You’ve preloaded, have snacks on hand, and are now ready to head to Midgar. Before you do, here are some tips that might be helpful in your Final Fantasy VII Remake (FF7R) journey.
Before we jump in, here’s a mandatory spoiler warning. While I won’t discuss anything story-specific here, some things might hint on stuff that maybe you want to find out for yourself.
Feel free to come back here in case you’re feeling a little lost in combat.
1. Mix up blocking, running, and dodging
I’ve been pretty anxious and angry lately which is why my initial approach when I started was to charge in and just unleash a flurry of melee attacks. While this works for some random encounters, you’ll find that it’s not effective at all for half the battles you’ll be in.
Some enemies will deal massive damage if you don’t guard or run and dodge. Yes, you need to run AND dodge. Dodging alone isn’t effective especially against the monster-types with field of area attacks. To minimize the scratches you take, you have to keep moving.
Blocking physical attacks at the last second also helps decrease damage. If you choose to do so, there’s a bit of side quest where the rewards build on blocking abilities. A lot of these really come in handy even during boss battles.
2. Switch characters during battle
I had the tendency to stick with either Cloud and Tifa too much because their attacks are really fun to look at. I especially like Tifa’s speed and combos. But you’ll soon learn that switching characters is a necessary skill.
I didn’t try this as much until I was midway through the game, but I encourage you to get used to it as soon as possible. For one, whichever character you control fills-up their ATB meter faster, so switching up frequently means faster access to abilities, spells, and items.
The enemies will also frequently target whoever you’re controlling. If you’re too bullish about controlling just one character, you might end up having to use a Phoenix Down sooner than you’d hope.
3. Max as many materia as you can
I really like the materia system because it gives you flexibility on the loadouts you have no matter who you have on your party. Which is why you should level up as many of these as you can.
Levelling up a materia doesn’t involve having to use them frequently. Just make sure they are equipped with active party members.
If you want to prioritize, definitely try to max Fire, Ice, and Light materia right away. A lot of the enemies you’ll face will have one of the three as their weakness.
4. Give everyone a healing materia
You’ll pick up at least two of these right away early on in the game. If you have Gil to spare, make sure you get at least one more.
You would want to have the Cure spell on every party member. Some bosses and mini bosses have these absurd attacks that deal heavy damage. If one of your members is low on HP, they could be taken out with one hit.
With cure equipped on every member, you can save yourself a lot of trouble by healing characters right away, especially when their health bar turns yellow.
Bonus: Aerith has a Pray ability that heals all party members. You don’t spend MP but it costs two ATB gauges. You can opt to equip her with ATB boosts materia to speed-up the ATB fill-up.
5. Don’t push the Side Missions aside
Especially the ones that come during the first half of the game. The side missions have a bit of a story in them and fleshes out some characters more. A lot of them also teach you more about the mechanics of the game.
Other than that you’ll also encounter key missions like the one with Materia researcher and developer Chadley. He even has his own Battle Intel option in the menu screen so you can track your progress.
Each task from Chadley corresponds to the development of different materia. Some pretty useful ones are the Dodge Attack, Counter after Blocking, ATB Boosts, and many others.
Some summons are also only attainable through VR Battles via Chadley’s research.
6. Learn new abilities from weapons right away
Every weapon for every character comes with a new ability. To be able to use them even when you switch weapons, you have to reach 100% proficiency. To get there, you have to keep using that particular ability in battle.
The fastest way to do it is by: First, assigning that character as the party leader. This way, you take control of the character as the battle starts. This means your ATB will fill-up faster the more you attack.
Second, equip the character with any ATB boost materia. Even just the first basic ATB boost will do. The faster you fill-up your ATB gauge, the more chances you’ll have to use the ability in battle. The more you use it, the faster your character will learn it and carry it over to the next weapon.
7. Time your ATB-use properly
If you take damage while trying to perform an ability, cast a spell, or use an item, the action will be canceled out but it will still consume ATB. Which is why timing is key.
Certain abilities take time to wind-up so make sure you’re using them when an opponent is in range and is not halfway through launching an attack on you.
Same is true when casting spells and using items. When you’re trying to heal or revive a party member, be sure to create some distance between you and the enemy first so the action isn’t interrupted.
Bonus: Don’t get lost in Tifa’s eyes.
I totally failed here. 😅
There are plenty more I can share, but these are the ones that stuck out to me as I was going through the second half of the game. Most of these I wish I knew right away. Hopefully this helps you have a smoother first playthrough. Enjoy!
Gaming
Esports Nations Cup 2026 secures US$ 45M funding
ENC to elevate global esports with structured national ecosystem
The inaugural Esports Nations Cup (ENC) 2026 has just secured a US$ 45 million funding commitment, the Esports World Cup Foundation has announced.
This three-part funding commitment is structured to support the esports ecosystem through player and coach prizing, club release incentives, and national team development.
The first ever ENC will include a US$ 20 million in total prize money, paid directly to players and coaches across 16 titles.
The ENC introduces a placement-based prize framework, applied across all game titles. It is designed to be clear and player-centric.
Every qualified participant earns prize money and is guaranteed a minimum of three matches. Equal placement earns equal pay, meaning the same finishing position plays the same amount per player across all titles.
For a quick overview, the first-place finisher earns US$ 50,000 per player, whether competing in a solo or team title. Second-placers get US$ 30,000 per player, and third-placers get US$ 15,000 per player.
For team titles, payouts scale with roster size, so the result is consistent and transparent for everyone competing.
Meanwhile, the EWCF will provide US$ 5 million in club incentives for esports clubs that release and enable their professional players to participate in ENC.
In addition, there will also be another US$ 20 million for the ENC Development Fund. This supports official national team partners with logistics, travel, program operations, marketing, and the long-term growth of national team pathways.
The ENC 2026 is set to debut from November 2 to 29 in Riyadh, Saudi Arabia. It will move to a rotating host-city model, bringing nation-based esports to major cities around the world.
The event is to be held every two years. Among confirmed titles for 2026 include Mobile Legends: Bang Bang, Trackmania, and DOTA 2.
Gaming
CODE VEIN II now available for consoles, PC
Launch trailer previews characters, combat gameplay, more
Bandai Namco’s CODE VEIN II is now available for PlayStation 5, Xbox Series X|S, and PC.
A new launch trailer has also been revealed, previewing the Soulslike action RPG’s characters, combat gameplay, and more.
Players can experiment with the character creator demo and create their own ideal character for the game.
The demo showcases how in-depth and detailed players can get when creating their own character. It allows for them to experience Photo Mode in the base of MagMell to take pictures of their looks.
Additionally, players who try the demo are allowed to carry their created looks over into the game.
CODE VEIN II is set in the dystopian near future, focusing on the stories of Revenants who must fight against their terrible fate.
In this reality, civilization has collapsed due to an event called the Resurgence. Humanity has only managed to survive, thanks to immortal vampire-like creatures called Revenants.
However, the sudden appearance of Luna Rapacis has turned these Revenants into mindless cannibals.
As a Revenant Hunter, the protagonist is tasked to save the world. Joining him in a journey 100 years into the past is a young girl.
In the process, they will witness the history-changing drama as they try to save the world from ruin.
The game is a combination of exploration action, wherein players can venture through dangerous areas and tackle powerful foes.
Combat against enemies are mainly hack-and-slash, while the protagonist can also explore the world like in the case of riding a motorbike.
Gaming
Xiaomi SU7 Ultra makes Gran Turismo 7 debut
Xiaomi’s premium, high-performing electric sedan joins the GT7 roster
Xiaomi’s high-performing electric sedan, the Xiaomi SU7 Ultra, is now on the acclaimed racing simulation, Gran Turismo 7.
The premium EV debuted as part of the “Update 1.67” patch, marking Xiaomi’s first entry into the storied Gran Turismo franchise.
Players worldwide can now experience the prowess of the high-performance luxury car on the game’s virtual tracks.
The Xiaomi SU7 Ultra represents a new addition to the series’ curated lineup, following an official collaboration announcement last June 2025.
As a benchmark in racing simulations, the Gran Turismo series is recognized for its hyper-realistic driving experience and stringent vehicle selection criteria.
The EV was test-driven on multiple occasions in several locations, including Beijing, the Nürburgring Nordschleife, and the Tsukuba Circuit.
To ensure an authentic experience, Xiaomi EV’s vehicle dynamics performance team traveled to Polyphony Digital’s studio for the final driving experience validation.
In reality, the SU7 Ultra is powered by an in-house developed Dual V8s + V6s Xiaomi Hyper TRi-Motor system.
It delivers 1,548 horsepower and achieves 0-100km/h in 1.98 seconds. The production version previously set a lap time of 7:04.957 at the Nürburgring Nordschleife.
To celebrate the launch, Gran Turismo 7’s developer will host a two-week official lap-time challenge on the title’s historic Monza circuit.
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