Gaming
Marvel’s Spider-Man Review: Spidey in all his glory
‘Face it, Tiger. You just hit the jackpot.’
As one of the most beloved superheroes of all time, there’s a significant amount of pressure in creating anything about Spider-Man and video games are no exception. In Marvel’s Spider-Man for the PlayStation 4, the folks over at Insomniac Games captured exactly what it means to be the wall-crawling hero in red and blue tights.
This game has everything: quips, great action and gameplay, quips, a masterful recreation of New York, quips, a story that’s original but feels familiar and stays faithful to its source material — oh, and did I mention quips?
Web Slinger, Defender, and Innovator
A critical part of the game that Insomniac had to nail is web swinging and nail it they did. It’s the perfect balance of simple but not negligible, and it ends up being really enjoyable. While R2 is the main button for web swinging, there are other buttons you’ll end up using if you want to up your style.
In fact, part of the game’s skill tree is all about improving your traversal or web slinging skills. There are upgrades that let you do tricks mid-air, increase your speed while swinging, and while there’s a superhero landing that we’ve seen countless times in movies, another badass skill you can get is the superhero hero takeoff which is essentially a stylish high leap from the ground that adds flare to how you move.
The other two primary skills mainly have to do with combat. The Defender and Innovator skills consist of clever ways in which you can maneuver Spidey and his webs against foes. While the combat buttons feel basic enough — press square to punch or kick, triangle to use your web against baddies, circle to dodge, X to jump, and L1 and R1 to choose and use one of your gadgets — the combinations feel endless. The relatively simple controls together with the absolutely kinetic pace, fantastic action sequences, and the ability to use your surroundings ensure that the combat never feels stale.
You don’t always have to come out swinging, though. One of my favorite parts of the game is taking down thugs stealthily. The Innovator skill set comes into play here. Sneaking around an enemy base and using your web to immobilize henchmen is extremely satisfying.
New York is up for exploring
I haven’t had the chance to explore the game’s open-world as much as I would want to but when you get the game, you definitely should. You don’t have to worry about missing the sights, as part of the game is making sure you do explore the most remarkable landmarks The Big Apple has to offer. Peter Parker the photographer is also tapped into during the game. Part of the tokens you’ll need to unlock skills, suits, and other power-ups include taking photos of certain landmarks. A bonus for Marvel fans, the landmarks aren’t limited to ones we know of in real life. 😉
As seen in trailers, you’ll find various backpacks around the city. Collecting the backpacks leads to unlocking power-ups and suits so there’s a real incentive to hunting them all down. How is Peter, who is behind on his rent, able to afford all those backpacks? That question will be answered cleverly as you collect more of them. Inside the backpacks are memorabilia and is an interesting way of telling the eight-year history of this particular Spider-Man.
A funny bit about exploring: If you ever get tired of swinging across town (and after a while, you will), there’s a fast travel option that will let you use New York’s subway not as Peter but as Spider-Man. If you don’t crack a smile at some of the subway cut scenes, you need to re-evaluate your life.
Peter Parker: Nephew, ex-boyfriend, brilliant lab assistant, superhero
Without sharing too much detail about the story, what this game truly gets right is how Peter Parker balances his life as both Peter and Spider-Man. In various scenes you’ll see him talking to Aunt May on the phone while dealing with villains. In this story, his main love interest is Mary Jane Watson (MJ for short) and they had been broken up for six months. Their paths cross again as MJ, who works as an investigative reporter for the Daily Bugle, follows the same crime that Spidey is trying to solve.
The dynamic between Peter and MJ struck me the most. As a guy who also attempted to get back together with his ex, the game captured that back-and-forth perfectly and while it’s not the most gripping thing about the game, it’s a testament to how Insomniac didn’t put anything in the backseat and chose the right moments to highlight the various things that make Peter the hero that he is.
MJ also happens to be a playable character, and in what I believe is one of the better missions in this game, you primarily control her while working together with Spider-Man all while discussing how their relationship has gone. It’s truly a very Spider-Man mission and I am glad this game has it.
The game also captures the brilliant mind of Peter Parker — something that’s not always evident in the movies. Working as a lab assistant to a brilliant scientist we’re all familiar with, this is one of the relationships in the game that will truly hammer home how tough it is living a double-life if you didn’t inherit a billion-dollar company from your parents.
Easter Eggs
Long-time Spidey fans will have a field day on this game early on. There are plenty of callbacks to scenes present in both the comics and the films. One of the most iconic Spidey panels of all time from The Amazing Spider-Man Vol. 1 #33 — the one where he musters all his strength to get himself out of being buried in a rubble — is paid homage to in the early stage of the game.
There’s also a reference to the very famous upside-down kissing scene in the first Spider-Man movie featuring Tobey Maguire and Kirsten Dunst. The train scene in the sequel of the aforementioned film was also alluded to in a critical scene.
Other Easter eggs are placed elsewhere in the game, particularly in the landmarks that you’ll need to take photos of.
This game, while a standalone story, is incredibly self-aware and does a lot of well-placed fan service that will please both comic book and movie fans. To a certain extent, it has a Marvel Cinematic Universe feel to it. Which means you have to see it through until the end.
“Face it, Tiger. You just hit the jackpot.”
Marvel’s Spider-Man is amazing, spectacular, and the ultimate video game experience for any fan of the friendly neighborhood wall crawler.
I cannot say this enough: Insomniac Games captured the very essence of Spider-Man and turned it into a video game that’s aware of the character’s history across all forms of media.
This is a masterpiece and will no doubt be referenced as one of the most faithful adaptations of one of the most iconic superheroes ever.
Gaming setups don’t have to look like dedicated gaming rooms. IKEA and Xbox are making that easier with their new YXSTABY collection.
The nine-piece collection combines IKEA’s furniture design expertise with Xbox’s understanding of gaming. It brings together functional furniture and playful accessories inspired by Xbox controllers.
IKEA launched the collection in the Philippines on November 4 at its Pasay showroom. The event featured interactive room setups that demonstrated how the furniture fits into everyday homes.
The launch also included a cosplay runway inspired by IKEA’s iconic blue and yellow FRAKTA bag. Guests explored immersive gaming stations and experienced the collection firsthand.
Gaming furniture designed for everyday homes
YXSTABY addresses the challenges of fitting gaming setups into shared living spaces. Its furniture supports different gaming positions while keeping accessories organized.
The gaming lounge chair accommodates both forward-leaning gameplay and relaxed reclining positions. A rolling side table keeps gaming accessories within reach.
The collection also includes flexible storage for cables and accessories. Its felt inserts protect stored items, while its foldable design doubles as a laptop stand.
Families can also move their gaming setups between rooms. A TV stand with castors makes it easier to relocate equipment without dedicating an entire room to gaming.
Xbox controller-inspired accessories
Xbox’s influence extends beyond the collection’s gaming furniture. Several accessories take inspiration from familiar controller elements.
The Gaming D-pad cushion recreates the controller’s distinctive directional button. A stainless steel platter also borrows its design from the D-pad.
Another standout is the tilting thumbstick stool, which takes inspiration from an Xbox controller’s analog stick. A mirrored display box gives collectors a dedicated space for controllers and other gaming memorabilia.
Bringing gaming into Filipino homes
IKEA Philippines Sales Leader May Castillo highlighted the collection’s relevance to local households.
She pointed to the Philippines’ strong gaming culture and the country’s high engagement with video games across different devices.
IKEA Philippines Selling Manager Sarah Cox said the collection draws inspiration from Xbox controllers and how gamers actually play. It also incorporates IKEA’s playful approach to furniture design.
The collaboration brings together two brands with different strengths. IKEA understands how people use their living spaces, while Xbox understands what players need from their gaming setups.
The result is furniture that makes gaming more convenient without making the rest of the home feel like a gaming room.
Can you believe that it’s been over eight years since Bethesda announced The Elder Scrolls VI. Since then, we’ve seen neither hide nor hair of the upcoming title. Today, the studio has mercifully revealed a tiny bit more about the game including its title and setting.
Historically, the Elder Scrolls franchise is not known for its numbering. It’s not The Elder Scrolls III, IV, and V; it’s Morrowind, Oblivion, and Skyrim. Now, we know what The Elder Scrolls VI will be called — Sentinel.
The name is also a huge clue as to where the game will take place. Besides being the name of the game itself, Sentinel is also the capital of Hammerfell, a region in northwest Tamriel. The teaser, which shows a sword being uncovered from a pile of sand, confirms this. After all, the Alik’r Desert is one of the region’s highlights.
Now, Hammerfell is not a new region for players. The region, especially the titular Sentinel, was previously featured in The Elder Scrolls II: Daggerfall. Obviously, not a lot of gamers would have played this classic game before, so a return will introduce the region to a lot more modern players.
Unfortunately, despite throwing us a bone with the name and the setting, Bethesda did not reveal when the title is coming. Given that Grand Theft Auto VI is launching very soon, the time is ripe for the launch of another much-awaited title.
SEE ALSO: The Elder Scrolls IV: Oblivion Remastered is out now
Riot Games is celebrating the return of virtual K-pop group K/DA with new music, exclusive skins, and major gameplay updates in League of Legends: Wild Rift Patch 7.3.
After a six-year hiatus, K/DA returns with FIRESTARTER, the group’s newest track and the title track of an EP featuring three additional songs. The release marks a new chapter for the virtual group, which brings its latest musical era to the mobile MOBA through the new HEATBRINGER skinline.
To celebrate the comeback, Riot Games hosted FIRE IT UP: The K/DA Comeback Party in the Philippines. The event brought fans together for a listening party featuring music from across Riot Games’ virtual acts, live Wild Rift gameplay, community activities, and exclusive photo opportunities.
Attendees also experienced live AAA ARAM matches featuring gameplay disruptions and augments inspired by Riot Games’ musical universe, including HEARTSTEEL, Pentakill, and TRUE DAMAGE.
K/DA returns with new HEATBRINGER skins
The K/DA comeback introduces the HEATBRINGER skinline, featuring new looks for the group’s four original members: Ahri, Akali, Evelynn, and Kai’Sa.
The skins give the champions a new visual identity inspired by K/DA’s latest musical era, with fiery red and white elements that bring their stage presence to the Rift.
The collection also includes Prestige K/DA HEATBRINGER Evelynn.
The new skins are exclusive to Wild Rift and are scheduled to launch on November 4, 2026.
The comeback extends beyond the cosmetics. With FIRESTARTER and its accompanying EP now available on major music streaming platforms, K/DA’s return brings together Riot Games’ music and gaming communities.
Wild Rift Patch 7.3 overhauls marksmen and item builds
Beyond the K/DA celebration, Patch 7.3 introduces significant gameplay changes that reshape champion builds, jungle strategies, and objective control.
One of the biggest changes targets marksmen, giving critical-strike builds more room to scale. Base critical-strike damage increases from 175% to 200%, while the attack-speed cap rises from 2.5 to 3 attacks per second.
Several marksmen also receive individual adjustments, including Ezreal, Kai’Sa, Twitch, Lucian, Caitlyn, Draven, Miss Fortune, Samira, Zeri, Jinx, Vayne, and Ashe.
The item system gets an overhaul to support these changes. Players can explore new or redesigned options, including Hexoptics, Yun Tal Wildarrows, Fiendhuler Bolts, Stormrazor, Rapid Firecannon, and Immortal Shieldbow.
Lifesteal also receives changes intended to support basic attacks, on-hit damage, and abilities treated as basic attacks.
Support items are part of the update, too. Echoes of Helia is positioned toward offensive supports who want to convert damage into healing, while Ardent Censer, Staff of Flowing Water, and Harmonic Echo also receive changes.
Jungle changes reward efficient farming
Patch 7.3 also changes how junglers approach the early and mid-game.
The updated jungle system rewards consistent camp clearing with bonus gold and introduces a catch-up mechanic for junglers who fall behind. This reduces the pressure to constantly gank and encourages players to balance farming with opportunities to assist their teammates.
Clearing camps also progresses Ecosystem Protection stacks, allowing Smite to scale from 600 to 1,000 and eventually 1,400 true damage.
These changes make efficient farming more important when preparing to secure major objectives such as Baron Nashor, Rift Herald, and Dragons.
Epic monsters also adjust to the pace of each match, scaling according to the average player level rather than simply growing stronger as time passes.
Turrets receive substantial changes as well. Plating now extends to outer, inner, and inhibitor turrets and remains permanently. The new Crystalline Overgrowth mechanic lets turrets accumulate crystals that champions can detonate with their first basic attack.
Together, these changes place greater emphasis on lane pressure, defensive positioning, and coordinated pushes. Winning team fights remains important, but teams must also turn their advantages into meaningful objective damage.
Hwei, Sylas, and Rek’Sai join the roster
Patch 7.3 expands the champion roster with three additions: Hwei, Sylas, and Rek’Sai.
Hwei, the Visionary, brings a flexible set of abilities to the mid lane. His Subject: Disaster, Subject: Serenity, and Subject: Torment ability groups give him tools for dealing damage, supporting allies, and controlling opponents.
Sylas offers explosive damage and crowd control. His kit includes an ability that pulls enemies into a stun-to-knock-up combination, while Kingslayer restores health based on his missing health. His ultimate lets him steal an enemy champion’s ultimate ability.
Rek’Sai brings another approach to initiating team fights. Her Unburrow ability knocks up nearby champions, while her ultimate helps her track nearby enemies before striking.
These additions give players more options for adapting their team compositions and strategies.
Ranked play and game modes get updates
Competitive players also get changes to Ranked and Legendary Ranked.
The S/A and MVP scoring systems now evaluate performance according to a player’s lane and champion role instead of relying on a single universal metric. Strong performances can also yield more Ranked energy.
Legendary Ranked receives adjustments to its seasonal entry requirements for former Grand Masters, alongside a new trial format designed to help top performers advance from Legendary Commander Rank.
Players looking for something different can also try Rift Rumble, a new 3v3 mode played on a symmetrical map. Teams battle for kills and compete to capture ultimate stones that can change how their champions secure eliminations.
Meanwhile, AAA Realm continues to evolve with a music-themed season and new augment cards. These include Sonic Waves, which draws inspiration from Riot Games’ musical acts, including HEARTSTEEL, Pentakill, and TRUE DAMAGE.
A new era for K/DA and Wild Rift
With FIRESTARTER, the HEATBRINGER skins, and a sweeping gameplay update, Patch 7.3 connects Riot Games’ music and gaming communities through a shared celebration.
K/DA’s return gives fans a new soundtrack and fresh looks for their favorite champions, while the gameplay changes introduce new ways to approach champion builds, jungle farming, and map control.
Players can follow Wild Rift Philippines’ official social media channels for updates on the latest patch, champion releases, and in-game content.
K/DA returns with FIRESTARTER.
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