar concept represents the first time a technology company has been invited to participate in the Vision GT program. Xiaomi now joins a select group of global automakers, becoming the 36th brand to take part and the creator of the 51st Vision Gran Turismo concept overall.

The project began at the GT World Series in London, where series producer Kazunori Yamauchi personally invited Xiaomi to design its own Vision GT car. For Xiaomi’s global EV design team, the opportunity meant rethinking hypercar development from a technology-first perspective, blending advanced aerodynamics with AI-driven intelligence.

Sculpted by the wind

At the core of Xiaomi Vision Gran Turismo is aerodynamic balance. Instead of chasing extreme low drag or maximum downforce alone, Xiaomi pursued efficiency between the two.

The concept follows a “Sculpted by the Wind” philosophy. Its teardrop cockpit silhouette, integrated air ducts, and airfoil-shaped structural elements guide airflow seamlessly from front to rear. The body avoids excessive add-ons, relying instead on built-in aerodynamic solutions.

Signature design elements serve dual purposes. Cross-shaped headlights integrate into the airflow system, while the halo-shaped taillight sits within a massive rear air outlet. An Active Wake Control System surrounds the rear with micro-perforations that manage turbulent air using real-time speed and angle data.

The Accretion Rims feature vortex-style wheel covers that remain visually stationary while the car is in motion, reducing drag from rotating surfaces. Internal turbine fins help cool the brakes during operation.

Through iterative simulation testing, Xiaomi says the concept achieves a drag coefficient of 0.29, downforce of negative 1.2, and an aerodynamic efficiency rating of 4.1 — figures that highlight balance rather than extremes.

A “sofa racer” interior

Inside, Xiaomi departs from the rigid, track-focused cabins typical of hypercars. The “Sofa Racer” concept emphasizes comfort without sacrificing control.

A ring-shaped cockpit architecture wraps around the driver, blending dashboard, doors, and seats into one continuous structure. Breathable 3D-knitted fabric materials aim to provide both support and warmth.

At the center is Xiaomi Pulse, an intelligent assistant integrated into the dashboard. Working alongside Xiaomi HyperVision and the company’s HyperOS platform, the system adapts displays and interactions based on driving mode and environmental data. Physical controls remain tactile and precise, including an infinite-shaped steer-by-wire wheel.

The concept also integrates into Xiaomi’s broader “Human × Car × Home” ecosystem. Powered by XiaoAi AI Assistant and the Xiaomi MiMo foundational model, the car connects with personal devices and smart home products, positioning itself as part of a unified digital lifestyle.

Xiaomi has also envisioned a companion driving simulator designed as furniture for the home, extending the Vision Gran Turismo experience beyond the vehicle itself.

Yamauchi praised the project, noting how the design successfully resolves the tension between low drag and high downforce. Further details about the car’s arrival in Gran Turismo 7 will be announced at a later date.

With its Vision Gran Turismo debut, Xiaomi signals a broader ambition: redefining the electric hypercar through AI integration, ecosystem connectivity, and aerodynamic precision.

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Gaming

Resident Evil Requiem is out now

30 years later

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Resident Evil Requiem

Resident Evil Requiem is now available worldwide, marking the ninth mainline entry in Capcom’s long-running survival horror franchise.

The game launches today on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, Steam, Epic Games Store, and GeForce NOW. Set 30 years after the Raccoon City Incident, the story returns players to the ruins of a city that defined the series’ legacy.

This time, players follow two protagonists: newcomer Grace Ashcroft, an FBI intelligence analyst investigating a string of mysterious deaths tied to her mother’s murder, and returning fan favorite Leon S. Kennedy. As their paths converge at the center of a new outbreak, both must confront the lingering trauma of Raccoon City and uncover the truth behind the incident that changed the world.

First-person or third-person

For the first time in the series, players can freely switch between first-person and third-person perspectives, blending immersive horror with more dynamic action. Multiple difficulty settings are available, including a Casual mode with aim assist and a Standard (Classic) mode that reintroduces the Ink Ribbon save system while playing as Grace.

Editions available

Resident Evil Requiem is available in Standard and Deluxe editions. The Deluxe edition includes five costumes, four weapon skins, two screen filters, two charms, and additional bonus content. A Premium Steelbook Edition bundles the Deluxe content with a limited-edition lenticular card, available while supplies last.

Capcom is also celebrating the launch with a slate of collaborations and collectibles. These include a themed Nintendo Switch 2 Pro Controller, the franchise’s first-ever amiibo figures of Grace and Leon arriving July 30, 2026, limited-edition watches designed with Hamilton, a one-of-a-kind Porsche Cayenne Turbo GT created as Leon’s in-game vehicle, and 1/6 scale collectible figures launching this fall.

Resident Evil Symphony of Legacy

To mark the series’ 30th anniversary, the Resident Evil Symphony of Legacy orchestral concert series will tour Japan, North America, and Europe later this year. Meanwhile, Resident Evil 7 biohazard Gold Edition and Resident Evil Village Gold Edition also arrive on Nintendo Switch 2 today, alongside a Generation Pack bundle exclusive to the platform.

With a return to Raccoon City and a new chapter in survival horror underway, Resident Evil Requiem ushers in what Capcom calls a new era for the iconic franchise.

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Gaming

Tales of Berseria Remastered is out now on consoles and PC

A tale of emotion returns

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Tales of Berseria Remastered

Bandai Namco Entertainment has announced that Tales of Berseria Remastered is out now. It’s available on Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC via Steam.

The remaster brings back the 2016 action RPG with visual and quality-of-life upgrades tailored for current-generation platforms. A new launch trailer accompanies the release. It offers a fresh look at Velvet’s journey, her party members, and her fateful clash with Altorius.

In celebration of the launch, fans in Southeast Asia can join an exclusive giveaway for a chance to win signed memorabilia from their favorite cast member. Details are available via Bandai Namco Entertainment Asia’s official Facebook and Instagram pages. A special video featuring the voice cast has also been released as part of the festivities.

A revenge story returns

Originally released in 2016, Tales of Berseria stood out as the first entry in the long-running franchise to feature a solo female protagonist. Players step into the role of Velvet. Her once gentle nature gives way to a burning desire for revenge after the death of her younger brother.

The remastered edition preserves the emotional weight of that story while refining the experience for modern hardware. Players can now toggle enemy encounters in fields and dungeons and view clearer destination icons for smoother navigation. The familiar Grade Shop is also unlocked from the start, allowing for a more flexible playthrough.

More than 70 pieces of DLC from the original release are included, ranging from character outfits inspired by previous Tales titles to helpful equipment for early adventures.

Game editions and bonuses

Tales of Berseria Remastered is available in both physical and digital formats. The Digital Deluxe Edition includes the base game, a Battle BGM pack, a digital artbook and soundtrack, and a Super Growth Support Herb Set.

Early purchasers and pre-order customers receive the Super Adventuring Assistance Set, which includes Apple Gel x10, Grape Gel x10, Life Bottle x10, and Panacea Bottle x10.

Physical copies also feature a reversible inlay with two different cover designs.

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