Gaming

Uncharted: The Lost Legacy Review — Expanding on Excellence

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Uncharted 4: A Thief’s End was the perfect send-off to the blockbuster franchise’s hero Nathan Drake, and would’ve been the best conclusion to the series. Uncharted: The Lost Legacy tries to make the case for even more Uncharted.

Originally planned as exclusive DLC for 2016’s Uncharted 4: A Thief’s End, Uncharted: The Lost Legacy has been released as a stand-alone expansion, complete with a physical disc release for just US$ 40. As a nice gesture to loyal fans who got Uncharted 4’s version of a season pass (originally priced at US$ 25), Lost Legacy is available to download for free. It also comes with the entire multiplayer feature from Uncharted 4, while adding a new co-op survival mode.

AAA production at budget value

Like its predecessor, Lost Legacy looks absolutely gorgeous. The many breathtaking screenshots are proof that money was no concern in creating hyper-realistic urban and jungle environments.

The animation is as lifelike. As it was in Uncharted 4, Lost Legacy excels at infusing humanity into its characters through the smallest of motions. The brief upward curve at the corner of one’s lips, the downcast eyes during a tough conversation, the quick head-tilting and hand-waving to show disbelief and disagreement; it all adds up to make the cast convincingly human.

Leading ladies

Speaking of the cast, you play as Chloe Frazer, treasure hunter and former partner in crime (and romance) of Nathan Drake. Fans should recognize her from her supporting roles in Uncharted 2: Among Thieves and Uncharted 3: Drake’s Deception. She was noticeably absent in the last entry. Here, she comfortably slips into the spotlight as lead protagonist, brandishing a familiar roguish charm that is simultaneously cooler and warmer than franchise face Nate.

Alongside the thief with a heart of gold is badass merc Nadine Ross. She was the secondary antagonist in Uncharted 4, but she finds herself in Lost Legacy having to work with an associate of the two brothers that led to her ruin. She’s a no-nonsense, get-things-done type who is quick to anger when crossed.

Together, they seek the Tusk of Ganesh, a legendary artifact tucked away in the Western Ghats of India. A rebel group, led by intellectual strongman Asav, is also on the hunt for this relic to consolidate power and create conflict. Chloe and Nadine must then set aside their differences to find the Tusk before Asav and his murderous men do, fulfilling personal goals on the way to preventing a civil war and the deaths of millions of innocents.

Positive performances

 

The odd couple dynamic isn’t anything original, and the plot plays out like a conventional summer action flick. It’s that signature snappy Naughty Dog dialogue grounded with quiet moments and elevated by authentic voice acting that make this story feel fresh. Having it unfold through the eyes of presumably amoral individuals in Chloe and Nadine also makes their decisions to act nobly more satisfying than Nathan Drake’s heroic deeds. Not to downplay Nate’s accomplishments, but there was never any doubt that he’d eventually do the right thing. But for two fairly simple side characters with a history of checking out when things get too tough, it’s a lot more interesting to see how they react under pressure.

Another thing worth noting is that the two leads are women and the three major players are people of color. The past four games all had white main characters, most of which were dudes. While Chloe and Nadine are both voiced by Caucasian women and this isn’t a numbered entry in the series, it’s still a step in the right direction towards diversity in representation for big-budget titles. Naughty Dog is an industry leader, and it’s encouraging to have a renowned studio put out a game of this caliber with the heroes as black and brown-skinned females who aren’t sexualized.

Familiar, fine-tuned foundations

It’s no surprise though that the actual gameplay doesn’t break much ground. Every mechanical element from Uncharted 4 is carried over here. You’re swinging with a grappling hook, winching trees and doors to your jeep for leverage, mounting craggy walls with a piton, sliding down watery and/or muddy slopes, marking enemies with your weapon, and smoothly transitioning in and out of sneaking and gunfighting.

The puzzles are a bit more elaborate. A lot of them require sliding pieces around, but they’re presented in a variety of ways that they don’t get monotonous or frustrating. There’s a new lockpicking mini-game to get more powerful weapons and collectibles, too. It feels more like an afterthought, however, with how rare you actually need to engage in it.

There is one chapter that builds on the design of a standout section in Uncharted 4. Like the beginning part of Madagascar in that entry, you have the freedom to go wherever in this huge picturesque landscape to clear out important enemy fortifications in any order. The difference is you have more incentive to actually explore this time, evoking that open-world feeling akin to Skyrim or GTA where neat rewards or challenges await you.

Scaling gigantic ancient architecture and commando-ing your way through frenetic set pieces with state-of-the-art graphical fidelity continues to be an attraction. Only a handful of games out now look as good, and maybe only Horizon Zero Dawn matches these last two Uncharted games in scope through raw technical power.

A perfectly paced and priced package

While I didn’t mind how it took me about 18 hours to finish Uncharted 4, its slow beginning put me off from continuing with a replay. I can see myself going through all of Lost Legacy again because of its more evenly spread out moments of downtime and adrenaline. It also helps that I beat it in under eight hours, and that’s with a decent amount of time spent exploring and taking plenty of screenshots… which leads me to the strongest argument for getting this game.

Yep, that’s Chloe Frazer, star of Uncharted: Lost Legacy, making the (dum)best faces. It’s the single greatest addition to the robust Photo Mode that was in Uncharted 4. You can pause the action at literally any moment and have Chloe sneer in disgust, wink with smug delight, or do a duck face, among other lovely facial expressions. I don’t usually touch photo modes in games, but I took full advantage of this ingenious feature to great comic enjoyment.

It’s that sense of fun packed into a breezy, balanced adventure that I greatly enjoyed. Lost Legacy diving into the diverse set of people in this universe makes me want to play yet another one of these games. At this cheaper price that doesn’t sacrifice production values, more Uncharted (without Nathan Drake) doesn’t sound like a bad idea after all.

SEE ALSO: Uncharted 4: A Thief’s End review

[irp posts=”3117″ name=”Uncharted 4: A Thief’s End review”]

 

Gaming

SHINOBI: Art of Vengeance’s SEGA Villains Stage out on April 3

Face off against legendary SEGA bosses from different franchises

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The SEGA Villains Stage DLC for SHINOBI: Art of Vengeance will release on April 3 for PlayStation 4 and 5, Xbox Series X|S, XBox One, Nintendo Switch, and Steam.

The DLC lets players face off against legendary SEGA bosses from different franchises: Like a Dragon and Yakuza, Golden Axe, and Sonic.

An animated trailer has been unveiled as part of the announcement. It features those franchises’ characters, Goro Majima, Death Adder, and Dr. Eggman.

There will be a total of five crossover stages, three bosses, and two Boss Rush modes featuring the bosses for the DLC.

In addition, there will be three more Ninpo, three new outfits, and six new music tracks. The SEGA Villains Stage DLC is a free update for all players.

Aside from the crossover, players can also try out a new Hardcore Mode which features changes in enemy placement and stronger boss attacks.

Additional combat settings also lets players adjust recovery frames, the flash effect, and camera shake. Various quality-of-life improvements are also planned for the 2D action-platformer.

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Gaming

The hunt begins: The Witcher in Concert hits Manila with surprises in tow

The Continent comes alive

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If you’ve ever heard a haunting chant echo through a battlefield or felt the weight of a choice that isn’t as simple as good or evil, then you already know—the Path has a way of calling you back.

And if you haven’t stepped into that world just yet, consider this your invitation.

With less than two weeks to go, The Witcher in Concert is set to take over Manila for a one-night-only performance. It’s happening on March 28, 2026 at The Theatre at Solaire—bringing with it not just the music of a beloved RPG, but a full-on return to the Continent.

Celebrating the 10th anniversary of The Witcher 3: Wild Hunt, the concert transforms one of gaming’s most iconic soundtracks into a live experience. Expect performances from selected musicians of the Filharmonika Orchestra alongside Percival Schuttenbach—the Polish folk-metal band whose distinct sound helped define the game’s identity. Paired with in-game visuals, it’s a show designed to feel both nostalgic and entirely new.

As the night draws closer, here are three things fans can look forward to:

Relics from the Continent: official merchandise

For those who want to take a piece of the experience home, exclusive event merchandise will be available in limited quantities.

This includes the following:

  • Event Tee (PhP2,200)
  • Geralt Long Sleeve (PhP3,400)
  • Event Hoodie (PhP4,200)
  • Beanie (PhP1,800)
  • Tote bag (PhP1,800)
  • Key chain (PhP1,400)
  • Enamel pin set (PhP1,400)
  • Event magnet (PhP800)
  • Geralt gaming mouse pad (PhP2,000)

It’s the kind of loot drop fans won’t want to miss.

The path to Solaire: getting there made easier

Getting to the venue is part of the journey—and this time, it’s a little easier. Attendees can use the Grab code FCPH2026 to get 20% off rides (up to PhP75). With the condition of a minimum fare of PhP250. The promo is valid for two rides per user and applies to trips to and from Solaire Entertainment City.

A rare encounter: meet Percival Schuttenbach

For a handful of lucky fans, the experience goes beyond the stage. Ten winners will get the chance to meet Percival Schuttenbach and receive an autographed CD.

To join, ticket holders need to share any official The Witcher in Concert post on their Instagram Story. They need to write what they’re most excited to hear live and tag @filmconcerts.ph. They need to submit their entry before March 24, 2026 at 5:00 PM. Winners will be announced on March 25.

Answer the call

As the Continent arrives in Manila, fans are encouraged to lean all the way in—whether that means coming in cosplay as a monster hunter, mage, bard, or something far more dangerous.

Tickets are available via TicketWorld and participating outlets nationwide.

The Path is open. The question is—will you answer the call?

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Gaming

Monopoly: Star Wars Heroes vs. Villains launching on June 11

Introducing a team-based, cinematic twist to the classic board game

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Monopoly: Star Wars Heroes vs. Villains will launch on June 11, Ubisoft has announced. It will debut on PlayStation 5, Xbox Series X|S, Nintendo Switch 1 and 2, GeForce Now, and PC through Steam, Epic Games, and the Ubisoft Store.

The Behavior Interactive title introduces a team-based combat twist to the traditional real estate board game. It includes competitive 2v2 and 3v3 modes, available online and through couch co-op.

This transforms the classic Monopoly gameplay into an action-packed, strategic showdown where teamwork and hero combinations matter.

Every turn carries high stakes as properties change hands in an instant. Dynamic GO events also introduce game-altering twists.

The full reveal will be on April 29.

Monopoly: Star Wars Heroes vs. Villains transports players into the Star Wars galaxy with a custom Monopoly board, packed with iconic locations from across the saga.

The gameplay is reimagined with thrilling cinematic moments, themed spaces, and dynamic elements. These make up for a refreshed experience from start to finish.

Players can choose from a wide roster of Star Wars heroes and villains. There’s plenty of options, from Luke Skywalker and Princess Leia to Darth Vader and Darth Maul.

Each character brings unique abilities to shape the team’s strategy and affect the match’s complexion with every roll of the dice.

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