Gaming
Capcom Spotlight: Updates on RE Requiem, PRAGMATA, and Monster Hunter Wilds
Updates on 3highly anticipated titles
Capcom’s been busy, and during their latest Capcom Spotlight, they came out swinging with updates on three highly anticipated titles. From a return to Raccoon City, to a haunting lunar adventure, and finally, a look at the wildest hunt yet — here’s a quick breakdown of everything that went down:
Resident Evil Requiem – Back to Raccoon City, Again
Coming February 27, 2026, Resident Evil Requiem is the ninth mainline title in the legendary survival horror franchise — and it’s shaping up to be one of the most immersive entries yet.
Developed using Capcom’s RE ENGINE, Requiem puts players back in the middle of Raccoon City, mixing the haunting atmosphere of psychological horror with the series’ signature action. What’s new this time around? A real-time switch between first-person and third-person views, a fresh new lead named Grace Ashcroft, and a central theme focused on what the devs call “addictive fear.”
Capcom also released a video message from the dev team along with brand-new gameplay footage — so if you’re itching to see the game in action, check it out here.
Launching on: PS5, Xbox Series X|S, and PC via Steam
Release Date: February 27, 2026
Official Site
PRAGMATA – A Sci-Fi Mystery Wrapped in Puzzles and Action
Originally teased a while back, Capcom finally gave us a much deeper look at PRAGMATA, their all-new sci-fi action-adventure title now slated for release in 2026.
Set in a mysterious lunar facility, the game follows the story of Hugh Williams, a systems auditor turned survivor, and Diana, an android girl crafted entirely from “Lunafilament” — a moon-mined material that can replicate matter.
Gameplay is a mix of third-person gunplay and puzzle-based hacking mechanics. You’ll switch between shooting enemies as Hugh and controlling Diana as she hacks into security systems and enemy bots. The hacking system even features a minigame where players must draw paths to break armor and expose enemy weak points.
The two protagonists have to navigate eerie 3D-printed environments, solve puzzles, and figure out how to escape the moon after a lunar quake wrecks the facility. Think of it as Capcom’s answer to Dead Space meets Portal, but with its own surreal, tech-driven twist.
Playable at gamescom 2025
Platforms: PS5, Xbox Series X|S, PC via Steam
Official Site
Monster Hunter Wilds – Wild, Wiser, and More Cinematic Than Ever
Capcom capped things off with fresh updates on Monster Hunter Wilds, the next evolution in the Monster Hunter series — and it’s living up to the hype.
This time, it’s all about deeper world storytelling and a more emotionally involved experience. Returning characters like Alma, Gemma, and Nata will appear as part of a fully voiced story (with facial animations and expressive cutscenes — even during quests).
Players can expect:
- A seamless open world with shifting weather and ecosystems
- New monsters with smarter AI
- Enhanced traversal mechanics
- And more co-op moments that feel cinematic, not chaotic
Monster Hunter Wilds will also be part of the Capcom showcase at gamescom 2025.
Release Window: 2025
Platforms: PS5, Xbox Series X|S, PC via Steam
Let me know if you’d like shorter versions for social or a recap fit for a script.
Gaming
CRISIS CORE -FINAL FANTASY VII- REUNION physical edition now available for Switch 2
Zack Fair’s story comes to Switch 2.
Bandai Namco Entertainment Asia and SQUARE ENIX have released the physical edition of CRISIS CORE -FINAL FANTASY VII- REUNION for Nintendo Switch 2 in Southeast Asia.
Players can also purchase the game digitally on the platform. Availability may vary by region and retailer.
Zack Fair’s story returns
Set in the mako-powered metropolis of Midgar, CRISIS CORE -FINAL FANTASY VII- REUNION follows Zack Fair, a young operative in Shinra’s elite SOLDIER unit.
Zack investigates the mysterious disappearance of SOLDIER operatives alongside his mentor, Angeal, and the legendary Sephiroth. His journey reveals the events that shaped the world of FINAL FANTASY VII and his connection to Cloud Strife.
The game revisits Zack’s story with an HD graphical overhaul of its character models, user interface, and environments. It also features fully voiced dialogue in English and Japanese, alongside an updated action-combat system.
Players can trigger Limit Breaks and Summons as they battle their way through the story. The game also supports handheld and docked play on Nintendo Switch 2.
A look back at Zack’s legacy
Originally released as a remaster of the PSP classic, CRISIS CORE -FINAL FANTASY VII- REUNION offers a refreshed take on one of the franchise’s most significant prequel stories.
In our GadgetMatch review, we explored how the remaster brings Zack Fair’s journey to modern platforms while preserving the emotional core of his story.
The release also gives players another way to experience the events leading into FINAL FANTASY VII, ahead of the upcoming FINAL FANTASY VII REVELATION, the third and final entry in the FINAL FANTASY VII Remake series.
For more information about CRISIS CORE -FINAL FANTASY VII- REUNION and other Bandai Namco Entertainment Asia titles, visit the official website.
Gaming
Dune: Awakening makes it way to the PS5 and Xbox Series X
Surviving the harsh land of Arrakis one sandstorm and bloodlust at a time
Back in June of 2025, Funcom released its multi-nominated open world survival game, Dune: Awakening. Inspired by the renowned movie franchise, the game takes place within the deserts of Arrakis as players survive and thrive through intense combat and strategic decision making. Now, in the big 2026, Funcom is finally bringing that experience to PlayStation 5 and Xbox Series X|S players as Dune: Awakening officially launches on console!
For the newbies finally getting it on console, here’s all you need to know:
Take the lead or do it together
Dune: Awakening takes you into the desolate land of Arrakis, and gives you the option to do it on Single Player or Multiplayer upfront. Through your own bidding in strategy, combat, and resource management, your goals are simple: survive the terrain, make more allies than enemies, and conquer the land through your affiliation to the powers that be.
This version of the game is as exact and as one-to-one as it possibly could with the PC version released last year, down to the story arcs, quests, and PvE/PvP areas you take on. Since launch, Funcom has introduced new weapons, areas, and cosmetics through DLCs that will be available to console players, as well. Also, several key features in story and mission progression that have changed on the PC version will take into effect.
If you want to engage with multiplayer, it is still a viable option when you want to gather more resources and reinforce your bases against other players and the natural elements. However, you still won’t be able to host your own server on a console just yet, as it is more stable to do so on the PC version.
Become whoever and whatever to survive
Character customization became the game’s bread and butter through its extensively library of features and unique take on story progression. As you begin your journey, Lady Jessica welcomes you in and asks you on your origin story, mentorship, and initial skill set — all of which are to your choosing based on your play style. Honestly, none of these completely influence the difficulty in progressing the story too much but it will give you full control of the experience.
As you progress further into the game, you will unlock more skills and abilities to aid you in your quest for power and survival. These will help you earn XP, along with accomplishing tasks, gathering resources and researching newer technologies, plus engaging in combat both within the PvE and PvP areas. Ultimately, you and, potentially, other players must build enough rapport and influence to shape the world of Arrakis to your liking.
Consistent visual expectations
For most players on the PC version, graphical fidelity relied heavily on the hardware of choice. When transitioning the game into a console-friendly environment, Funcom worked out the details seamlessly by adding a Performance and Quality mode. In this fashion, you can opt for crystal-clear graphics at a decent 30 FPS or go for a constant 60 FPS to keep up with the action.
No matter which mode you choose, the overall visual identity of the game doesn’t change drastically. Environments look rich and vibrant, while the tiniest of details within character models are preserved. Although, given frame rate differences, rendering of background elements also reflects that but it won’t ruin the gaming experience.
Dune: Awakening will be available on the PlayStation 5 and Xbox Series X|S on September 22. For Xbox Game Pass owners, this will also be a Day One release with Play Anywhere support and cross-play within Xbox and PC players upon launch.
Funcom has also planned an exciting map update later this year plus potential DLC tie-ins to the upcoming Dune: Part Three theatrical release in December.
The trifecta is complete. Almost a year after announcing their new hardware, Valve has finally unveiled the price tag of the Steam Frame, complementing the Steam Machine and Steam Controller revealed a few months ago.
Whereas the Steam Machine is a console of its own, the Steam Frame is a traditional VR headset with a pair of controllers for both hands. Unfortunately, despite being in a different segment, the headset is not immune to the rising prices of technology. The Steam Frame will start at US$ 1,059 for a 256GB model and can go up to US$ 1,299 for the 1TB model. On the plus side, each box will come Half-Life: Alyx packaged along with the headset.
Here’s a more detailed rundown of what you’re getting. The Steam Frame will ship with the Snapdragon 8 Gen 3 chipset, paired with 16GB of RAM. Each eye comes with a 2160 x 2160 LCD screen, putting out images at up t0 a 144Hz experimental refresh rate. As mentioned above, the headset will start with 256GB of storage but can go up to 2TB. It will come packaged with SteamOS 3 and a rechargeable 21.6Wh battery.
This might be a hard buy for some. The industry currently has more affordable options, for one. Also, virtual reality isn’t the most thriving segment of gaming today.
If you’re still decided on buying one, however, Valve is using its lottery system. Interested customers can sign up from now until September 17. The company will then randomize the purchasing order. Those who draw the first ones in the lottery can get a purchase email as soon as September 18. Meanwhile, anyone who registers after September 17 will automatically be put at the back of the queue.
SEE ALSO: Valve announces its own console called the Steam Machine
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