It’s always tricky writing about Remastered released for games that were released to a console just a generation ago. But some games make it easy by introducing truly new valuable additions to the game, and The Last of us Part II Remastered does just that.
For context, the game that precedes it, The Last of Us Part I, was remastered for a second time. The game first came out for the PlayStation 3 (PS3) and then a remastered version was released for the PlayStation 4 (PS5). And just in 2022, it received its most significant graphical overhaul when it got a remake, this time, for the PlayStation 5 (PS5).
That last one wasn’t exactly received well when it was first announced. Primarily because PlayStation and Game Developer Naughty Dog priced it as if it was a totally brand new game. But those who played it, like us, can attest that the changes did feel significant.
But those graphical changes aren’t exactly that necessary for The Last of Us Part II. After all, it came out at the tail end of the PS4 Pro and was easily one of the best looking first party games of that console generation.
So, what’s new?
A lot, actually. It has everything from native 4K and improved graphics, support for the DualSense controller, to a brand new game mode you can sink your teeth into as soon as you finish the story.
The graphical improvements don’t feel significant at first. However, if you look for it, there’s a noticeable seamlessness into how the game transitions from cutscene to gameplay. Not that it wasn’t seamless before, it just is even smoother now in this remastered version.
It’s worth noting that if you have beaten the game before, your save file will be recognized and all your trophies will carry over. This also means you can jump right into the couple of new gameplay stuff that The Last of us Part II Remastered has to offer.
Guitar Free Play
This was a popular thing when the game first came out. Many players posted cover songs using only the game’s guitar playing mechanic. If you’ve advanced to the story enough, you’ll also gain access to more than just the acoustic guitar with Ellie playing during the early part of the game.
Speedrun
This is pretty self explanatory. Speedrun mode challenges you to beat the game as fast as you can. You can even post your best times for bragging purposes.
No Return
No Return is most certainly the addition that most players will sink their teeth into. Naughty Dog describes it as A Roguelike Survival Mode. Survival is very apt.
Essentially, you progress from one map to another defeating waves of enemies and collecting loot as you go along. The maps and waves of enemies are randomized. But they’re all ones that you’ve encountered in the main game.
After every wave, a treasure chest becomes available allowing you some time to retool your loadout or heal if necessary. After completing a stage, you are sent back to the first area which is a hideout. Here you can use the loot you collected in your runs to improve your stats and equipment with the work bench.
A punishing experience
The kicker is if you die at any point during your run, you lose all your items and you have to start over from the beginning. It can be punishing but it will certainly test your mastery of The Last of Us Part II’s combat.
You start off with just Ellie and Abby available as playable characters. The more runs and challenges you complete, the more characters are unlocked. Each character handles a little differently from each other. Much like how Ellie is more agile and Abby is flat-out stronger, each character will have their own strengths and weaknesses.
If you love a challenge, then this is certainly for you, but if you’re anything like this writer who is quite impatient and does not really care for roguelikes, this can be an infuriating experience.
Should you play The Last of Us Part II Remastered?
Despite this being a game that yours truly doesn’t exactly vibe with, this is objectively a masterpiece.
The Last of Us Part II Remastered polishes an already well-made product and adds some gameplay touches that elevate the experience. Most importantly, the new No Return game mode presents a challenge for those that truly enjoyed the game’s combat mechanics. The nature of the game mode even invites multiple playthroughs so it’s definitely something you’ll be investing some time in.
Unlike The Last of Us Part 1, The Last of Us Part II is a mere US$ 10 upgrade if you already own the game. And if you don’t, it’s worth every damn penny.
If you missed the first game and don’t have the bandwidth to play through it, you can watch either some quick recaps on YouTube or the Emmy Award-winning HBO show starring Pedro Pascal and Bella Ramsey.
SEE ALSO: The Last of Us Part II review: An aftermath of ruthlessness
Gaming
Xbox might get rid of physical discs too
The experimental disc-to-digital feature will digitize your physical library.
Sony and Microsoft are seemingly locked in a farcical battle to sink their own ship first. Just today, the PlayStation fired its most damaging salvo yet by cancelling physical games starting 2028. Not to be outdone, the Xbox is going pound-for-pound through an experimental disc-to-digital feature to digitize physical games.
According to The Verge, Microsoft is currently testing a feature which will allow users to completely digitize their collection of physical games on the Xbox One and the Series X. Upon inserting the disc, the Xbox will create a digital copy attached to the physical disc.
Being attached to the disc means that the digital copy can move from console to console. Once the disc is inserted to another console, the digital copy transfers with it.
The feature will prevent more than a single person from using the disc at the same time. It sounds similar to Nintendo’s Virtual Game Card but without the ability to lend games out to friends and family.
It’s still an experimental feature, so there’s no schedule for a global rollout yet. Still, the disc-to-digital feature sounds like an eerie prelude to Microsoft similarly eliminating physical discs for the future. If it’s any consolation (but it’s probably not), Nintendo already got the ball rolling by introducing the Virtual Game Card feature, but the Switch 2 mercifully hasn’t removed physical cartridges.
SEE ALSO: Xbox CEO admits Game Pass is too expensive right now
Sony PlayStation will stop producing physical game discs for all new PlayStation titles starting January 2028.
The company says the move reflects changing consumer habits. More players now buy games digitally instead of on disc.
Games released before January 2028 will not be affected. Those titles will continue to receive physical editions as planned.
After the transition, all new PlayStation games will launch in digital format only. Players can buy them through the PlayStation Store or from retailers selling digital game codes.
Sony says the shift will help it focus on digital distribution. It also wants to give players more ways to purchase games while continuing to improve the gaming experience.
The move also signals a major change for the industry.
Players will no longer be able to buy physical copies of new PlayStation games after January 2028. That could reduce the second-hand game market since digital purchases cannot usually be resold.
Collectors may also see fewer special editions that include game discs. Future collector’s editions could instead bundle digital download codes with physical merchandise.
The transition also makes reliable internet access more important. Every new game will need to be downloaded, and players may need to upgrade their storage as game sizes continue to grow.
For Sony and game publishers, the move could lower manufacturing and shipping costs. It also gives them greater control over pricing, distribution, and digital sales.
While the company did not mention game preservation, some players may also raise concerns about long-term ownership. Unlike physical discs, digital games depend on online storefronts and account access.
Sony thanked players for their continued support and said it remains committed to delivering a world-class gaming experience as the industry continues its shift toward digital.
Gaming
Marvel’s Blade, the videogame, might be cancelled
Microsoft might shut down the studio developing the game.
Is there a Marvel franchise more doomed than Blade? On the big screen, Mahershala Ali’s much-awaited depiction has fizzled into obscurity. Now, the videogame might follow suit.
If you haven’t heard (or have forgotten) about Marvel’s Blade, then that’s not on you. Arkane Studios, the developers behind the adaptation, haven’t said a word about the game in years. Today, according to The Verge, Microsoft might shutter Arkane Studios, inevitably leading to a cancellation of Marvel’s Blade.
The source also indicates the game itself was plagued by delays (which we know) and is already above its budget (which we don’t know). Even if Arkane Studios continues its operations, there’s already a substantial chance that the game won’t be made anyway.
Arkane Studios won’t be the only one, according to the report. Microsoft is also considering Compulsion Games, Double Fine, Ninja Theory, and Undead Labs for the chopping block.
Blade won’t be the only loss in an Arkane Studios shuttering. The studio is also responsible for the critically acclaimed Dishonored series and the more recent Deathloop.
However, in the Marvel end of things, fans can still scratch their superhero videogame itch later this year. In September, Insomniac Games, the same studio behind the wildly popular Marvel’s Spider-Man series, is set to launch Marvel’s Wolverine, a promising take on the iconic mutant.
SEE ALSO: Marvel’s Wolverine showcases brutal combat, confirms Jean Grey
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