Gaming

Sony plans to produce fewer PlayStation 5 units in its first year

And no, it’s not just because of COVID-19

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Sony still keeps its word about launching the PlayStation 5 by the end of the year; at least, that’s the plan. However, the company also plans to dial down on how much they will produce upon its launch — and it’s not just because of the pandemic.

The tech giant plans to limit the production of its next-generation console mostly because of the parts it comes with. Several game developers and financial analysts project that the PS5 will be priced at around US$499 to US$599 due to its ambitious hardware. Initially, the company had planned to produce 5 to 6 million units by March 2021, which in itself is already less than the PS4 launch back in 2013.

To make up for the loss in production, the company wants to double down on their efforts towards their network services. Sony may cut down the prices of the PlayStation 4 and PlayStation 4 Pro on the PS5’s launch date, while offering subscriptions to PlayStation Plus. Kenichiro Yoshida, Sony CEO said that the company will aim to increase revenues generated from their current offerings to compensate.

Some experts also believe that the COVID-19 pandemic had a role in this move. People closest to the matter mentioned how the pandemic has affected promotional plans for the console, but not production capacity. Furthermore, the company could possibly forego holding a press conference for the reveal of the PS5 launch date due to fears of spreading the virus. That fear of infection also had an impact on the sudden release of the DualSense PS5 controller last April 8.


As general rules, the CDC or The Centers for Disease Control and Prevention listed these to help with preventing the spread of COVID-19:

  • Stay home when sick
  • Cover coughs and sneezes
  • Frequently wash hands with soap and water
  • Clean frequently touched surfaces

E3 2021

Razer unveils its new Raptor 27 gaming monitor

Higher refresh rate, and more RGB to boot

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During Day 3 of E3 2021, Razer kept their announcements simple and straight to the point. Apart from the new laptop and portable charger, the company also unveiled a new iteration of their gaming monitor. If you’re a big fan of RGB setups, the new Razer Raptor 27 might just be the monitor for you.

The new Razer Raptor 27 comes in a similar form factor as its predecessor, with an RGB base at the bottom. Unlike its predecessor, it now comes with a 165Hz refresh rate and a 1ms response rate. For competitive gamers, this is a huge plus to capture higher frame rates without missing a beat. Also, with a 95 percent DCI-P3 color gamut, you can expect more vibrant colors suited for creatives, as well.

Another feature that creatives will also appreciate is that the Razer Raptor 27 is now THX-certified. This means that the 27-inch IPS display will project stunning picture quality according to how creators intended them to. Along with Razer’s Synapse 3 software, you will also be able to control its settings for your preferred viewing experience.

The Razer Raptor 27 will be available early Q3 2021 at US$ 799.99.

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E3 2021

Nintendo announces the arrival of Metroid Dread

After sixteen years of lingering, Samus Aran is back

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Metroid Dread

Nintendo kicked off the final day of E3 2021 with a ton of game releases on deck. Apart from a couple of games getting ports for the Nintendo Switch, there were a handful of new releases to watch out for. One of these is a return to the old days of 2D-style movement and the return of Samus herself in Metroid Dread.

The game serves as the mainline series’ fifth installment, following Metroid Fusion. Although, it suffered through sixteen years of “development hell” since its inception in 2005. Originally, Nintendo planned Metroid Dread for a Nintendo DS release but the technology had its limitations at the time. Now, under both Nintendo and MercurySteam, it will return for the Nintendo Switch nineteen years after Fusion‘s release.

In this game, Samus sets on a mission to uncover a mystery behind the supposedly surviving X Parasites from the events of Fusion. Initally, the Galactic Federation dispatched a unit of E.M.M.I. robots to investigate, but disappeared upon arrival. Samus’ adventure rages on as Metroid Dread will be available on October 8, 2021.

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Gaming

Zelda: Breath of the Wild Sequel trailer breakdown

The trailer has fans guessing

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Remember Breath of the Wild? I don’t know. Just the single most amazing open-world game Nintendo published? Yeah, well, we’re all collectively getting a sequel come 2022 with Nintendo tickling us with their The Legend of Zelda: Breath of the Wild 2 (Not the official title yet, by the way) trailer.

Nothing screams new and improved like a new hair-do. The trailer features Link’s sweet new hairdo, abilities, enemies, and corrupted arm. 

Familiar place, new arms

After a shot of ominous red and black goop and a foreboding shot of Zelda falling, Link sky-dives between clouds into floating islands that look just like the last game’s Skyward Sword Skyloft. The scene cuts to him gliding into the Slyloft-like structure at night and him running on a floating islet at sunset.

A sneak peek into Link’s right arm appears from this falling and gliding sequence. Whereby, the arm is reminiscent of the classic Fullmetal Alchemist mechanical arm but with Sheikah technology.

New skills for familiar targets

Link’s new abilities are closely tied to his corrupted arm. And, Nintendo shows these new abilities off by first showing new targets. In the next scene, Link glides by Bokoblins hanging out in a fort built on top of a Stone Talus. Which, effectively combines two enemies in the previous game, into a hellish moving enemy target.

Nintendo then decides to tease us with a quick look-see of Link’s green-glowing corrupted arm. The scene skips to Link mid-climb with a group of enemies sending a spiky ball his way. He quickly reaches out with his corrupted hand; freezes the ball; and rewinds it back up the hill. All while taking out some Bokoblins along the way.

Sheikah Slate, who’s she?

Link’s new abilities build upon his Breath of the Wild skills. From freezing objects (instead of time) to a quick shot of a flamethrower arm, to swimming through obstacles.

We get an allusion to his new abilities with a drop of water ripple back into a droplet. Whereby the shot is of Link swimming through a stone structure and out the other end. We’ll have to wait to see if the arm augments other powers like Magnet, Remote Bomb, and Cryonis. But, so far, Link looks to be bending objects if not through them.

Nintendo is looking to release the sequel to The Legend of Zelda: Breath of the Wild some time in 2022. 

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