Gaming
Genshin Impact 4.7: New characters, challenge domain, higher resin
Plus a preview of Natlan
The Version 4.7 update for Genshin Impact (An Everlasting Dream Intertwined) is dropping on June 5, 2024. The latest update features three new playable characters and a new challenge domain. Furthermore, more to Khaenri’ah will be uncovered as the twin Travelers and Dainsleif meet once again.
New challenge domain
Starting July 1st, a fresh monthly-reset challenge domain called “Imaginarium Theater” will emerge in a hidden chamber within Mondstadt Library. Meanwhile, the Spiral Abyss will shift to a monthly update cycle on the 16th of each month.
Imaginarium Theater offers combat challenges of multiple difficulty levels. Yet, it only allows characters of designated elements (and a few exceptions) to participate. Moreover, there is also a limit on the number of times they can fight.
During the challenge, players will receive plenty of buffs and debuffs. They will be able to gradually assemble and adjust team builds from the characters they own, the initial lineup of designated characters preset by the domain, and friends’ Supporting Cast characters.
The Imaginarium Theater will reward its champions with up to 620 Primogems a month. There will also be a series of new photo poses and new bonuses for first-time completion, as well as Fantastical Blessings. The total amount of Primogem rewards from Spiral Abyss Floors 9 to 12, meanwhile, will be increased to 800.
Three more characters
Version 4.7 also sees the debut of three more playable characters: Clorinde, Sigewinne, and Sethos. The first two are Fontanians who can utilize the Bond of Life mechanic in different ways.
Clorinde is a five-star Electro sword wielder. When in a “Night Vigil” state, she can alternate between different attack styles. She can use piercing pistolet attacks to accumulate Bond of Life. She may also use a powerful lunging sword attack to clear her Bond of Life and restore HP. Healing effects she receives under the Night Vigil state will be added to her Bond of Life as well.
On the other hand, Sigewinne is another five-star who is the head nurse of the Fortress of Meropide. She uses the Bond of Life to help teammates. Her healing will be increased based on the total Bond of Life values across all the characters in her party. In combat, she can fire a giant bouncing bubble to trap and attack nearby enemies. This bubble can also heal and buff her team.
Lastly, Sethos is a four-star archer who can fire piercing Electro arrows in combat. Particularly, his Charge Level 2 attack fires a formidable piercing shot. Moreover, he can initiate a ritual with his Elemental Skill, consuming Elemental Energy to shorten the charging time then restoring it whenever his attacks trigger any type of Electro-related Elemental Reaction. Lastly, his Elemental Burst can also fire consecutive bolts.
New mini-game
Also, there is a new tower defense mini-game called “Mutual Security Enhancing Simulation.” This allows players to deploy their own monster troops in offensive or defensive games.
Higher resin
Lastly, the Original Resin cap will be increased from 160 to 200. This will give players an enhanced daily gaming experience, where they will be able to get more resources to claim rewards and upgrade accordingly.
Natlan preview
In addition to Genshin Impact Version 4.7, HoYoverse also dropped a one-minute teaser of Natlan. This all-new nation will arrive on the action RPG later this year.
For now, here’s the trailer for Genshin Impact’s latest update:
Gaming
007 First Light reveals title sequence, Lana Del Rey leads theme song
New Bond game sets the tone ahead of its May 2026 launch
IO Interactive and Amazon MGM Studios have unveiled the official title sequence for 007 First Light, giving players their first look—and listen—at the game’s cinematic direction ahead of launch.
The reveal took place during the BAFTA Game Awards in London, where the studios confirmed that Lana Del Rey performs the game’s title track. She co-wrote and composed the song with David Arnold, marking Arnold’s return to the Bond franchise.
007 First Light launches on May 27, 2026 for PlayStation 5, Xbox Series X|S, and PC, with a Nintendo Switch 2 version arriving later in Summer 2026.
A modern take on a classic Bond tradition
The title sequence follows the long-standing James Bond tradition of stylized opening credits that establish tone and identity. Here, IO Interactive leans into a mix of modern visuals and classic Bond motifs, reflecting the game’s reimagined origin story.
This version of Bond is younger, less experienced, and at times reckless, as he begins his journey into espionage. The sequence ties those themes together through cinematic imagery, anchored by Del Rey’s signature vocals and Arnold’s orchestral influence.
It also marks a notable moment for the franchise, signaling Bond’s return to gaming after more than a decade.
A deeper dive into the game’s music
Alongside the reveal, IO Interactive released a new episode of its “Beyond the Light” series, focusing on the game’s soundtrack.
The episode features insights from Dominic Vega, Missions and Audio Director on 007 First Light, as well as The Flight, the duo behind the game’s score. They discuss the creative process behind shaping the sound of this new Bond era and the challenges of working within such an iconic franchise.
Pre-orders now live with early access perks
Pre-orders for 007 First Light are now open across supported platforms. Players who pre-order will receive a free deluxe upgrade, which includes 24-hour early access for digital editions.
Nintendo Switch 2 pre-orders, however, are limited to physical editions only.
More details are available on the game’s official website and IO Interactive’s press channels.
Gaming
PRAGMATA launches with dual-character sci-fi action
Capcom’s long-awaited lunar adventure blends hacking and combat
CAPCOM has officially released PRAGMATA, a new sci-fi action-adventure title now available on PlayStation 5, Xbox Series X|S, and PC via Steam.
Set on the moon in the near future, PRAGMATA follows an unlikely duo navigating a lunar station overrun by hostile robots. Players take control of spacefarer Hugh and android Diana. Each one is equipped with distinct abilities that must be used in tandem to progress.
The single-player experience leans on a mix of action and strategy. Combat pairs with hacking mechanics. It requires players to switch between characters and coordinate their skills. These are necessary to overcome enemies and environmental challenges.
A Nintendo Switch 2 version is scheduled to arrive in Southeast Asia on April 24, 2026, with pre-orders now open.
Southeast Asia availability
PRAGMATA is rolling out across platforms with the following release schedule:
- PlayStation 5 — April 17, 2026 (Physical & Digital)
- Xbox Series X|S — April 17, 2026 (Digital)
- Steam (PC) — April 17, 2026 (Digital)
- Nintendo Switch 2 — April 24, 2026 (Physical & Digital)
Physical edition and early bonuses
Physical Standard Editions are available for PlayStation 5 starting April 17, followed by Nintendo Switch 2 on April 24.
Players who purchase from participating retailers in Southeast Asia may receive limited bonuses, including a Chibi Diana memo pad and an A4 clear folder with exclusive artwork. These are available on a first-come, first-served basis.
Digital editions and extras
Digital Standard and Deluxe Editions are available now for PlayStation 5, Xbox Series X|S, and PC. The Nintendo Switch 2 version arrives on April 24.
The Standard Edition includes the base game, while the Deluxe Edition adds the Shelter Variety Pack. This bundle includes additional outfits for Diana and Hugh, extra background music tracks, gestures, a weapon skin, and a collection of in-game artwork.
Soundtrack rollout
Six tracks from the PRAGMATA original soundtrack, including the main theme “Memories Are You,” are now available on major streaming platforms ahead of the full release.
PRAGMATA is now available on PlayStation 5, Xbox Series X|S, and PC, with the Nintendo Switch 2 version launching next week in Southeast Asia.
Gaming
Bloodborne is getting an R-rated animated film adaptation
And it’s going to be produced by Sony and Jacksepticeye.
FromSoftware fans are eating well these days. Though gamers are still anticipating the arrival of The Duskbloods on the Switch 2, the studio’s other franchises are getting well-deserved nods for adaptations: Sekiro, Elden Ring, and now, Bloodborne.
Sekiro has already been slated for an anime adaptation for a while now. Meanwhile, Alex Garland recently confirmed that he is adapting Elden Ring for A24. Today, Sony Pictures has confirmed that the studio is working on an R-rated animated film based on Bloodborne.
Via Variety, Sony Pictures president Sanford Panitch says that the upcoming adaptation will keep the game’s essence of horror and gore. With a name like “Bloodborne,” you can’t have an adaptation without a heaping of blood.
Besides Sony, the animated project has another big name attached to its production: YouTuber Jacksepticeye. Throughout his career, the creator has been vocal about considering Bloodborne as his favorite game of all time. He even has a tattoo of the Hunter’s Mark on his forearm. For this project, Jack will be a co-producer.
Though the creator’s skill in filmmaking is still a relative unknown, Jack’s love for the game should give the project a gamer’s voice. If anything, Markiplier’s recent Iron Lung adaptation offers optimism that YouTubers can also create decent films.
SEE ALSO: Elden Ring Nightreign is getting a DLC update this December
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