We didn’t have the best impression of Stellar Blade after spending time with the demo. Unlike certain players who poured a full game’s length of hours playing, our reception was lukewarm due to various reasons. But after finally having some time to focus on it, we now have a better understanding of its charm–and that goes beyond character design.
The game’s director has been ever-present in various gaming and tech news websites sharing nuggets about the game and reacting to the many comments made about the proportions of its female characters. That’s a rabbit hole we’re not diving into. Instead, we’re piggy-backing on one of his responses: Just pick up a controller and play it.
Steep combat learning curve
Stellar Blade’s combat didn’t click with us right away. But that’s because we approached it more like a hack-and-slash and not for the precise combo-parry sequence that it demands. A fellow reviewer aptly described our experience: It was a lot more “Soulslike” than we anticipated.
It took a while to get over that hurdle. For one, this writer isn’t particularly fond of Soulslikes. Skill issue. That’s tough considering a big part of this game’s charm is its combat. We can’t say that it fully clicked with us, but it certainly has its moments.
In combat, you have to pay attention not only to your enemy but also to how the protagonist, Eve, acts in different combo animations. If you’re not careful, you might find yourself getting hit during a lull in your combo.
You don’t have to memorize every single combo, although if you could, that’s certainly an advantage. We can compare the practice to memorizing combos of characters in Tekken, although at a milder rate.
Parrying is tricky but that’s not the only way to counter your enemies. One of the first skills you unlock is one that lets you get behind your enemy after they unleash a fatal attack (cued in with blue indicators) and hit back with your own counter. The animation looks so good that you’ll feel like an absolute badass every time you do it. It’s one of the moves that never got old throughout the entire playthrough.
As you progress through the game you’ll unlock ranged weapons that will expand your combat capabilities further. Hard combat enthusiasts should have a field day.
For more casual players, there’s no shame in switching to Story Mode which is what we did for about 70% of the playthrough. It’s easier, sure. But it can still present challenges especially during certain encounters.
The boss battles are TOUGH
We’re going to chalk this up again to skill, and perhaps patience, issue. But Stellar Blade’s boss battles are incredibly tough. Not to the point that you’ll want to throw your DualSense controller though.
What can make it frustrating is that the patterns of the enemies, especially the earlier bosses and mini-bosses, are easy to track. But they’re not exactly easy to deal with.
Parrying becomes an even more critical skill in these encounters. It’s one of the reasons why we opted to slide down the difficulty. Otherwise, this writer will never finish the game.
Pulling from different games, worlds
We have seen many compare Stellar Blade to the Nier games. Other than the setting, another big contributing factor in that comparison is the soundtrack.
During roaming, exploring, and combat, the music will change from time to time. However, they stick to this theme that’s a little eerie. It’s hard for us to describe but it’s almost like a crescendo that never quite swells up. It matches the game’s world perfectly — it feels hollow and devoid of life but still has a sliver of hope.
Combat isn’t the only thing you’re doing here. While it’s mostly linear at first, Stellar Blade offers a healthy mix of exploration, platforming, and puzzle-solving.
The puzzles don’t get in the way of the pacing. They’re quite engaging and offer a decent level of challenge. Roaming and exploration will yield you loot to improve your gear and stats. Occasionally, a Naytiba (the game’s primary foils) will surprise you for a good jumpscare moment.
Stellar Blade doesn’t reinvent anything nor does it offer anything particularly new or groundbreaking. But everything it borrowed from other games is retrofitted to match the game’s vibe and overall aesthetic. The result is a polished experience of familiar gaming mechanics.
Eve
Another aspect that did not grab us as much during the demo is the main character, Eve. The first hour of the game doesn’t do much to endear the player to her.
That slowly changes as you play through the game. Through a mix of cut scenes and world-building collectibles, you get a better sense of what Eve is, her mission, and ultimately her purpose.
If you’re familiar with the animé Violet Evergarden, Eve and that show’s protagonist share a similar character arc. They initially seem one note and bland, but the layers are peeled back as you learn more about them and how they relate to the world and the people around them.
Is she hot? Hell yeah. But as cliché as it is, she’s certainly more than what meets the eye.
Should you play Stellar Blade?
Unlike the PlayStation 5 exclusive that immediately preceded it, Stellar Blade has plenty in common with past PS5 exclusives — visually captivating, cinematic experiences, with satisfying gameplay.
Its level of challenge is closer to Sekiro and Bloodborne but it’s also not quite as difficult. In the same category but certainly not in the same stratosphere.
It also has an alluring charm that goes beyond its aesthetics. As mentioned earlier, nothing about it is particularly new or groundbreaking. But it’s polished and cohesive. There’s something about the overall feel of the game that draws you in and makes you want to see it through.
Stellar Blade is a Day 1 purchase if you’re up for the challenge. And if you consider the game director’s goal of having a high quality AAA console game from South Korea which is dominated by PC and mobile gaming, we say they did just that. Now, it’s just up to us to pick-up the controller and play.
Gaming
The Switch 2 is getting its first Joy-Con color variant
It’s not as showy as the first Switch’s Joy-Cons.
When the Nintendo Switch 2 and its almost-all-black Joy-Cons launched, you might have wondered about how the dual controllers will rock other colors. After all, the original Switch’s ecosystem constantly tempted users with quirky color options. Because the Switch 2 uses a black shell, will future Joy-Cons look just as tempting? Now, we have our answer.
Today, Nintendo has announced its first color variant for the Switch 2 Joy-Con. We should have seen this coming, but the new variant will not have a completely redesigned shell. Instead, the controller will change the colors of the inner rails and the rings around the joysticks. This pair will rock light purple for the left Joy-Con and light green for the right one.
As you enjoy #MarioTennisFever, you’ll also have the opportunity to give your #NintendoSwitch2 a new look!
The first new colored Joy-Con 2 controllers—Light Purple and Light Green—also arrive Feb 12.
Pre-purchase now: https://t.co/xoK6jsePMp pic.twitter.com/JoE8r4oOQl
— Nintendo of America (@NintendoAmerica) January 8, 2026
It’s a tad bit disappointing, especially when you’re comparing it to the previous model. It’s practically impossible to rep the new colors out in public because the inner rails are hidden by the Switch 2. It also doesn’t help that the console itself will still have its red and blue colors, clashing with the new variant.
That said, the Joy-Cons still look pretty cool when separated from the console. But it all depends on when the console gets more games that use only a single Joy-Con.
Thankfully, that’s coming soon. The color variant will launch alongside the upcoming Mario Tennis Fever, the perfect game for single Joy-Cons. Both will come out on February 12.
The new colors will sell for an eye-watering US$ 99.99.
SEE ALSO: Yes, someone made a fries holder for your Nintendo Switch 2
CES 2026
Lenovo Legion Pro Rollable Concept was possible thanks to TCL CSOT
Also responsible behind the foldable display of the new motorola razr fold
At this year’s CES 2026 in Las Vegas, TCL CSOT (China Star Optoelectronics Technology) and Lenovo have further proved their long-term partnership. The newest Lenovo Legion Pro Rollable Concept and the motorola razr fold are equipped with displays by TCL CSOT.
Lenovo Legion Pro Rollable Concept
The continuous collaboration of the two mighty Chinese companies bring out something that has been envisioned in laptops for quite a while now.
Ever imagined of a conventional laptop with standard 16:9 display that can instantly stretch into a 21:9 widescreen monitor? Well, the Lenovo Legion Pro Rollable Concept proves it’s more than possible.
Pioneering this partnership starts with TCL CSOT’s rollable display. Dubbed as the Lenovo PureSight OLED Gaming display. From a regular 16-inch 16:9 display, it completely transforms into an ultra-wide screen — stretching between 21.5 all the way to 24 inches.
For gamers and even e-sports athletes who seek visual flexibility (literally and figuratively), the display adapts to three (3) different training phases.
- Focus Mode (16 inches) for honing reflexes
- Tactical Mode (21.5 inches) for enhanced situational awareness
- Arena Mode (24 inches) for full-scale competitive simulation
Behind that rollable display tech by TCL CSOT lies a dual-motor, tension-based system. This not only means that the rollable display can unroll smoothly, the expansion is not just controlled, its contraction also delivers minimal vibration and noise.
There’s also a dedicated tensioning mechanism that ensures consistent tautness across the OLED panel. Low-friction materials then secures durability throughout the rolling cycle.
motorola razr fold
Finally, after a long wait, motorola finally unveils their first-ever book-style foldable.
The motorola razr fold headlines TCL CSOT’s 8.1-inch 2K LTPO flexible inner display. And unlike most foldable offerings in the market today, it supports a stylus!
When closed, its 6.6-inch external display delivers the familiarity of a candy-bar smartphone. Furthermore, its sleek, striking, and slim silhouette will feel comfortable in one’s hands.
Not much has been shared but more details will soon be unfolded by motorola.
The Co-Innovation Legacy
The steady legacy of TCL CSOT and Lenovo has already delivered consumer-ready products past the convention center show floor showcase.
Those include the Lenovo Yoga Slim 9i with a flexible 4K OLED display unveiled at CES 2025. Even the motorola razr 60 series flip-style foldables launched last July 2025 was not missed.
And, with the introduction of the Legion Pro Rollable Concept and the motorola razr fold, both companies continue to turn advanced display research into practical, user-focused products — setting new standards for performance, comfort, and sustainability.
With past display innovations, these newer advancements offer a more immersive viewing experience, better eye comfort, and flexiblility across various user applications.
This continuous collaboration highlights the companies shared commitment to advancing display technology and elevating the visual experience for users worldwide.
TCL CSOT’s constant strive for innovation is mainly driven by their APEX values:
- A-mazing Display Experience
- P-rotective of Eye Health
- E-co-Friendly to build and use; and
- X-Unlimited Imaginative Potential
Jun Zhao, the Senior Vice President of TCL Technology and CEO of TCL CSOT, states that the company is dedicated in providing Lenovo high-quality displays and custom diplay solutions that turn advanced technology into something “We are dedicated to providing Lenovo with high-quality, custom display solutions that turn advanced technology into everyday excellence, and
He also says “they look forward to exploring new frontiers together.”
CES 2026
This Razer AI companion can tell you how much of a noob you are
The brand also unveiled an AI headset and an immersive gaming chair.
Whenever you’re playing a single-player game, do you miss the toxic banter of teammates telling you how bad you are? Sometimes, it feels impossible to play without another voice in your ear. For those moments, Razer reintroduced Project AVA, an AI desk companion designed to keep you company while gaming and for more.
Project AVA
Technically, Razer already introduced the AI companion during last year’s CES 2025. This year, however, the brand has added more functionalities to the upcoming product, turning the device from a mere esports coach into an actual companion.
Previously, the assistant can use your camera, eye-tracking, audio input, and the screen to tell you how to get better in your chosen game. Now, Razer has added the ability to help you with everyday tasks like organizing schedules and suggesting fits.
Additionally, users can choose between a variety of 5-inch animated holograms as avatars, such as Kira, Zane, and even Japan’s favorite salary woman SAO. Users can also pick personalities for them from sassy to friendly.
Since it’s still a concept, there’s no word on when Project AVA will be available as a finished product.
Project Motoko
Last month, we reviewed the BlackShark V3 Pro, one of the most comfortable gaming headsets we’ve tried. Not content with prioritizing comfort, Razer has now added AI to a headset.
Project Motoko showcases a headset that uses AI technology to anticipate your needs. Besides a flurry of microphones, the headset uses two cameras positioned at eye level to analyze your surroundings. Razer says it can even track how many reps you’ve done at the gym and summarize a document you’re looking at.
Because the software is specifically designed to detect your surroundings, it can reportedly heighten your senses and find things you might have missed from your peripheral vision. Additionally, it can heighten your hearing and amplify conversations and sounds you might find important.
Project Madison
To cap it all off, Razer also unveiled an immersive gaming chair. Project Madison is a chair that uses lighting, audio, and haptic feedback to deliver an immersive gaming experience.
First of all, the chair uses Razer’s iconic Chroma RGB to simulate your surroundings while playing a game. With 16.8 million colors, it makes you feel visually immersed in your game.
Secondly, the chair has THX Spatial Audio. On its own, the chair’s speakers can provide audio immersion. Further, if you pair it with front speakers, you can upgrade this to a 7.1 surround sound system.
Thirdly, Project Madison features Razer Sensa HD Haptics to deliver a tactile sensation that makes you feel every impact and explosion.
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