A New Game Plus (NG+) mode for PlayStation 4’s God of War is here. This means whatever weapons, items, and armor you amassed during your first go round, you can take with you if you wish to go on another adventure with Kratos and Atreus.
The NG+ mode also lets you pick a different difficulty setting from the one you first played with. So whether you feel like taking on a tougher challenge or just breezing through the story mode, you can do so. The choice is yours.
Other new content include a new shield skin when you start a NG+ as well as new types of armor you can forge for the father and son duo. The additions also include new challenges like Realm Tears while on a time limit and a variety of new attack patterns for draugrs, witches, and other foes you’ll meet along the way.
Updates not just for God of War NG+ mode
If you’re still in the middle of your first run, don’t worry, the creators of God of War didn’t forget about us. There’s now a button that easily lets you transfer enchantments making it easier to go from one armor to another. There are also some bug fixes and quality-of-life improvements like keeping Kratos safe at all times during parry attacks and improved consistency with how enemy attacks can be parried.
If you’ve completed the game at least once, the update also lets you skip cinematic scenes whether you’re on NG+ or not.
God of War for the PS4 first came out in April 2018 and received glowing reviews from various media outlets. Many of whom even said it’s an early candidate for Game of the Year. It takes the franchise’s main character Kratos into Norse mythology years after he tore through the Greek gods.
Razer Game Store hits Malaysia and the Philippines this weekend
In time for Singles’ Day
Remember that partnership between Lazada and Razer to bring a new region-centric digital game store to Southeast Asia? Well, it’s finally making its way to Malaysia and the Philippines.
We first reported about this back in April when the Razer Game Store arrived in Singapore. An expansion for the rest of the region was promised then, but we’re only seeing it come to fruition now.
Beginning November 11, which happens to be Singles’ Day and the start of Lazada’s major 11.11 sale, anyone with access to the online store in Malaysia and the Philippines can purchase from a wide selection of PC games.
This adds to the aforementioned Singapore store, as well as the one offered for Thailand, bringing the total in the region to four. Teaming up with Lazada means there are multiple ways to purchase the titles, minus the hassle of exchange rates and uncertainty with authenticity.
Razer Phone 2 review: Gaming and nothing else
Needs to be more than that
It should go without saying that the Razer Phone 2 is designed for mobile gaming and nothing else. Ever since we first laid our hands on it, there’s nothing else worth doing on this device aside from playing games — and a little media consumption on the side.
For one, this thing is big and blocky. Never have I used a phone as daunting as this. While it feels fine during landscape mode with two hands, going single-handed can be a literal pain to one’s hand.
You can get a better feel of it in our initial hands-on video:
It’s essentially the same brick as the original Razer Phone. The gaming company definitely applied the don’t-fix-it-if-it-ain’t-broke mentally here. I’m honestly fine with it since it delivers an unmatched screen-speaker combo, but I imagine small-handed users having a problem with this.
That’s mainly because it owns a 5.7-inch screen with a traditional ratio of 16:9, which means it isn’t as slim as those with the newer 18:9 panels. However, the dreaded notch is still nowhere in sight, and there’s more vertical space when playing in landscape orientation.
And since the stereo speakers are placed in front (where they should be), there’s no way of blocking them while gaming. That’s important, because you wouldn’t want to cover these grilles. They’re the absolute loudest, clearest speakers I’ve ever experienced on a smartphone, and could even beat some of the laptops I’ve reviewed in the past.
But from start to finish, it’s the display you really want. It’s an unmatched 120Hz LCD with a 1440p resolution. There’s really nothing like it in the market; it’s unbelievably smooth when scrolling and incredibly sharp when pixel peeping. Only the ROG Phone’s 6-inch 1080p AMOLED with its 90Hz refresh rate comes close, but I could definitely feel Razer’s extra pixels and hertz.
So, how does all that translate to actual gaming? Mostly hits for sure, but I must point out some misses to make this a complete review.
First, the good. Even though Razer doesn’t advertise it, the faster 120Hz refresh rate applies to practically all games that involve scrolling or movement. That means you get on-screen motion that’s twice as smooth as the usual 60Hz on 99.9 percent of all other phones ever made. It’s tough to describe in pictures or words, but you can take my word that it’s tough to go back to anything less than this.
Combined with the Snapdragon 845 chipset and 8GB of RAM, this is the best mix of hardware you can find until the next flagship Snapdragon gets announced, which may be as soon as next month. It’s a shame really, although this chip is more than enough to power the demanding screen. You can even boost performance further with the Game Booster app, which allows you to customize individual settings per game. I just keep mine on Performance mode to be safe.
My only concern is the heat management. Even though it’s been proven that the internals are cooled by a vapor chamber, I can’t say it’s effective in keeping heat away from my hands during intense gameplay. For comparison, it gets as warm as the vapor cooling-less Pixel 3, and doesn’t maintain temperature as well as the Mate 20 Pro, which isn’t even a gamer-centric phone but does own a more advanced 7nm Kirin processor.
The display’s biggest drawback has to be its poor brightness even at the highest setting. This poses a problem for games like Pokémon Go wherein you gotta go out in daylight to play. It was close to unplayable for me when the sun was high — something that never bothered me whenever I stayed inside my cave.
Speaking of going outside, I also can’t say that the 4000mAh battery capacity is enough. While it may seem ample on paper, I noticed the Razer Phone 2 easily burns through it in a few short hours. I would peg average use on a single charge at five hours of screen-on time tops; about an hour less if you use it purely for gaming. I could probably improve battery life by adjusting the refresh rate to 60Hz, but why would I hinder the phone’s best feature?
And yet, despite these minor complaints, I can’t take anything away from the audio-visual experience the Razer Phone 2 offers. Having powerful stereo speakers and a desktop-grade 120Hz 1440p LCD is unreal, and I don’t understand why more brands aren’t copying this. The era of 60Hz needs to end already, and it should start with smartphones.
With the gaming aspect out of the way, what else can this smartphone do?
For one, the Razer Phone 2 has wireless charging unlike its predecessor. Razer offers an RGB-lighted fast charging pad of its own, and it matches well with the customizable illumination of the phone’s rear logo.
Yeah, that RGB logo really puts the game in gamer! The built-in Chroma app is where the magic happens; there are lots of options to adjust colors and how they radiate. Of course, leaving it on too long drains the battery immensely. My preferred setting is a glowing logo while the phone is on, and totally off when the unit’s asleep.
What else is there to know? Aside from all the upgrades over the predecessor I’ve mentioned, the Razer Phone 2 also comes with IP67 water and dust resistance, meaning it can handle unfortunate situations (like dunks in a toilet) more easily. Unfortunately, the 3.5mm audio port has once again been excluded, which is a head-scratcher on any sort of gaming device.
Oh, and the camera performance isn’t that good. As expected of a gaming phone, image quality isn’t a priority, but it gets the job done when daylight is plenty and you have nothing serious to shoot. I also appreciated the 2x optical zoom of the secondary lens. Take a look at some samples:
Is this your GadgetMatch?
If it isn’t clear by now, the Razer Phone 2 is fantastic for gaming, and not much more. Its blockiness and general lack of focus for anything other than raw performance makes it a rather niche product in a sea of versatile smartphones. You could easily buy a different Snapdragon 845-equipped handset for a fraction of this phone’s US$ 799 price, and you’d likely gain other features like better cameras and a modern look, while still getting gaming-level speeds.
However, those would lack the amazing 120Hz display, extra-loud speakers, and all-around customization. At the same time, last year’s discounted Razer Phone has become a little more lucrative, especially since it looks nearly identical to its successor and offers mostly the same signature features.
When all’s said and done, the Razer Phone 2 is a fun little machine. I wouldn’t use it as a daily driver, but whenever a hot new mobile game comes out, this would be my go-to match.
YouTube could finally come to the Nintendo Switch
And possibly other video streaming apps as well
The Nintendo Switch did not come with video streaming services upon its initial launch in March 2017. It was only until November later the same year when Hulu announced its availability for Switch users. Other video streaming services only looked at their Switch plans as opportunities, but there are users who are seeing something on the Nintendo website that could change that.
Some users, when scrolling through Nintendo’s website, are seeing the YouTube app as a suggested download for the Switch. French Twitter account NintendHome sent out a tweet, noting that the app will be available for download on Thursday, November 8. For others, the suggested app appears under the “You might also like…” heading, also with a release date. Clicking on the suggested app, however, does not show any product information, but its mere presence alone indicates its arrival on the Switch.
On the other hand, YouTube may not be the only video streaming service coming to the Switch. It was announced earlier this year that Netflix executives are considering bringing their service to Switch users. However, there are no concrete plans just yet. Another streaming service, Niconico is only available for Switch users in Japan. If YouTube follows through and eventually releases an app for the Switch, it could open more opportunities for other streaming apps to follow suit.
Both Nintendo and YouTube have yet to give comments on this information, nor an official announcement. Hopefully, within the next few days, things will eventually clear up on YouTube for the Nintendo Switch.
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