Gaming
Capcom Spotlight: Updates on RE Requiem, PRAGMATA, and Monster Hunter Wilds
Updates on 3highly anticipated titles
Capcom’s been busy, and during their latest Capcom Spotlight, they came out swinging with updates on three highly anticipated titles. From a return to Raccoon City, to a haunting lunar adventure, and finally, a look at the wildest hunt yet — here’s a quick breakdown of everything that went down:
Resident Evil Requiem – Back to Raccoon City, Again
Coming February 27, 2026, Resident Evil Requiem is the ninth mainline title in the legendary survival horror franchise — and it’s shaping up to be one of the most immersive entries yet.
Developed using Capcom’s RE ENGINE, Requiem puts players back in the middle of Raccoon City, mixing the haunting atmosphere of psychological horror with the series’ signature action. What’s new this time around? A real-time switch between first-person and third-person views, a fresh new lead named Grace Ashcroft, and a central theme focused on what the devs call “addictive fear.”
Capcom also released a video message from the dev team along with brand-new gameplay footage — so if you’re itching to see the game in action, check it out here.
Launching on: PS5, Xbox Series X|S, and PC via Steam
Release Date: February 27, 2026
Official Site
PRAGMATA – A Sci-Fi Mystery Wrapped in Puzzles and Action
Originally teased a while back, Capcom finally gave us a much deeper look at PRAGMATA, their all-new sci-fi action-adventure title now slated for release in 2026.
Set in a mysterious lunar facility, the game follows the story of Hugh Williams, a systems auditor turned survivor, and Diana, an android girl crafted entirely from “Lunafilament” — a moon-mined material that can replicate matter.
Gameplay is a mix of third-person gunplay and puzzle-based hacking mechanics. You’ll switch between shooting enemies as Hugh and controlling Diana as she hacks into security systems and enemy bots. The hacking system even features a minigame where players must draw paths to break armor and expose enemy weak points.
The two protagonists have to navigate eerie 3D-printed environments, solve puzzles, and figure out how to escape the moon after a lunar quake wrecks the facility. Think of it as Capcom’s answer to Dead Space meets Portal, but with its own surreal, tech-driven twist.
Playable at gamescom 2025
Platforms: PS5, Xbox Series X|S, PC via Steam
Official Site
Monster Hunter Wilds – Wild, Wiser, and More Cinematic Than Ever
Capcom capped things off with fresh updates on Monster Hunter Wilds, the next evolution in the Monster Hunter series — and it’s living up to the hype.
This time, it’s all about deeper world storytelling and a more emotionally involved experience. Returning characters like Alma, Gemma, and Nata will appear as part of a fully voiced story (with facial animations and expressive cutscenes — even during quests).
Players can expect:
- A seamless open world with shifting weather and ecosystems
- New monsters with smarter AI
- Enhanced traversal mechanics
- And more co-op moments that feel cinematic, not chaotic
Monster Hunter Wilds will also be part of the Capcom showcase at gamescom 2025.
Release Window: 2025
Platforms: PS5, Xbox Series X|S, PC via Steam
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Rebel Wolves and Bandai Namco Entertainment have revealed a fresh wave of details for The Blood of Dawnwalker, confirming its release on September 3, 2026.
The upcoming dark fantasy open-world action RPG is headed to PlayStation 5, Xbox Series X|S, and PC via Steam, with pre-orders now live across digital storefronts and retail. The announcement came alongside the game’s “Road to Launch” event, which packed in new gameplay footage, story reveals, and system requirements.
Story, gameplay, and a deeper look at Vale Sangora
A new story trailer introduces key characters surrounding protagonist Coen, a Dawnwalker caught between humanity and vampirism. Set in the fictional Vale Sangora in the Carpathian Mountains, the game leans heavily into choice-driven storytelling, where allies, enemies, and outcomes shift depending on player decisions.
Rebel Wolves also showcased over 10 minutes of gameplay captured from a recent PC build. The footage highlights narrative-driven exploration, where uncovering secrets and completing activities can unlock abilities or alter how events unfold. The core idea is simple: every action carries consequences, shaping both the story and the state of the world.
Developers including Piotr Kucharski, Daria Bury-Zawada, Maciej Wiśniewski, and Dorota Rutkowska also broke down key systems and design philosophies in a new dev diary.
Motion capture, editions, and system requirements revealed
A behind-the-scenes segment featured former UFC champion Jan Błachowicz, who contributed motion capture work for Bakir, one of the game’s antagonists. His involvement adds a layer of realism to combat, with a focus on weight and impact in every strike.
Rebel Wolves also detailed multiple editions of the game. Alongside the standard digital version and retail Day One Edition, players can opt for the Eclipse Edition, which includes bonuses like a world compendium, soundtrack, and comic book. A Collector’s Edition will also be available in limited quantities.
Official PC system requirements were likewise shared during the event, giving players a clearer idea of what hardware they’ll need to run the game.
A dark fantasy journey shaped by choice
Set in 14th-century Europe during a time of war and plague, The Blood of Dawnwalker follows Coen’s struggle against Brencis, a powerful vampire lord ruling over Vale Sangora. As a Dawnwalker, Coen walks a fine line between two worlds, gaining unique abilities while dealing with the cost that comes with them.
Built on Unreal Engine 5, the game emphasizes player agency, blending open-world exploration with branching narrative paths. Whether forming alliances or facing off against enemies, every decision feeds back into how the story unfolds.
The Blood of Dawnwalker launches September 3 on PS5, Xbox Series X|S, and PC via Steam.
Final Fantasy VII Rebirth is making its way to more players, and you can jump in right now.
Square Enix has released a free playable demo for the acclaimed RPG on Nintendo Switch 2, Xbox Series X|S, and Xbox on PC. Better yet, your progress carries over to the full game when it launches on June 3, 2026.
The demo includes Chapters 1 and 2, giving players a substantial slice of the experience right from the start.
A look at the opening chapters
Chapter 1 revisits one of the most pivotal moments in the story — the Nibelheim incident. You take control of a younger Cloud alongside Sephiroth as they investigate a mysterious outbreak of monsters. It’s a story beat longtime fans will recognize, but still hits hard with its modern presentation.
Chapter 2 opens things up. Cloud and the crew step into the Grasslands, where the game starts to flex its scale. Expect a mix of combat encounters, exploration, side activities, and even the in-game card battler Queen’s Blood.
Combat blends real-time action with command-based strategy, now enhanced with Synergy Abilities. The demo also introduces “Streamlined Progression” options like unlimited HP/MP and faster ability unlocks, letting players focus more on the story if they choose.
Pre-orders and physical bonuses
Pre-orders are now open across platforms, with a 20% discount available until June 10, 2026.
Digital editions come with in-game bonuses like Summoning Materia, armor sets, and accessories. Meanwhile, early buyers of the Nintendo Switch 2 physical edition get a little extra — a collectible Magic: The Gathering–Final Fantasy Zack Fair card featuring variant art by Tetsuya Nomura, available while supplies last.
Preparing for the final chapter
Set beyond Midgar, Rebirth follows Cloud and his allies — including Tifa, Barret, Aerith, and Red XIII — as they pursue Sephiroth across a wider world. New companions like Yuffie and Cait Sith join the journey, adding more personality and dynamics to the party.
Already released on PlayStation 5 and PC, the game has racked up over 125 perfect review scores and more than 40 Game of the Year awards. With its arrival on Switch 2 and Xbox, the remake trilogy is now nearly fully playable across modern platforms.
That puts more players in position for what’s next: the third and final installment, which is currently in development.
Gaming
Level Infinite launches Gangstar Mirage City exclusively in PH
A blend of high-speed street racing, exploration, more
Level Infinite has launched a brand new mobile title exclusively available in the Philippines: Gangstar Mirage City.
Players can enjoy a blend of freedom, action, and dynamic gameplay in the free-to-play multiplayer open-world mobile game.
It is set in a near-future metropolis of Rooklyn, where thrilling action, player choice, and unpredictable moments collide.
Mirage City is the latest chapter in Gameloft’s renowned Gangstar franchise, with more than 250 million registered users.
It brings an expansive open-world gameplay to mobile, powered by high-fidelity graphics and detailed environments tailored for mobile play.
At its core, Mirage City is about freedom. As such, players can alternate between story-driven content and free-form exploration. They can navigate the city, build an empire, and define a personal journey.
There’s high-speed street racing, explosive encounters, and dynamic city events. Moreover, there is deep customization across vehicles, properties, and lifestyle, plus a wide range of activities in-game.
Being a Philippines-exclusive, title, the open-world RPG supports Tagalog text as well to bring the experience closer to its audience.
For now, the game is available for download via Google Play for Android devices.
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