Easily one of the most hyped and anticipated video games over the last five years, Final Fantasy VII Remake has arrived and it is everything I hoped it would be.
It manages to preserve the spirit of the original game while modernizing it in every way imaginable. It feels so close to the Final Fantasy games I grew up playing — those being VII, VIII, IX, and X — while also definitely being a game for 2020. Nostalgic and new at the same time.
Before we proceed, some important declarations: GadgetMatch received an official copy of the game specifically for the purpose of this review. This article will have no spoilers — just a general overview and assessment of the Final Fantasy VII Remake experience.
The devil is in the details
One of the more obvious differences is how the game looks. In 1997, Final Fantasy VII, was a visual breakthrough. It was the first time for a Final Fantasy game of this scale to switch from 2D to 3D.
Being preceded by games like God of War, Horizon Zero Dawn, and Uncharted 4: A Thief’s End just to name a few, the Remake won’t have the same kind of video game graphics impact. But make no mistake, it serves up a visual experience that is utterly breathtaking.
It starts with the little things. The way the game treats light when you go indoors or outdoors is reminiscent of how your eyes would behave when doing the same. It takes a second before your eyes fully adjust to your surroundings. And this treatment of light is consistent throughout the game.
The cinematography is also a masterclass in visual storytelling. There’s a sequence during the beginning of the game where Cloud Strife and Tifa Lockhart (two of the main characters) were interacting and the way they were positioned in relation to each other and to the environment tells you a lot about the current standing of their relationship.
It’s a classic show-don’t-tell technique and it works wonders. It’s also pretty consistent throughout the game. The shots used for each scene were carefully and meticulously thought out. It adds not only to the cinematic flair, but also to the emotion of the game.
Midgar feels alive
This level of attention to detail is present all over Midgar — the place where most of the game will take place. The way the camera zooms in and out of the city during certain scenes gives you a good grasp of the life and status of Midgar and its people.
The class divide between those living in the upper levels versus those relegated to the slums is very evident in one of the earlier missions. Not just with how the levels are designed, but also with the dialogue of the NPCs (non-playable characters).
There’s a stark contrast between how people from the upper level reacted to the bombing of the first Mako reactor to how the people in the slums reacted. People in the upper levels mostly support the authoritarian Shinra — the city’s ruling organization. They also happen to be direct benefactors of Shinra’s exploits.
Meanwhile, the people in the slums are a mixed bag — some are indifferent, only caring about how they will get through the next day. Some are rightfully afraid of how they will be affected by the ensuing conflict.
By the way, for the uninitiated, the story basically kicks-off with a radical group called Avalanche carrying out the first of a series of bombing missions. The group believes Shinra is syphonying off the planet’s life through the Mako reactors. Mako is the planet’s lifestream. If it runs out, the planet will most likely wither away.
Action-RPG combat with turn-based feel is extremely satisfying
One of the biggest points of discussion is how the Remake will handle combat. The original game — in true JRPG fashion — was turn-based. That was 23 years ago, and outside of Persona 5, the turn-based style hasn’t really attracted plenty of gamers.
What Final Fantasy VII Remake did is fuse that turn-base feel to the more popular Action-RPG type. Something that a lot of gamers today prefer. I wouldn’t say it’s perfect, but it’s pretty darn close.
Here’s how it works: When you go into battle, you have direct control over moving around as well as the character’s physical attacks. Dealing physical damage raises your ATB meter. Your ATB meter then gives you access to using Abilities, Spells, Items, and whenever they become available — Summons and Limit Breaks.
When you trigger the use of your ATB meter the game goes into this slo-mo mode. It sort of reminds me of “bullet time” from Max Payne or that brief slo-mo in Marvel’s Spider-Man that gives you enough time to plan your next move. Except in Final Fantasy VII Remake, that slo-mo is longer, giving you ample time to issue commands for every character in your party.
The whole combat system might also remind you of Kingdom Hearts III, but unlike that game, there’s no way you can just charge in and button mash to win fights. Each enemy has to be dealt with differently and you’ll have to be very careful and tactical in your approach to win battles.
A great way to jump into Final Fantasy
Another thing that Final Fantasy VII Remake masterfully does is not overwhelm you with all the Final Fantasy things you need to know. It slowly introduces you to the story and the franchise’s concepts throughout the game.
The Final Fantasy franchise is full of lore. While each game is a stand alone story, some items, summons, skills, and magic are consistent across all the games.
If you have zero knowledge going in, you’ll feel right at home. The franchise’s lore is carefully integrated into the main story. If you’re a Final Fantasy veteran, the introduction of these concepts flow well enough that they’re not at all boring.
It perfectly walks the tightrope of keeping franchise fans happy without alienating any potential newcomers.
A fantastic remake
It was the Final Fantasy franchise that first had me dreaming what it would be like when in-game graphics would finally match cutscenes. Final Fantasy VII: Advent Children — the computer-animated film that served as the follow-up to FF7’s story — sparked that dream further.
Final Fantasy VII Remake made that dream come true. The way it transitions from free-roaming to battle to cutscene is seamless. It literally feels like you’re playing a computer-animated film.
While we’ve seen this play out in other games, just the fact that it’s an iconic game with iconic characters given new life by modern technology makes it extra special. Playing it made me feel like a kid again. It’s exactly the jolt that my jaded adult version needed more than anything.
There’s a lot more to this game that can be discussed. So much more can be dissected. Everything from how each character is treated, how the story almost feels like a reflection of society today, the intricacies of its battle system, and many more. I’m excited to have these conversations with fellow gamers.
If you came here looking to find out if you should pick this game up, the answer is a resounding YES. If you pre-ordered (and have already preloaded) the game, let this be a primer for what you’re about to step into — a game that’s carefully crafted to give you a fresh experience of a timeless tale.
Nintendo and Sony are in a heated battle during lockdown
Study also reveals which consoles were the most searched as lockdowns continue in SEA
It’s been roughly two and a half months since Southeast Asian countries have gone on lockdown due to COVID-19. As people were kept off the streets, video game companies found a way to reach these audiences through their consoles and game libraries. We watched as people spent most of their days learning new skills, staying healthy, and playing video games.
Little did we know, video game companies maximized this opportunity to sell more consoles, as well. A study by the iPrice Group revealed interesting data about the mini-console war that’s currently happening in Southeast Asia (SEA). In most countries, the Nintendo Switch and the PlayStation 4 are leading the charge towards greater heights.
It made perfect sense that Nintendo’s handheld console is seeing its staggering sales increase during this period. Searches on online shopping platforms related to the Nintendo Switch skyrocketed by 245% within SEA alone, thanks in part to the release of Animal Crossing: New Horizons back in March.
Apart from that, the Nintendo Switch dominates 5 out of 7 markets in SEA in terms of search volume. This, of course takes into account searches and purchases from people between mid-March to mid-April.
For most markets, the big 3 of gaming consoles (Nintendo Switch, PlayStation4, and Xbox One) dominated the charts. Apart from the Switch, the PlayStation 4 saw significant increase in interest between mid-March and mid-April by 135%.
The releases of the remastered versions of Resident Evil 3 and Final Fantasy VII contributed heavily to that increase. Surprisingly, in three countries (Malaysia, Singapore, Philippines), the PlayStation 3 makes an appearances as a widely-searched console.
Looks like people really love their video games! If you want to know more about this trend, you can find the full report here.
Razer announces inaugural SEA Invitational 2020
Brought about by esports’ successful stint in the 2019 SEA Games
Esports is seeing a steady rise in viewership as the COVID-19 pandemic kept everyone indoors. Gaming companies started rolling out their own versions of esports tournaments open to all players, whether amateur or professional. And after its successful stint in the 2019 Southeast Asian Games, Razer wants to take esports to even greater heights.
As such, the company announced its inaugural Southeast Asia Invitational 2020, an esports tournament for the best of the best. The tournament organizers hope to gather the best esports athletes across Southeast Asia to prepare them for the 31st SEA Games in Vietnam. It will feature a unique tournament format, and will kick festivities off on June 22, 2020.
The invitational will feature three popular esports titles, two of which were in the 2019 SEA Games lineup. Expect intense and hotly contested action as players take the field in games like PUBG Mobile, DOTA 2, and Mobile Legends: Bang Bang. All of these will be available for streaming on Team Razer’s social media platforms: Facebook, YouTube, and Twitch.
This tournament is also in partnership with Tier One Entertainment, supported by esports federations across the region. Those who wish to participate in the invitational should talk to their respective federations.
New PS4 bundles, discounts on Days of Play 2020
Promo period is from June 3 to 16
Sony PlayStation’s annual promo is back! Days of Play 2020 is here and it’s one of your best chances to snag a PlayStation 4 along with some fantastic titles from recent years.
From June 3, 2020 until June 16, 2020, customers can purchase the following hardware deals from PlayStation Authorized Dealers:
PS4 Slim (Model: CUH-2218AB01, 500GB HDD), comes with NBA2K20 and Gran Turismo Sport at promotional price of PHP 14,990 — SRP: PhP 19,990
PS4 MEGAPACK (Model: CUH-2218BB01, 1TB HDD) at promotional price of PhP 13,990 — SRP: PhP 17,990
PS4 Pro God Of War™ / The Last Of Us™ Remastered (Model: CUH-7218BB01, 1TB HDD) Bundle at promotional price of PHP 18,990 — SRP: PhP 24,990
PS4 DUALSHOCK 4 Wireless Controller at promotional price of PHP 1,990* — SRP: PhP 2,990)
A bunch of games are also discounted for the duration of the promo!
PS4 Software Title
Promotional Price (PhP)
|Call of Duty: Modern Warfare||2,299|
|Death Stranding Standard Edition||2,095|
|Nioh 2 Standard Edition||2,095|
|Sekiro: Shadows Die Twice Standard Edition||1,955|
|Dreams Universe Standard Edition||1,495|
|Days Gone Standard Edition||1,495|
|God Of War™ HITS||765|
|The Last Of Us™ Remastered HITS||765|
|Uncharted 4: A Thief’s End™ HITS||765|
|Ratchet & Clank™ HITS||765|
For more information visit this official Days of Play 2020 website.
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