Eiyuden Chronicle: Rising Eiyuden Chronicle: Rising

Gaming

Eiyuden Chronicle: Rising Review

Charming, action side-scroller

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Back in March, I wrote about my brief experience with Eiyuden Chronicle: Rising. Now having played the rest of the game, I can safely say that you get more of the same. It is a fun and charming side-scrolling action RPG. 

A prequel game

Eiyuden Chronicle: Rising

Eiyuden Chronicle: Rising is a prequel game to Eiyuden Chronicle: Hundred Heroes. More specifically, the events in Rising take place about a hundred years ahead of the events of Hundred Heroes. The games are also linked to the PlayStation Classic Suikoden.  

Don’t fret, though, as the game won’t leave you wanting. It is very much a complete experience clocking in at around 20 hours of gameplay, give or take. 

It’s primarily set in the mining town of New Neveah. That premise plays a big part in how the game plays out. The mining areas contribute to the development of the town, which in turn help you improve and level up along the way. It’s a well thought-out gameplay loop in a very fantasy-esque JRPG setting. 

Mining, town-building

Eiyuden Chronicle: Rising

New Neveah being a mining town plays right into the whole gameplay mechanic. At the onset of the game, the player takes the reins as one of the main characters, CJ. She finds the town in shambles, trying to rebuild. As if that isn’t hard enough, the town also has to deal with monsters and bandits while also managing the slew of treasure hunters and adventurers looking for riches in their mines. 

CJ is there in search of the biggest rune lens she can find as sort of a rite of passage in their clan. Rune lenses are multipurpose magical artifacts. She meets the town’s acting mayor, Isha and agrees to take on odd jobs around the town for a license to do treasure hunting. 

Eventually, she is joined first by the Kangaroo beastman adventurer named Garoo. Later on, Isha joins their party as they not only hunt for Rune Lenses but also try to look for and find out what really happened from Isha’s father – the town’s mayor. 

Town shops as skill tree

Eiyuden Chronicle: Rising

Areas open up one at a time and the odd jobs lead to the reconstruction of many of the town’s stores and shops. These play a key role in leveling up your party. 

Instead of a skill tree, you run errands for the shopkeepers that help them build and expand the stores. These quests yield Baqua, the game’s currency, EXP, and sometimes even key items. 

The shops are key to getting permanent stat buffs. The Smithery will improve the stats of your weapons. The Weapons Shop unlocks attacks for each character. The Armory outfits characters that enable more platforming and traversal moves and so on. 

This extends to accessories and other items too. Improving the Potion shop unlocks higher level healing potions and other accessories increase in levels. There’s also a dedicated street for Rune Lens/Magic things. You can expand your Stowpack and Resource Bag to carry more items. You can also improve the Rune Lenses you can equip. This imbues elemental magic to your attacks. 

Snappy, 2.5D combat

Eiyuden Chronicle: Rising

Combat is fairly easy to pick up. Each character is assigned a single button to attack. Pressing the attack button multiple times unlocks combos. There’s also a Synced Attack that deals heavy damage. You execute this by perfectly timing a strike from one character to another. You start of with just two but it also increases in number which is plenty helpful for bosses later in the game. 

As mentioned earlier, you can imbue attacks with magic through Rune Lenses. Anyone experienced in RPGs should be familiar with how the elements work. Water beats Fire, Fire bears Wind, Wind beats Earth, and Earth beats Water (I’m gonna need to double check this but for now this is pretty much how it works). 

There’s a good number of enemy types. You have ground bound ones, flying types, mages, weapon wielding monsters, bandits, and more. 

Each area will have a different elemental variant of these monsters so it’s important to take note which elements you have equipped for more effective strikes. 

Easy to digest lore

Eiyuden Chronicle: Rising

The beginning of every game can get pretty overwhelming especially when it comes to its story and lore. Eiyuden Chronicle: Rising is certainly not immune to this. However, it gets significantly easier to digest the more you go through the story. Especially with how the game is designed to keep you coming back to the town, you develop a sort of kinship with them making the entire journey even more worthwhile. 

For experienced JRPG players, there’s nothing here that will surprise you. That said, it’s still a generally tightly told story with satisfying payoffs. 

Also, I already mentioned this in my preview of the game but I think it merits repeating. Eiyuden Chronicle: Rising has the look and charm of 90s JRPGs while trimming the unnecessary stuff and making the experience flow more smoothly. If you’re a gamer parent and want to introduce your child to the wonderful world of gaming, I think this is a great place to start.  

Is this your GameMatch?

Eiyuden Chronicle: Rising

The gaming community is going through a bit of a lull following massive releases to start the year. Some players are opting to clear their backlogs or hunt trophies. But if you’re still looking out for something new but still want a break from the usual third-person RPG or first-person shooter, Eiyuden Chronicle: Rising is worth giving a try.

The game is easy to pick-up and play. And it’s an easy recommendation for anyone who wants the look and feel of a classic JRPG but without the high demand for grinding. Eiyuden Chronicle: Rising is charming, fun, and is a great choice if you want to tide yourself over until the next big AAA title comes around. 

Game is out May 11 and is available on PlayStation 4|5, Xbox Series X|S, Xbox One, Nintendo Switch and PC via Steam, Epic and GOG for US$ 14.99/€ 14.99/ £ 12.99

Gaming

Valve is embroiled in a lawsuit with New York over loot boxes

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Valve has been embroiled in an odd war as of late. A few weeks ago, the New York Attorney General filed a lawsuit against the gaming company for allegedly encouraging children to gamble through loot boxes primarily found in Counter-Strike 2. Today, Valve is fighting back by declaring how little its loot boxes have to do with gambling.

For years, governments have had a problem with loot boxes. To them, the mechanic makes it too easy for gamers to fall into a gambling addiction. In essence, loot boxes are earnable packs that contain a single or a number of random items that the player can use for their game. Most of the time, these items are purely cosmetic and don’t give a gameplay advantage.

Like Blizzard before it, Valve is also defending its loot boxes as non-essential to how players engage with their games. “There is no disadvantage to a player not spending money,” their statement reads.

Additionally, Valve says that their loot boxes are no different from Pokémon cards and Labubu blind boxes. As such, the company is also defending their users’ right to transfer obtained items to other users, as with two players trading cards or Pop Mart figurines.

Now, these items have monetary value in the market. In the same way, a rare Counter-Strike 2 skin can fetch thousands of dollars. However, Valve says that they are already proactive in shutting down accounts made only to gamble and avoiding pro-gambling businesses.

Valve is capping off its statement by saying that the NYAG is forcing the company to collect more information from its users, especially those using VPNs to prevent being located in New York. The company says that it will continue to protect user data, despite the demand.

SEE ALSO: Valve is delaying the launch of the Steam Machine

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Microsoft is launching Xbox Mode to Windows 11 PCs

It collects all your games in one place.

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What is an Xbox? For the past year and a half, Microsoft will tell you that anything can be an Xbox. Now, with Project Helix on the horizon, Xbox wants to bring the idea of playing anywhere to the next level. Microsoft will start rolling out its new Xbox Mode to PCs in April.

Since the very first device out in the market, handheld consoles have changed how people play games. Naturally, a lot can already be said about the portability and the convenience of its hardware. But the software needs a special shoutout, too.

Though they are essentially PCs at heart, these consoles are built explicitly for gaming. Fiddling around with Windows isn’t ideal. Instead, they have special software that can collate all of a user’s games into one hub.

The new Xbox Mode, adapted from the ROG Xbox Ally X’s Xbox Full Screen Experience, will do just that but on an actual PC. As announced via an official blog post, Xbox will release the new mode to Windows 11 devices in April, starting with select markets. Like the software used in handheld consoles, Xbox Mode should include all the available games from the Game Pass, Steam, and the Epic Games Store.

Right now, the feature will likely go up against Steam’s Big Picture Mode, which does the same thing but only for Steam titles. However, it should also transition neatly to Project Helix. Xbox is now ramping up the development of its next-generation console codenamed Project Helix. The upcoming machine will be a high-end PC and a gaming console rolled into one, making it perfect for Xbox Mode.

SEE ALSO: Project Helix is Xbox’s next console, and it plays PC games

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Resident Evil Requiem will get a story expansion

There’s no word yet on when the story expansion will drop.

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Resident Evil Requiem, Pokémon Pokopia, and Slay the Spire 2. Between these three, gamers today are eating well and good. Or rather, they’re not, because of how addicting of a time sink these titles are. The latter two especially are built to be played over and over for weeks and months. Now, Resident Evil Requiem is working on something, so you also won’t forget about it in a few months’ time.

Via an official post on Resident Evil’s social media platforms, Capcom has confirmed that a story expansion is coming to the horror game. Currently, the base game doesn’t take long to beat, especially when compared to other RPGs today. The expansion should add more content to explore the story’s world.

Right now, Capcom can’t share a timeline for the update’s launch. However, in the meantime, the developers are cooking up a few minor updates to keep the game alive. For one, the game will receive performance updates to improve the smoothness of gameplay and fix bugs. It will also get a photo mode for all you Leon-holics out there.

Finally, in May, the base game will get a “minigame” added to the main game. There’s no word as to what this minigame is, so we’ll have to wait for when it drops.

Resident Evil Requiem is out now on all major platforms. The game features the survival horror style of the modern Resident Evil games, while serving up the classic action gameplay with the return of Leon S. Kennedy as a co-protagonist with Grace Ashcroft.

SEE ALSO: Resident Evil Requiem is out now

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