Explainers

Should you be excited for Apple’s satellite connectivity?

Fad or future?

Illustration by Garel Perpetua

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If you watched the latest Far Out event from Apple, you might have noticed the debut of a new technology coming to smartphones: satellite connectivity. Though Apple has made the biggest deal of the new feature, the technology has existed even before Apple’s announcement. In fact, various smartphone makers are also announcing their own takes to go along with Apple’s satellites.

But what exactly is satellite connectivity? Before the world gets more of the new feature, let’s take a look at this emerging technology.

Look at the sky

The night sky is filled with satellites. Though you might not see any of them with the naked eye, they are all there in low Earth orbit (LEO). As you might imagine, their uses are aplenty. Most attribute LEO satellites to imaging, navigating, and measuring data. However, one emerging use is the improvement of connectivity for consumer devices.

Now, the biggest proponent of satellite internet is Starlink, a project of Elon Musk’s SpaceX. With over 300,000 satellites, the company’s satellite constellation provides internet to several countries including areas with low coverage. In fact, the company’s services are already somewhat in the Philippines.

Satellite internet does have its benefits. While the service isn’t the fastest, it offers connectivity that regular towers can’t normally reach. Imagine being out on a hike but you suddenly remember, oh my God, you left your stove running at home. Satellite internet will allow you to connect to the internet and notify a neighbor to check if your apartment has any wayward burn marks running up its walls.

Quite a feat, isn’t it? But is this what Apple just launched?

SOS, please someone help me

Contrary to what you might think, Apple’s new satellite connectivity doesn’t offer internet. It’s also not Starlink. Instead, it’s a simple SOS messaging service through the Globalstar satellite constellation. It won’t solve your faulty 5G service. However, it’ll help you in a pinch if you find yourself lost in the middle of nowhere.

Once again, imagine you’re out hiking. Suddenly, you fall down an unseen slope and break your ankle. You find yourself miles and miles away from civilization, and no one knows where you are. Apple’s satellite connectivity can help you send an SOS message to the authorities.

Here’s how it works. When you’re in a predicament, fire up the feature and point your phone towards the satellite nearest you. (Don’t worry; the phone will tell you where it is).

Now, it might take a few seconds to a minute before the phone can connect to a satellite — especially if the skies aren’t clear or if you’re underneath a canopy of trees. It might not even connect if the skies are completely obstructed. Regardless, while it tries to connect, the phone will ask a series of questions including who needs help and if anyone was harmed. This helps the phone craft and compress the necessary information for your message.

Because the service is only for emergencies, you can’t write an essay. Apple says that it will squeeze messages three time as small to ease transmission. It’s a wide-reaching 911 call for when you can’t actually call 911.

After compressing the message, the satellite will then beam the message to a nearby relay station on the ground, which will alert authorities for you.

Who can use it?

Naturally, only Apple users who have the latest devices will have the feature for now. Also, because it’s so new, it’s only coming to the United States and Canada with the upcoming iOS 16 update later this year. Of course, it might arrive to other territories soon after the initial launch.

China, however, is a no-go. Huawei launched its own satellite connectivity, packing the feature in the new Mate 50 series. If you’re in mainland China, you’ll have to use Huawei’s services.

Interestingly, Apple made it a point to say that the feature is free for the next two years. The implication seems clear: Users might have to fork over cash to keep the feature once the two years are up. Now, if you’re celebrating the coming of this arguably essential feature, the possibility of a paywall might leave a sour taste in your mouth. Should companies gatekeep who gets to send emergency messages in their time of need?

Passing fad or the future?

If you’re not a regular hiker, satellite connectivity might not appeal to you. However, it’s still interesting to wonder if the technology will make an impact outside of Apple. And it does seem that way.

It’s no coincidence that a few brands, including Apple and Huawei, have suddenly launched their own satellite connectivity features within a short span. Companies are putting a lot of money into the future of satellites. Very likely, Apple won’t be the last company to adopt the new feature.

Emergency satellite services are essential. Even if you don’t hike, you’ll never know when you might get into a precarious situation without cell coverage. Satellite connectivity mitigates that risk.

Now, how will the technology evolve beyond emergency services? Coupled with the efforts of Starlink, the early stages of satellite connectivity proves the concept of a satellite-laden future. Currently, a lot of services still struggle with the lack of towers in certain locations. The aid of satellites creates a future that won’t need towers everywhere. Though speed might be an issue, connectivity won’t.

That future is quite a possibility. However, it will also come with a host of questions. With space limited to only a handful of providers, will companies launch more satellites to address the potential need? How will space look like then? Will it just be a wasteland of used satellites? How much will everything cost? Though it’s coming, the future still has much to clarify.

Illustrations by Garel Perpetua.

Explainers

Everyone’s angry at PlayStation’s new no-disc policy, and this is why

It’s a tragedy for nostalgia, ownership, and preservation.

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Check in with your gamer friends today. Today, a lot of gamers are up in arms over Sony’s decision to kill the physical game disc starting in 2028. But, if you’re a digital-only gamer or just not a gamer yourself, you might not understand the anger. If you want to understand the ire or just want to relate with your gamer friends, here’s a primer for you.

Ending the era of the physical media

Last year, Nintendo launched the Switch 2. Though the console still has a slot for physical cartridges, the Switch 2 also introduced the Virtual Game Card as a way to digitize your library of games.

Of course, the feature wasn’t positioned as a way to eliminate physical cartridges. In fact, Nintendo just wanted to add the flexibility of physical cartridges to the digital world. In the end, the feature strangely coincided with less cartridges. For example, Pokémon Pokopia, one of the most popular games this year, does not come with a cartridge even if you buy a “physical” copy in a brick-and-mortar store. It was a portent of things to come.

Fast forward to today, Sony has made the monumental decision to stop producing physical game discs starting in 2028. The PlayStation’s future is completely digital.

On a similar note, Microsoft is also experimenting with a disc-to-digital feature. Much like the Nintendo Virtual Game Card, the experiment will digitize libraries and attaches the digital copy to the physical game disc. It sounds awfully like a prelude to killing off the game disc.

Why this matters

The physical disc is synonymous with a simpler time. It represents a time when gamers camped out stores to anticipate midnight releases, when gamers can learn more about their games through an in-box manual, and when gamers can show off their fandom through a beautifully stocked shelf of games.

And yes, that’s part of why this situation sucks, but it’s not the only reason.

If you’re an outsider looking in, this nostalgia factor is the easiest to see. Then again, it’s also the most difficult to relate with, especially if you’ve never had the history of buying physical games.

The more crucial reason — and the one that most people will relate with — is media ownership. By not having a physical copy, you will no longer have ownership of what you bought digitally.

And it’s not an imaginary issue. In 2024, Steam amended its policies to reflect that players do not own the games they buy. Rather, they simply own a license to play the game.

In the same year, Ubisoft delisted The Crew, a sure sign that the new policy means business. Though Steam itself has a relatively good track record of prioritizing its customers, publishers and developers can get rid of games if they choose to.

That limitation doesn’t exist with a physical copy. As long as you have a working disc drive, you can install a game whenever you want, even if the publisher decides to pull it from stores.

Therein lies how much this is a touchy topic. Should you own digital goods in the same way as you own physical ones? If the answer is yes, then selling only the license for the good doesn’t make sense. But if it’s a no, we shouldn’t pay full price for something we don’t own anyway.

Will PlayStation actually delete games?

Now, just because they can, does it mean that they will?

Right now, it’s hard to say. You can certainly go by the optimistic hope that PlayStation would never do something as anti-consumer as that. And yes, there are times when you’d be right.

Plus, there is a good chance that governments, especially those in the European Union, will protect consumers if PlayStation even thinks about deleting a game that others have paid for. Governments have been known to intervene in the past, such as when the EU forced Apple to adopt USB-C as a standard. There are checks and balances available.

Then again, Sony has had recent history of deleting media from a user’s library.

Only a few days ago, PlayStation made headlines for deleting over 500 titles from their library. Starting September 1, users can no longer access movies distributed by Studio Canal, due to licensing agreements. Sony was unapologetic about unceremoniously deleting this content. No refunds, no apologies; just 500 movies, which you thought you bought, gone for good.

No matter how you angle it, Sony’s recent decisions just don’t bode well for media ownership.

You can argue that this is the price we’re paying for not buying enough physical games. Still, losing PlayStation discs, even as an option, is tragic for nostalgia, ownership, and preservation.

The world we live in

Unfortunately, this all comes with precedent. Unless you buy physical games and movies, we already don’t own anything in today’s world.

Outside games, Netflix and Disney+ remove the ownership of movies and shows from us. It’s already common practice for these platforms to remove titles regularly. Some platforms even give you a last chance to catch these titles before they go away. Moreover, they can even restrict access, like with Disney+, if you travel abroad.

In exchange for convenience, subscription services and digital storefronts have made it all too comfortable to not own media. With a rental service like Netflix, that’s all expected, but we’re now at the inevitable stage when even bought games and movies are at the behest of our corporate overlords.

This is where the fury comes from. Companies are getting more brazen about taking more options from us. Between this and the increasing prices of RAM, it’s getting harder and harder to live as a tech-savvy citizen in today’s age.

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Computers

Samsung’s SECRET That Made OLED Even Better

Say hello to the new QD-OLED Penta Tandem display tech by the Korean giant

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Samsung Display just unveiled QD-OLED Penta Tandem technology. This is a next-generation display structure that stacks five emission layers to improve brightness, efficiency, and overall OLED performance.

In this video, we simplify what Penta Tandem actually is, how it works, and show you two monitors that already have the technology — specifically from MSI and Dell.

For more details, check out Samsung Display here.

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Computers

Apple OS 26: Explained

Apple Software is Changing FOREVER!

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With a huge change in naming scheme, Apple promises a big leap ahead.

The all-new Liquid Glass design isn’t just breath of fresh air — it’s a bold redesign ever since the iOS 7 came out.

It’s not limited just to the iPhone. It’s coming to the iPad, Mac, and even the Apple Watch!

And with latest Public Beta now available across all devices, now is the perfect time to try ’em out.

Here are our favorite features, design updates, and hidden gems in Apple’s latest OS 26 series of software updates.

Namely iOS 26, iPadOS 26, watchOS 26, visionOS 26, and macOS Tahoe.

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