Gaming

Diablo IV review: Hell isn’t so bad

Much to love in the new game

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Diablo IV is the fourth major entry in the long-running ARPG franchise. After the controversy of the mobile spinoff Diablo Immortal, it was hard to imagine the fourth title as anything but the continuation of the series’ devolution into a microtransactional playground. And yet, here we are. Contrary to what Immortal might have forbode, Diablo IV is everything that the series became popular for — and more.

A new vision of Hell

It’s hard to tell when a Diablo review should end. Anyone who’s ever played the series knows that the game doesn’t truly end after finishing the main campaign. By then, the game turns into a sprawling hunt for the best loot and more challenges.

That said, Diablo IV feels much more sprawling than its predecessors. It will take a while before you can even reach your second playthrough. Every corner of the map is littered with side quests, dungeons, and strongholds. Though all optional content are usually steeped in the same “kill everyone” format, there’s enough flavor to differentiate one objective from the other. It’s easy to find yourself in a deep hole of clearing out the whole map.

Instead of the procedurally generated maps of Diablo III, the fourth title thrives in an open-world format. Explored areas will remain visible even after you go offline. Balancing it all out, the game still generates new maps of dungeons after every instance. It’s fun enough to log on for an hour every day and do a few dungeons. It hooks players but not to a tedious level.

But something familiar

Despite how new the experience feels, Diablo IV feels familiar to veterans of the franchise. Instead of the more fantastical elements of the third game, the fourth game is grimdark, reminiscent of the stylings of the first and second games. An early cutscene shows a peaceful village suddenly overcome by a demonic violence. In an instant, the once-peaceful villagers brutally slaughter their village priest. Much of the game recreates similar feelings of horror and despair through its stories and locales. If you’re a fan of darker media, there’s much to enjoy in Diablo IV.

Additionally, the game is deliciously difficult, bringing back the challenge of previous games. From the get-go, players can access two World Tiers or difficulties: Adventurer and Veteran. Though Veteran is already a challenge in itself, the game locks the higher Nightmare and Torment difficulties until after you finish a playthrough. Regardless of difficulty, Diablo IV blends a satisfying challenge with a palpable feeling of growing stronger.

There’s also a variety of possibilities available to the player. Packaged as it is, Diablo IV offers five different classes with their own special playstyles: Barbarian, Sorcerer, Rogue, Necromancer, and Druid. Personally, I prefer the Necromancer, but each class is enjoyable to play. Plus, it’s not difficult to rearrange your skills and abilities. Even at higher levels, I can change my entire build and try something new for only a portion of my gold.

More delights on the horizon

On their own, the game’s classes are enough to create a variety of builds. That said, it’s been hinted that there are more classes coming with expansions, including a rumored Paladin class. I’m hoping for the return of the Monk.

New classes aren’t the only things on the horizon for Diablo IV. Blizzard already confirmed two expansions coming to the game. Prior to those releases, the game will also see the introduction of a battle pass system with new cosmetics.

While microtransactions are always controversial, Diablo IV (currently) keeps it minimal by locking only cosmetic items behind the format. Plus, the current store isn’t marketed aggressively. If you don’t care for cosmetics, it’s easy to ignore the microtransactional aspect of the game.

Of course, this can change in a heartbeat if a more aggressive store is introduced. For now, the game does a decent job breaking away from the controversies of a microtransactional hell.

Welcome to Hell

Diablo IV resurrects the joy of playing Diablo for the first time. It’s a drastic change from the third game, but it should feel familiar to those who enjoyed the first two titles.

With more content on the horizon, Diablo IV is shaping up to be a title with a fair amount of longevity through the years. That is, if it can keep its minimalized microtransactions.

SEE ALSO: Diablo IV will get two expansions

Gaming

Tides of Annihilation opens first public demo at Gamescom 2026

First hands-on

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Tides of Annihilation

Tides of Annihilation will make its public playable debut at Gamescom 2026.

Developer Eclipse Glow Games announced that attendees can try an extended demo of the upcoming action-adventure game during the event in Cologne, Germany. Players can find the demo at Hall 6, Booth B-050 inside Koelnmesse.

The studio will also reveal a new trailer during Gamescom Opening Night Live on August 25, before the show floor opens.

Demo offers more exploration and combat

The Gamescom demo gives players a longer look at Tides of Annihilation. It features branching paths that lead to different exploration routes and combat encounters. Players can also explore key locations and experience several of the game’s biggest set pieces.

“Gamescom will be an incredibly important moment for our team since this will be our first global playtest and we’re excited to see how first-time players experience our game,” said Ary Chen, Game Director and Co-CEO of Eclipse Glow Games.

“The team has poured heart, soul, and maybe even a few tears into developing the game over the last few years, and it’s finally our opportunity to share it with players. We’re looking forward to seeing their reaction.”

Members of the press and content creators can also schedule private hands-on sessions with the development team during the event.

Arthurian-inspired adventure

Tides of Annihilation blends fast-paced action with a Neo-Medieval vision of modern London. The story follows Gwendolyn after an Outworld invasion leaves the city in ruins.

Driven by a mission to save her sister, she travels between a shattered London and the mythical realm of Avalon. Along the way, she uncovers the mystery behind her newfound powers. She must also decide the fate of reality itself.

Eclipse Glow Games is developing Tides of Annihilation for PC via Steam and the Epic Games Store, Xbox Series X|S, and PlayStation 5.

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Gaming

Street Fighter 6 adds first Filipino fighter Yasmine to its roster

Eskrima fighter joins battle

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Yasmine | Street Fighter 6

Street Fighter 6 has officially welcomed Yasmine, making history as the first Filipino martial artist to join the franchise’s playable roster. The new character is now available across PlayStation 5, PlayStation 4, Xbox Series X|S, PC, and Nintendo Switch 2 as part of the game’s Year 4 content.

Yasmine practices Eskrima, having learned the Filipino martial art alongside her older brother under their grandfather’s guidance. She wields Karambit knives in battle and embarks on a journey to find her missing brother.

Players can access Yasmine by purchasing the Year 4 Character Pass or Year 4 Ultimate Pass. Her default outfit features traditional Eskrima-inspired combat attire, while a school uniform serves as her second costume. In combat, she specializes in fast, aggressive attacks that build toward an enhanced Bayani Mode.

Yasmine is the first of four Year 4 fighters, followed by Arjun, Tifa from the Final Fantasy VII Remake series, and Bosch. Her release also arrives alongside battle balance adjustments affecting the entire roster.

Onimusha crossover arrives this week

Capcom also announced a limited-time collaboration between Street Fighter 6 and Onimusha. Running from August 7 to August 31, 2026, the event introduces Oni EX character colors, themed Battle Hub decorations, avatar items, and additional rewards for players who log in during the event.

The update also adds new Avatar Arcade courses, additional ending scenes, a Frame Meter option for Avatar Random Match, and refreshed Master ACT rewards.

Philippine launch event set for August 9

Capcom will celebrate Yasmine’s debut with an official Philippine community launch event on Sunday, August 9, at Salud! by Primera Bar & Restaurant in Palanan, Makati. The event runs from 2:00 PM to 9:00 PM and features a double-elimination tournament, gameplay showcases, giveaways, and community activities.

Attendees can also receive limited-edition Yasmine merchandise, including event T-shirts, lanyards, and collectible keychains while supplies last. Special guests and cosplayers are also scheduled to appear. Admission will be on a first-come, first-served basis and is subject to venue capacity.

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Gaming

Gangstar Mirage City launches on August 20 with SEA localization

Join a faction now for a chance to win rewards

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Gangstar Mirage City is set for a full regional launch on August 20, with localization for the Southeast Asia region.

Published by Level Infinite, the free-to-play multiplayer, urban, open-world action game is available for download on iOS and Android.

The full regional release features an expanded open world, a new PvP Arena mode, and local languages.

In Gangstar Mirage City, players can team up for up to 4-man co-op heists, drive powerful vehicles, customize their arsenal, build an empire, and fight for control of Rooklyn City.

Players can register on gangstarmiragecity.com for in-game rewards.

In Southeast Asia, players can also register as a member of their respective local faction and get an exclusive in-game Avatar to represent their loyalty:

  • Philippines: Manila Brigade
  • Indonesia: War Kanda
  • Malaysia: Taiko Tedung
  • Thailand: SIAM APEX

Factions will be ranked based on how many players join and support them. The winning faction will enable all members to get 300 Diamonds, sent directly to their accounts.

Meanwhile, all players, including those who already began their journey in Rooklyn City with the soft launch last July, are invited to join the Global Vault Heist.

Reaching the final Registration Milestone will unlock the Full Tilt Vehicle Pack. These are the rewards up for grabs per milestone:

  • 5 million players: 100 Diamonds
  • 10 million players: 200 Diamonds
  • 20 million players: Vehicle Upgrade Vouchers x5
  • 30 million players: Full Tilt Vehicle Pack

All Global Vault Heist and Faction rewards can be claimed via the in-game mail system on August 20.

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