Gaming

The best trailers from The Game Awards 2022

Hades 2, Armored Core VI, Final Fantasy 16

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Last night held the prestigious Game Awards. As expected, both Elden Ring and God of War Ragnarok went home with almost every major award. However, besides the dominance of those two games, the event also introduced an army of new trailers for upcoming games. While you can read our reviews on Elden Ring and Ragnarok here, it’s time to spotlight what’s coming next for gamers.

Judas

It’s been a while since the last Bioshock game. No surprise there since Irrational Games lost a lot of its staff after Bioshock Infinite. Now, under the newly rebranded Ghost Story Games, creator Ken Levine is back with a new title, Judas. Though it’s not a Bioshock game (on paper, at least), the upcoming title looks like it shares in the same DNA that made the acclaimed series popular.

Death Stranding 2

We’d love to say more about Death Stranding 2, but talking about the series is difficult. Needless to say, Death Stranding is an experience for every game, and it’s getting a sequel. Hideo Kojima, Norman Reedus, and Lea Seydoux are back in the upcoming sequel.

Hades 2

Here’s another sequel. Back in 2020, Supergiant Games unleashed the critically acclaimed roguelike called Hades. The popular title had players throwing themselves endlessly at a harsh underworld in hopes of escaping Hell. Hades 2 continues the story of the original game but features Zagreus’s sister in an attempt to rescue Hades from the clutches of the titan Kronos. (No word on what happened to Zagreus, though.)

Tekken 8

The iconic fighting game is back with its eighth major entry. Though the trailer doesn’t spoil much, Tekken 8 will feature the return of popular characters with updated looks.

Diablo IV

After a long wait, Blizzard returns with a fresh look at the upcoming Diablo IV. Unfortunately, it’s still a cinematic, teasing a grand battle between the forces of the High Heavens and Hell in the latter’s domain. On the bright side, we finally have a launch date: June 6, 2023.

Horizon Forbidden West: Burning Shores

The Horizon franchise enjoyed a lot of exposure during The Game Awards. The Sony title bagged a ton of nominations. Now, fans have more to look forward to. Horizon Forbidden West is getting a PS5-exclusive DLC called Burning Shores. The upcoming DLC takes players to a postapocalyptic Los Angeles. It is coming on April 19.

Cyberpunk 2077: Phantom Liberty

After announcing it a few months ago, CD Projekt Red offers a better look at the only DLC coming to Cyberpunk 2077. Phantom Liberty brings players back to Night City. However, it features a new character alongside Keanu Reeves’s Johnny Silverhand. Idris Elba will play as Solomon Reed when the DLC comes out sometime next year.

Final Fantasy 16

The popular series is getting its next entry on June 22. As of late, the franchise’s recent titles have really upped the quality for fans. Focusing on revenge, Final Fantasy 16 comes as a PlayStation exclusive.

Armored Core VI: Fires of Rubicon

 

Of course, The Game Awards saved the best for last. Right before announcing Elden Ring as the Game of the Year, the event premiered the first trailer for FromSoftware’s next title, a sequel to the Armored Core series. Before the popularity of the Dark Souls series, FromSoftware worked on Armored Core, a mecha franchise. Now, after the widespread acclaim of Elden Ring, the studio can now go back to its roots. The title is coming next year.

Gaming

Life is Strange: Reunion now available on consoles and PC

Max and Chloe return for an emotional finale

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Life is Strange: Reunion

Bandai Namco Entertainment Asia and Square Enix have officially launched Life is Strange: Reunion, the latest entry in the narrative adventure series. Developed by Deck Nine Games, the title is now available on PlayStation 5, Xbox Series X|S, and PC via Steam and the Microsoft Store. A physical PlayStation 5 edition is also available across Southeast Asia.

The launch comes with an official trailer, marking the return of one of the franchise’s most beloved storylines.

A long-awaited reunion

Set 11 years after the original events, Life is Strange: Reunion brings back Max Caulfield and Chloe Price as they reunite to solve a new timeline-spanning mystery. This time, the stakes center on a devastating inferno threatening Caledon University–Max’s workplace as a photography teacher.

Returning from a trip, Max discovers the campus engulfed in flames, with lives lost across the university. She survives only by using her Rewind ability, a power that allows her to reverse time.

The situation takes an unexpected turn with Chloe’s sudden arrival–an outcome tied to the timeline-merging events of Life is Strange: Double Exposure. Now dealing with fractured memories and an unstable sense of reality, Chloe once again finds herself relying on Max.

Dual perspectives, new gameplay dynamics

For the first time in the series, players can take control of both Max and Chloe, switching perspectives as the story unfolds.

Max’s Rewind power lets players revisit decisions, reshape conversations, and manipulate environments to solve complex, time-based puzzles. Meanwhile, Chloe brings her signature Backtalk ability, allowing her to push conversations in her favor and access situations Max cannot.

This dual-character approach expands both narrative depth and gameplay variety, offering different ways to uncover clues and influence outcomes.

A character-driven finale

Life is Strange: Reunion continues the series’ focus on grounded, emotional storytelling, with choices that carry meaningful consequences. The game builds toward a dramatic climax that aims to close out Max and Chloe’s journey.

As the final chapter in their story, Reunion positions itself as both a continuation and a conclusion–tying together years of narrative threads while delivering a new mystery shaped by time, loss, and choice.

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Gaming

Nintendo will make it cheaper to buy digital games than physical

Physical releases will have the same price.

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The days of lining up for a newly released game are well and truly over. Though some games still experience shortages in brick-and-mortar stores, such as the widely successful Pokémon Pokopia, gamers can get their titles digitally. Now, Nintendo is making digital releases more enticing by offering a tempting discount on the eShop.

Starting in May, Nintendo will start charging different prices for the physical and digital releases of first-party games. While physical releases will still have the same prices going forward, digital releases via the eShop will enjoy a discount.

The discount, of course, will likely depend on the title itself. Nintendo has already given the upcoming Yoshi and the Mysterious Book as the first example. The new platformer will cost US$ 70 from retailers. However, it will cost only US$ 60 on the digital eShop.

The company says that the new pricing scheme “simply reflects the different costs associated with producing and distributing each format.” With the prices of chips skyrocketing, it’s no surprise that the physical release is more expensive than the digital one.

To be more technical about it, Nintendo has started skipping a physical game card for a while now. The physical release of Pokémon Pokopia, for example, has only a game-key card or a code to download the game. In this format, physical releases are just pretty cases you can display on your shelf.

Also, digital releases do carry the added risk of getting delisted on the whims of the developers, the publishers, or Nintendo itself. It is, however, still a cheaper option, especially in a world where getting any discount is a welcome thought.

SEE ALSO: Nintendo sues the United States

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Gaming

Razer Blade 16 (2026) packs more cores, faster memory

Razer’s thinnest gaming laptop yet

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Razer Blade 16

Razer has officially unveiled the 2026 version of its Blade 16, doubling down on what it does best: squeezing high-end performance into an ultra-slim chassis.

This year’s refresh focuses on meaningful internal upgrades. That includes a new Intel Core Ultra 9 processor, faster LPDDR5X memory, and NVIDIA’s latest RTX 50 Series laptop GPUs — all while keeping the Blade 16 as the thinnest gaming laptop in Razer’s lineup.

Performance gets a serious bump

At the core of the new Blade 16 is the Intel Core Ultra 9 386H, featuring 16 cores and up to 4.9GHz boost clock. Razer claims a 33% increase in core count versus the previous generation, translating to stronger performance across gaming, content creation, and AI workloads.

There’s also an integrated NPU capable of up to 50 TOPS, enabling faster on-device AI tasks like image generation and live translation.

Memory gets a notable upgrade too. The Blade 16 now supports up to 64GB of LPDDR5X-9600MHz RAM, which Razer positions as the fastest available in a laptop today. The result: quicker responsiveness for heavy multitasking, creative apps, and AI-assisted workflows.

On the graphics side, NVIDIA’s GeForce RTX 50 Series (Blackwell architecture) brings DLSS 4 and enhanced AI capabilities for both gaming and creator use cases.

Display and design stay premium

Razer isn’t fixing what isn’t broken. The Blade 16 retains its signature CNC-milled aluminum chassis, measuring just 14.9mm thick and weighing around 2.14kg.

The display remains a highlight. You get a 16-inch QHD+ OLED panel with a 240Hz refresh rate, now brighter and certified for VESA DisplayHDR TrueBlack 1000. It supports full DCI-P3 coverage, Calman calibration, and NVIDIA G-SYNC, making it just as suited for creators as it is for competitive gaming.

Battery life and efficiency improve

Despite the performance gains, Razer is also pushing efficiency. Thanks to Intel’s newer architecture and system-level optimizations, the Blade 16 can hit up to 13 hours of productivity use and up to 15 hours of video playback under ideal conditions.

That’s a notable improvement for a machine in this class, especially given its slim form factor.

Connectivity and audio step up

The 2026 Blade 16 gets a future-ready connectivity suite, including Thunderbolt 5, Wi-Fi 7, and Bluetooth 6.0. There’s also a full set of ports, from USB-A to HDMI 2.1 and an SD card reader.

Audio gets an upgrade too. The six-speaker system now supports THX Spatial Audio+ with virtual 7.1.4 surround, aiming to deliver more immersive sound both on speakers and headphones.

Price and availability

The Razer Blade 16 configured with an NVIDIA GeForce RTX 5080 (16GB VRAM) and 32GB LPDDR5X-9600MHz RAM is priced at US$3,499.99 / €3,599.99 MSRP.

It is available now, exclusively via Razer.com and select RazerStores worldwide.

Still the Blade, just sharper

At a glance, the 2026 Blade 16 doesn’t reinvent the formula. But under the hood, it pushes performance, memory speed, and efficiency forward in ways that matter.

It’s still the same idea: a no-compromise gaming laptop that looks like it belongs in a minimalist workspace — just faster, smarter, and a bit more future-proof this time around.

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