Gaming

Mario Kart 8 Deluxe review: The quintessential Switch game

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The Nintendo Switch has had a breakneck first two months. The console hybrid is Nintendo’s fastest-selling system ever; launch-aligned, it’s even overtaken the sensation that was the Wii. Driven by a robust selection of quality titles, the Switch has topped charts worldwide and is continually sold out. But Zelda and Snipperclips aren’t the reasons to buy a Switch right now. Mario Kart 8 Deluxe is. Here’s why.

It’s a sensory showpiece

Even on the Wii U, vanilla Mario Kart 8 is one of the most gorgeous games of the generation, despite only rendering at 720p. At 1080p docked, Deluxe cements this further. The game does phenomenal things with lighting that I’ve never seen anywhere else, even on the PS4 and PC. Nintendo’s iconic characters have a soft, almost toy-like look (especially when drenched in sun) that looks even better in motion. Thanks to expert art direction, it’s easy to be fooled that Wario’s flatulent flab — as it jiggles up the cobbles of Toad Harbor — is made of real clay.

When you take the Switch out of the dock, Deluxe becomes even more impressive. Apart from the 720p resolution, the portable game is completely identical to the docked version. Races pop on the Switch’s brilliant IPS display. And considering that the last mobile Mario Kart was the once-impressive Mario Kart 7 on the never-impressive 240p screen of the 3DS, Mario Kart 8 Deluxe represents an exponential graphical leap over the series’ last handheld iteration, as shown by Digital Foundry below:

Completing the synesthetic spectacle is HD rumble — coins “jingle” in your real-life hand as you collect them in game. You can also feel the difference between the three levels of drift boost from the barely-there blue to the new, game-changing pink; the tactility allows you to keep your eyes on the road instead of your kart. The judder of train tracks under your wheels, as well as the different textures when you go offroad, give you another form of feedback that lets you know that you need to get good.

It’s the definitive version of an all-time great

Mario Kart 8 was the best in the series, and Deluxe improves it further. It’s running at a true 60fps this time — the Wii U original had a weird issue that resulted in an effective 59fps framerate. Thankfully, that glitch has been resolved, as has the fire-hopping exploit that made leaderboards and online matches a total shamble.

All the DLC content is included here, which results in a total of 42 racers, 48 tracks, and an overwhelming number of kart parts. Deluxe also corrects the only deficit in the otherwise impeccable Wii U version by amending the original’s deplorable Battle Mode (which had racers fighting on tracks made for racing, making for bouts wherein combatants rarely saw each other). Deluxe has eight arenas specifically designed for Battle Mode, as well as five play modes that include the classic Bob-omb Blast and the all-new Renegade Roundup, where one team of “cops” has to catch and jail the other team of “robbers” — but a free robber can rescue their teammates at any time. It’s a frantic party game, and is almost worth the price of entry.

Parties are no fun if people can’t join in, and Deluxe shines with its wealth of accessibility options for inexperienced players, easily toggled from the pause menu. The old standby of tilt controls returns, and an optional set of joy-con wheels completes the conceit. The new auto accelerate is useful and fair; in Mario Kart, you never let up on the gas anyway. But the most welcome addition is smart steering, which implements an invisible hand to keep racers from falling off the track. If you’ve ever played any kart racer with small children or non-gamers, their frustration with bottomless pits will be familiar. This setting alleviates that problem, and allows everyone to play.

(Nearly) everybody has it

The game has proven immensely popular barely a week from release. In America, Deluxe is selling faster than Mario Kart Wii, and that went on to sell a ridiculous 37 million copies worldwide. Apparently, Mario Kart 8 Deluxe also has an attach rate of 45 percent, which means that almost one out of every two Switch owners has this game. You won’t have trouble finding someone online to race against, or a real-life Switch buddy to go head-to-head with. But even if your friends don’t have a copy, it’s okay, because…

It’s the poster child for local multiplayer

Remember the promise of the Switch in its debut showing? The Switch is the only modern system that comes with two controllers out of the box. Couple that with the screen, and you can play whenever and with whomever you want. Take one joy-con for yourself, and share one with a friend (or even a total stranger) and you have instant local multiplayer. If you have more controllers, up to four people can play on a single Switch in splitscreen. Bring the joy-con straps, though — bare joy-con are horrendously uncomfortable, what with Mario Kart’s reliance on the shoulder buttons. An IGN producer compared using the naked shoulder buttons as trying to drift with your phone’s volume rocker, and there’s no more apt way to describe the discomfort.

The Switch’s — and Mario Kart 8 Deluxe’s— ability to be played anytime, anywhere, and by anyone makes the system inherently viral. The Switch is an ad for itself, and the simple act of playing together has convinced at least three people in my own social circle to get one for themselves.

It (re)introduces you to Nintendo

In the grand scheme of things, no one bought a Wii U, and to the non-hardcore, Nintendo disappeared from consoles for almost an entire generation. To the general public, Mario Kart 8 Deluxe is a high-definition debut of sorts for Nintendo’s stable of characters, including Mario himself, as we wait for their respective games to arrive on the Switch.

The celebration is a riot. Apart from the Nintendo mascot and seemingly his entire extended family, the Villagers and Isabelle from Animal Crossing compete on Möbius tracks inspired by Excitebike, F-Zero, and Wii Sports Resort. Exclusive to Deluxe, Inkling Girl and Boy from Splatoon and the upcoming Splatoon 2 appear, and mark the first time that people of color (who aren’t Miis) are playable in any Mario Kart game. Rounding out the roster, looking the most out of place in this world of red shells, high technology, and anti-gravity, is Link. And if you want more of him, you know which Switch game to play next.

SEE ALSO: Persona 5 review: Can style override substance?

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Gaming

Esports Nations Cup 2026 secures US$ 45M funding

ENC to elevate global esports with structured national ecosystem

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The inaugural Esports Nations Cup (ENC) 2026 has just secured a US$ 45 million funding commitment, the Esports World Cup Foundation has announced.

This three-part funding commitment is structured to support the esports ecosystem through player and coach prizing, club release incentives, and national team development.

The first ever ENC will include a US$ 20 million in total prize money, paid directly to players and coaches across 16 titles.

The ENC introduces a placement-based prize framework, applied across all game titles. It is designed to be clear and player-centric.

Every qualified participant earns prize money and is guaranteed a minimum of three matches. Equal placement earns equal pay, meaning the same finishing position plays the same amount per player across all titles.

For a quick overview, the first-place finisher earns US$ 50,000 per player, whether competing in a solo or team title. Second-placers get US$ 30,000 per player, and third-placers get US$ 15,000 per player.

For team titles, payouts scale with roster size, so the result is consistent and transparent for everyone competing.

Meanwhile, the EWCF will provide US$ 5 million in club incentives for esports clubs that release and enable their professional players to participate in ENC.

In addition, there will also be another US$ 20 million for the ENC Development Fund. This supports official national team partners with logistics, travel, program operations, marketing, and the long-term growth of national team pathways.

The ENC 2026 is set to debut from November 2 to 29 in Riyadh, Saudi Arabia. It will move to a rotating host-city model, bringing nation-based esports to major cities around the world.

The event is to be held every two years. Among confirmed titles for 2026 include Mobile Legends: Bang Bang, Trackmania, and DOTA 2.

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Gaming

CODE VEIN II now available for consoles, PC

Launch trailer previews characters, combat gameplay, more

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Bandai Namco’s CODE VEIN II is now available for PlayStation 5, Xbox Series X|S, and PC.

A new launch trailer has also been revealed, previewing the Soulslike action RPG’s characters, combat gameplay, and more.

Players can experiment with the character creator demo and create their own ideal character for the game.

The demo showcases how in-depth and detailed players can get when creating their own character. It allows for them to experience Photo Mode in the base of MagMell to take pictures of their looks.

Additionally, players who try the demo are allowed to carry their created looks over into the game.

CODE VEIN II is set in the dystopian near future, focusing on the stories of Revenants who must fight against their terrible fate.

In this reality, civilization has collapsed due to an event called the Resurgence.  Humanity has only managed to survive, thanks to immortal vampire-like creatures called Revenants.

However, the sudden appearance of Luna Rapacis has turned these Revenants into mindless cannibals.

As a Revenant Hunter, the protagonist is tasked to save the world. Joining him in a journey 100 years into the past is a young girl.

In the process, they will witness the history-changing drama as they try to save the world from ruin.

The game is a combination of exploration action, wherein players can venture through dangerous areas and tackle powerful foes.

Combat against enemies are mainly hack-and-slash, while the protagonist can also explore the world like in the case of riding a motorbike.

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Gaming

Xiaomi SU7 Ultra makes Gran Turismo 7 debut

Xiaomi’s premium, high-performing electric sedan joins the GT7 roster

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Xiaomi’s high-performing electric sedan, the Xiaomi SU7 Ultra, is now on the acclaimed racing simulation, Gran Turismo 7.

The premium EV debuted as part of the “Update 1.67” patch, marking Xiaomi’s first entry into the storied Gran Turismo franchise.

Players worldwide can now experience the prowess of the high-performance luxury car on the game’s virtual tracks.

The Xiaomi SU7 Ultra represents a new addition to the series’ curated lineup, following an official collaboration announcement last June 2025.

As a benchmark in racing simulations, the Gran Turismo series is recognized for its hyper-realistic driving experience and stringent vehicle selection criteria.

The EV was test-driven on multiple occasions in several locations, including Beijing, the Nürburgring Nordschleife, and the Tsukuba Circuit.

To ensure an authentic experience, Xiaomi EV’s vehicle dynamics performance team traveled to Polyphony Digital’s studio for the final driving experience validation.

In reality, the SU7 Ultra is powered by an in-house developed Dual V8s + V6s Xiaomi Hyper TRi-Motor system.

It delivers 1,548 horsepower and achieves 0-100km/h in 1.98 seconds. The production version previously set a lap time of 7:04.957 at the Nürburgring Nordschleife.

To celebrate the launch, Gran Turismo 7’s developer will host a two-week official lap-time challenge on the title’s historic Monza circuit.

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