Gaming
God of War: An older Kratos needs a wiser you
He also has company in his son (yes, son!), Atreus
When I was getting ready to play the first hour or so of the new God of War, I was psyching myself up for a hack and slash action-adventure. However, the game quickly put me in my place and showed me I needed to think a little and not just mindlessly slash.
During a media preview in Singapore, we were told this new God of War game is built on three pillars: narrative, combat, and exploration. The game has indeed evolved in those three areas — an evolution fit for today’s gaming scene.
Narrative
If you didn’t already know, God of War is a gaming franchise launched in 2005. It has so far released seven games featuring main character Kratos rampaging through Greek mythology. The creators of the game are now calling that the first era, with this new launch marking the start of the second era wherein Kratos will now face off against Norse gods.
Quite the twist in this game is that Kratos will be joined in this latest journey by his son, Atreus. Yes, Kratos has a son. Atreus will play a key part in both the gameplay and the story.
Speaking of which, the story of the latest God of War game is set in Scandinavia. An undetermined time has passed since Kratos laid waste to the Greek gods, and now he finds himself going through the Norse wilds, teaching his son how to survive while also learning how to be a father along the way.
Exploration
In previous iterations of the game, the camera had a focused third-person, fixed cinematic perspective. This is where a large part of the experience will change for most players who have grown used to what the previous games had to offer.
From fixed, the developers decided to make the camera “unhinged” giving you free reign to look around and soak in the Norse wilds. This helps as you move around and look for items you might need to unlock more of what Kratos and Atreus can do in the game. Some of the exploration involves having to look for certain stones that unlock chests containing items that will provide boosts for the Spartan warrior.
The core system demanding you to explore, loot, craft, and upgrade is still there, but the ability to control your view adds another layer to it that feels updated for the gaming landscape today. Predictably, this change in the camera has an effect not only on how you interact with your surroundings but also with how you battle.
Combat
“We wanted to kick the player’s ass in the beginning of the game,” is how God of War Marketing Producer Aaron Kaufman described their approach to tweaking the combat system.
In a lot of ways, the combat also reflects this new Kratos’ demeanor. While there still remains some of Kratos’ iconic brand of rage, this older Kratos appears wiser and more measured. That same demeanor is how you should approach the combat.
One of the more exciting things in this new game is Kratos’ weapon: an axe. But it’s not just any axe. It looks pretty basic to start, but it has some magic in it and one of its best features is that you can throw it around giving Kratos a bit of an extended range on his attacks similar to his previous blades. So how do you get a thrown axe back? There’s a button to summon the axe and it comes back to Kratos similar to how Thor, the thunder god in Norse mythology and also a well-known superhero these days, summons his hammer.
However, like I mentioned earlier, there’s more to doing battle than swinging and throwing a weapon around. Some enemies won’t be fazed by the axe and you’ll have to straight up give them a taste of Kratos’ fist. Some enemy attacks are so powerful you’ll need to defend before you can land an attack. While others require that you use Atreus’ arrows before Kratos can deliver a beatdown.
It’s a gotten a lot trickier than it used to be, but there are certain elements to it that still feels very distinctly God of War. For instance, there’s a stun meter under opponents’ life meter. Once it reaches critical, it allows you to perform perhaps one of the most brutally satisfying ways of finishing off enemies.
The upgrades are also quantified now. At the pause menu or when you speak to the smiths of Kratos’ axe, you can upgrade the items and weapons equipped to both Kratos and Atreus. There are now numbered indicators of how much a boost each item can give you. This should give you a better idea on whether to have an item crafted now or wait until you have more materials for perhaps a better item.
All of these contribute to a more challenging battle system without completely alienating the hack-and-slash element that endeared a lot of people to this franchise.
Release date and availability
The game will officially launch on April 20, 2018 across the world. Pricing details are as follows:
Standard Edition:
Philippines — PhP 2,799
Indonesia — IDR 729,000
Thailand — THB 1,890
Malaysia — MYR 229
Those who pre-order will receive three shields as well as an XP boost.
Collector’s Edition contains the following physical items: 9-inch Kratos and Atreus statue, 2-inch Huldra Brothers Carvings, Exclusive Lithograph, Cloth map, Special necklace, and drawstring bag. It also has the following digital items: Death’s vow armor set, Exile’s guardian shield, Dark Horse digital comic, Dark Horse artbook, and Dynamic theme.
It’s priced as follows:
Philippines — PhP 7,699
Indonesia — IDR 1,899,000
Thailand — THB 4,990
Malaysia — MYR 549
There’s also a limited edition God of War PlayStation bundle that include an original design PlayStation 4 Pro with 1TB HDD, one original design DualShock 4 wireless controller, God of War software with premium digital content, voucher code for digital contents, three-month subscription voucher card, and a PlayStation one-year extended warranty service.
Pricing are as follows:
Indonesia — IDR 7,249,000
Thailand — THB 17,690
Malaysia — MYR 1,999
As of posting, the PlayStation 4 bundle has no pricing and availability details in the Philippines.
Gaming
Grand Theft Auto VI delayed to November 2026
Back in September, Hollow Knight: Silksong finally launched, ending an almost seven-year wait. Now, the next holy grail of gaming that’s set to launch is Grand Theft Auto VI. However, the wait is now a tiny bit longer. Rockstar Games has delayed the launch of its upcoming game to November 2026.
It’s been over 12 years since the launch of Grand Theft Auto V. In that time, the title has gone through three generations of the Xbox and the PlayStation. It even has an enhanced edition already. That said, the highly anticipated sixth outing is a long time coming.
In the tail end of 2023, Rockstar Games released the first trailer for the anticipated sequel, teasing a launch in 2025. Further reports pinpointed a fall 2025 window. Since then, the studio delayed the game to May 2026 for extra polishing.
Today, Rockstar Games has announced another delay. This time, Grand Theft Auto VI will launch on November 19, 2026. The studio is once again citing the need to polish the final product a bit more.
Hi everyone,
Grand Theft Auto VI will now release on Thursday, November 19, 2026.
We are sorry for adding additional time to what we realize has been a long wait, but these extra months will allow us to finish the game with the level of polish you have come to expect and… pic.twitter.com/yLX9KIiDzX
— Rockstar Games (@RockstarGames) November 6, 2025
Besides the game itself, there is a lot riding on its launch. For one, other game developers are notorious for patterning their games’ release windows away from Grand Theft Auto VI (or other major games). They naturally don’t want their games to be the one known for being overshadowed by Rockstar’s surefire hit.
Secondly, publishers are patiently waiting for how much the game will go for. There’s speculation that the title might push the boundaries of videogame pricing. If the game is a hit while going for 90 to 100 bucks, then other publishers might follow suit.
Gaming
The Nintendo Switch is nearing the end of its lifecycle
Nintendo will focus more on the Switch 2 going forward.
It’s the beginning of the end for the Nintendo Switch. After almost nine years of the original console, Nintendo is just about ready to move on to the next generation.
According to a recent earnings report, Nintendo has announced that the company will start focusing on the Switch 2. “Going forward, we will shift our primary development focus to Nintendo Switch 2 and expand our business around this new platform,” the report said.
Since it was launched earlier this year, the Switch 2 exceeded the company’s expectations. The new console has already surpassed 10 million units sold worldwide, making it Nintendo’s fastest-selling console so far. In fact, the company is already worried about shortages in some parts of the world.
As pointed out by the report, 84 percent of current Switch 2 users transitioned from the original console generation. Owners of the first console are transitioning at a uniform rate.
Currently, there is no explicit plan to fully move away from the first generation yet. The issued statement, however, heralds the end. This will likely start off on a subtler note: fewer games coming out and fewer consoles available in the market.
So, there is no pressing need to switch over to the newer console immediately. However, this should be a warning for users that the end is nearing.
For what it’s worth, the Switch 2 offers backwards compatibility. If you have a shapely catalog of games from the first generation, you can still use them on the newer one. Also, there is a growing number of exclusive games that make use of the more powerful hardware, so it’s a worthy upgrade.
SEE ALSO: Assassin’s Creed Shadows is coming to the Switch 2
Gaming
Razer, JOOLA partner for limited-edition pickleball paddle
1st-ever crossover between gaming, pickleball
Razer has ventured into the world of pickleball, partnering with JOOLA for a limited-edition JOOLA Razer Perseus Pro IV 16mm paddle.
The paddle will officially be available on December 9. It is co-branded with Razer’s triple-headed snake trademark, as well as signature green accents.
The paddle already made its competitive debut at the 2025 Pickleball World Championships in Dallas. There, it was wielded by Ben Johns, who is widely regarded as the world’s top pickleball pro.
He also happens to spend his free time gaming, making the partnership very apt for him on a personal scale.
This groundbreaking crossover bridges the energy of esports with the fast-growing sport of pickleball. It unites two elite forces in competitive performance: JOOLA for pickleball pros and Razer for the gaming community.
And as part of the launch celebration, fans will have the chance to win a paddle signed by both JOOLA CEO Richard Lee and Razer CEO Min-Liang Tan.
The raffle will be done through a social media giveaway hosted by both JOOLA and Razer.
Game on with the JOOLA Razer Perseus Pro IV 16mm
The JOOLA Razer Perseus Pro IV 16mm is crafted for high-stakes rallies and fast-paced exchanges. Its raw carbon surface enhances spin control and dwell time. This allows players to shape their shots with precision and finesse.
A balanced swing weight also supports quick transitions and reactive play, making it ideal for competitive athletes.
Bringing smart tech to the court, each paddle is also embedded with an NFC chip that connects to the JOOLA Infinity App, unlocking exclusive content, pro tips, and extended warranty.
Only a total of 1,337 units of the limited-edition paddle will be made. The number 1,337 is a nod to gaming culture, where “1337” or “LEET” means short for elite and is used to signify top-tier skill and mastery.
The pickleball paddle will retail officially for US$ 299.95 and will be available exclusively via JOOLA.com.
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