Gaming

Diablo IV: Vessel of Hatred review: Returning to hell is fun

The new Spiritborn makes it worth playing

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I’ve played Diablo III for hundreds of hours, and I can safely say that Monk was my favorite class in that bunch. There’s just an indescribable satisfaction when the Monk’s ultra-fast DPS causes bodies to ragdoll out of the screen. When Diablo IV launched, no one really matched up to the Monk. Now, the new Vessel of Hatred expansion is spicing things up with the new Spiritborn class.

Enter the Spiritborn

The new expansion includes a new region and a new campaign. However, the biggest spotlight is rightfully on the new class. Tagged as a blend between the Monk and the Witch Doctor, the Spiritborn touts a speedy DPS build with the ability to call on different spirit animals for additional burst damage.

From the outset, the Spiritborn is absurdly fun to play. The class balances damage output with durability. It manages to replicate the intense close-combat adrenaline of the Monk. Plus, the four Spirit Guardians available — Gorilla, Jaguar, Eagle, and Centipede — allows players a wide variety of playstyles to choose from and mix-and-match with.

For example, the Centipede, which happens to be my personal favorite, builds on poison and fear abilities for maximum crowd control. Meanwhile, the Gorilla, Jaguar, and Eagle focus on defense, attack speed, and ranged attacks, respectively. Each Guardian also has its own ultimate, which spawns the Guardian itself and shreds enemies.

I’m having a lot of fun playing the new class. If you grew tired of the original game’s roster, the Spiritborn easily rekindles the freshness with a consistent feeling of power and the flexibility of experimentation.

Making the game more rewarding

Besides the new class, the Vessel of Hatred expansion also brings a ton of new features and overhauled systems. They’re all welcome changes, too.

As much as I love the franchise, the initial launch of Diablo IV quickly devolved into a grinding nightmare that lacked the feeling of making players more powerful with every battle won. The new patch that comes with Vessel of Hatred overhauls this system and makes levelling much easier, while also raising the level cap to 60 and the paragon level cap to 300.

When I got the expansion, I started a new character. To my surprise, my new Spiritborn reached maximum level in practically no time. More than that, I feel like legendary items drop more frequently with this update. The overhauled system streamlines most of the grinding to favor what really matters most: becoming powerful and showing off new loot against more difficult hordes.

The update also introduces more difficulties. While I haven’t dabbled in the more nightmarish ones, the more streamlined progression lets me access more difficulties and, hence, stronger rewards.

Mercenaries to keep you company

The new mercenary system is also gratifying. While the initial launch introduced an open world where you can meet and fight with other players, Diablo IV was still a largely solo experience. Unless you have friends playing with you, no one is really helping you with the game’s dungeons.

Taken from previous games, the new mercenary system ensures that you’re never fighting the hordes of hell alone. Currently, the game has four available mercenaries to choose from. Each have their own abilities, specialties, and personalities.

For me, the new mercenaries are literal lifesavers. They do help in conquering the more difficult dungeons. At the very least, they provide some much-needed companionship for long gameplay sessions.

A Nahantu vacation

It’s impossible to talk about Vessel of Hatred without talking about the new story and the region. As I mentioned in my previous review, the different regions of Diablo IV are varied enough to offer different flavors, despite being open world.

Nahantu is no different. The new region takes players to a jungle locale, offering up new enemies and dungeons to get through. It’s a refreshing change from the frosty wastelands of Fractured Peaks and the deserts of Kehjistan.

As for the expansion’s story, Vessel of Hatred puts the focus back on one of the more underrated Prime Evils, Mephisto. After prevailing against Lilith, the Prime Evil is on a quest to return and terrorize the world again.

To be clear, the expansion does not conclude Mephisto’s story just yet. Blizzard still has more updates planned for the Prime Evil. Regardless, the story’s pivot to a new antagonist is much welcomed.

Should you play Diablo IV: Vessel of Hatred?

Diablo IV: Vessel of Hatred is more than just a story expansion. It’s also a spirited effort to rebalance the game, making it a lot more fun for new and returning players. If you loved the Diablo franchise, especially the fourth one, Vessel of Hatred is a must-play.

SEE ALSO: Diablo IV review: Hell isn’t so bad

Gaming

Valve is embroiled in a lawsuit with New York over loot boxes

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Valve has been embroiled in an odd war as of late. A few weeks ago, the New York Attorney General filed a lawsuit against the gaming company for allegedly encouraging children to gamble through loot boxes primarily found in Counter-Strike 2. Today, Valve is fighting back by declaring how little its loot boxes have to do with gambling.

For years, governments have had a problem with loot boxes. To them, the mechanic makes it too easy for gamers to fall into a gambling addiction. In essence, loot boxes are earnable packs that contain a single or a number of random items that the player can use for their game. Most of the time, these items are purely cosmetic and don’t give a gameplay advantage.

Like Blizzard before it, Valve is also defending its loot boxes as non-essential to how players engage with their games. “There is no disadvantage to a player not spending money,” their statement reads.

Additionally, Valve says that their loot boxes are no different from Pokémon cards and Labubu blind boxes. As such, the company is also defending their users’ right to transfer obtained items to other users, as with two players trading cards or Pop Mart figurines.

Now, these items have monetary value in the market. In the same way, a rare Counter-Strike 2 skin can fetch thousands of dollars. However, Valve says that they are already proactive in shutting down accounts made only to gamble and avoiding pro-gambling businesses.

Valve is capping off its statement by saying that the NYAG is forcing the company to collect more information from its users, especially those using VPNs to prevent being located in New York. The company says that it will continue to protect user data, despite the demand.

SEE ALSO: Valve is delaying the launch of the Steam Machine

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Gaming

Microsoft is launching Xbox Mode to Windows 11 PCs

It collects all your games in one place.

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What is an Xbox? For the past year and a half, Microsoft will tell you that anything can be an Xbox. Now, with Project Helix on the horizon, Xbox wants to bring the idea of playing anywhere to the next level. Microsoft will start rolling out its new Xbox Mode to PCs in April.

Since the very first device out in the market, handheld consoles have changed how people play games. Naturally, a lot can already be said about the portability and the convenience of its hardware. But the software needs a special shoutout, too.

Though they are essentially PCs at heart, these consoles are built explicitly for gaming. Fiddling around with Windows isn’t ideal. Instead, they have special software that can collate all of a user’s games into one hub.

The new Xbox Mode, adapted from the ROG Xbox Ally X’s Xbox Full Screen Experience, will do just that but on an actual PC. As announced via an official blog post, Xbox will release the new mode to Windows 11 devices in April, starting with select markets. Like the software used in handheld consoles, Xbox Mode should include all the available games from the Game Pass, Steam, and the Epic Games Store.

Right now, the feature will likely go up against Steam’s Big Picture Mode, which does the same thing but only for Steam titles. However, it should also transition neatly to Project Helix. Xbox is now ramping up the development of its next-generation console codenamed Project Helix. The upcoming machine will be a high-end PC and a gaming console rolled into one, making it perfect for Xbox Mode.

SEE ALSO: Project Helix is Xbox’s next console, and it plays PC games

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Gaming

Resident Evil Requiem will get a story expansion

There’s no word yet on when the story expansion will drop.

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Resident Evil Requiem, Pokémon Pokopia, and Slay the Spire 2. Between these three, gamers today are eating well and good. Or rather, they’re not, because of how addicting of a time sink these titles are. The latter two especially are built to be played over and over for weeks and months. Now, Resident Evil Requiem is working on something, so you also won’t forget about it in a few months’ time.

Via an official post on Resident Evil’s social media platforms, Capcom has confirmed that a story expansion is coming to the horror game. Currently, the base game doesn’t take long to beat, especially when compared to other RPGs today. The expansion should add more content to explore the story’s world.

Right now, Capcom can’t share a timeline for the update’s launch. However, in the meantime, the developers are cooking up a few minor updates to keep the game alive. For one, the game will receive performance updates to improve the smoothness of gameplay and fix bugs. It will also get a photo mode for all you Leon-holics out there.

Finally, in May, the base game will get a “minigame” added to the main game. There’s no word as to what this minigame is, so we’ll have to wait for when it drops.

Resident Evil Requiem is out now on all major platforms. The game features the survival horror style of the modern Resident Evil games, while serving up the classic action gameplay with the return of Leon S. Kennedy as a co-protagonist with Grace Ashcroft.

SEE ALSO: Resident Evil Requiem is out now

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