Razer is stepping up to the plate of mobile phones. Was I surprised? Not quite as much as everyone else. With mobile gaming going up a notch despite a critical crowd internally rubbing elbows as to what makes someone a “gamer,” I was partly expecting brands to take on the challenge of catering to their audience.
With Razer appropriately initiating marketing to gamers, is the phone a step forward to a no-compromises mobile experience, or is it just a flashy-looking phone?
A mobile handheld?
At first glance the Razer Phone is undeniably reminiscent of holding any handheld console. It’s a strange association, I know, but stay with me. As much as the bezels and speakers shrink the eye-catching 5.7-inch 1440p IGZO LCD 120Hz UltraMotion display, it leaves your touchplay mobile gaming undisturbed.
With an awesomely smooth matte and slick all black anodized aluminum casing, the phone’s grip is comfortable and perfect while you’re playing games. I usually have trouble holding my phone while playing Arena of Valor because the touchplay mechanics are so close to the edges of the phone. On the Razer Phone, the speakers and square edges give ample space for you to hold it up comfortably.
Mobile gamer’s pipe dream
The hardware of the phone joins the top-notch phones with a Snapdragon 835 processor with 8GB of RAM and 64GB of internal storage. If you’re worried about the phone lasting a day out, the 4000mAh battery can take more than just a beating.
When Razer bragged about providing absolute freedom to watch, listen, and play as much as you want without ever being caught with a red battery bar, they meant it. The Razer Phone breezed through more than 24 hours of on-and-off intensive gameplay on a single charge.
Cue in “but wait, there’s more” infomercial
The phone lets you modify and customize frame rate, resolution, CPU clock frequencies, and anti-aliasing with its built-in Razer Game Booster. Each game can be optimized individually under this system. The 120Hz UltraMotion screen is so smooth, it deserves more than just a sentence in this subsection.
The phone features Dolby Atmos- and THX-certified audio that’ll blow your socks off. While shooting, I had them on full blast while logging into Vainglory. Needless to say, I thought someone pulled a prank through the speakers, and I was impressed to find it was the Razer Phone.
Display as smooth as butter is almost an understatement
Although the display’s brightness is relatively dimmer than what I’m used to, the 120Hz refresh rate is just amazing. Dropping the refresh rate from 120Hz to 90Hz does make a difference in-game and out. It may not make a huge difference to the untrained eye, but it’s a noticeable one to PC gamers.
The phone makes Android look so buttery smooth that I can never look at other phones the same way again. Regular phones settle for a 60Hz panel meaning they’re only half as smooth as the Razer Phone’s display. If that doesn’t put it up to scale for you, 120Hz is about as high as a refresh rate from most high-end laptops and PC monitors.
Bundled with pre-installed games
It comes as no surprise: A gaming phone is no gaming phone without games. Razer brought out their guns, already setting the phone up with four titles perfect on 120Hz. They have Titanfall: Assault, Gear.Club, World of Tanks: Blitz, and Arena of Valor pre-installed on the phone so you won’t need to look far to test out the display right off the bat.
If you want to immerse in a sharp and bold display while you play, this is the way to go. Other games that support this frame rate are:
- Final Fantasy XV Pocket Edition
- Real Racing 3
- The Simpsons: Tapped Out
- Vainglory
- Vendetta Online
- Warhammer 40,000: Freeblade
Netflix and play

The Razer Phone boasts perfect features for gamers, but it delivers on more than just that. The phone’s HDR-ready screen is perfect for watching movies, shorts, and TV shows. With the phone’s extensive battery life, it had no problem tearing through hours of binge watching on Netflix.
A catch that may not matter to you
The 12-megapixel dual cameras are decent but feel like an afterthought, which ultimately makes a lot of sense. With the target use to be mainly for playing games and lodging around without being tied to an outlet or power bank, it’s clear that Razer took this more as an accessory than a main feature. Which isn’t to say it’s completely horrifying; you can check the test shots for yourself below:
Its highs and lows
The Razer Phone doesn’t have a headphone jack. A bummer? A little, but the phone comes with a USB-C to 3.5mm dongle. Luckily, Razer sent us Razer Hammerhead USB-C earphones with the phone so I had a chance to try them out and they delivered on quality.
Connecting a variety of headphones and earphones both over- and in-ear through the dongle thankfully didn’t degrade the experience that much. Although you’re better off with the direct USB-C earphones, the dongle is not so bad an alternative when you don’t have US$ 80 more to cash out for the Hammerhead or similarly expensive headphones.
Is this your GadgetMatch?
If you’re looking for the perfect phone to play and watch with while still being able to go about your day, this is the phone for you. The Razer Phone’s 120Hz refresh rate can change a life. It’s eye-gasmic and the phone doesn’t make me feel any remorse for saying it.
If a great camera is one of the striking features you value in a phone, this isn’t the phone for you. The device can manage with ample lighting, but there’s no denying that the camera is this handset’s pitfall. Considering that this is a gaming phone though, it does deliver. Whether a gaming phone is worth cashing out US$ 699 for, is up to you.
What lies ahead?
I touched on this subject in the introduction, but it’s safe to say brands are listening to their audience more and more. Gaming on your mobile has been looked down upon by many and it has struggled to gain equal respect from other hardware. Although it continues to be belittled, it grows. Mobile games are not just convenient, portable, and efficient, it’s also mostly for free — and that’s why despite harsh shade, it’s popularity has grown incrementally. Games are no longer a sensible debate between hardware, and it shouldn’t have been to begin with.
Judging software through hardware isn’t a valid way of going about the subject. Games like Mobile Legends, Arena of Valor, Army Attack, and Battlefield has proven that games that go multi-platform and dive into iOS and Android grow a huge number of players. So, next time you feel like judging a game by what people play it on, consider the context of usage, availability, and accessibility of the game for people.
LG Electronics has introduced the UltraGear evo, a new premium gaming monitor brand. It was first debuted at CES 2026.
The UltraGear evo line includes 5K-and-above resolution gaming displays in OLED, MiniLED, and ultra-wide formats. They are designed to deliver high definition, speed, and immersive gameplay.
To make things work, LG developed the world’s first 5K AI Upscaling technology. This on-device AI solution enhances content in real time without requiring GPU upgrades.
The three primary offerings are the 39GX950B, 27GM950B, and 52G930B. Here’s a quick breakdown for each:
39GX950B
- 39-inch 5K2K OLED gaming monitor
- AI Scene Optimization
- AI Sound
- Dual Mode
- Allows users to switch between high-res 165Hz and ultra-fast 330Hz
27GM950B
- World’s first 5K New MiniLED gaming monitor
- Significantly reduces blooming using 2,304 local dimming zones
- Zero Optical Distance technology
- Supports 5K AI Upscaling, Dual Mode up to 330Hz
52G930B
- Massive 52-inch display
- 240Hz refresh rate
- Panoramic 12:9 viewing experience
- 1000R curvature
LG positions the new UltraGear evo lineup as a major leap forward in gaming displays. They eliminate trade-offs between brightness, contrast, speed, and screen size.
The lineup will again be showcased at CES 2026, including a “Dream Setup” installation and racing simulation using the 39-inch model.
An additional UltraGear GX7 (27GX790B) will be launched globally. It is a 27-inch QHD Tandem OLED gaming monitor with 540Hz refresh rate and Dual Mode support.
Gaming
PlayStation 6 reportedly delayed to 2029 because of RAM shortage
The Switch 2 might also get a price hike this year.
The current console generation is arguably a tepid one, especially compared to preceding generations. Though the PlayStation 5 certainly has its certified hits, it’s difficult to classify the home console as a quintessential piece of hardware that everyone must own. All eyes are now on what comes next, the PlayStation 6. However, because of an ongoing RAM shortage, those curious eyes might have to wait a little bit longer.
As you probably know, an ongoing RAM shortage is currently terrorizing the entire tech world. Upcoming devices are getting delayed, and currently available ones are expecting a price increase sometime this year. The unannounced PlayStation 6 is reportedly part of the first group.
According to Bloomberg, the shortage has pushed the projected release of the next console to 2028 or 2029. The delay is apparently disruptive to Sony’s plans.
There aren’t a lot of rumors swirling around the PlayStation 6 yet. However, the absence of news, coupled with anticipated titles like the remake of the God of War trilogy far off into the future, hints that PlayStation is waiting for the right time.
On the other hand, the same report claims that the Nintendo Switch 2 is part of the second group of RAM shortage victims. That is, Nintendo is reportedly considering a price hike for the currently available console this year.
To be clear, neither Nintendo nor Sony have confirmed anything happening to their respective consoles, current or otherwise. However, the shortage is a very real thing. Even if its effects aren’t readily felt now, it’s still expected to spread throughout the industry in the medium term.
Star Wars: Galactic Racer made a fresh appearance at Sony’s State of Play, revealing new gameplay ahead of its 2026 launch.
The new trailer highlights high-speed races across both new and familiar planets from the Star Wars galaxy. It also confirms the return of podracing, the franchise’s most iconic motorsport, alongside a wider range of repulsorcraft built for different racing styles.
Players step into the role of Shade, a lone pilot drawn into the Galactic League. The league operates outside the law in the Outer Rim and is currently controlled by Kestar Bool, a powerful and corrupt figure. With his league on the brink of collapse, organizer Darius Pax turns to Shade to fight back and reclaim control.
The campaign features a branching structure. Choices affect events, alliances, and access to parts, tools, and upgrades. Players can experiment with landspeeders, skim speeders, speeder bikes, and podracers, then fine-tune each vehicle with the help of mechanic Hibi.
Beyond the story, the game offers multiple modes. Online races support up to 12 players across several competitive formats. Arcade mode focuses on instant action, time trials, and leaderboard runs. Scenarios mode introduces unique challenges, from practice sessions on new tracks to demanding races designed to test mastery and precision.
Star Wars: Galactic Racer launches on PS5, Xbox Series X|S, and PC in 2026.
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