Gaming

Trials of Mana review: A nice glow up

Something for both old timers and newcomers.

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It’s the year of fantastic remakes and this game is no exception. Trials of Mana gets a glow up that should make it enticing to both old timers and newcomers.

For the unfamiliar, Trials of Mana was originally a 16-bit game first released in 1995. In Japan, it’s known as Seiken Densetsu (聖剣伝説, lit. The Legend of the Sacred Sword).

The game series revolves around the “mana tree” or the world tree. It’s a source of power containing nine elements: water, wind, fire, wood, stone, dark, light, metal, and moon. As with any valuable resource, it attracts forces of evil that want to use the power of the mana tree for darkness.

Having played other gamers in the Mana series, this certainly is an amazing job by Square Enix to modernize a classic. The colors are gorgeous and striking. You can easily tell this modernization was treated with utmost love and dedication.

Choose your party

At the beginning of the game, you are asked to choose your main character and the supporting cast. The game gives you six classes to choose from: Warrior, Priest, Thief, Beastman, Mage and Lancer.

Each character you pick will have her/his own unique story. My first run through in the game was about 25 hours which I think is excellent. It’s enough time to feel like a complete adventure, but not too much that the player can do multiple playthroughs to learn about the story of the other five characters.

As the game progresses, the character can change classes. This can happen after reaching levels 18 and 38 (with class items) using the mana stones or the mana statues that are spread across the map. Naturally, you’ll be able to unlock more powerful spells and skills that can help take on the harder bosses as you go through the game.

If you’ve played other JRPG titles under Square’s umbrella like the Final Fantasy series and Kingdom Hearts, you’ll know that your party needs to have all the essentials. That means striking a balance among defense, attack, support, and offensive magic that fits your play style.

The characters have their own strengths and weaknesses depending on their class. The combos and spells depend on the skills you unlock as the story and the level progresses. The higher the level, the higher the rates of combos and skill chains that can be unlocked to make grinding and boss battles lean more in your favor.

Get ready for a lot of button mashing, quick triggers

The gameplay adopts the chaotic feel of the Mana series. Every move is in real time. The way the player moves, dodges, hits, casts a spell or uses an item makes every step crucial in every facet and situation in your battles.

During battles you get a ring menu that almost feels like you’re pausing the game. This gives you ample time to strategize and plan your attack or how you want to approach each battle.

Here you can select what items you want to use as well as the skills that are available to your class of character. You also have a quick trigger that you can customize to fit your play style depending on the kinds of characters your party has.

You can switch with your support characters at any point during battle. This lets you maximize the potential of your party, most especially through the tough fights of the game. AI for your party members is also pretty good when you’re not controlling them. They act based on their skillets instead of mindlessly launching melee attacks.

Special techniques can be triggered by filling up a “CS GAUGE”. There are two ways to fill it. First, you smash all the enemies lurking around every dungeon on the map. Second, find some vases that will fill the gauge for you.

Personally, I prefer the first method because I like to do some ass kicking especially during this pandemic. A really good way to blow off some steam is to kick those rabites (hopping yellow and pink-tailed leporine monsters) in the beginning of the game.

A lot of traveling and being shot out of a canon

During your travels, you will encounter different stages across the Trials of Mana world. Each stage is unique and offers different kinds of NPCs that make you feel like you’re in another world.

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As you proceed in the game, you will find different ways of traveling: with ships, riding a water monster, flying and being shot out of a canon???

Verdict

Trials of Mana is a beautiful game based on the Old Mana Series. The game is straightforward and offers an easy learning curve. It’s simple and anyone should be able to catch the play style even after just an hour of going through the game.

It does run the risk of sometimes feeling too simple due to the lack of side quest. Harder side bosses and secret items or ultimate weapons could have made this beautiful game even better.

One thing I didn’t particularly enjoy were camera views and angles. Battles can be chaotic especially during boss encounters. It makes it difficult to properly plan your attack especially during stages that have plenty of obstacles.

I also encountered a lot of issues in focusing on targets that can either delay or break the momentum of your attacks. You can control the camera view with your shoulder buttons but it takes some getting used to especially in high pressure situations.

That aside, Trials of Mana is an excellent game overall. It has all the makings of an awesome game thanks to its storyline and gameplay. There’s enough here that Square Enix can build on to make another Mana game that will appeal to both old and new players.


This game was reviewed on a PS4 by Ron Erik Rivero. Ron is an ESL teacher, chef, and businessman who is passionate about gaming. When not playing, he spends most of his time teaching Japanese students business English. He is also a foodie, a loving husband and a doting father to his five-year-old son. You can contact him at [email protected].

Gaming

Valve is embroiled in a lawsuit with New York over loot boxes

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Valve has been embroiled in an odd war as of late. A few weeks ago, the New York Attorney General filed a lawsuit against the gaming company for allegedly encouraging children to gamble through loot boxes primarily found in Counter-Strike 2. Today, Valve is fighting back by declaring how little its loot boxes have to do with gambling.

For years, governments have had a problem with loot boxes. To them, the mechanic makes it too easy for gamers to fall into a gambling addiction. In essence, loot boxes are earnable packs that contain a single or a number of random items that the player can use for their game. Most of the time, these items are purely cosmetic and don’t give a gameplay advantage.

Like Blizzard before it, Valve is also defending its loot boxes as non-essential to how players engage with their games. “There is no disadvantage to a player not spending money,” their statement reads.

Additionally, Valve says that their loot boxes are no different from Pokémon cards and Labubu blind boxes. As such, the company is also defending their users’ right to transfer obtained items to other users, as with two players trading cards or Pop Mart figurines.

Now, these items have monetary value in the market. In the same way, a rare Counter-Strike 2 skin can fetch thousands of dollars. However, Valve says that they are already proactive in shutting down accounts made only to gamble and avoiding pro-gambling businesses.

Valve is capping off its statement by saying that the NYAG is forcing the company to collect more information from its users, especially those using VPNs to prevent being located in New York. The company says that it will continue to protect user data, despite the demand.

SEE ALSO: Valve is delaying the launch of the Steam Machine

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Gaming

Microsoft is launching Xbox Mode to Windows 11 PCs

It collects all your games in one place.

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What is an Xbox? For the past year and a half, Microsoft will tell you that anything can be an Xbox. Now, with Project Helix on the horizon, Xbox wants to bring the idea of playing anywhere to the next level. Microsoft will start rolling out its new Xbox Mode to PCs in April.

Since the very first device out in the market, handheld consoles have changed how people play games. Naturally, a lot can already be said about the portability and the convenience of its hardware. But the software needs a special shoutout, too.

Though they are essentially PCs at heart, these consoles are built explicitly for gaming. Fiddling around with Windows isn’t ideal. Instead, they have special software that can collate all of a user’s games into one hub.

The new Xbox Mode, adapted from the ROG Xbox Ally X’s Xbox Full Screen Experience, will do just that but on an actual PC. As announced via an official blog post, Xbox will release the new mode to Windows 11 devices in April, starting with select markets. Like the software used in handheld consoles, Xbox Mode should include all the available games from the Game Pass, Steam, and the Epic Games Store.

Right now, the feature will likely go up against Steam’s Big Picture Mode, which does the same thing but only for Steam titles. However, it should also transition neatly to Project Helix. Xbox is now ramping up the development of its next-generation console codenamed Project Helix. The upcoming machine will be a high-end PC and a gaming console rolled into one, making it perfect for Xbox Mode.

SEE ALSO: Project Helix is Xbox’s next console, and it plays PC games

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Gaming

Resident Evil Requiem will get a story expansion

There’s no word yet on when the story expansion will drop.

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Resident Evil Requiem, Pokémon Pokopia, and Slay the Spire 2. Between these three, gamers today are eating well and good. Or rather, they’re not, because of how addicting of a time sink these titles are. The latter two especially are built to be played over and over for weeks and months. Now, Resident Evil Requiem is working on something, so you also won’t forget about it in a few months’ time.

Via an official post on Resident Evil’s social media platforms, Capcom has confirmed that a story expansion is coming to the horror game. Currently, the base game doesn’t take long to beat, especially when compared to other RPGs today. The expansion should add more content to explore the story’s world.

Right now, Capcom can’t share a timeline for the update’s launch. However, in the meantime, the developers are cooking up a few minor updates to keep the game alive. For one, the game will receive performance updates to improve the smoothness of gameplay and fix bugs. It will also get a photo mode for all you Leon-holics out there.

Finally, in May, the base game will get a “minigame” added to the main game. There’s no word as to what this minigame is, so we’ll have to wait for when it drops.

Resident Evil Requiem is out now on all major platforms. The game features the survival horror style of the modern Resident Evil games, while serving up the classic action gameplay with the return of Leon S. Kennedy as a co-protagonist with Grace Ashcroft.

SEE ALSO: Resident Evil Requiem is out now

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