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NBA 2K24 review: Great on-court talent with off-court issues

A little too Mamba, if you catch our drift

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In every era there’s at least one or two borderline NBA superstars that are tantalizing to watch on the court but are mired with off the court issues. Most recently, the name that sounds like croissant comes to mind. Deserved or not, they end up hurting their overall reputation with decision makers in the league. NBA 2K24 is no different. 

While this may have already been the case for the past 4-5 years or so, it has never felt more egregious than in 2K24. NBA 2K offers a literally unrivaled basketball simulation game, but its most played and most popular game mode suffers from a shameless pay-to-win scheme. 

ProPlay isn’t just MoCap

ProPlay is one of the biggest things NBA 2K highlighted even before the game was released. I’ve seen quite a few discussions online saying ProPlay is nothing more than a marketing term for motion capture or MoCap. It is essentially MoCap but is fundamentally different in execution. 

In regular MoCap, you need the actual player, or at least someone who can mimic the moves of NBA players, to actually do the moves in a controlled environment. ProPlay, on the other hand, can take any game footage and turn that into an animation for the game. 

The technology is different. And I suspect the rapid advancement of AI technology has a lot to do with it. To dismiss it as just a marketing term is reductive. 

But how does it affect gameplay? It’s not something you’ll notice right off the bat and will only really see if you go looking for it. Some player jumpers still look and feel the same. There are standouts. Shooting with Curry will make you feel like the greatest shooter ever, and Paul George’s off-the-dribble shots feel as smooth as they look when you watch him play. 

However, The overall change in gameplay is a combination of 2K’s own tweaks along with the animation. One does not outweigh the other. 

Still a gameplay champ

NBA 2K24 | MyCareer

Another constant criticism, and a running joke at this point, is that the NBA 2K franchise is just the same game, re-skinned, year after year. While there is some truth to that, it has more to do with how far basketball simulation has come over the years. Think of it like leveling up in an RPG. The level has gotten so high that reaching the next feels longer. 

There’s also the old adage, “If it ain’t broke, don’t fix it.” NBA 2K’s overall gameplay works for the most part. As someone who’s played NBA games year after year dating back to NBA Live 1998, this level of detail and control still astonishes me from time-to-time. 

Shot timing

So, what are the changes for NBA 2K24? The biggest change I noticed is how the default shot timing is set to both jump shots and lay-ups. Perhaps a by-product of ProPlay, the game encourages you to learn the timing for finishing moves. If your play style is that of a slasher that likes to add variety to how you finish at the rim, there’s a lot of fun to be had here. 

There will be adjustments, for sure. The shot meter’s timing can get confusing because the defense varies as you go up for a lay-up and you’ll need a few reps to get everything down. Shooting feels tougher in that you’ll have to figure out the proper timing for each player. The more you’re familiar with the players in real life, the better you’ll be at shooting.

Lock it down

Defense, likewise, has been improved. It punishes players who excessively attempt blocks and steals. NBA 2K24 encourages proper positioning and expert timing. Sure, the player stats do play a part, but as long as you can stay in front of the offensive player and raise your hand to challenge the shot at a decent distance, you should be alright. 

On the court, NBA 2K24 is a literal unrivaled champ. It’s gonna take a serious contender to take NBA 2K down in this department. 

GOAT status is gonna cost you 

NBA 2K24’s MyCareer storyline feels pretty bare bones compared to past iterations. Over the years, we’ve seen your MyPlayer be an unheralded prospect going as far as being called up from playing China. There are no college rivals to beat. And not B-Fresh to annoy you. Instead, the game mode is focused on your MyPlayer reaching GOAT or Greatest Of All Time status. And the road to get there is gonna cost you. Literally. 

The story line doesn’t match with your stature as a prospect. You’re being touted as the greatest prospect of all time since LeBron James, but you’re forced to start with an Overall Player rating of 60 which is an absolute scrub. 

It would have been better if you were at least asked to play a few exhibition games first with your performance being the basis of the Overall Rating you start with. But that’s not the case. 

The Overall Rating you should be targeting to even be remotely competitive against key match-ups is somewhere around the 83-86 range. And to get to that, you’ll have to either grind like there’s no tomorrow or pay up. 

Real-life cost

Here’s the in-real life cost. You’ll have to spend somewhere in the 15 to 20-hour range just to get to around the Overall Rating of 78-81. For context, there are single player games you can beat in that span of time. Don’t have the hours to dedicate to frustrating grinding? Then be ready to spend. It takes about 150,000 to 160,000 VC or virtual currency to get you to an Overall Rating of 85. That’s somewhere in the ballpark of US$ 80/ over PhP 4,500 which is more than what you’ll pay for the Standard Edition of the game. 

And you’re forced to pay if you want to compete against other players because many of them have already opened their wallets to boost their ratings. 

I personally gave up on playing versus other players online years ago. And I used to be able to get by with just grinding. But that isn’t the case with NBA 2K24 and it’s a little disheartening especially for players who only have the means to get the base version of the game. 

No distractions 

NBA 2K24 | MyCareer

 

If you happen to have the bandwidth to boost your ratings, whether that’s time on your hands or extra disposable income, the game can be enjoyable. NBA 2K has removed unnecessary side quests that had you doing skateboard tricks around The City or building your reputation as someone who’s Fashion forward or a Music mogul. 

However, I do feel that there’s a bit of an over-correction here. I personally enjoyed *some* of the side quests and having sort of a peak into the life of a basketball superstar. It just has to be executed properly. Although, I might be in the minority on that as I’ve seen plenty of NBA 2K content creators putting the focus back on mostly just basketball.  

Mamba Moments, MyTeam, and more 

If you have no ambitions of becoming the GOAT, there are plenty of other game modes in NBA 2K24 that you can enjoy. 

Mamba Moments 

Mamba Moments | NBA 2K24

Mamba Moments is a list of seven (7) game challenges where you try to recreate feats by the late, great Kobe Bryant. It’s not as robust as the Jordan Challenge, but there’s about enough here for Mamba fans to enjoy. 

You even get the chance to play using the Kobe-Pau Gasol Laker teams that are inexplicably still not part of the Classic Teams available in Play Now game modes. 

MyTeam 

MyTeam NBA 2K24

MyTeam is another game mode that encourages you to spend VC. I personally got caught up in it a couple years back, but in NBA 2K23 and NBA 2K24, I’ve managed to play without spending a dime. It’s also great that Season Progression in MyTeam and MyCareer are now tied together. I’ve had no problems reaching Level 40 in MyTeam but struggle to do so in MyCareer because progression is tied to online play which I have mostly stayed away from. 

There is a Season Pass which gives spenders an advantage. But unlike MyCareer, MyTeam can still be enjoyed without spending any more than what you have after purchasing the game. 

MyNBA 

 

The additions this year are minor. The LeBron era is nice as I now get to play out one of my biggest NBA What Ifs which is What If Derrick Rose didn’t suffer a career-altering injury. My goal is to have Rose beat the Heatles and lead the Bulls to a title. 

Then there’s MyNBA Lite which takes away the more complicated aspects of MyNBA and just lets you dive in. It feels similar to much earlier versions of the game mode where you run an NBA team. 

The W

I was pleasantly surprised to learn that you can use your stored face scan when you start your campaign at The W. While I probably won’t use it, it’s great for the growing number of female players who want to play the mode. 

My personal NBA 2K wishlists 

In previous reviews, I manifested the comeback of the Jordan Challenge. This time, indulge me as I list down additions I want to see in future versions of NBA 2K. 

NBA All Star Mode 

This was a beloved feature from a different franchise. In NBA Live 2005, players had the option to jump straight into All Star Weekend and select players that will participate in the Three-point contest and the Slam Dunk competition. I want something like this on NBA 2K. It makes for a great quick game when you have friends over and it’s relatively easy to pick-up and play even for non-basketball fans.

A better MyCareer Mode

I’m still playing because I had to review the game and I have delusions of becoming a larger-than-life basketball superstar. But I desperately want MyCareer to be better. I have a sinking feeling they intentionally tanked this year so they can say they improved it for NBA 2K25. 

I like the focus on hoops approach, but I don’t mind having side quests here and there that give you a break from the grind. And I wish the grind is a little less punishing so players who don’t have extra dime to dish out can still play competitively without pouring in unreal hours. 

More Classic Teams, All-Star Jerseys for Best of Era Teams

Some of my favorite Classic Teams actually have full rosters in NBA 2K24 and I’m happy about that. But there are a few teams I desperately want to use that aren’t available in official rosters like the Kobe-Pau teams, the Orlando Dwight team that prevented a Kobe vs LeBron Finals, and a few more. 

Sure, I can load player-created rosters and era rosters, but I would really love for these teams to be readily playable from the jump. 

Should you play NBA 2K24?

NBA 2K24 | MyCareer

I am blessed to have access to this game year-after-year for review purposes. It’s my personal destresser and is a game I play during its entire cycle and in-between other game reviews. I’ve seen other players recommend that you only upgrade every 2 years or so and that’s fine too. 

My personal advice is if you’re just a casual basketball fan, wait for the game to go on sale at key moments during the NBA Season. That’s around the Holidays when Christmas games are approaching, some time around the All Star Weekend which is in February, and right before the playoffs which is in April. 


We reviewed NBA 2K24 on a PlayStation 5. A code was provided by the Publisher. The game is available now on multiple platforms. Philippine pricing is as follows:

  • PS4 Kobe Bryant Edition: Php 3,390
  • Xbox1 Kobe Bryant Edition: Php 3,390
  • Nintendo Switch Kobe Bryant Edition: Php 3,390
  • PS5 Kobe Bryant Edition: Php 3,890
  • Xbox Series X Kobe Bryant Edition: Php 3,890
  • PS4 Black Mamba Edition: Php 5,590
  • Xbox1 Black Mamba Edition: Php 5,590
  • Nintendo Switch Black Mamba Edition: Php 5,590
  • PS5 Black Mamba Edition: Php 5,590
  • Xbox Series X Black Mamba Edition: Php 5,590

Gaming

Final Fantasy VII Remake Intergrade free demo released

For Nintendo Switch 2, Xbox

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Square Enix has released a free demo for Final Fantasy VII Remake Intergrade which is launching on January 22, 2026.

The demo is available on Nintendo Switch 2, Xbox Series X|S, and Xbox on PC. Players can carry their save data from the demo period over to the full game and claim the bonus items “Revival Earrings” and “Survival Set” in the process.

In addition, the game has Xbox Play Anywhere support. This means players can enjoy seamless progression across console and PC platforms.

Switch 2 users can enter the following codes to download the demo via the “Redeem Code” option on the Nintendo e-Shop:

  • United States: D3GM3304HKQBB2VB
  • Europe: D3GM3304HKPBB2VB
  • Japan: D3GM3304H3DBB2VB
  • Korea: D3GM3304H3CBB2VB
  • Hong Kong and Taiwan: D3GM3304H3BBB2VB
  • Southeast Asia: D3GM3304HY9BB2VB

Meanwhile, the free demo for Xbox Series X|S and Xbox for PC is available via this link.

Aside from the aforementioned platforms, the visually enhanced and expanded version of the original 2020 remake is already available on PlayStation 5, Steam, and Epic games.

What players can expect

In the demo, players can experience the game’s iconic opening chapter, in which the mercenary Cloud Strife and the underground resistance group Avalanche attempt to destroy a Mako Reactor powering the dystopian city of Midgar.

In their fight against the Shinra Electric Power Company, Cloud and his comrades are thrust into a larger conflict that will decide the fate of the planet.

Final Fantasy VII Remake Intergrade features improved graphics and performance. Aside from that, the game includes FF7R EPISODE INTERmission.

This exciting additional story features fan-favorite ninja Yuffie Kisaragi as she embarks on a thrilling new adventure.

Players can expect expanded gameplay mechanics, refined combat systems, and immersive storytelling that deepens the lore of Midgar.

Square Enix has also released a new One-Winged Angel trailer:

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Gaming

The Razer BlackShark V3 Pro might be the comfiest headphones I’ve tried

The memory foam cushioning is divine.

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Despite being a self-professed audiophile, I have always had a problem with wearing headphones the whole day. Sooner or later, the weight just becomes too much. So, when I saw the Razer BlackShark V3 Pro with its thick cushioning, it was love at first sight.

But will that love last?

Lookin’ like a succulent pork belly

Obviously, I’m exaggerating, but the head strap really does look like a pork belly because of how thick it is. And that’s not a complaint, either.

The BlackShark V3 Pro has one of the most comfortable cushioning I’ve ever experienced from a pair of headphones. Plus, both the head strap and the earcups use memory foam, so it feels like new every single time.

Over time, I can barely feel the headphones bearing down on the top of my head because of the thick cushioning. I lasted more than five hours before I felt anything. Even after taking it off for a spell, I was ready to get back into the game. For me, that’s an absurdly good record.

The earcups, on the other hand, fit perfectly. For reference, I have an average ear size. A lot of headphones I’ve tried often leave my ears in pain from all the flexing, but the BlackShark’s fit is just right.

A minimalist but elegant design

Besides the nice cushioning, the rest of the headphones exude that elegant look you might expect from more premium headphones. Except for incredibly subtle Razer branding and a thin ring of lime green around the mic button, there’s nothing to indicate that this is a pro gaming headset.

The earcups are connected to the strap via thin metal arms and a braided cable. The same arms offer 15-degree maneuverability to ensure the most comfortable fit.

Unfortunately, they don’t fold, so it’s harder to take these headphones outside. It’s a slight wrinkle in an otherwise stellar design.

Going back to analog

A lot of headphones today prefer using gesture controls over actual buttons and knobs. Getting rid of buttons does help make designs look sleeker. However, it comes with the added frustration of fiddling around with often-finicky gestures.

Thankfully, the BlackShark V3 Pro has a wealth of buttons and knobs for, in my opinion, easier control. This also lends to its credence as a gaming peripheral. When I’m in the zone, I don’t want to mess around with gestures that might not even work.

The left cup has a dedicated power button, a microphone button, a USB-C slot, and a 3.5mm port (for both input and output). It also has a nifty knob for volume control.

Meanwhile, the right cup has an equalizer button, a noise cancelling button, and a dial to adjust the ANC levels. There’s also audio feedback that lets you know exactly what you’ve pressed.

I love this layout. Though you can argue that all these buttons seem like overkill, there’s just something about manually pressing buttons and turning knobs, especially when you’re focused on gaming. It’s like a palpable feeling of turning it to 11 that you just don’t get with gesture controls.

Premium for gaming, a step less for everything else

The BlackShark V3 Pro is a bass-leaning headset. That’s pretty much what you’d expect from a gaming-focused device. A premium on bass helps you feel the immersive thump of gunshots, explosions, and even simple footsteps.

Personally, I don’t prefer bass-heavy devices. However, this pair refreshingly does not tear with high bass level. It offers a pretty rich output for the deeper end of the audio spectrum. An extensive listening session of metal created thrumming breakdowns and heavy drum solos.

However, there’s a clear step down when it comes to treble. It’s only one step down, though, because I can hear that these cans are capable of impressive treble. However, the focus on bass can drown out the other end. I’ve tried adjusting the equalizer, but it made too little difference to elevate the experience for audiophiles.

Additionally, the soundstage feels more centered than immersive. This pair isn’t what I’d pick for long listening sessions. Then again, this wasn’t made for that. This shines more brightly for gamers.

With THX Spatial Audio, these headphones feel more alive during FPS gaming sessions. Another audio enhancement can amplify footsteps, too. The audio adjustment feels weird at first, but it does give a competitive edge for shooters. It’s also compatible with a few other games, including Civilization VII, which gave a pleasant auditory experience.

A much better mic than I expected

The BlackShark V3 Pro comes with a detachable microphone you can snap on to the 3.55mm port. As a pro gaming peripheral, the attachment is expected but not even necessary for a headset of this caliber already.

It’s a fairly decent, well-thought-of accessory. The audio input was, according to people I played with, clear for in-game comms.

Even better, the Razer Synapse app comes with its own equalizer just for the mic. If you need more control over how you want your voice to be broadcast, these headphones give a surprising level of customization. Being easily accessible through the app is a huge plus, too.

In terms of quality, I might still default to a dedicated external mic. However, if you don’t have one, Razer’s premium pair is a great alternative.

Battery good enough for almost two weeks

Razer promises that the BlackShark V3 Pro can last around 70 hours on a single charge. This is a fairly accurate prediction which aligned with how I used the headphones.

As I mentioned, I can withstand around five hours straight of using the headphones. By the end of the first week, I still had a lot of juice. And if I didn’t push it to my absolute limit, I could make this last even longer than two weeks.

Ultimately, the battery’s life depends on how you use the headphones, which differ greatly from person to person. And, at the end of the day, I had no problems with keeping the headphones connected to the long and braided wire.

Is the Razer BlackShark V3 Pro your GadgetMatch?

The Razer BlackShark V3 Pro is one of the most comfortable pair of headphones I’ve ever tried. It’s also a premium gaming peripheral that reflects its price point well at US$ 249.99.

Sure, you won’t get a pair of headphones worthy for an audiophile, which makes this a Swipe Left if you are. But as a gamer, these are more than what you need, which makes it a hardy Swipe Right.

As someone who’s both, I’d still give this a Swipe Right. My audiophile side already has a more balanced alternatives, after all. But the BlackShark V3 Pro is excellent as a tough-as-nails daily driver.

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Gaming

Silksong is getting its first major expansion next year

The expansion is called Sea of Sorrow.

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I still can’t believe that Hollow Knight: Silksong came out this year. After years of just waiting for the mythical title, it’s surreal to have it in my library. Now, barely waiting to catch their breath, Team Cherry is already working hard towards the next content drop, starting with Silksong DLC.

Just like the original Hollow Knight, Silksong is getting free DLCs to expand its story. The upcoming Sea of Sorrow DLC will be the game’s “first big expansion.”

The expansion’s trailer barely shows anything about the new content, besides vague allusions to what’s coming. At the very least, Team Cherry has confirmed, both via the announcement and the accompanying poster, that Sea of Sorrow will be nautical-themed.

It will feature new locations, new tools, and new enemies. By itself, Silksong is already a huge game. Adding more content then is a massive undertaking. Plus, Team Cherry says that this is just the first expansion, hinting at more coming in the future.

Sea of Sorrow will launch in 2026.

Besides the new expansion, the studio is also working on a Nintendo Switch 2 update for the original Hollow Knight. It will add higher framerates, resolutions, and more graphical effects. PC players will also get some upgrades to support larger screens.

The Switch 2 update, which will be free for those who already own the original game, will also launch next year.

SEE ALSO: Hollow Knight: Silksong finally releases on September 4

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