Virtual Reality

Apple unveils its augmented-reality headset, the Vision Pro

It’s the next big thing

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Vision Pro

Around the world, those who continuously keep tabs on Apple’s future has let out a sigh of relief. During WWDC 2023, Apple finally launched its much-awaited and much-delayed augmented-reality headset. Finally, meet the Apple Vision Pro.

What can the Vision Pro do?

Apple’s next big thing is an augmented-reality headset which users can control with their eyes, hands, and voice. As Tim Cook states in his keynote, the device will define the company’s next step: spatial computing.

The Vision Pro will turn the user’s surroundings into an infinite canvas. Responding to hand movements, users can enlarge and move apps and widgets with a pinch. The apps on the platform will act as real objects which respond to surrounding light and cast shadows.

To increase immersion, the Vision Pro has Environments, a new feature which turns the user’s surroundings into immersive scenes — effectively blocking out distractions. The device itself has a digital crown which controls how immersive the Environment will be.

Now, while immersion is a focus, the Vision Pro will allow users to continue seeing into what’s around them. Even if immersion is set to a max, any person approaching the user will break through the system. A feature, EyeSight, will allow others to see into the inside of the display so they can see the user’s eyes.

What’s under the hood?

Vision Pro

Now, under the hood, the Vision Pro features an entirely new design. Each eye will feature 23 million pixels capable with HDR and color fidelity. The optical inserts, with a three-element lens, were built in partnership with Zeiss. It will have audio pods positioned near the ears built with dual drivers to deliver spatially accurate audio.

To capture the user’s surroundings, the device will have twelve cameras, five sensors, and six microphones.

For performance, the device will boast two M2 chipsets and a brand-new chipset, the R1. Naturally, the two M2 chips deliver impressive performance. However, the R1 chipset, running in parallel, will drastically reduce lag between processes, essentially eliminating motion sickness normally attributed to VR headsets.

The design, built with a custom aluminum alloy, carefully wraps around the face. A soft textile flexes and conforms to the individual. Around the frame, the device has a digital crown for navigation and immersion, and a sensor to analyze the user’s surroundings. A thermal design draws air in and out of the system to reduce heat. Finally, speaking of reducing, the device will have a separated, high-performance battery dangling on a wire to reduce weight.

For software, the device introduces the new visionOS for a new platform. It comes with its own App Store with dedicated apps and optimized ones from the iPad and the iPhone. Optic ID adds in security by using the user’s irises to unlock the platform — much like Face ID.

Price and availability

Because the technology is entirely new, the Vision Pro does not come cheap. It will sell for US$ 3,499 and will ship out early next year.

SEE ALSO: Apple might finally launch VR headset in June

Virtual Reality

Samsung Display showcases new RGB OLEDoS tech at AWE 2026

Simpler, brighter display built for the next generation platforms

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Samsung Display is making a major power move into the next-generation extended reality market as it showcased its cutting-edge RGB OLEDoS technology at AWE 2026.

At the world’s largest XR-focused exhibition, Samsung Display presented this cutting-edge display innovation designed for XR devices like mixed reality headsets and AR smart glasses.

Samsung Display has prepared a variety of interactive experiences at the gathering, allowing visitors to experience the superior image quality of RGB OLEDoS firsthand.

Among the highlights are a dark-room installation designed to demonstrated the brightness of a 1.3-inch, 40,000-nit RGB OLEDoS.

This space is named “The Big Dipper”, with only seven display panels arranged to recreate the constellation. Of the seven, two feature Samsung Display’s latest tech, highlighting the dramatic contrast in brightness.

Meanwhile, at the “Connected Vision” zone, Samsung Display also demonstrated the possibilities enabled by combining the panel with AR smart glasses.

Against a large-screen backdrop featuring the Long Beach coastline, visitors can access a variety of AR-based information. This includes real-time translation, navigation, and weather updates — through a prototype smart glasses device equipped with a high-brightness 0.62-inch RGB OLEDoS.

Beyond XR technologies, Samsung Display is also unveiling a range of next-generation concept products.

These demonstrate how displays can evolve into spatial interfaces with the integration of AI technologies.

Among them is a stretchable display that can dynamically change its form, remaining flat under normal conditions while protruding from the surface depending on the usage environment.

Moreover, the Light Field Display (LFD), creates three-dimensional visuals that appear to exist in physical space without requiring glasses or a headset.

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Virtual Reality

Zero Latency VR is opening its first local venue this July

Free-roam multiplayer VR experiences

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Zero Latency Laser

Global free-roam virtual reality brand Zero Latency VR is officially opening its first local venue by the end of July 2026.

The new branch marks the company’s debut in partnership with Third Culture Entertainment, the group behind Film Concerts PH.

The venue brings Zero Latency’s signature large-scale wireless multiplayer VR experiences to a new audience. Players can freely move around inside a shared virtual world while playing side-by-side in teams of up to six people.

According to Third Culture Entertainment founder and CEO Mikhail Schemm, the team has been preparing the launch for months.

“Confirming our first location, with a planned end-of-July opening, is a huge milestone for us,” Schemm shared. “We can’t wait to throw the doors open and let people experience free-roam VR for themselves.”

AAA worlds and multiplayer chaos

At launch, players can jump into several of Zero Latency VR’s most popular original experiences, including Outbreak, Outbreak 2: Mall Mayhem, Haunted, and Undead Arena.

The venue will also feature officially licensed experiences based on major gaming franchises, including Far Cry VR: Dive Into Insanity and Warhammer 40,000: Space Marine VR — Defenders of Avarax.

Future titles expected to arrive globally across Zero Latency locations include Jumanji and Cyberpunk 2077-themed VR experiences.

Each session combines wireless VR gameplay with physical movement, allowing players to walk around freely inside the arena instead of standing in place.

Built for groups and events

Beyond casual play sessions, the venue will also support private group bookings and corporate activities.

The company says the space is designed for birthdays, friend groups, school trips, team-building activities, and private business events.

More details about ticket pricing and the exact opening date are expected in the coming weeks. Waitlist here. 

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Singapore

Sony’s mobile motion capture system, mocopi, is coming to Singapore

Full-body motion tracking with compatible smartphone or PC

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Sony has announced the launch of its mobile motion capture system, mocopi (QM-SS1) in Singapore.

With small and lightweight sensors and dedicated apps available for iOS, Android, and Windows, mocopi enables full-body motion tracking using Sony’s proprietary technologies.

Users can track movements indoors or head outdoors and create own 3D motion content wherever they go.

The small and sleek sensors are driven by Sony’s unique, proprietary algorithm. They fit comfortably on various parts of one’s body. And all users need are compatible smartphones and the mocopi app.

The end-to-end process includes creation, motion data-logging, recording, saving, and finally, transferring.

On the app, users can simply pair the sensors with their phone. Then, after putting sensors on parts like their wrists, ankles, hip, and head, users will only have to calibrate them.

With this system, it’s easier than ever for users to produce content they desire.

In addition, there’s also a mocopi PC app to deliver seamless and efficient motion capture experience for 3D content creators.

They can record in FBX format, in addition to BVH format. Motion data can be synchronized with external data like facial capture or video by adding timecode from time code generators and NTP.

Sony mocopi demo, experience

Starting October 31, Sony Stores in Singapore will feature a dedicated mocopi demo unit. Visitors can dive into the future of engaging and dynamic content creation with the in-store demo.

Furthermore, the Sony Store at 313@somerset lets visitors explore the mocopi Experience Zone. This is designed for creators who want to dive deeper into what mocopi can do.

They can get hands-on with the suite of advanced programs, including the PC app and XYN Motion Studio. This will allow participants to witness how the motion capture system integrates into professional workflows.

mocopi will be available in Singapore from November 2025 for SG$ 599.

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