Playing Crisis Core – Final Fantasy VII — Reunion just made me crave for more Final Fantasy VII (FFVII/ FF7).
This wasn’t the feeling I expected to get. After all, Square Enix has had an intense focus on the FF7, milking it for all it’s worth. I really thought I’d be sick of it. But one of the things that makes the franchise great is its story and characters. And that takes centerstage in this modernization of a game that only used to be available on the PlayStation Portable (PSP).
Right after finishing my first ever playthrough of Crisis Core (I never got to play the PSP version), I immediately watched Final Fantasy VII: Advent Children. It was the most accessible piece of media related to FFVII that didn’t require dozens of hours of my time.
I just wanted more. This was the general feeling I got after finishing the game. And it’s a good way to entice fans to anticipate the upcoming mobile game FFVII Ever Crisis and the continuation of the FFVII Remake which is titled Rebirth.
Ever Crisis is a mobile game that will re-tell the entire FFVII story. This could include the prequel games Crisis Core, Before Crisis, as well as the main FFVII game. The latest trailer even teased a look at a much younger version of main villain Sephiroth.
Meanwhile, FFVII Rebirth is the second installment of FFVII Remake which Square Enix has announced will be a Trilogy retelling of the iconic game.
So, there’s definitely plenty of FFVII things coming on the horizon. But what is it about Crisis Core Reunion that made me want more?
Stepping into Zack Fair’s shoes
If you’re a Final Fantasy VII fan, you would have some knowledge of Zack Fair and how important he is to the FFVII story. However, it’s one thing to be told about Zack and a whole other thing to experience his story.
Through Crisis Core Reunion, you’ll get a better understanding of his character, his motivations, and his relationships with key figures in the FFVII universe. As a gamer, it’s incredibly more rewarding to go through all 10 (11 if you count the prologue) chapters of Crisis Core than watch a YouTube video telling you about it.
Zack is a prototypical protagonist in that he is steadfast in his beliefs and disposition. He matures, yes, but he remains true to himself and everything he values. And that’s making sure he keeps his honor and leaves a strong legacy as a member of SOLDIER and a hero
Sephiroth before he loses his marbles
Sephiroth has always been portrayed as this towering, larger-than-life figure. And while that is still mostly true here, we get real, “human” moments with him. His relationship with fellow SOLDIER 1st Class members Angeal and Genesis showed that there’s a more playful, almost vulnerable side to him.
His interactions with Zack, other members of SOLDIER, and the rest of the Shinra infantry men were also fun to see. Him being shown as the leader and hero he is revered to be, is a stark contrast to the looming grand threat he is in both the original game and the remake.
The Summons, monsters, and more
One of my favorite things about any Final Fantasy game are the summons. They always look a little different, but still familiar, in every game. I was very happy that in Crisis Core, you actually get to square off against Bahamut. This Megaflare-breathing dragon is my favorite and I was ecstatic that there’s an option to get him pretty early on in the game.
The other summons, monsters, and creatures you encounter in Final Fantasy are all the same. Ifrit, Tonberry Sahagin, Marlboro, and even the Chocobos all make an appearance here and they really put the ‘Fantasy’ in Final Fantasy.
Missions and combat
I gotta admit, the missions would have been unbearable if the combat didn’t feel good. It’s not perfect by any stretch of the imagination, but there’s enough here to keep someone engaged while going through hundreds of side missions.
Again, I never played the PSP version of the game, but from what I gather from both YouTube videos and accounts of other players, there’s plenty of quality of life improvements here to make it more enjoyable.
For one, the Digital Mind Wave or DMW (the slot-machine-like thing that keeps rolling as you fight) stays on the upper-left corner of the screen instead of it getting in the way in the PSP version.
Getting to your commands is much faster too as it adopted a system similar to Kingdom Hearts where you hold a shoulder button to activate any materia commands with the face buttons. In contrast, you had to cycle through so much using only the shoulder buttons in the original game.
The missions offer the most punishing foes and the grandest rewards. But they’re not a requirement to complete the game. If you want a more detailed bit on it, this video by The Completionist is one I recommend you watch.
Aerith, Tifa, and… Cissnei??
I was ready for more doses of FFVII waifus Aerith and Tifa. But what I was not expecting was Cissnei. She was barely mentioned in the recap and retrospective videos I’ve seen. And while she ultimately doesn’t do much for the FFVII story as a whole, her inclusion in Crisis Core is a welcome addition. It adds another layer to Zack’s characterization and you know, you can never have too many notable female characters in a game.
Aerith and Tifa were exactly what I expected. And it’s always nice to see more of them in any version of FFVII.
Replay FFVII?
Playing Crisis Core – Final Fantasy VII — Reunion just made me crave for more Final Fantasy VII (FFVII/ FF7). And while Final Fantasy VII: Advent Children quenched my thirst, I’m also slowly entertaining thoughts of replaying the remastered version of the original game.
I probably won’t given my rather hectic schedule, but I certainly can’t wait to sink my senses into more Final Fantasy VII.
Gaming
SHINOBI: Art of Vengeance’s SEGA Villains Stage out on April 3
Face off against legendary SEGA bosses from different franchises
The SEGA Villains Stage DLC for SHINOBI: Art of Vengeance will release on April 3 for PlayStation 4 and 5, Xbox Series X|S, XBox One, Nintendo Switch, and Steam.
The DLC lets players face off against legendary SEGA bosses from different franchises: Like a Dragon and Yakuza, Golden Axe, and Sonic.
An animated trailer has been unveiled as part of the announcement. It features those franchises’ characters, Goro Majima, Death Adder, and Dr. Eggman.
There will be a total of five crossover stages, three bosses, and two Boss Rush modes featuring the bosses for the DLC.
In addition, there will be three more Ninpo, three new outfits, and six new music tracks. The SEGA Villains Stage DLC is a free update for all players.
Aside from the crossover, players can also try out a new Hardcore Mode which features changes in enemy placement and stronger boss attacks.
Additional combat settings also lets players adjust recovery frames, the flash effect, and camera shake. Various quality-of-life improvements are also planned for the 2D action-platformer.
Gaming
The hunt begins: The Witcher in Concert hits Manila with surprises in tow
The Continent comes alive
If you’ve ever heard a haunting chant echo through a battlefield or felt the weight of a choice that isn’t as simple as good or evil, then you already know—the Path has a way of calling you back.
And if you haven’t stepped into that world just yet, consider this your invitation.
With less than two weeks to go, The Witcher in Concert is set to take over Manila for a one-night-only performance. It’s happening on March 28, 2026 at The Theatre at Solaire—bringing with it not just the music of a beloved RPG, but a full-on return to the Continent.
Celebrating the 10th anniversary of The Witcher 3: Wild Hunt, the concert transforms one of gaming’s most iconic soundtracks into a live experience. Expect performances from selected musicians of the Filharmonika Orchestra alongside Percival Schuttenbach—the Polish folk-metal band whose distinct sound helped define the game’s identity. Paired with in-game visuals, it’s a show designed to feel both nostalgic and entirely new.
As the night draws closer, here are three things fans can look forward to:
Relics from the Continent: official merchandise
For those who want to take a piece of the experience home, exclusive event merchandise will be available in limited quantities.
This includes the following:
- Event Tee (PhP2,200)
- Geralt Long Sleeve (PhP3,400)
- Event Hoodie (PhP4,200)
- Beanie (PhP1,800)
- Tote bag (PhP1,800)
- Key chain (PhP1,400)
- Enamel pin set (PhP1,400)
- Event magnet (PhP800)
- Geralt gaming mouse pad (PhP2,000)
It’s the kind of loot drop fans won’t want to miss.
The path to Solaire: getting there made easier
Getting to the venue is part of the journey—and this time, it’s a little easier. Attendees can use the Grab code FCPH2026 to get 20% off rides (up to PhP75). With the condition of a minimum fare of PhP250. The promo is valid for two rides per user and applies to trips to and from Solaire Entertainment City.
A rare encounter: meet Percival Schuttenbach
For a handful of lucky fans, the experience goes beyond the stage. Ten winners will get the chance to meet Percival Schuttenbach and receive an autographed CD.
To join, ticket holders need to share any official The Witcher in Concert post on their Instagram Story. They need to write what they’re most excited to hear live and tag @filmconcerts.ph. They need to submit their entry before March 24, 2026 at 5:00 PM. Winners will be announced on March 25.
Answer the call
As the Continent arrives in Manila, fans are encouraged to lean all the way in—whether that means coming in cosplay as a monster hunter, mage, bard, or something far more dangerous.
Tickets are available via TicketWorld and participating outlets nationwide.
The Path is open. The question is—will you answer the call?
Gaming
Monopoly: Star Wars Heroes vs. Villains launching on June 11
Introducing a team-based, cinematic twist to the classic board game
Monopoly: Star Wars Heroes vs. Villains will launch on June 11, Ubisoft has announced. It will debut on PlayStation 5, Xbox Series X|S, Nintendo Switch 1 and 2, GeForce Now, and PC through Steam, Epic Games, and the Ubisoft Store.
The Behavior Interactive title introduces a team-based combat twist to the traditional real estate board game. It includes competitive 2v2 and 3v3 modes, available online and through couch co-op.
This transforms the classic Monopoly gameplay into an action-packed, strategic showdown where teamwork and hero combinations matter.
Every turn carries high stakes as properties change hands in an instant. Dynamic GO events also introduce game-altering twists.
The full reveal will be on April 29.
Monopoly: Star Wars Heroes vs. Villains transports players into the Star Wars galaxy with a custom Monopoly board, packed with iconic locations from across the saga.
The gameplay is reimagined with thrilling cinematic moments, themed spaces, and dynamic elements. These make up for a refreshed experience from start to finish.
Players can choose from a wide roster of Star Wars heroes and villains. There’s plenty of options, from Luke Skywalker and Princess Leia to Darth Vader and Darth Maul.
Each character brings unique abilities to shape the team’s strategy and affect the match’s complexion with every roll of the dice.
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