Gaming
Borderlands 4 shows new gameplay deep dive
Reveals new Vault Hunters, enhanced loot system
Gearbox Software and 2K have offered an extensive look at the gameplay of the highly anticipated Borderlands 4. New footage was revealed during PlayStation’s State of Play event. It showcased the mayhem-fueled action and new features set to elevate the iconic looter-shooter experience.
Borderlands 4 is slated for release on September 12, 2025, for PlayStation 5 (PS5), Xbox Series X|S, and PC via Steam and the Epic Games Store, with a Nintendo Switch 2 release planned later in 2025.
Watch the gameplay trailer
New Vault Hunters
The extended gameplay segment provided a first glimpse at two of the four new Vault Hunters joining the roster.
Vex the Siren was highlighted for her ability to empower herself and manifest deadly shades to aid in combat.
Rafa the Exo-Soldier, a former Tediore trooper, demonstrated the capabilities of his experimental exo-suit, which can digistruct a variety of weapons.
Each Vault Hunter will offer a distinct playstyle, further customizable through what Gearbox describes as the most advanced skill tree system in the Borderlands franchise to date.
Narrative
The narrative will unfold on the seamlessly connected planet of Kairos, where players will confront the oppressive Timekeeper. This antagonist has kept Kairos hidden for millennia. It controls its inhabitants through cybernetic implants called Bolts and an army of synthetic soldiers known as The Order.
Players will traverse four distinct regions of Kairos. They will encounter both new and returning characters, creatures, and factions striving for liberation from the Timekeeper’s tyranny. Players will be able to recruit allies encountered along their journey, while enemies will face the full force of the Vault Hunters’ arsenal and abilities.
The gameplay footage featured Vex and Rafa navigating a secret blacksite in Terminus Range, a frigid mountainous region. This segment highlighted the destructive potential of the updated gear system in Borderlands 4. It promises an even more compelling loot chase with:
- Diverse Weapon Manufacturers: Deadly weapons from eight new and returning manufacturers, each with unique strengths.
- Licensed Parts System: A new system that combines behaviors and abilities from multiple manufacturers within a single weapon.
- Enhancements Gear Slot: This slot allows players to augment weapons based on their manufacturer, rewarding optimized gear loadouts with extra firepower.
- Ordnance Slot: A shared slot for Grenades and Heavy Weapons like rocket launchers, which recharges on a cooldown for sustained firepower during challenging encounters.
- Rep Kit Gear: A utility gear slot enabling players to heal themselves or activate temporary buffs to gain an advantage in intense battles.
Borderlands 4
Borderlands 4 aims to streamline the co-op multiplayer experience with a new system designed for easy online party formation and seamless transitions between game modes. Gearbox emphasizes that the game has been built for cooperative play from the ground up. It features instanced loot for each player, dynamic level scaling, and individual difficulty settings. All of these are to ensure a fun and engaging experience for the entire party throughout the campaign.
For further details and exclusive behind-the-scenes insights, viewers are encouraged to watch the full PlayStation’s State of Play presentation.
Gaming
Nintendo might be working on an Ocarina of Time remake
It will reportedly launch in the second half of 2026.
What is the greatest game of all time? There’s a substantial chance that The Legend of Zelda: Ocarina of Time will be on the board. Even beside the Switch’s critically acclaimed Breath of the Wild duology, the Nintendo 64 title is one of the most quintessential games you can ever play. That said, it’s pretty dated. But maybe, not for long.
According to Nintendo insider NatetheHate, the company is working on a rerelease of Ocarina of Time. The title is scheduled for launch within the second half of 2026.
The wording is important here. “Rerelease” can mean anything. To be fair, NatetheHate, through his latest podcast, says that it’s likely we’ll get either a like-for-like remake or a full reimagining of the essential game. However, he does not discount the possibility that it’s just an HD remaster for the new consoles. Either way, Ocarina of Time is coming back this year.
If you can’t wait, the title isn’t exactly missing from the shelves. You can play the original from the list of available games through Nintendo Switch Online. The game also got a remaster for the 3DS.
There is no shortage of Zelda-related news lately. The franchise is getting a live-action adaptation next year, which now becomes a worthy follow-up to The Super Mario Galaxy Movie coming early next month.
SEE ALSO: The Legend of Zelda film gets its first official photos
Gaming
Life is Strange: Reunion now available on consoles and PC
Max and Chloe return for an emotional finale
Bandai Namco Entertainment Asia and Square Enix have officially launched Life is Strange: Reunion, the latest entry in the narrative adventure series. Developed by Deck Nine Games, the title is now available on PlayStation 5, Xbox Series X|S, and PC via Steam and the Microsoft Store. A physical PlayStation 5 edition is also available across Southeast Asia.
The launch comes with an official trailer, marking the return of one of the franchise’s most beloved storylines.
A long-awaited reunion
Set 11 years after the original events, Life is Strange: Reunion brings back Max Caulfield and Chloe Price as they reunite to solve a new timeline-spanning mystery. This time, the stakes center on a devastating inferno threatening Caledon University–Max’s workplace as a photography teacher.
Returning from a trip, Max discovers the campus engulfed in flames, with lives lost across the university. She survives only by using her Rewind ability, a power that allows her to reverse time.
The situation takes an unexpected turn with Chloe’s sudden arrival–an outcome tied to the timeline-merging events of Life is Strange: Double Exposure. Now dealing with fractured memories and an unstable sense of reality, Chloe once again finds herself relying on Max.
Dual perspectives, new gameplay dynamics
For the first time in the series, players can take control of both Max and Chloe, switching perspectives as the story unfolds.
Max’s Rewind power lets players revisit decisions, reshape conversations, and manipulate environments to solve complex, time-based puzzles. Meanwhile, Chloe brings her signature Backtalk ability, allowing her to push conversations in her favor and access situations Max cannot.
This dual-character approach expands both narrative depth and gameplay variety, offering different ways to uncover clues and influence outcomes.
A character-driven finale
Life is Strange: Reunion continues the series’ focus on grounded, emotional storytelling, with choices that carry meaningful consequences. The game builds toward a dramatic climax that aims to close out Max and Chloe’s journey.
As the final chapter in their story, Reunion positions itself as both a continuation and a conclusion–tying together years of narrative threads while delivering a new mystery shaped by time, loss, and choice.
Gaming
Nintendo will make it cheaper to buy digital games than physical
Physical releases will have the same price.
The days of lining up for a newly released game are well and truly over. Though some games still experience shortages in brick-and-mortar stores, such as the widely successful Pokémon Pokopia, gamers can get their titles digitally. Now, Nintendo is making digital releases more enticing by offering a tempting discount on the eShop.
Starting in May, Nintendo will start charging different prices for the physical and digital releases of first-party games. While physical releases will still have the same prices going forward, digital releases via the eShop will enjoy a discount.
The discount, of course, will likely depend on the title itself. Nintendo has already given the upcoming Yoshi and the Mysterious Book as the first example. The new platformer will cost US$ 70 from retailers. However, it will cost only US$ 60 on the digital eShop.
The company says that the new pricing scheme “simply reflects the different costs associated with producing and distributing each format.” With the prices of chips skyrocketing, it’s no surprise that the physical release is more expensive than the digital one.
To be more technical about it, Nintendo has started skipping a physical game card for a while now. The physical release of Pokémon Pokopia, for example, has only a game-key card or a code to download the game. In this format, physical releases are just pretty cases you can display on your shelf.
Also, digital releases do carry the added risk of getting delisted on the whims of the developers, the publishers, or Nintendo itself. It is, however, still a cheaper option, especially in a world where getting any discount is a welcome thought.
SEE ALSO: Nintendo sues the United States
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