Enterprise
Blizzard in deep trouble for supporting China
Update: Blizzard eases sanctions against Blitzchung
The American corporate world is in a state of crisis caused by the tension between China and America. In the middle of this heightened Sino-American corporate war, Hong Kong lies in the middle, eagerly awaiting its democratic victory against Chinese authoritarianism. Because of the immensity of the geopolitical issue, individuals have inevitably expressed their opinions on the matter through public avenues.
Recently, individual opinions are getting in the way of corporate profits, especially for the companies that these individuals represent. From slaps on the wrist to outlandish punitive measures, American companies are putting a clamp on anti-China sentiments. The US is discovering where their favorite companies’ loyalties really lie — with the American people or with the Chinese government.
Blizzard: too cool for Hong Kong
Among these controversial companies, Blizzard Entertainment is fueling a significant portion of the dispute. Last weekend, the company held a Hearthstone tournament in Taiwan. The winner, Blitzchung (real name: Chung Ng Wai), expressed pro-HK opinions during his victory speech: “Liberate Hong Kong, revolution of our age.”
Days later, Blizzard Entertainment issued steep punishments against Blitzchung: stripping him of his prize money and banning him from competitive play for a year. The company has also fired the two broadcasters involved in the interview. Blizzard has deleted the official interview from their accounts.
“I don’t regret saying that stuff. And even now, I don’t regret it at all.” In defense of his actions, Blitzchung has expressed the necessity of his opinions. “I shouldn’t be scared. I hope my act can inspire other gamers like me, to continue to support the movement in Hong Kong,” he told AFP.
According to Blizzard, Blitzchung’s voiced opinion “offends a portion or group of the public, or otherwise damages [Blizzard’s] images,” warranting the fine and the ban. Curiously, the company did not say if the ban results from any Chinese intervention.
#BoycottBlizzard
Since then, Blizzard’s actions have sparked global outrage, accusing the company of political favoritism rather than supporting its customers or representatives. Many individual personalities have boycotted the company’s products including the highly popular MMORPG World of Warcraft and the competitive shooter Overwatch.
Some Overwatch players have even started using the game’s Chinese character, Mei, as a pro-HK icon. In the game, Mei — and the other characters — are largely apolitical regarding real-world politics. The game is set in a futuristic world with anthropomorphic gorillas and conscious robots. In creating a pro-HK icon, players hope to cause a larger boycott of Blizzard’s products.
Notably, Blizzard’s employees have also expressed dismay over their company’s actions. After the incident, several employees have walked out of their offices in protest. Also, an employee has supposedly taped over Blizzard’s forward-thing motto displayed on the company’s campus: “Think Globally” and “Every Voice Matters.”
The global outrage has already earned the attention of American lawmakers. Floridian Senator Marco Rubio has tweeted his support against Blizzard. “China using access to market as leverage to crush free speech globally,” he said.
Another senator, Ron Wyden from Oregon, has expressed the same sentiments. “Blizzard shows it is willing to humiliate itself to please the Chinese Communist Party. No American company should censor calls for freedom to make a quick buck,” he said.
Meanwhile, rivaling game companies have shown support for Blitzchung. Gods Unchained, a card game similar to Hearthstone, has promised to pay the tournament winner the full winnings stripped by Blizzard. Fortnite’s Epic Games has proclaimed that it will never penalize players for expressing their right to free speech.
Companies for China
Besides Blizzard, the NBA is also embroiled in a similar controversy. China has recently blacklisted the Houston Rockets because of a tweet from general manager Daryl Morey. Apple is also in trouble for supporting a pro-HK app and censoring the Taiwanese flag.
Slowly, the world is unraveling the curtain draping over the biggest companies today. Underneath, people are discovering a cruel truth: the persistence of money versus integral values.
Update [10/11/19]: At the end of the day on Friday (US time), Blizzard issued a statement in response to the recent controversies. In the lengthy post, the company has decided to ease up on the penalties issued to both Blitzchung and the shoutcasters. For one, Blitzchung will finally receive his full winnings. Further, Blizzard has reduced the bans to only six months.
Explaining their side, Blizzard has reiterated that the decision was made without Chinese intervention. According to the statement, Blizzard acted to ensure the tournament’s status as an inclusive environment for all gamers.
SEE ALSO: Blizzard is taking their other titles to your mobile
Enterprise
Cebu Pacific becomes 1st SEA low-cost carrier with Starlink Wi-Fi
Rollout expected to begin in 2027
Cebu Pacific has introduced Starlink, making it the first low-cost airline in Southeast Asia to bring Wi-Fi in the sky for passengers.
The rollout is expected to begin in 2027. Starlink delivers an unparalleled broadband experience inflight, with high-speed, low-latency Wi-Fi capable of HD streaming, online gaming, productivity and more.
Beyond enhancing the passenger experience, Starlink will also support improved operational connectivity for Cebu Pacific’s flight crews and operational teams. This enables better operational efficiency.
The collaboration is a significant milestone for Philippine aviation. The rollout forms part of Cebu Pacific’s continued investment in customer experience and digital innovation.
As part of the partnership, Cebu Pacific and Indigo Partners portfolio airlines, Wizz Air, and JetSMART expect to install Starlink on over 1,000 aircraft.
Enterprise
Google ordered to pay EUR 4.1 billion in fines
The EU alleges that Google uses its apps to establish an unfair dominance.
European fines have unintentionally become a normal part of doing business in the American technology space. For too long have American companies paid paltry fines to prevent harsher regulation in the European Union. Now, for the first time, Google is about to pay a record-breaking fine that goes beyond “paltry.”
Today, via CNBC, Google has been ordered to pay an astonishing EUR 4.1 billion (or approximately US$ 4.67 billion) in fines. The fine is in response to an anti-competition case.
This has been a long time coming for Google. The original case started in 2018. At the time, the European Union accused the brand of using anti-competitive practices to ensure its dominance in the smartphone market. According to the courts, the company’s bundling of first-party apps for every Android smartphone gives them an unfair advantage in the market and lessens the user’s choice in selecting apps.
For years, Google has fought the fine to seemingly no avail. Now, the company has lost its final attempt, which means that the fine still stands. On the bright side, they did get it reduced from the original EUR 4.34 billion fine.
The European Union is the scourge of every American tech company (and a godsend to consumers). Most notably, the continent’s government forced Apple to adopt USB-C, leading to a more universal experience across brands.
Google’s hefty fine aims to do the same. And it is quite hefty. Whereas previous fines were in the millions (and hence, negligible for most companies), a fine in the billions is more tangible.
Apps
foodpanda relaunches cult-favorite roast chicken brand after 8 years of persistent search queries
Heritage chain Andok’s returns to the platform, driven entirely by long-term user analytics.
In the world of e-commerce and food delivery, platform algorithms usually dictate what consumers see. But occasionally, consumer behavior is so relentless that it shapes the platform’s strategy.
In a move driven entirely by long-term user analytics, foodpanda has officially relaunched Andok’s, one of the Philippines’ most iconic heritage rotisserie chains, back onto its platform after an eight-year absence.
The search bar as a digital wishlist
The decision to ink the partnership wasn’t just a marketing play. It was a response to an ongoing data anomaly. Despite being offline from the foodpanda platform for eight years, Andok’s consistently ranked as one of the most-searched merchants on the app.
Year after year, users treated the empty search results page as an unofficial wishlist. This persistent search intent gave foodpanda a clear, data-backed signal of pent-up demand.
Prior to the official digital rollout, teaser campaigns on social media validated this demand, generating thousands of organic interactions from users anticipating the return.
Bridging heritage flavor with digital infrastructure
For foodpanda, onboarding a merchant with this level of built-in demand fits its broader strategy of marketplace optimization and hyper-local network expansion, turning a heritage brand into another data point for how legacy retail plugs into delivery infrastructure.
For Andok’s, the integration works as a fast track to digital scale. A legacy quick-service chain skips years of independent app development and reaches customers already using foodpanda’s existing logistics network, on a platform they already check daily.
Andok’s built its following on charcoal spit-roasted chicken, a slow-cooked technique that’s stayed largely unchanged since the brand’s early days, alongside seasoned grilled pork belly.
More recently, the Dokito line extended that following into crispy fried chicken and chicken burgers, broadening the brand’s appeal beyond its original rotisserie format and giving foodpanda a menu with both heritage pull and everyday fast-food convenience.
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