Gaming

Call of Duty Modern Warfare III, Warzone: Everything to expect

The game drops on November 10

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Call of Duty Modern Warfare III

Throughout the recent weeks, various trailers for the upcoming Call of Duty: Modern Warfare III game have been dropped as the anticipation level for the latest installment in the franchise continued to soar.

At the Call of Duty: Next event, all the major announcements were made, with Sledgehammer Games also discussing some key elements for both Call of Duty: Modern Warfare III and Call of Duty: Warzone to make the wait even more exciting for fans.

Modern Warfare III Multiplayer

Modern Warfare III celebrates the 20th anniversary of Call of Duty with one of the greatest collections of maps ever assembled. It includes all 16 launch maps from Call of Duty: Modern Warfare 2.

These maps have been modernized, and five of them – Favela, Estate, Skidrow, Rush, and Highrise – are available to play in the Beta.

Call of Duty: Warzone

The next chapter of Call of Duty: Warzone sees players descending on Urzikstan, a brand-new big map where the Middle East meets Eastern Europe.

There are 11 main points of interest, including Levin Resort, Popov Power, Zaravan City, Shahin Manor, Low Town, and the Orlov Military Base.

The map will also serve as the main battleground for Modern Warfare Zombies.

New, returning gameplay features

The game developers also discussed some of the returning fan-favorite elements, such as Map Voting, Classic Minimap, Dead Silence, and Increased Health.

For movement and combat changes, Modern Warfare III will feature fast and responsive movement for swifter navigation.

Players can cancel a slide by jumping or crouching; this does not reset the Tactical Sprint. They can also ADS while jumping more quickly.

Meanwhile, Call of Duty: Warzone Operators will have a base health of 150, allowing players to react and reposition during skirmishes and more.

New game modes

After showcasing classic 6v6 Core matches at the event, Sledgehammer Games also previewed the Cutthroat game mode. There’s also Ground War and War Mode.

Cutthroat is a 3v3v3 mode on Multiplayer maps. Operators have only one life per round. The goal is to eliminate the enemy teams or capture the overtime flag to win the round.

War Mode, which was originally in Call of Duty: WWII, allows players to enter a vast landscape with focus on competing in linear engagements and progressing the battle through a series of objectives.

For the first time in franchise history, the Zombies game mode will also be included in the Modern Warfare universe. Teams will cooperate in an open-world PvE setting, facing multiple threats under a hostile environment.

Speaking of zombies, they will have a much greater enemy density this time. There will also be mercenary soldiers on top of the undead so it will be even more difficult for players to win.

Weapons, Operators, Perks

The inventory from the previous Modern Warfare shall carry over into the upcoming title.

A whole slate of brand-new weapons and operators are also being developed. This includes the Rival 9 SMG, Longbow Sniper Rifle, and Warden Kortac Operator.

Perks that are active from the moment a match begins are now represented across four categories (Vest, Gloves, Boots, and Gear). Picking these items supply Operators with Perk-like abilities.

Aftermarket Parts 

A new feature for Gunsmith and Loadouts is Aftermarket Parts. This allows players to dramatically alter the function of a weapon beyond the effect of attachments unlocked in the normal course of Gunsmith.

Aftermarket Parts will also introduce new progression paths for weapon leveling, offering unique weapon configurations for enhanced customization.

Speaking of Loadouts, some new items coming to the game are the Breacher Drone (Lethal Equipment), Mosquito Drone (Killstreak), A.C.S. (Field Upgrade), and Comm Scrambler (Field Upgrade).

Core gameplay improvements

For Warzone, players get a suite of improvements to the core gameplay.

They will be able to automatically wear Gas Masks when equipped into their Loadout. It can be manual unequipped and stowed away in the Backpack or dropped.

In certain situations, such as swimming and climbing ladders, players will always have a dedicated pistol sidearm. This lets them engage in armed combat.

Operators will also have the option to use Horizontal Ziplines to cross to adjacent buildings more quickly or reposition.

For the first time, the train will be drivable as well. Operators will be able to travel inside forwards, backwards, or to stop it.

Gaming

LG unveils UltraGear evo, redefines 5K gaming with AI Upscaling

Next-gen gaming displays

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LG Electronics has introduced the UltraGear evo, a new premium gaming monitor brand. It was first debuted at CES 2026.

The UltraGear evo line includes 5K-and-above resolution gaming displays in OLED, MiniLED, and ultra-wide formats. They are designed to deliver high definition, speed, and immersive gameplay.

To make things work, LG developed the world’s first 5K AI Upscaling technology. This on-device AI solution enhances content in real time without requiring GPU upgrades.

The three primary offerings are the 39GX950B, 27GM950B, and 52G930B. Here’s a quick breakdown for each:

39GX950B

  • 39-inch 5K2K OLED gaming monitor
  • AI Scene Optimization
  • AI Sound
  • Dual Mode
  • Allows users to switch between high-res 165Hz and ultra-fast 330Hz

27GM950B

  • World’s first 5K New MiniLED gaming monitor
  • Significantly reduces blooming using 2,304 local dimming zones
  • Zero Optical Distance technology
  • Supports 5K AI Upscaling, Dual Mode up to 330Hz

52G930B

  • Massive 52-inch display
  • 240Hz refresh rate
  • Panoramic 12:9 viewing experience
  • 1000R curvature

LG positions the new UltraGear evo lineup as a major leap forward in gaming displays. They eliminate trade-offs between brightness, contrast, speed, and screen size.

The lineup will again be showcased at CES 2026, including a “Dream Setup” installation and racing simulation using the 39-inch model.

An additional UltraGear GX7 (27GX790B) will be launched globally. It is a 27-inch QHD Tandem OLED gaming monitor with 540Hz refresh rate and Dual Mode support.

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Gaming

PlayStation 6 reportedly delayed to 2029 because of RAM shortage

The Switch 2 might also get a price hike this year.

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PlayStation 5

The current console generation is arguably a tepid one, especially compared to preceding generations. Though the PlayStation 5 certainly has its certified hits, it’s difficult to classify the home console as a quintessential piece of hardware that everyone must own. All eyes are now on what comes next, the PlayStation 6. However, because of an ongoing RAM shortage, those curious eyes might have to wait a little bit longer.

As you probably know, an ongoing RAM shortage is currently terrorizing the entire tech world. Upcoming devices are getting delayed, and currently available ones are expecting a price increase sometime this year. The unannounced PlayStation 6 is reportedly part of the first group.

According to Bloomberg, the shortage has pushed the projected release of the next console to 2028 or 2029. The delay is apparently disruptive to Sony’s plans.

There aren’t a lot of rumors swirling around the PlayStation 6 yet. However, the absence of news, coupled with anticipated titles like the remake of the God of War trilogy far off into the future, hints that PlayStation is waiting for the right time.

On the other hand, the same report claims that the Nintendo Switch 2 is part of the second group of RAM shortage victims. That is, Nintendo is reportedly considering a price hike for the currently available console this year.

To be clear, neither Nintendo nor Sony have confirmed anything happening to their respective consoles, current or otherwise. However, the shortage is a very real thing. Even if its effects aren’t readily felt now, it’s still expected to spread throughout the industry in the medium term.

SEE ALSO: PlayStation might soon let you buy PC games

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Gaming

Star Wars: Galactic Racer shows off new gameplay at State of Play

Podracing returns

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Star Wars: Galactic Racer

Star Wars: Galactic Racer made a fresh appearance at Sony’s State of Play, revealing new gameplay ahead of its 2026 launch.

The new trailer highlights high-speed races across both new and familiar planets from the Star Wars galaxy. It also confirms the return of podracing, the franchise’s most iconic motorsport, alongside a wider range of repulsorcraft built for different racing styles.

Players step into the role of Shade, a lone pilot drawn into the Galactic League. The league operates outside the law in the Outer Rim and is currently controlled by Kestar Bool, a powerful and corrupt figure. With his league on the brink of collapse, organizer Darius Pax turns to Shade to fight back and reclaim control.

The campaign features a branching structure. Choices affect events, alliances, and access to parts, tools, and upgrades. Players can experiment with landspeeders, skim speeders, speeder bikes, and podracers, then fine-tune each vehicle with the help of mechanic Hibi.

Beyond the story, the game offers multiple modes. Online races support up to 12 players across several competitive formats. Arcade mode focuses on instant action, time trials, and leaderboard runs. Scenarios mode introduces unique challenges, from practice sessions on new tracks to demanding races designed to test mastery and precision.

Star Wars: Galactic Racer launches on PS5, Xbox Series X|S, and PC in 2026.

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