Gaming

NBA 2K25: All the gameplay improvements

Everything you need to know

Published

on

NBA 2K25 has released a new preview trailer showcasing everything players need to know regarding gameplay enhancements. The sports title was announced a few weeks ago, with NBA champion Jayson Tatum and Hall of Famer Vince Carter revealed as the cover athletes.

Same with what was integrated on NBA 2K24, the NBA 2K25 edition will likewise come with ProPLAY for next-generation realism and animations. For starters, what ProPLAY does is replace traditional motion-captured animations with real-world NBA footage to contribute to an even more realistic gameplay experience.

In a nutshell, the game’s improvements cover a new dribble engine, offense, defense, and even AI’s role to gameplay. Here’s a summary of the Courtside Report.

All-new dribble engine

For the upcoming game, among the improvements are a revamped dribbling engine and enhanced overall gameplay on both offense and defense. NBA 2K25 mentioned that 1,500 dribbling, 1,300 off-the-ball, and 1,100 signature shot animations were added, making it the “most amazing upgrade” added to the gameplay engine in years.

Particularly, the all-new dribble engine was built from the ground up. Thanks to ProPLAY, the engine generates dynamic motion from real-world footage for a more authentic feel. Players will notice tighter stops, more explosive launches, and smoother and more lifelike court probing.

Furthermore, players can expect about 20 to 40 unique dribble styles from a particular athlete, compared to just four or five from last year. That’s a vast improvement, as the engine has taken about six times the amount of motion data as the previous version of NBA 2K.

Offense

Meanwhile, NBA 2K25 also adds a bunch of gameplay improvements on offense for variety, accessibility, and freedom, including:

  • Shot Canceling
  • Signature Go-To Shots
  • Shot Timing Profiles
  • Pro Stick Rhythm Shooting

Think of these additions as a follow-up to Dribble Breakdowns concept introduced to 2K24. Holding up on the Pro Stick will trigger Signature Go-To Shots. For variety, gamers will be also able to break out of any advanced shot and switch to other moves via Shot Canceling.

For those who are totally new to the game, NBA 2K25 debuts a new setting Called Shot Timing. This allows users to customize the risk-versus-reward of their shot timing.

For instance, the “Low Risk-Reward” option will provide a more forgiving shot timing. But it comes with a smaller green window, so it would be more difficult to pull off excellent-timed releases. On the other hand, “High Risk-Reward” will lead to a more challenging shot timing with green-or-miss outcomes, basically.

Lastly, Pro Stick Rhythm Shooting introduces a brand new way to shoot. That’s instead of simply pressing and releasing the shot button or stick. Players will have to pull the shot stick down to start the shot first. Afterwards, as they see the jump shot animation reach its Set Point, they should push the shot stick up and try to match the timing and speed of the player’s Push motion.

This feature makes it more intuitive for players to accurately mimic each real-world player’s signature shooting motion.

Defense

Moreover, NBA 2K25 features a brand new defensive cutoff system. This is so defensive players can match offensive players who have been able to change direction with the right stick. Using the same stick on defense, one may control their player and quickly slide laterally into position to cut off an offensive player’s attack. A successful read of the ball handler may stonewall the offensive counterpart or cause them to fumble the ball.

Even the contest system has been improved significantly. The game will use a dynamic weighting system, rather than a fixed one. This evaluates the impact of defense at the start of the shot versus the release, and computes the proper coverage impact. In addition, perimeter and interior defensive ratings, as well as height differential, will now play a more important role.

2K Sports Q&A

In case you still have questions regarding NBA 2K25’s gameplay and the improvements you expect to see, the title’s gameplay director, Mike Wang, has been responding promptly to inquiries on Twitter/X.

For example, he explained how 2K25’s shooting model will take into account shot ratings a lot bigger. While shot timing or rhythm shooting still plays a part, a higher rating will lead to a better shooting percentage.

If you have the time to scour his profile, you’ll find a lot of helpful answers to fans’ queries.

Gaming

Wild Rift Patch 7.3, celebrates K/DA comeback

K/DA returns with FIRESTARTER

Published

on

Riot Games is celebrating the return of virtual K-pop group K/DA with new music, exclusive skins, and major gameplay updates in League of Legends: Wild Rift Patch 7.3.

After a six-year hiatus, K/DA returns with FIRESTARTER, the group’s newest track and the title track of an EP featuring three additional songs. The release marks a new chapter for the virtual group, which brings its latest musical era to the mobile MOBA through the new HEATBRINGER skinline.

To celebrate the comeback, Riot Games hosted FIRE IT UP: The K/DA Comeback Party in the Philippines. The event brought fans together for a listening party featuring music from across Riot Games’ virtual acts, live Wild Rift gameplay, community activities, and exclusive photo opportunities.

Attendees also experienced live AAA ARAM matches featuring gameplay disruptions and augments inspired by Riot Games’ musical universe, including HEARTSTEEL, Pentakill, and TRUE DAMAGE.

K/DA returns with new HEATBRINGER skins

The K/DA comeback introduces the HEATBRINGER skinline, featuring new looks for the group’s four original members: Ahri, Akali, Evelynn, and Kai’Sa.

The skins give the champions a new visual identity inspired by K/DA’s latest musical era, with fiery red and white elements that bring their stage presence to the Rift.

The collection also includes Prestige K/DA HEATBRINGER Evelynn.

The new skins are exclusive to Wild Rift and are scheduled to launch on November 4, 2026.

The comeback extends beyond the cosmetics. With FIRESTARTER and its accompanying EP now available on major music streaming platforms, K/DA’s return brings together Riot Games’ music and gaming communities.

Wild Rift Patch 7.3 overhauls marksmen and item builds

Beyond the K/DA celebration, Patch 7.3 introduces significant gameplay changes that reshape champion builds, jungle strategies, and objective control.

One of the biggest changes targets marksmen, giving critical-strike builds more room to scale. Base critical-strike damage increases from 175% to 200%, while the attack-speed cap rises from 2.5 to 3 attacks per second.

Several marksmen also receive individual adjustments, including Ezreal, Kai’Sa, Twitch, Lucian, Caitlyn, Draven, Miss Fortune, Samira, Zeri, Jinx, Vayne, and Ashe.

The item system gets an overhaul to support these changes. Players can explore new or redesigned options, including Hexoptics, Yun Tal Wildarrows, Fiendhuler Bolts, Stormrazor, Rapid Firecannon, and Immortal Shieldbow.

Lifesteal also receives changes intended to support basic attacks, on-hit damage, and abilities treated as basic attacks.

Support items are part of the update, too. Echoes of Helia is positioned toward offensive supports who want to convert damage into healing, while Ardent Censer, Staff of Flowing Water, and Harmonic Echo also receive changes.

Jungle changes reward efficient farming

Patch 7.3 also changes how junglers approach the early and mid-game.

The updated jungle system rewards consistent camp clearing with bonus gold and introduces a catch-up mechanic for junglers who fall behind. This reduces the pressure to constantly gank and encourages players to balance farming with opportunities to assist their teammates.

Clearing camps also progresses Ecosystem Protection stacks, allowing Smite to scale from 600 to 1,000 and eventually 1,400 true damage.

These changes make efficient farming more important when preparing to secure major objectives such as Baron Nashor, Rift Herald, and Dragons.

Epic monsters also adjust to the pace of each match, scaling according to the average player level rather than simply growing stronger as time passes.

Turrets receive substantial changes as well. Plating now extends to outer, inner, and inhibitor turrets and remains permanently. The new Crystalline Overgrowth mechanic lets turrets accumulate crystals that champions can detonate with their first basic attack.

Together, these changes place greater emphasis on lane pressure, defensive positioning, and coordinated pushes. Winning team fights remains important, but teams must also turn their advantages into meaningful objective damage.

Hwei, Sylas, and Rek’Sai join the roster

Patch 7.3 expands the champion roster with three additions: Hwei, Sylas, and Rek’Sai.

Hwei, the Visionary, brings a flexible set of abilities to the mid lane. His Subject: Disaster, Subject: Serenity, and Subject: Torment ability groups give him tools for dealing damage, supporting allies, and controlling opponents.

Sylas offers explosive damage and crowd control. His kit includes an ability that pulls enemies into a stun-to-knock-up combination, while Kingslayer restores health based on his missing health. His ultimate lets him steal an enemy champion’s ultimate ability.

Rek’Sai brings another approach to initiating team fights. Her Unburrow ability knocks up nearby champions, while her ultimate helps her track nearby enemies before striking.

These additions give players more options for adapting their team compositions and strategies.

Ranked play and game modes get updates

Competitive players also get changes to Ranked and Legendary Ranked.

The S/A and MVP scoring systems now evaluate performance according to a player’s lane and champion role instead of relying on a single universal metric. Strong performances can also yield more Ranked energy.

Legendary Ranked receives adjustments to its seasonal entry requirements for former Grand Masters, alongside a new trial format designed to help top performers advance from Legendary Commander Rank.

Players looking for something different can also try Rift Rumble, a new 3v3 mode played on a symmetrical map. Teams battle for kills and compete to capture ultimate stones that can change how their champions secure eliminations.

Meanwhile, AAA Realm continues to evolve with a music-themed season and new augment cards. These include Sonic Waves, which draws inspiration from Riot Games’ musical acts, including HEARTSTEEL, Pentakill, and TRUE DAMAGE.

A new era for K/DA and Wild Rift

With FIRESTARTER, the HEATBRINGER skins, and a sweeping gameplay update, Patch 7.3 connects Riot Games’ music and gaming communities through a shared celebration.

K/DA’s return gives fans a new soundtrack and fresh looks for their favorite champions, while the gameplay changes introduce new ways to approach champion builds, jungle farming, and map control.

Players can follow Wild Rift Philippines’ official social media channels for updates on the latest patch, champion releases, and in-game content.

K/DA returns with FIRESTARTER.

Continue Reading

Gaming

Petit Planet launches December 4

HoYoverse’s cozy life sim arrives soon

Published

on

Petit Planet

HoYoverse will launch Petit Planet, its first cozy galactic life simulation game, on December 4, 2026. The game will be available on PC, iOS, and Android, with a Nintendo Switch 2 release planned for 2027.

The announcement was made during the Petit Planet Pre-Launch Special Program on November 1. HoYoverse also revealed more details about the game’s characters, gameplay features, and launch events.

Build a planet and meet new Neighbors

In Petit Planet, players take on the role of Planet Tenders who travel across the Starsea with Oumuamua, a Starsea Spirit said to listen to people’s wishes.

Each player starts with their own planet, where they plant a Luca Seed that grows into a Luca Arbor. This tree gradually shapes the planet’s landscape, seasons, and ecosystem.

Players will also meet various Neighbors, including Planet Coordinator Mobai and Starsea Racer Elsasani. Getting to know these characters allows players to develop friendships and discover their individual stories.

Beyond their home planets, players can explore scattered Islets across the Starsea. They can also visit the Galactic Bazaar to play games, participate in auctions, and share their creations with others.

Launch events offer free rewards

HoYoverse has prepared several events to celebrate the game’s launch.

Players can enter a pre-registration lucky draw through the official website for a chance to win prizes. Regular gameplay will also offer more than 1,000 clothing and furniture items for free.

The Besties, Made to Match! event rewards players who invite two friends to pre-register. Each participant will receive an exclusive clothing item.

Starting November 1, the Launch a Planet event will let players design their own planets through the official event website. Participants will also have a chance to win surprise grand prizes.

The first Petit Planet Seasonal Creation Event will begin alongside the game’s launch. Selected fan creations can win cash prizes, in-game rewards, and official merchandise.

Players can also visit the game’s official X account after the special program to receive a Moving Guide and join a giveaway featuring a suitcase, gift cards, and an exclusive luggage tag.

Pre-register for Petit Planet

Petit Planet is now available for pre-registration on the Apple App Store, Google Play Store, and Epic Games Store. Players can search for the game on these platforms to pre-register and receive a notification when it launches.

The game arrives globally on December 4, 2026, for PC, iOS, and Android. A Nintendo Switch 2 version is scheduled for 2027.

Continue Reading

Gaming

FromSoftware’s The Duskbloods delayed to 2027

The game needs more development time.

Published

on

It’s been a while since the last time we got a FromSoftware game. Elden Ring Nightreign felt like an age ago, even if it was launched just last year. Plus, the title isn’t even a new one, technically, since it’s just building off of Elden Ring. Unfortunately, our wait for a new FromSoftware game has to go on for a little bit longer. FromSoftware has delayed the launch of The Duskbloods to 2027.

The Duskbloods is an interesting addition to the FromSoftware oeuvre. Compared to the usual fare, the Switch-exclusive title is a multiplayer extraction game with a distinctly Bloodborne-like feel. If you’re used to FromSoftware’s usual formula, The Duskbloods represents a huge change.

But it’s a welcome one, nonetheless. If the recently released Elden Ring port of the Switch 2 is any indication, FromSoftware does have a handle of what performance looks like on the console.

Sadly, the new title needs a bit more time in the oven. Citing “final adjustments to game rules and balancing,” FromSoftware is delaying the launch of the game to 2027. According to the studio, this is in response to the successful network test a while back.

The delay shouldn’t come off as a surprise. Though the studio promised a 2026 launch for the title, most of the year has passed without a definite launch date. That was already a telltale sign that a delay was coming.

At the very least, the delay comes with the benefit of launching the game farther away from Grand Theft Auto VI and the Ocarina of Time remake, which will surely dominate holiday gaming this year.

Continue Reading

Trending