Reviews
Sony Xperia XZ review
At Berlin’s IFA 2016 trade show in Germany, Sony announced the Xperia XZ, its latest signature phone that, according to the company, offers the very best technologies it has to offer.
At $699 unlocked, the XZ isn’t cheap — it’s right up there with the biggest names in the industry. That said, one has to wonder whether it’s actually worth the premium, or if there are other choices on the market that could be an even better fit.
Did Sony do better than Samsung this year, better than Apple? In a word, no. The Galaxy S7 and iPhone 7 remain our top choices for smartphone of the year. (Maybe Google’s Pixel will have something to say about that?)
Which is important to note because Sony badly needs a superphone to turn around its slumping mobile business. Sales are down 40 percent year-on-year for the second quarter of 2016, and Sony has reduced forecasts for the midrange segment and downsized operations in “unprofitable regions.”
Unfortunately for the Japanese electronics giant, the XZ isn’t the savior it had hoped for. But it is a solid effort.
Familiar, but improved in the right ways
Sony hasn’t always been a fan of drastic cosmetic changes, and it shows on the Xperia XZ. If you’ve seen the Xperia Z5 or Z5 Premium from the previous year, you’ve essentially seen the XZ.
A thick plastic frame bonds two blocky, rectangular panels; all the physical buttons are on the right edge, exactly where you expect them to be; the SIM and microSD cards go into the left side of the phone; the top and bottom edges remain flat; there are two stereo speakers on the front — smaller, this time around, but just as nice-sounding. The XZ, like Sony’s recent smartphone efforts, likewise isn’t afraid of water. Just don’t dunk it in the pool or in a glass of water because it isn’t waterproof.
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The slippery glass back of the Z5, however, was jettisoned for the latest installment. The rear now consists of two metal parts, with the lower section painted in a darker finish. It is made of what Sony calls “alkaleido metal,” which makes it more lustrous and, in Sony’s mind at least, more visually appealing than plain Jane metal. The material also, however, makes fingerprints and smudges easier to see under the right light and angles.
This is Sony at its finest when it adopts a minimalist and unbending approach to designing the next smartphone superstar.
Subtle but welcome refinements are what separates the current Sony flagship from its predecessors. With the exception of the awkwardly positioned volume rocker, every tweak to the formula enhances the phone’s beauty, its handling, or both. The glass on the front gently spills toward the sides, and so does the metal back cover, creating a symmetrical look that compliments the overall aesthetic perfectly. The sides are contoured to make things look neater and one-handed operation, less troublesome.
This is Sony at its finest when it adopts a minimalist and unbending approach to designing the next smartphone superstar. And although some people may not like what they see, particularly the big chin below the screen that serves no purpose other than to make the front look symmetrical, we happen to like the look and feel of the Xperia XZ. A lot, to be honest. It’s a breath of fresh air in an industry full of Apple and Samsung copycats, and it’s plenty comfortable to use for anyone with smallish hands.
Loaded optics
The XZ sports a rear-facing camera with more bells and whistles than any Sony smartphone camera that preceded it. We’re talking a 23-megapixel sensor; a wide-angle lens with f/2.0 aperture; an RGB sensor for better color fidelity; advanced optical image stabilization to steady shots and footage; and laser autofocus to improve focus accuracy and speed. Throw in 4K video recording, augmented-reality effects, plus several other software tricks, and you’ve got a solid camera package, right?
Well, yes and no. On one hand, it’s fun to play around with some of the phone’s shooting modes; on the other hand, we’re not convinced its 23-megapixel camera is the best on the market. It’s not even the second-best, or even the third-best. Nor is it the fastest, which, for all its purported dazzle, is rather disappointing. Focusing, as we found out, is slow, even unreliable at times, and many of our night shots showed a purple haze, something we weren’t able to replicate with the Galaxy S7 and the iPhone 7.
The XZ is one of those phones that seems like it was specifically designed to render an HD video or a high-quality mobile game.
Good, not exceptional
An unassuming home button along the right-hand side does double duty as a fingerprint reader (in non-U.S. markets, unfortunately), which we found to be surprisingly quick and accurate, despite what its size and shape may indicate. Being located on the side of the XZ rather than on the front or on the back means users can easily unlock the device no matter which way it faces. By design or accident, its location favors righties, as their thumb naturally lands on the sensor when they pick up the handset or take it out of their pocket.
The 5.2-inch LCD display is 1080p, the bare minimum for a flagship device. But don’t let that mislead you. In typical Sony fashion, the screen is top-notch and is easily one of the best out there. Color accuracy and contrast levels are excellent; black are inky, allowing for plenty of depth to an image or video; viewing angles are absolutely super, with zero color shift even at extreme angles.
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So, what does all this translate to in terms of daily use? Viewing pleasure, that’s what this is all about. The XZ is one of those phones that seems like it was specifically designed to render an HD video or a high-quality mobile game. Had it been a tad bigger, its screen, a lot sharper (at Quad HD), it would’ve served as a compelling counter to Samsung’s “AMOLED is better than LCD” movement.
Specs-wise, the XZ sees a powerful Qualcomm Snapdragon 820 under the exterior, coupled with 3GB of memory and up to 64GB of onboard storage. For its asking price, one might expect more RAM or more storage, of which none are present here. That shouldn’t bother anyone too much, because this phone will run everything you throw at it smoothly. In the few weeks we’ve used it, our test unit never ran out of RAM, nor had issues with keeping multiple apps alive in the background.
There’s better value to be found in the Samsung Galaxy S7 and the Apple iPhone 7.
Battery life can be summed up in one word: average. It doesn’t have the same longevity as older Sony models and devices in the Xperia Compact range, but the XZ can cover a a full day of active use. A more judicial usage involving less time connected to an LTE network and more time on Sony’s Stamina (read: battery-saving) mode should push 2,900mAh battery to a day and a half, albeit obviously at the expense of a few functions.
Fast charging is supported, but you’ll need to purchase a compatible Type-C charger to utilize the feature. Sony will happily sell you one if you’re unsure of which charger to buy.
Is this your GadgetMatch?
If you don’t mind paying iPhone money for a premium phone that can get wet, Sony’s Xperia XZ is a decent pick. But there’s better value to be found in the Samsung Galaxy S7, which has a sharper and more vibrant display and a camera that doesn’t back down from difficult situations. If you’re a fan of iOS, or if you already own an Apple device or two, though, you’ll be better off with the iPhone 7. Either phone can withstand water splashes and spills, too.
A closer look at the hardware.
[irp posts=”4954″ name=”Apple iPhone 7 loses to Samsung Galaxy S7 Edge in DxOMark camera test”]
nubia has gone with an interesting direction for their latest midrange gaming line.
While other brands continue to blur the line between what is a “gaming-centric” smartphone and a reliable all-around device, the brands’ nubia Neo 5 series has been made even more aggressively for gaming.
And in 2026 where smartphone prices are skyrocketing and consumers are looking for the best value proposition before spending, that doesn’t seem to be the brightest route to go.
nubia Neo 5 GT
The nubia Neo 5 GT is the series’ top-of-the-line variant, with up 512GB of storage and a Dimensity 7400 processor.
The biggest highlight of the new series is the built-in cooling fan and Vapor Chamber cooling system.
This eliminates the need for a physical cooler, which you usually get for free anyway but have to attach to a magnetic phone case and power with a USB-C wire.
I think taking away that hassle of a set-up allows users to concentrate on gaming itself, as what this device is chiefly intended for.
And the cooling system does what it is solely asked to quite well: keep the phone’s temperature a lot cooler.
Moreover, if you’re playing for hours, this comes in helpful for bypass charging (branded as “Charge Separation” by nubia) to keep the temperature low.
The same purpose can be leveraged for quick charging, as the device’s 6,120mAh battery supports 80W charging.
Now of course, I’ve exhausted the device for about a month, playing my usual go-to mobile titles. Here’s how the phone performed with each game.
Mobile Legends: Bang Bang
As expected, MLBB is one of those titles that ran on the device without any problems. I can play multiple rounds even without the cooling fan turned on, and with the performance mode set to Eco.
Dunk City Dynasty
My time with this device also allowed me to revisit the NBA and NBPA-licensed Dunk City Dynasty.
I spent a lot of time on this multiplayer 3-on-3 title. Performance went generally smooth, although I had some connectivity issues.
This was a letdown since I needed to compete in real-time with other players. Nevertheless, I was able to chalk up several wins with characters like Jordan Clarkson and DeMar DeRozan.
Call of Duty Mobile
CODM was perhaps the first real test for this device, and this is where the cooling fan and a balanced performance setting came in handy.
Panning went without hiccups, allowing you to focus on just shooting. The graphics look more refined, specially with the phone’s 6.8-inch display. And fitting enough, the device did stay relatively cooler (I played mostly indoors).
Battery drain, of course, was somewhere in the 12% to 15% range, and even higher when playing with mobile data. The network was somewhat stable during the sessions I played.
Wuthering Waves
I felt the nubia Neo 5 GT also excelled in distributing the resources for heavier mobile titles like Wuthering Waves.
Especially during combat, I didn’t experience any stutters nor frame drops with the fast-paced battles, which involved slashing, flying, and sliding, among other mechanics.
Taps felt responsive as well. If anything, I enjoyed playing this title again on this handset.
For reference, here’s the graphics settings I went with:
Honkai Star Rail
Lastly, HoYoverse’s space fantasy RPG also worked wonders on the device. That’s with the high-performance mode (Rise) on and the cooler again aiding the experience.
Visual effects definitely looked crisp and smooth, at a high frame rate setting. At 439ppi, the nubia Neo 5 GT’s pixel density ranks among the highest in its class, for refreshed graphics.
The 512GB storage capacity is definitely a plus. Just downloading assets for the two RPG titles will cost you about 100GB of space already.
Look, OS
The nubia Neo 5 GT retains the familiar mecha-inspired finish, with a glossy back as if it has a glass cover. The lighting effects look a bit more toned down.
What’s good about the exterior design language is it took into consideration mobile gaming habits.
Even the tip of the USB-C charger was designed so that it doesn’t interfere when a user holds the phone in landscape mode.
The phone also has a completely flat back so you can just place it on a surface while playing or streaming.
The biggest adjustment is the placement of the volume buttons and power button on the right-hand side of the phone. That’s because of the cooling system’s exhausts.
And when I started using this phone, I did commit a lot of errors, tapping on the volume down button instead of the power button.
Going old school
New to the series are integrated playable wallpapers, which throw you back to the good old days of playing Snake and Tetris.
There’s also a 2048-inspired game but instead of numbers, you’re dealing with ball sports. The smaller balls (i.e. billiards, golf) combine to form larger ones (baseball, football) and you’ll have to make the most out of the space.
Admittedly, this took a lot of my time every day and even had some competitive runs with my partner as we tried to overtake each other’s high score.
Connectivity
As I’ve mentioned, on the downside, the device has had its unstable Wi-Fi and mobile data moments.
I experienced this especially with Dunk City Dynasty and the phone suffered amidst real-time head-to-head combat.
I do have a feeling my sessions just coincided with Holy Week, and networks may have been congested.
Still, it’s something to ponder, especially if you’re considering purchasing it for other purposes like in the case of TNVS or delivery riders.
Camera
Onto the camera system, the nubia Neo 5 GT’s main camera is a 50MP shooter. I mostly just had captures of myself, food, and the street view.
For a device of this caliber, the camera does feel intended for such everyday moments. Lighting is a most definitely a friend, and colors can be off sometimes.
There are no violent reactions overall, but I have seen better and more capable camera systems on similar-priced devices.
Here are some samples:
Anything else?
Outside of gaming, I have been able to utilize this device pretty much as how it is intended to be used.
I browsed social media, watched basketball highlights, spoke with people through messaging apps, used Gemini, checked the maps, and everything else in between.
I would say loading times are a little better compared with extremely cheap handsets. The audio quality, however, sounds flat and cheap for music and gaming.
You do get the nubia Buds GT with early purchase, although the sound quality is too bass-leaning and not much of the mids and highs.
Is this your GadgetMatch?
The nubia Neo 5 GT is a Swipe Left. The addition of a built-in cooler and some OS add-ons make it enticing at first.
But for its price, you can already get a topnotch Infinix NOTE series device, or even a numbered series mid-ranger from the likes of HONOR, Redmi, or realme.
It’s understandably a niche device, but the value proposition feels off without a definitive punch and “all-around” offering.
At a time where consumers need more from manufacturers to justify price hikes, nubia went zagging with a more gaming-centric tool that doesn’t punch above its weight.
Convenient Smart Home
Giving up counter space for reverse osmosis: Living with Waterdrop M6H in NYC
A 7-stage filtration system
Living in New York City means two things when it comes to the kitchen: constantly negotiating with counter space and having the best drinking water in the country.
That’s exactly where a countertop reverse osmosis system like the Waterdrop M6H finds its place. It fits into apartment life surprisingly well, though not without tradeoffs.
Peace of mind
New York City is known for having some of the best drinking water in the country, and for most people, straight-from-the-tap is perfectly safe and dare I say: tastes the best, too.
But using a reverse osmosis system isn’t necessarily about fixing bad water. It can also take already good water and filtering it down to a much finer level.
The Waterdrop M6H uses a 7-stage filtration system, which goes beyond basic filtration to remove things like heavy metals, chlorine, PFAS, and microplastics, which you might not think about daily but are still present in trace amounts. It also has UV sterilization, adding another layer of protection by targeting bacteria that may not be caught in filtration alone.
That extra layer of filtration becomes especially helpful when you have guests or family visiting. My parents, for example, have more sensitive stomachs, so even small differences in water quality can matter.
One tradeoff with reverse osmosis is that it also removes naturally occurring minerals like calcium and magnesium. In practice, it shouldn’t be a major concern for most people. Food, not water, should be the primary source of these nutrients.
Built for apartment living
One of the biggest advantages of the Waterdrop M6H is how easy it is to set up. There’s no installation, no need to touch your plumbing, and if you’re renting: no back-and-forth with a landlord.
It sits on my counter like any other appliance. It’s roughly the size of my super automatic coffee machine, which makes it feel familiar and non-invasive. And just like my coffee machine, I get access to great drinking water with just a few presses.
For apartment dwellers like me, that plug-and-play design is a huge win. I could be living in my current home for years, but will likely still need to move out at some point. That means I can take the M6H with me no matter where life takes me.
Compact is both good and bad
That small footprint is what makes it viable in a city kitchen, but it also introduces the biggest inconvenience.
Because the unit is compact, the water tank isn’t huge, and neither is the wastewater capacity. The built-in 135oz water tank capacity is large enough to get you through a good portion of the day.
In practice, that means you’ll be refilling clean water and emptying the waste tank regularly, sometimes more than two times a day depending on usage.
It’s not difficult, but it’s definitely more hands-on than a built-in system that runs continuously in the background.
Eats up precious counter space
Beyond just physically occupying counter space, the machine changed how I use my kitchen.
The spot it takes is often the same area I would use for prepping food, whether that’s chopping vegetables, rolling or kneading dough, and plating meals. It’s also the same spot I use for putting dirty dishes before they get washed.
So while it technically fits, it reduced my working surface in a noticeable way. In a New York kitchen, losing even a small section of prep space can have a huge impact on one’s daily routine.
Bottle compatibility can be hit or miss
Another noticeable drawback of its compact size is the height clearance under the spout. If you tend to use taller insulated bottles, especially the narrow ones, they won’t always fit comfortably underneath.
I have a combination of tall and short ones, and so that means having to tilt the taller ones or filling them in stages, which interrupts an otherwise convenient experience.
Well thought-out experience
Where the Waterdrop M6H really stands out is in how easy it is to use. The touchscreen is intuitive without feeling overdesigned, and the preset buttons for coffee and tea temperatures are more than welcome. Thanks to its instant heating, I’m never waiting around for hot water when I want a comforting cup of tea after a chilly day out.
One of my favorite features is the ability to customize how many ounces of water you want dispensed. You can set it, place your glass or bottle underneath — as long as it fits — and walk away while it fills because it stops on its own. It’s a small detail that makes drinking clean water convenient.
It’s just a bonus that I’m more conscious of the amount of water I’m drinking on a daily basis.
The detachable glass pitcher is another thoughtful touch. You can take it off and pour directly to your vessel of choice, store it in the fridge for cold water, or use it directly for cooking.
Better than a filter pitcher
If you’ve used a standard filter pitcher before, the difference is immediate.
With something like a Brita, you’re constantly refilling and waiting for water to slowly drip through the filter before you can use it. The Waterdrop M6H produces purified water much faster and on demand.
Even though I have to refill the tank daily, it’s still far less frequent, and far less tedious, than topping off a pitcher multiple times a day.
Cost-wise, it also evens out over time. Instead of repeatedly buying smaller filters, you’re replacing one larger filter less often, with a more advanced level of filtration to show for it.
Is the Waterdrop M6H your GadgetMatch?
Even in a city with excellent tap water, a reverse osmosis system like the Waterdrop M6H can be helpful. It makes the most sense if you’re renting but still want better-than-tap filtration without dealing with permanent changes.
While not as inconvenient as a Brita pitcher, it still requires daily maintenance. It is not the best fit if you’re already tight on counter space, cook frequently and rely heavily on your prep area.
A permanently installed reverse osmosis system will always win when it comes to pure convenience, and Waterdrop has great options for that. It runs continuously, requires less day-to-day interaction that you just forget about it, and it doesn’t take up precious counter space.
For my current setup, the Waterdrop M6H is a practical middle ground. It delivers many of the same benefits in a flexible, renter-friendly form.
The Waterdrop M6H retails for US$429 before tax. Maintenance is straightforward: the replacement filter costs $79.99 and lasts about 12 months or roughly 1,100 gallons of water.
It isn’t cheap, but you can think of it as a long-term investment in your health. Its benefits aren’t immediate or obvious day-to-day, but something you’ll likely appreciate over time and thank yourself for later.
Gaming
Saros review: Returnal’s difficulty is back and better than ever
Although, it loses the memorable storywriting.
In 2012, Housemarque worked on the Angry Birds Trilogy compilation, the quintessential experience of throwing things at a wall and seeing which one will break it. In 2021, the studio developed Returnal, once again a quintessential experience of frustratingly throwing things at a wall. Now, in 2026, the studio is back with Saros, an experience with more of the same but with more flair and the accessibility to more easily break down those walls.
Turn back time over and over again
Like Returnal, Saros is a roguelike shooter. Players start every run from almost-scratch, earning Lucenite along the way. Upon death or winning the run, Arjun Devraj, the playable character, returns to the starting hub and spends his earned Lucenite to unlock meaningful (and permanent!) upgrades for the next run.
Along the way, Devraj finds an armory of available weapons and powerups that subsist through a single run, adding enough variability to ensure that no two runs are completely the same. Coupled with tangible upgrades, Saros creates an ever-changing experience but ensures that you feel stronger with every consecutive run.
It’s also a visually stunning game with designs that border on Lovecraftian. Enemies are so well designed that it’s impossible not to stop and stare at how detailed the monsters are.
A smoother, hypnotic fight
Saros plays like butter. Normally, shooters played on a controller are too finicky for me, but Saros just works. The game features a good number of auto-aiming weapons that help you focus on dodging projectiles. Even the native aim assist on non-automatic weapons is useful enough for making shots.
There’s also Power Weapons, or high-damage attacks that use consumable Power. There are a handful, and all of them are powerful enough to help win a difficult battle.
Fighting, then, is simply fluid. It didn’t take long for me to breeze through runs without focusing on muscle control. This makes for an easier game overall. Whereas Returnal has players beating their heads against the wall for hours, Saros is more accessible. It wants you to win. It wants you to get stronger.
As mentioned, each permanent upgrade is palpable. Devraj does get stronger. You can feel it when you rush past the starting area in no time. There are caps, but each cap is unlocked when you first beat a boss.
That said, the game still offers a challenge. Often, bosses take a few runs to master. Sometimes, you’ll get bodied by a surprise barrage from behind.
Variability that eventually runs out
The key to making a great roguelike rests on how different every run is. Some even have game-breaking combinations with ultra-rare pickups that wreck all of the game’s challenges.
At the start (especially before everything is unlocked), Saros does feature enough variability that invites you to discover everything that the game has to offer.
However, it does become clear that this variability has a limit. Once I had everything unlocked, I was defaulting to only a few combinations: a smart rifle (with auto-aim) with powerups that improve health and Lucenite drops. Plus, since I already had rerolls unlocked, I could just reset every drop until I got what I wanted. Experimentation doesn’t seem like a major draw for players; instead, it’s more about discovering the combination that works for you and grinding until you find it in every run.
Additionally, the map doesn’t really change. Though there are miniscule changes, none of which alters the experience that much. Each room features different terrain, but they’re all essentially identical to one another: fight the horde that spawns in and collect the reward afterwards.
Despite being treated as a major change to the map, even the self-imposed eclipse mode (from which the game derives its title) doesn’t add much besides the corruption status effect. At first, there’s a sense of dread going into the eclipse, as the game says that enemies are more powerful and unpredictable, but it will eventually teach you that eclipses are just part of the level design. There is zero tradeoff.
Every run has a lingering sense of sameness to it. This should be appealing to some, especially since it helps make the game more accessible. However, this approach will naturally run into a wall, particularly after you spend 2.5 hours on a run only to die on the final boss.
What story?
Saros is an exercise in Lovecraftian worldbuilding. Like all stories of the same bent, the game’s plot focuses more on the insanity of its world, rather than its characters.
The game does not say much about the story besides the bare brushstrokes. Devraj is part of the Echelon IV expedition to the planet of Carcosa. While his main mission is to find the past expeditions, he has a secret motivation to find Nitya, a member of Echelon III and his lover.
Similar to The King in Yellow by Robert W. Chambers, the game features allusions to madness because of “the Yellow”. Both previous expeditions and members of his own team succumb to the madness. However, the game never gives players enough time with any of these characters, so when they reveal themselves as victims of the same religious insanity, it’s never treated with the gravitas it deserves. People die, but you’ll barely miss them.
The same, unfortunately, goes for Devraj himself. Despite the world descending into cosmic horror around him, he stoically continues his mission to find Nitya. He doesn’t seem too affected by death. And, as such, he doesn’t really have a lot of qualities to latch on to, as a player who should be invested in the development of their playable character.
It’s atypical for a first-party PlayStation game to prioritize world-building over character writing. Most of the platform’s titles have incredibly memorable characters, but Saros just doesn’t. That said, the world-building is phenomenal; I just don’t want to spend hours reading through journal entries to find out what’s wrong with this world.
Is Saros your GameMatch?
If you found Returnal too difficult, Saros is a lot more approachable. It didn’t take me long to reach the game’s latter parts. If anything, the difficulty is finding two hours to go on an extended run. With the substantial progression system, it feels meaningful to restart and go again. Fans of roguelikes will easily Swipe Right on this game.
However, if you’re looking for a meaningful story to sink your teeth into, the game heavily prefers environmental storytelling. Prepare to spend hours just poring over lore. Even then, you won’t really get a sense of which characters to root for. For that, it’s a Swipe Left.
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