Gaming

Hackers claim responsibility for Pokémon Go global outage

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Update: Servers are back up and everything is good with the world. We’ve updated the rest of the story.

Following its official launch in 26 additional European countries Pokémon Go servers went down for about 16 hours on Saturday. Shortly after the outage, a group of hackers claimed responsibility for the event.


All systems were back online by 12:21am (ET) according to the Pokemon Go official Twitter account.

Below is the sequence of events as it happened.

Early Saturday morning in the US, users globally including our US based Editor reported of the server outage.

He sent us this screenshot.

pokemon-go-failed-login

The outage was also confirmed by @PogoServer the unofficial Twitter account which monitors Pokémon Go status.

A few hours later the official Pokemon Go Twitter account acknowledged the issue saying they were working on it.

A hacking group called PoodleCorp claimed responsibility for the crash, saying they brought down servers with a denial of service attack (DDOS attack). They also promised to wreak more havoc on the servers at a later date.

It was initially believed that the game’s European rollout took its toll on servers as it similarly did when it launched in Australia and New Zealand last week.

Following its initial rollout to UK, Germany, Italy, Portugal and Spain this week, the game was officially released throughout most of Europe on July 16th. The announcement was made via the official Pokémon Go Facebook Page.

[fb_pe url=”https://www.facebook.com/PokemonGO/posts/929474290532463" bottom=”30"]

Since its release, Pokémon Go has now more daily active users that Twitter and is currently the most downloaded app on both the iOS App Store and Google Play. But roll-out has been slowly mainly due to server issues like this one.

Looks like Asia will have to wait a while longer.

[irp[irp posts=”10698" name=”Pokémon Generation 2 is out”]

 

Gaming

Playdate is a handheld gaming system with a crank

Yes, an actual crank

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If you’re bored of the current gaming console landscape or are simply waiting for the next-gen PlayStation to come out, there’s this new handheld system that might keep you a little busy.

From a company named Panic, which is known for developing the popular game Firewatch, comes the Playdate. It may seem like a simple gaming system at first, but look to its right and you’ll see its defining feature: a crank.


The developer says that some titles will use this analog controller exclusively, while some won’t at all (which, to me, sorta defeats the purpose of placing that game on this console). Everything will be played on its monochrome screen with no backlighting.

You can see it in action here:

The spin here is that the Playdate will come with a subscription of 12 games — delivered to you once a week for 12 weeks. It’s part of the initial cost of US$ 149, but there’s no word yet if there’ll be subscriptions after that and how much they’ll cost.

Each game will be a surprise, which may or not be a good thing. Spending this much on an unproven console — and possibly more for succeeding subscriptions — could end up becoming a costly risk.

Orders will be accepted later this year, while actual shipping will happen in early 2020. For now, you can sign up through the official website to receive updates on its progress.

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Gaming

Here’s an early look at the Sony PS5’s raw performance

Spoiler: It’s fast!

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Even though Sony dished out some early info on the upcoming PlayStation 5 (should they choose to stick to the numbered naming scheme) and revealed that it’s more than just a mere upgrade, we don’t have any tangible data on what exactly to expect.

Fortunately, Wall Street Journal tech reporter Takashi Mochizuki was present at Sony’s most recent gaming presentation and had this video to show us:


What you see here is a comparison between the loading times of the PS5 and PS4 Pro. Make no mistake here: The next-generation console is incredibly fast! A lot of credit must be given to the built-in SSD the PS5 will ship with.

This should be taken with a grain of salt, however. Tech demos are often fixed to make the newer (and more expensive) product seem superior. To the next-gen console’s credit, it’ll come with the latest eight-core Ryzen chip and a custom GPU from AMD’s Radeon Navi, which are capable of 8K gaming and ray tracing when put together.

Sadly, we still don’t have a release date and Sony won’t announce anything at E3 next month. For now, savor your PS4 and its growing library of classics.

Via: Kotaku

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Apps

Minecraft Earth is like Pokémon Go but with building blocks

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In a move that makes loads of sense, Minecraft is coming to mobile though an augmented reality app similar to Pokémon Go.

It’s called Minecraft Earth and it’s arriving later this year with a beta phase happening during summer. The developers offered this trailer, but it does little to explain how the system would work.


Check it out:

The official website’s FAQ section, however, delves into more of the info we actually care about.

For one, it’ll be free to play and will include several of Minecraft‘s traditional features including world building and discovering/fighting mobs.

Concerning regional availability, the developers aren’t confirming these details just yet. If it’s anything like the issues Niantic experienced with Pokémon Go before, chances are this rollout will be gradual, too.

Finally, for the “Will Minecraft Earth have loot boxes?” question, the website has a definite “No” to answer that.

Minecraft Earth will be available on both Android and iOS. Fingers crossed that there’ll be no delays. 🤞

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