If you need some help understanding how to play Tabi Kaeru (旅かえる), the addictive new mobile game, I’ve got you covered.
Before I hop into how to play this game, I’ll lay it out there: I can’t read Japanese. It’s a shame, really. If anything, I can understand some Japanese — holler at my young self-avoiding needing to read subtitles while watching anime. Back to the task at hand. Here are neat tips and tricks I learned from playing the game:
How you start off
When you first launch the game, I’m guessing you’ll be greeted with the terms of service of the game. You’ll then be asked to enter a name for your frog. This bit for me was easy enough to understand. I clicked through the buttons and went along.
Your frog will be preparing for his first journey when you are initially introduced. The game will walk you through three varying types of items you’ll need to pack for your frog for him to wander off: food, charms, and equipment. The clovers you find in front of your frog’s house are currencies in the game for you to buy more items.
Later on, I learned that three-leaf clovers are used to purchase items from the shop. Four-leaf clovers are collected and kept as charms to equip your frog when he’s on a journey. I had to learn that the tough way: running out of charms to give my frog.
The game then prompts you with this:
“Your frog will head out on journeys by himself, but if you prepare him as you did here in the tutorial he may bring pictures and souvenirs home for you.”
Not as simple as Neko Atsume
From here, it’s a waiting game. The clover garden will replenish over time. And you’ll occasionally meet some of your frog’s friends who visit.
If you’re the kind of person who has a staggering amount of separation anxiety, don’t play this game. Your frog will come and go without warning. If you want to be the overbearing mother, you can alter that in the settings by bumping up the frog icon (labeled “SE”) you see below. This will let the game prompt you when your frog is back from his travels.
This game will inevitably fool you into its simplicity by the cute graphics and seemingly simple mechanics but the longer you play, the more complex it becomes. There are detailed translations of the game but there’s something about just discovering the context little by little that makes it a bit more charming for me.
When you progress in the game, you discover the undeniable satisfaction of receiving postcards. Your frog sometimes (there is no guarantee!) leaves postcards from wherever he’s wandered off to. Even if it is a game contextualized in time, it teaches you the valuable lesson of letting things go and letting things be. It’s a great game to pass the time and it is unquestionably comforting to find rare photos of your frog accompanied by a friend.
More friends, more fun
And, remember your frog’s friends? They’re the animals that visit and show up outside your door. Each of them have four food preference tiers, ranging from “Pleased” (least favorite) to “Can’t eat anymore” (most favorite). The fuller they are, the more three-leaf clovers they’ll collect for you.
Maimai is the snail.
He loves chestnuts, tea leaves but most things will fill him. He’s a bit tough to please at first but once your frog travels more, you get to meet other friends too.
Bunbun is the bee.
Bunbun is loves peppers, cabbages, chestnuts, milk, gohei mochi, garlic, rice, baked buns, tea leaves, and hardtack. If you notice, Maimai is probably the most tough to please but once you encounter Bunbun, you’re more likely to meet other friends too. These are the two friends I’ve encountered so far but, I’ll keep this article updates once I find something new.
What’s not to like?
I mean, at least for me, it’s a game that requires minimal effort. If you want to dig balls-deep into the nitty-gritty bits of game, you’ll inevitably have to wait regardless. If you run out of charms (which sadly happened to me a lot), you can pack your frog’s bag without it. The food is the bare minimum thing you can have set-up for your frog for his journey.
I learned later on that combining different items, charms, and food can alter how many postcards your frog will bring back, where he travels, and what items he brings back from his trip. The game lets you adjust, combine, and customize every time you prepare your frog for its journey outdoors. Just don’t forget the basics of always having food for your frog! Play it with me here (Android, iOS)
Apps
Honor, Xiaomi are working on their own Privacy Displays
Samsung’s Privacy Display is apparently very popular.
Normally, a smartphone brand’s blatant copying of another brand’s feature is not a good practice. Today, however, there is a new feature that we wish other brands would copy: Samsung’s Privacy Display. Thankfully, some brands, like Honor, have finally gotten the message and are working on version of the feature.
As reported by Digital Chat Station on Weibo, Honor is reportedly working on a privacy screen for its smartphones. Likewise, Xiaomi is working on the same thing, potentially launching the feature for the Xiaomi 18 Pro.
For the uninitiated, the Samsung Privacy Display is a built-in feature that blocks visibility of the screen at certain angles. If you’re not looking at the screen from the front, all you’ll see is a black void. It’s a built-in version of those protective screens that you can buy separately. Besides adding a nice layer of protection against scratches, it’s also meant to prevent snooping from your shoulder.
Samsung’s take was widely acclaimed for being insanely useful. When it arrives, this feature will be a godsend to more brands. Even better, users will no longer need to rely on third-party screen just to enjoy the privacy.
That said, there’s still no indication as to when these features will arrive on either Honor or Xiaomi.
SEE ALSO: LE SSERAFIM Chaewon flexes Galaxy S26 Ultra Privacy Display
Meta does not have the most stellar of reputations. Despite offering the world’s most popular social media platforms, the company, through its various experiments throughout the years, continuously proves that it has other priorities than just providing the best for its users. Today, another reported experiment wants to take Meta to a new market that its users might fall into: the prediction market.
If you haven’t heard of the prediction market, consider yourself lucky. These apps, such as Kalshi, are basically just gambling platforms without the glitz of playing cards or the rigor of the stock market. Users gamble on mundane circumstances like the weather and more serious ones like war.
Today, as reported by The New York Times, Mark Zuckerberg is reportedly asking Meta to develop a prediction app of its own. Interestingly, the experimental app, supposedly called Arena, will use virtual points, rather than real money. However, Meta has not ruled out real money — and hence, real gambling — in the future.
Meta is entering the industry at an extremely volatile time. The world is starting to crack down on prediction markets. Some users, for example, have been accused of using insider information to get easy wins on these platforms. Some markets have also accused these platforms of subverting anti-gambling laws.
SEE ALSO: Meta adds subscriptions for Facebook, Instagram, and WhatsApp
Apps
foodpanda relaunches cult-favorite roast chicken brand after 8 years of persistent search queries
Heritage chain Andok’s returns to the platform, driven entirely by long-term user analytics.
In the world of e-commerce and food delivery, platform algorithms usually dictate what consumers see. But occasionally, consumer behavior is so relentless that it shapes the platform’s strategy.
In a move driven entirely by long-term user analytics, foodpanda has officially relaunched Andok’s, one of the Philippines’ most iconic heritage rotisserie chains, back onto its platform after an eight-year absence.
The search bar as a digital wishlist
The decision to ink the partnership wasn’t just a marketing play. It was a response to an ongoing data anomaly. Despite being offline from the foodpanda platform for eight years, Andok’s consistently ranked as one of the most-searched merchants on the app.
Year after year, users treated the empty search results page as an unofficial wishlist. This persistent search intent gave foodpanda a clear, data-backed signal of pent-up demand.
Prior to the official digital rollout, teaser campaigns on social media validated this demand, generating thousands of organic interactions from users anticipating the return.
Bridging heritage flavor with digital infrastructure
For foodpanda, onboarding a merchant with this level of built-in demand fits its broader strategy of marketplace optimization and hyper-local network expansion, turning a heritage brand into another data point for how legacy retail plugs into delivery infrastructure.
For Andok’s, the integration works as a fast track to digital scale. A legacy quick-service chain skips years of independent app development and reaches customers already using foodpanda’s existing logistics network, on a platform they already check daily.
Andok’s built its following on charcoal spit-roasted chicken, a slow-cooked technique that’s stayed largely unchanged since the brand’s early days, alongside seasoned grilled pork belly.
More recently, the Dokito line extended that following into crispy fried chicken and chicken burgers, broadening the brand’s appeal beyond its original rotisserie format and giving foodpanda a menu with both heritage pull and everyday fast-food convenience.
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