Gaming

Sekiro: Shadows Die Twice Review

A game of skills and patience… lots of it

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From Software is the game developer behind the widely popular Bloodborne and Dark Souls series. Two years after their last release, Dark Souls III comes a fresh new game: Sekiro: Shadows Die Twice.

If you’ve been in the gaming world for some time now, you would know that the Dark Souls and Bloodborne games have quite a cult following. Referred to by fans as the “Soulsborne” games, they are known for their difficult, stress-inducing gameplay and fans expect nothing less from the company’s newest addition, Sekiro.

And boy, did they get more than what they were expecting.

Travel back in time

Set in what seems to be a fantasized version of a war-torn, 16th century Japan, you are a shinobi tasked to rescue your master, Kuro the Divine Heir. He was kidnapped by the Ashina Clan because Kuro’s bloodline is believed to carry magical properties. This is what the Ashina clan want to use to win the war. In a fight to save Kuro from being kidnapped, your shinobi loses his arm and is left for dead.

You awaken at a dilapidated temple in front of a sculptor who appears to have saved you and fitted you with a prosthetic arm. It is with this and your sword that you journey and fight through this eerily beautiful version of Japan to save Kuro.

I started playing this game leaving all expectations behind and I was immediately overwhelmed. To say that Sekiro is a difficult game would be such an understatement. It’s been a while since a game has made me rage quit but I don’t take this against the game. It honestly made playing so much more fun and rewarding.

In a world of add-ons, DLCs, and micro-transactions to enhance your character or game, Sekiro depends on skill; every flinch, tap, or evade matters in battle. It’s akin to a dance with swords and weapons with the slightest misstep causing you to die a brutal death.

The price of dying

Because you were blessed by Kuro with his blood, you’re able to resurrect. But at a price. Each death takes away your skill points (which you use for the skill tree) and money — making unlocking skills with higher skill point requirements and buying items a strategy all to itself.

From time to time, you will receive the blessing of Unseen Aid which will preserve these. But in addition to losing your points and money, there is also the possibility of inflicting a disease called Dragon Rot onto the world. It not only burdens your conscience but also lessens the chance of getting Unseen Aid. Don’t worry, the Dragon Rot can be healed so you won’t have to carry this “guilt” throughout the whole game.

Proper posture

In Sekiro’s world, there’s a new battle system that makes use of Posture and Posture Breaking. You and your enemy both have Posture bars that increase as you attack, parry, and counter. Once the bar is full, you can perform a stylish kill called a Deathblow. And while you can whittle away at your opponent’s health bar, the Posture system is so much more effective and definitely more satisfying to watch.

Not attacking your enemy causes their posture to recover, making the battle longer. It’s a challenge to find the correct balance between offense and defense; I had to adjust to each enemy and boss I found. There is no one strategy. You may think you’re getting good at the game and then it throws this new boss at you and you’re back to square one.

Prosthetic prowess

As you journey forth, you’ll find parts and raw materials to upgrade your prosthetic arm. Protip: You shouldn’t give up exploring despite this not being an open-world game. There were many times early in the game that I would miss important items because I wasn’t aware that some summits were accessible. Do not disregard the environment. What may seem like backgrounds may actually be climbable mountains and cliffs that may hold precious items or people with information.

Each upgrade to your arm will not only give you more ways to fight but will also give you advantages on some specific enemies. The firecracker upgrade, for example, will help you scare beasts that enemies use. On the other hand, the use of your arm, apart from your grappling hook, is limited. Spirit tokens dictate how many times you can use a specific skill. Some skills require more tokens than others so, again, it’s a matter of skill and strategy on how to use them.

Final thoughts

It’s hard to put into words how much I enjoyed playing Sekiro: Shadows Die Twice. Despite its steep learning curve and frustratingly difficult battles, it was a game that gave me such fulfillment and pride. The feeling of achievement after dealing the final Deathblow on a boss that I repeated for who knows how many times is so satisfying, it literally made me jump up and down.

If you’re not a hardcore player, I still believe it’s a game worth picking up. Be patient and play the game knowing that there is a possibility that you may not finish it or that it may take you days to get past the first few bosses. It’s a game with a beautifully rendered world, haunting stories and characters, and a fresh combat system that will leave you feeling rewarded with every deathblow and perfect parry.

Sekiro: Shadows Die Twice distanced itself from the Soulsborne games just enough that it created something that is both familiar and new, amassing a number of fans, new and old. This will definitely be a game that will be talked about through the years.

Sekiro: Shadows Die Twice was released on March 22, 2019 and is available for the PS4, Xbox, and PC.

Gaming

SHINOBI: Art of Vengeance’s SEGA Villains Stage out on April 3

Face off against legendary SEGA bosses from different franchises

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The SEGA Villains Stage DLC for SHINOBI: Art of Vengeance will release on April 3 for PlayStation 4 and 5, Xbox Series X|S, XBox One, Nintendo Switch, and Steam.

The DLC lets players face off against legendary SEGA bosses from different franchises: Like a Dragon and Yakuza, Golden Axe, and Sonic.

An animated trailer has been unveiled as part of the announcement. It features those franchises’ characters, Goro Majima, Death Adder, and Dr. Eggman.

There will be a total of five crossover stages, three bosses, and two Boss Rush modes featuring the bosses for the DLC.

In addition, there will be three more Ninpo, three new outfits, and six new music tracks. The SEGA Villains Stage DLC is a free update for all players.

Aside from the crossover, players can also try out a new Hardcore Mode which features changes in enemy placement and stronger boss attacks.

Additional combat settings also lets players adjust recovery frames, the flash effect, and camera shake. Various quality-of-life improvements are also planned for the 2D action-platformer.

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Gaming

The hunt begins: The Witcher in Concert hits Manila with surprises in tow

The Continent comes alive

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If you’ve ever heard a haunting chant echo through a battlefield or felt the weight of a choice that isn’t as simple as good or evil, then you already know—the Path has a way of calling you back.

And if you haven’t stepped into that world just yet, consider this your invitation.

With less than two weeks to go, The Witcher in Concert is set to take over Manila for a one-night-only performance. It’s happening on March 28, 2026 at The Theatre at Solaire—bringing with it not just the music of a beloved RPG, but a full-on return to the Continent.

Celebrating the 10th anniversary of The Witcher 3: Wild Hunt, the concert transforms one of gaming’s most iconic soundtracks into a live experience. Expect performances from selected musicians of the Filharmonika Orchestra alongside Percival Schuttenbach—the Polish folk-metal band whose distinct sound helped define the game’s identity. Paired with in-game visuals, it’s a show designed to feel both nostalgic and entirely new.

As the night draws closer, here are three things fans can look forward to:

Relics from the Continent: official merchandise

For those who want to take a piece of the experience home, exclusive event merchandise will be available in limited quantities.

This includes the following:

  • Event Tee (PhP2,200)
  • Geralt Long Sleeve (PhP3,400)
  • Event Hoodie (PhP4,200)
  • Beanie (PhP1,800)
  • Tote bag (PhP1,800)
  • Key chain (PhP1,400)
  • Enamel pin set (PhP1,400)
  • Event magnet (PhP800)
  • Geralt gaming mouse pad (PhP2,000)

It’s the kind of loot drop fans won’t want to miss.

The path to Solaire: getting there made easier

Getting to the venue is part of the journey—and this time, it’s a little easier. Attendees can use the Grab code FCPH2026 to get 20% off rides (up to PhP75). With the condition of a minimum fare of PhP250. The promo is valid for two rides per user and applies to trips to and from Solaire Entertainment City.

A rare encounter: meet Percival Schuttenbach

For a handful of lucky fans, the experience goes beyond the stage. Ten winners will get the chance to meet Percival Schuttenbach and receive an autographed CD.

To join, ticket holders need to share any official The Witcher in Concert post on their Instagram Story. They need to write what they’re most excited to hear live and tag @filmconcerts.ph. They need to submit their entry before March 24, 2026 at 5:00 PM. Winners will be announced on March 25.

Answer the call

As the Continent arrives in Manila, fans are encouraged to lean all the way in—whether that means coming in cosplay as a monster hunter, mage, bard, or something far more dangerous.

Tickets are available via TicketWorld and participating outlets nationwide.

The Path is open. The question is—will you answer the call?

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Gaming

Monopoly: Star Wars Heroes vs. Villains launching on June 11

Introducing a team-based, cinematic twist to the classic board game

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Monopoly: Star Wars Heroes vs. Villains will launch on June 11, Ubisoft has announced. It will debut on PlayStation 5, Xbox Series X|S, Nintendo Switch 1 and 2, GeForce Now, and PC through Steam, Epic Games, and the Ubisoft Store.

The Behavior Interactive title introduces a team-based combat twist to the traditional real estate board game. It includes competitive 2v2 and 3v3 modes, available online and through couch co-op.

This transforms the classic Monopoly gameplay into an action-packed, strategic showdown where teamwork and hero combinations matter.

Every turn carries high stakes as properties change hands in an instant. Dynamic GO events also introduce game-altering twists.

The full reveal will be on April 29.

Monopoly: Star Wars Heroes vs. Villains transports players into the Star Wars galaxy with a custom Monopoly board, packed with iconic locations from across the saga.

The gameplay is reimagined with thrilling cinematic moments, themed spaces, and dynamic elements. These make up for a refreshed experience from start to finish.

Players can choose from a wide roster of Star Wars heroes and villains. There’s plenty of options, from Luke Skywalker and Princess Leia to Darth Vader and Darth Maul.

Each character brings unique abilities to shape the team’s strategy and affect the match’s complexion with every roll of the dice.

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