Gaming
Zelda: Tears of the Kingdom trailer finally reveals the story
Some of it, at least
We are less than a month away from the release date of The Legend of Zelda: Tears of the Kingdom. Despite how near we are to the launch, Nintendo has not revealed much about the sequel’s story. Now, in the final pre-launch trailer, the company has done both: teasing more of the story but shrouding more in mystery.
To start, the trailer showcases much of what we already know about the sequel to Breath of the Wild. Tears of the Kingdom will feature the same world as its predecessor but will introduce a new crafting mechanic. Objects in the world can be combined to create new weapons and vehicles. Oh, and, of course, we’ll get air traversal and air-based platforming. For a better breakdown of the new mechanics, check out our piece on the previous trailer here.
Now, for the story, it seems that the sequel will start with Link losing Zelda — featuring Link’s deformed arm. You know the scene: it’s the earliest scene made public when the title was announced. As is now apparent from the trailer, Link is tasked with finding the princess. We wonder if she’ll be in another (air) castle, and you’ll have to rescue mushroom-shaped Hyrule inhabitants in the meantime. Ganon, in all his muscular glory, is back, too.
As to why Link has to find Zelda, the trailer is unclear. It shows that Link is, as always, the kingdom’s only hope. It also shows that Zelda is the only person who can do something which will presumably save the kingdom, too. We hope.
Either way, the trailer does what it’s supposed to: Get us absolutely hyped for the May 12th.
SEE ALSO: Zelda sequel Tears of the Kingdom has a release date
Gaming’s worst kept secret is finally out. After months of rumors and speculations, Ubisoft will officially reveal its upcoming Assassin’s Creed Black Flag remake on April 23.
In March, the company first confirmed the game’s existence through the first concept art for the title. The upcoming remake will be officially called Assassin’s Creed Black Flag Resynced, which definitely states that it’s going to be a remake, rather than just a remaster.
Today, Ubisoft has announced that the worldwide reveal will happen on April 23. The showcase should clear the air as to how the remake will handle the franchise’s most successful outing to date.
When it first came out, Black Flag rightfully claimed itself as the quintessential pirate life simulator in the modern era. Rather than a straightforward stealth and assassination game, the title featured Edward Kenway, a vagabond pirate turned reluctant assassin. It was a worthy next step coming from the Desmond Miles trilogy, which concluded with Assassin’s Creed III.
Now, the studio isn’t done with the title. Assassin’s Creed Black Flag will ideally see the pirate game built again from the ground up. However, it’s still a bit unclear how much of the game will actually be rebuilt. Thankfully, the wait isn’t long at all.
For now, the franchise is still thriving with its latest new outing, Assassin’s Creed Shadows. It is also gearing up for the next mainline entry, currently called Codename Hexe.
SEE ALSO: Ubisoft confirms Assassin’s Creed: Black Flag remake
Gaming
007 First Light reveals title sequence, Lana Del Rey leads theme song
New Bond game sets the tone ahead of its May 2026 launch
IO Interactive and Amazon MGM Studios have unveiled the official title sequence for 007 First Light, giving players their first look—and listen—at the game’s cinematic direction ahead of launch.
The reveal took place during the BAFTA Game Awards in London, where the studios confirmed that Lana Del Rey performs the game’s title track. She co-wrote and composed the song with David Arnold, marking Arnold’s return to the Bond franchise.
007 First Light launches on May 27, 2026 for PlayStation 5, Xbox Series X|S, and PC, with a Nintendo Switch 2 version arriving later in Summer 2026.
A modern take on a classic Bond tradition
The title sequence follows the long-standing James Bond tradition of stylized opening credits that establish tone and identity. Here, IO Interactive leans into a mix of modern visuals and classic Bond motifs, reflecting the game’s reimagined origin story.
This version of Bond is younger, less experienced, and at times reckless, as he begins his journey into espionage. The sequence ties those themes together through cinematic imagery, anchored by Del Rey’s signature vocals and Arnold’s orchestral influence.
It also marks a notable moment for the franchise, signaling Bond’s return to gaming after more than a decade.
A deeper dive into the game’s music
Alongside the reveal, IO Interactive released a new episode of its “Beyond the Light” series, focusing on the game’s soundtrack.
The episode features insights from Dominic Vega, Missions and Audio Director on 007 First Light, as well as The Flight, the duo behind the game’s score. They discuss the creative process behind shaping the sound of this new Bond era and the challenges of working within such an iconic franchise.
Pre-orders now live with early access perks
Pre-orders for 007 First Light are now open across supported platforms. Players who pre-order will receive a free deluxe upgrade, which includes 24-hour early access for digital editions.
Nintendo Switch 2 pre-orders, however, are limited to physical editions only.
More details are available on the game’s official website and IO Interactive’s press channels.
Gaming
PRAGMATA launches with dual-character sci-fi action
Capcom’s long-awaited lunar adventure blends hacking and combat
CAPCOM has officially released PRAGMATA, a new sci-fi action-adventure title now available on PlayStation 5, Xbox Series X|S, and PC via Steam.
Set on the moon in the near future, PRAGMATA follows an unlikely duo navigating a lunar station overrun by hostile robots. Players take control of spacefarer Hugh and android Diana. Each one is equipped with distinct abilities that must be used in tandem to progress.
The single-player experience leans on a mix of action and strategy. Combat pairs with hacking mechanics. It requires players to switch between characters and coordinate their skills. These are necessary to overcome enemies and environmental challenges.
A Nintendo Switch 2 version is scheduled to arrive in Southeast Asia on April 24, 2026, with pre-orders now open.
Southeast Asia availability
PRAGMATA is rolling out across platforms with the following release schedule:
- PlayStation 5 — April 17, 2026 (Physical & Digital)
- Xbox Series X|S — April 17, 2026 (Digital)
- Steam (PC) — April 17, 2026 (Digital)
- Nintendo Switch 2 — April 24, 2026 (Physical & Digital)
Physical edition and early bonuses
Physical Standard Editions are available for PlayStation 5 starting April 17, followed by Nintendo Switch 2 on April 24.
Players who purchase from participating retailers in Southeast Asia may receive limited bonuses, including a Chibi Diana memo pad and an A4 clear folder with exclusive artwork. These are available on a first-come, first-served basis.
Digital editions and extras
Digital Standard and Deluxe Editions are available now for PlayStation 5, Xbox Series X|S, and PC. The Nintendo Switch 2 version arrives on April 24.
The Standard Edition includes the base game, while the Deluxe Edition adds the Shelter Variety Pack. This bundle includes additional outfits for Diana and Hugh, extra background music tracks, gestures, a weapon skin, and a collection of in-game artwork.
Soundtrack rollout
Six tracks from the PRAGMATA original soundtrack, including the main theme “Memories Are You,” are now available on major streaming platforms ahead of the full release.
PRAGMATA is now available on PlayStation 5, Xbox Series X|S, and PC, with the Nintendo Switch 2 version launching next week in Southeast Asia.
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