Gaming

Marvel’s Spider-Man Review: Spidey in all his glory

‘Face it, Tiger. You just hit the jackpot.’

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As one of the most beloved superheroes of all time, there’s a significant amount of pressure in creating anything about Spider-Man and video games are no exception. In Marvel’s Spider-Man for the PlayStation 4, the folks over at Insomniac Games captured exactly what it means to be the wall-crawling hero in red and blue tights.

This game has everything: quips, great action and gameplay, quips, a masterful recreation of New York, quips, a story that’s original but feels familiar and stays faithful to its source material — oh, and did I mention quips?

Spidey's not shy about taking selfies

Spidey’s not shy about taking selfies

Web Slinger, Defender, and Innovator

A critical part of the game that Insomniac had to nail is web swinging and nail it they did. It’s the perfect balance of simple but not negligible, and it ends up being really enjoyable. While R2 is the main button for web swinging, there are other buttons you’ll end up using if you want to up your style.

In fact, part of the game’s skill tree is all about improving your traversal or web slinging skills. There are upgrades that let you do tricks mid-air, increase your speed while swinging, and while there’s a superhero landing that we’ve seen countless times in movies, another badass skill you can get is the superhero hero takeoff which is essentially a stylish high leap from the ground that adds flare to how you move.

The other two primary skills mainly have to do with combat. The Defender and Innovator skills consist of clever ways in which you can maneuver Spidey and his webs against foes. While the combat buttons feel basic enough — press square to punch or kick, triangle to use your web against baddies, circle to dodge, X to jump, and L1 and R1 to choose and use one of your gadgets — the combinations feel endless. The relatively simple controls together with the absolutely kinetic pace, fantastic action sequences, and the ability to use your surroundings ensure that the combat never feels stale.

You don’t always have to come out swinging, though. One of my favorite parts of the game is taking down thugs stealthily. The Innovator skill set comes into play here. Sneaking around an enemy base and using your web to immobilize henchmen is extremely satisfying.

New York is up for exploring

I haven’t had the chance to explore the game’s open-world as much as I would want to but when you get the game, you definitely should. You don’t have to worry about missing the sights, as part of the game is making sure you do explore the most remarkable landmarks The Big Apple has to offer. Peter Parker the photographer is also tapped into during the game. Part of the tokens you’ll need to unlock skills, suits, and other power-ups include taking photos of certain landmarks. A bonus for Marvel fans, the landmarks aren’t limited to ones we know of in real life. 😉

As seen in trailers, you’ll find various backpacks around the city. Collecting the backpacks leads to unlocking power-ups and suits so there’s a real incentive to hunting them all down. How is Peter, who is behind on his rent, able to afford all those backpacks? That question will be answered cleverly as you collect more of them. Inside the backpacks are memorabilia and is an interesting way of telling the eight-year history of this particular Spider-Man.

A funny bit about exploring: If you ever get tired of swinging across town (and after a while, you will), there’s a fast travel option that will let you use New York’s subway not as Peter but as Spider-Man. If you don’t crack a smile at some of the subway cut scenes, you need to re-evaluate your life.

Peter Parker: Nephew, ex-boyfriend, brilliant lab assistant, superhero

Without sharing too much detail about the story, what this game truly gets right is how Peter Parker balances his life as both Peter and Spider-Man. In various scenes you’ll see him talking to Aunt May on the phone while dealing with villains. In this story, his main love interest is Mary Jane Watson (MJ for short) and they had been broken up for six months. Their paths cross again as MJ, who works as an investigative reporter for the Daily Bugle, follows the same crime that Spidey is trying to solve.

In this game, you’re not just Spider-Man, you’re also Peter Parker

The dynamic between Peter and MJ struck me the most. As a guy who also attempted to get back together with his ex, the game captured that back-and-forth perfectly and while it’s not the most gripping thing about the game, it’s a testament to how Insomniac didn’t put anything in the backseat and chose the right moments to highlight the various things that make Peter the hero that he is.

MJ also happens to be a playable character, and in what I believe is one of the better missions in this game, you primarily control her while working together with Spider-Man all while discussing how their relationship has gone. It’s truly a very Spider-Man mission and I am glad this game has it.

The game also captures the brilliant mind of Peter Parker — something that’s not always evident in the movies. Working as a lab assistant to a brilliant scientist we’re all familiar with, this is one of the relationships in the game that will truly hammer home how tough it is living a double-life if you didn’t inherit a billion-dollar company from your parents.

Easter Eggs

Long-time Spidey fans will have a field day on this game early on. There are plenty of callbacks to scenes present in both the comics and the films. One of the most iconic Spidey panels of all time from The Amazing Spider-Man Vol. 1 #33 — the one where he musters all his strength to get himself out of being buried in a rubble — is paid homage to in the early stage of the game.

This iconic panel has been recreated in various Spider-Man adaptations

There’s also a reference to the very famous upside-down kissing scene in the first Spider-Man movie featuring Tobey Maguire and Kirsten Dunst. The train scene in the sequel of the aforementioned film was also alluded to in a critical scene.

Other Easter eggs are placed elsewhere in the game, particularly in the landmarks that you’ll need to take photos of.

This game, while a standalone story, is incredibly self-aware and does a lot of well-placed fan service that will please both comic book and movie fans. To a certain extent, it has a Marvel Cinematic Universe feel to it. Which means you have to see it through until the end.

“Face it, Tiger. You just hit the jackpot.”

Marvel’s Spider-Man is amazing, spectacular, and the ultimate video game experience for any fan of the friendly neighborhood wall crawler.

I cannot say this enough: Insomniac Games captured the very essence of Spider-Man and turned it into a video game that’s aware of the character’s history across all forms of media.

This is a masterpiece and will no doubt be referenced as one of the most faithful adaptations of one of the most iconic superheroes ever.

Marvel’s Spider-Man isn’t your ordinary superhero game

Spidey now his own open-world adventure! #SpiderManPS4 #NationalSpiderManDay

Posted by GadgetMatch on Thursday, August 2, 2018

Gaming

The ASUS ROG Mothership: A mega review

Do you really need an overkill gaming machine?

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A 10-kilogram package arrived at my office one day, and at first I couldn’t believe it. I was expecting something big to come in, but a 10-kilo box that looks like a PUBG supply crate was out of the picture. Little did I know, I received ASUS ROG’s next big thing — and it’s quite literally big.

Announced back in CES 2019 (as of writing, how timely), the ASUS ROG Mothership GZ700 is the company’s next innovation in gaming laptops. I distinctly remember one famous YouTuber by the name of Linus Sebastian dubbing this the “Surface for gamers.” It comes in a form factor that I didn’t think was possible for a gaming laptop, with arguably the most powerful lineup of hardware included.

But should you be spending your hard-earned money on a monster like this? Let’s take one full tour of the ROG Mothership.

Let’s talk about the package first

Unboxing the entire package was relatively easy, except for the fact that it’s insanely heavy. Inside the one big box are two more boxes and the large ROG Backpack that almost looks (and feels) like a shield. Apart from the ROG Mothership box, you also get the ASUS ROG Cerberus V1 headset for free! I think ASUS ROG really wanted to deliver the full gaming experience, and adding a gaming headset was a nice touch.

Removing the backpack and the headset, the big ROG Mothership box has the device and another box inside of it. It’s no joke when I tell you that the ROG Mothership is close to five kilograms in weight, which is half the weight of the entire package. Of course, the other box contains the rest of what you need for the device: the two big charging bricks, documentation and stickers, and the ASUS ROG Gladius II.

If ASUS really wanted to give you one full gamer package, to me this sort of did it. It’s basically the equivalent of getting a full-fledged gaming PC complete with all the peripherals in one box. Although, ten kilograms is just a lot of heavy-lifting that it mirrors carrying weights in the gym. Nonetheless, once you open up the box, you’re definitely in for the gaming experience of your life.

One stacked spec sheet

Before we go any further, here’s a rundown of what the ROG Mothership offers.

The ROG Mothership comes with a 9th-generation Intel Core i9-9980HK processor coupled with an NVIDIA GeForce RTX 2080 graphics card. To maximize the potential of a powerhouse combo, ASUS slaps in 64GB of RAM and three 512GB NVMe SSDs (in RAID 0) inside. What you get is the most powerful, quickest, and deepest gaming desktop setup, but for a laptop.

The laptop’s display comes in two options: a 4K one and a 1080p one. The unit for review was a 4K UHD 17.3-inch panel with thick bezels and a huge chin underneath. ASUS claims that the display emits rich and crisp color with a 100 percent Adobe sRGB color gamut. Also, the display supports NVIDIA’s G-Sync technology for a smoother gaming experience.

On paper, I can tell you that this machine is straight up overkill. On my first time using it, everything just seemed too quick, it’s unfair. Opening up applications, playing RAM-consuming games, hardcore video rendering — this device can handle all of those, and it hasn’t maximized all of its RAM yet.

Is it really a gaming laptop?

When I first saw images and videos of the ROG Mothership back in 2019, I couldn’t believe that ASUS was marketing it as a laptop. The build quality of the device matches that of any 2-in-1 desktop, while throwing in the hefty graphics card. The entire body is encased in CNC-machined aluminum, which is basically thick layers of metal preventing heat from spreading to other components.

Yet again, ASUS claims that it is a laptop for its portability and design. The RGB-chiclet keyboard detaches from the base of the display, and connects wirelessly upon detachment. If you like wires, the keyboard also connects via a USB Type-C cable and charges it in the process. The device itself has a kickstand at the back, almost similar to that of any Microsoft Surface.

To be quite honest, this kind of setup doesn’t feel like a laptop — and it’s not just because it’s five kilos. The metal kickstand feels a little uncomfortable, that after 30 to 40 minutes you will be looking for any flat surface. I also found it a little difficult to manage because the keyboard is in an awkward position when it’s on your lap.

Gaming that’s just extreme overkill for a “laptop”

The ROG Mothership is one massive gaming machine, and I’m not exaggerating. ASUS made the bold yet proper choice to slap in the NVIDIA RTX 2080 inside if they wanted the full gaming experience. Gaming on the device felt buttery smooth and every intense moment felt too easy to handle. But that wasn’t after I had to tweak things a bit.

For starters, gaming on a 4K panel is great and all. But the flipside is that this display only clocks a 60Hz refresh rate, which to pro-gamer standards is slow. I understand that you grab high quality images and colors while playing some video games. For the most part, you have to deal with a 60FPS cap which isn’t bad, but an RTX 2080 wasn’t built for that.

Dialing the in-game resolution down was the best workaround I could find, and it worked wonders. Shadow of the Tomb Raider sneaked in above 60FPS at its highest possible settings, while battle royale games like Fortnite and Apex Legends poured in 140 FPS. In-game details remained accurate all throughout 30 to 40 minutes of gameplay, which is what you expect from a 4K panel.

If you do plan to get this monster, I highly recommend switching to the 1080p display option. The added benefit is the fact that the 1080p option comes with a 144Hz refresh rate, rendering images significantly faster. While you sacrifice a little bit of image quality, I think it’s a worthy trade off.

An overkill gaming PC needs an equally overkill cooling system

Cooling the ROG Mothership is one hefty task, and the way ASUS did it was ideal. Apart from separating each component through CNC-machined aluminum sheets, eight heat pipes push hot air to the top and sides of the device. Through careful calibration on the ROG Armoury Crate, the fans inside will pump out as much hot air as possible to keep major components cool.

Based on my experience, it did a fairly good job with that. The device didn’t seem to experience any drastically high temperatures during prolonged activity. Although, if you plan to maximize or even overclock your CPU and GPU, you will experience that. It happens to a point of near uncomfortability, in that you wouldn’t be able to store the device for 30 more minutes.

The fans also tend to get unbearably loud during gameplay that I’m glad they included the headset with the package. Even while idle, the fans tend to kick in and force a ton of air out which shouldn’t really happen. But again, if it’s meant to cool all the heavy components inside then it’s alright.

Expected short battery life

The ROG Mothership, as powerful as it is, doesn’t last very long. As with most gaming laptops, battery life isn’t necessarily their strongest feature and this device confirms it. On most productivity uses, I got an average of three hours before completely depleting the battery. To me, that doesn’t seem too appealing by any laptop standards.

When you’re gaming full time, it actually gets much lower than that. On average, I got around two hours before having to plug one of the two charging bricks. These show that this was clearly better off as a full-fledged desktop instead. If there’s any great takeaway, it’s that one full charge is relatively fast. Using just one brick fully charged the device in three hours, while using both bricks saves about 45 minutes. 

Finally, is this your GadgetMatch?

Here’s the thing: the ROG Mothership is a beast. It’s got every piece of gaming hardware anyone could ever ask for, in a form factor you wouldn’t expect it to be in. The package itself is just complete for anyone aspiring to take gaming seriously. For the most part, everything about it checks out.

But for US$ 6499.99/PhP 399,995, I feel like you would need to shell out a kidney to get this device — and it’s not worth it. Honestly, you could get every piece of hardware, or even just go for SATA SSDs and slap them into a gaming rig for way less. Heck, you could even get the same peripherals and I feel you would still be spending less than the Mothership.

All in all, the ASUS ROG Mothership is one heavy, beefy monster of a gaming laptop. The power it possesses truly fits those who want to dream of the best. But if you’re anyone who doesn’t earn one million a year, it’s best to invest in a gaming PC instead.

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Gaming

Razer’s Deathadder and Basilisk get an upgrade

Faster and more control than ever before

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Razer continuously markets innovation when it comes to its gaming peripherals. With that in mind, the company launched the Razer Deathadder in late 2006 while the Razer Basilisk in 2017. Since then, these two iconic gaming mice has seen various options and innovations for the modern gamer. Now, Razer is bringing these two mice back, better and faster than ever.

The Razer Deathadder V2 features an ergonomic design and upgraded sensors for all gamers. It features Razer’s Focus+ Optical Sensor, elevating any gamer’s speed and precision during intense moments. The mouse perfectly suits those who prefer a palm grip while providing sweat-resistant coating and rubberized side grips.

It also comes with eight programmable and fully customizable buttons for all your macros and secondary functions. The mouse’s on-board memory supports up to five different profiles, expanding your range for any game. Also, it has Razer Chroma RGB support so you can personalize the mouse and even sync it with other Chroma-supported devices.

Meanwhile, the Razer Basilisk V2 receives an upgrade from its predecessor similar to the Deathadder V2. This mouse now houses 11 programmable buttons, allowing full flexibility during gaming. It also offers a customizable scroll wheel resistance so gamers can adjust it to suit their playing style. All of these comes with the upgraded Razer Focus+ Optical sensor.

The Razer Basilisk V2 retails at US$ 79.99 (~ PhP 4,000) while the Razer Deathadder V2 retails at US$ 69.99 (~ PhP 3,500). The company will roll out the two gaming mice starting January 15 (January 14 in the United States).

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Gaming

Final Fantasy VII Remake release date moved

Minor setback

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Fans who have been waiting so long for Final Fantasy VII Remake will have to wait a little longer. Square Enix just announced that the game’s release date will be moved to April 10, 2020.

In June 2019, It was announced that the game would be released on March 3, 2020. But Square believes it’s in everybody’s best interest to delay release of the game.

In a statement, the game’s producer Yoshinori Kitase said the move was necessary to “deliver a game that is in-line with our vision, and the quality that our fans who have been waiting for deserve.”

“We are making this tough decision in order to give ourselves a few extra weeks to apply
final polish to the game and to deliver you with the best possible experience,” he added.

Kitase closed the statement with an apology: “I, on behalf of the whole team, want to apologize to everyone, as I know this means waiting for the game just a little bit longer. Thank you for your patience and continued support.”

SEE MORE:

Final Fantasy VII Remake: Features and mechanics
FFVII Remake new screenshots: Chocobo, Classic mode, and more
FFVII Remake screenshots: Sephiroth, an improved Midgar, and learning Aerith

 

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