ROG Zephyrus m16 ROG Zephyrus m16

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ASUS ROG Zephyrus M16: Big power in a compact form factor

Exceptional specs, solidly built body

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Whenever I see any device with the ROG branding, I automatically get the impression of how good the device may be even without actually knowing what its features are. I guess it’s true with others too as sending my friends a photo of the hefty ROG box containing this device, garnered excited reactions.

That’s because ROG devices actually live up to its reputation of being amazing gaming devices. A proof of that is in my recent visit to a PC store in Makati where I asked the salesperson which among their gaming laptops is their current best offering in their store and the response I got is a confident, ROG Zephyrus.

Get ready to be blown away as we take a closer look at the ASUS ROG Zephyrus M16.

What comes in the box

ROG Zephyrus m16

The whole package came in a large ROG box containing three main items.

First, we get the ROG Zephyrus backpack. Then, there’s a black box which contains the ROG Delta gaming headphones. Lastly, there’s the white Zephyrus box which contains the star of the show — the Zephyrus M16 along with the ROG Chakram Core gaming mouse, the 240W charger and the 100W USB-C charger.

Tough build with a small footprint

Going straight for the laptop, just as I laid my hands on the actual unit, I could already tell how solidly built this device is. The outer shell is made of aluminum with machine cut holes that looks elegant with just a slight hint of being a gaming laptop with its branding.

Some people might prefer laptops with a bit more flare, but I’m personally inclined towards this more serious look. This could easily pass n a corporate setting without getting too much attention for being a gaming laptop.

On their website, ASUS markets the Zephyrus M16 as a laptop with a 16-inch display fitted in a 15-inch chassis. And it’s true. It’s relatively compact with its length measuring only 13.98 inches. This would actually fit laptop bags designed for 15-inchers and placing it beside my old 15-inch Dell G3 made the latter look jurasically huge.

ROG Zephyrus m16

For the bottom half, you might want to get your cleaning cloths ready as the soft matte finish is an easy smudge magnet. While this design decision adds to the premium feel of the unit, it does require a bit of maintenance to keep it from looking like a nasty mess.

Good port selection but placement could do better

ROG Zephyrus m16

A vast amount of ports are also present here on the Zephyrus M16. On its right we can find the charging port, HDMI, RJ45, USB-A, two USB-C Thunderbolt 4 ports which doubles as a charging port and a 3.5mm combo audio jack. On the left is a microSD card reader and another USB-A port.

I do, however, have mixed feelings with the placement of these ports

None of the ports are placed at the rear portion of each side. The location of the charging port in the middle of the left side sets the wire of the charger to partially cover the exhaust vents of the device when plugged in.

If you then decide to use the 100W charger, you’ll have to bear with having to plug it on the USB-C port near the front of the device.

The USB-A port on the right would have also been nice if it were placed around the back as its current placement feels a bit intrusive when plugging an external mouse.

I understand that the designers might have had to give some room for ventilation or make use of that space around the rear part of the chassis, but the positioning could have been better for at least the essential ports for an obstruction-free experience.

Big, bright and vibrant display

ROG Zephyrus m16

The display is actually the first thing that wowed me on the M16. It’s a 16-inch 2560 X 1600 IPS panel with a 165Hz refresh rate and an aspect ratio of 16:10. It’s vibrant and punchy because it’s an IPS and while not as fast as a TN panel, it’s still relatively fast at 165Hz. 

Plus, this being a WQXGA panel, we’re adding more screen real estate vertically and when we combine that with the 100% DCI-P3 color gamut and the Pantone validation, we’re seriously getting ourselves a productivity beast.

ROG Zephyrus m16

This also gets close to being bezel-less with this display as it’s bezels are really thin but still manages to house a 720p webcam.

Let’s also take time to appreciate the Ergo Lift hinge on the M16 that seamlessly hides the chin of the display panel as the bottom half of the device is raised upon opening the lid. Very clever.

A good keyboard, a massive trackpad and an external mouse

ROG Zephyrus m16

For its keyboard, we have an RGB lit keyboard which has a nice tactile feedback and it feels phenomenal. It doesn’t feel mushy, the key travel is a bit more pronounced than others and the typing angle brought by the Ergo Lift hinge makes it comfortable and satisfying to use.

We’re also getting a massive trackpad on the M16. I could say it does perform great as I never found myself reaching for the external mouse for tracking and touch gestures are easily executed without much errors.

However, I don’t know if this is caused by the size of the trackpad or just poor palm rejection but this is the first time I’ve ever experienced a trackpad that gets in the way of my typing. Because my palms often touch the trackpad when typing, this often results in accidental key presses.

We do get a toggle to disable the trackpad in one of the function keys so I guess that could also be a solution.

As an alternative, we have the bundled ROG Chakram Core which is a right-handed wired gaming mouse that features a programmable thumb joystick.

It’s a full sized mouse that fits comfortably in my medium sized hand. I think this would fit best for palm grip users but from the perspective of a claw grip user, I didn’t have any issues with this as well.

Unquestionable performance

ROG Zephyrus m16

Onto the most exciting part, the Zephyrus M16 packs an 11th gen Intel Core i9 11900H processor paired with the RTX 3070 with 32GB of DDR4 RAM and 2TB SSD internal storage. 

This is so far the beefiest specced laptop I’ve experienced.

As expected, games like Valorant won’t be a problem running on these specs and that’s exactly what we experienced. Very fluid movement and zero lags even without boosting the Armoury Crate to performance mode.

For a more challenging and graphically demanding game like Control though, the game ran well on its default settings, but maxing out everything including ray tracing and other effects at 1440p did show some stutter. So for this one, we’re still gonna hold back a bit on the settings and resolution for the smoothest experience.

Do note that Control is a very heavy game and most of its additional graphic settings don’t give much difference visually anyway, so keeping some settings on medium or high is still looks stunning on the M16.

On my Shadow of the Tomb Raider test, I ran the benchmark maxing out every setting and got a 64 FPS average at 1440p resolution which are pretty amazing results for a laptop. This would go even higher if we’re playing on 1080p so if more FPS is your thing, you can opt to go for that.

We also experienced pretty decent temperatures on this unit as according to the ROG Armoury Crate, we’re getting around 69 to 73 degrees Celcius in game and would only occasionally hit the 80 degree mark during intense scenes. That’s very respectable for an Intel Core i9 in a compact laptop but it did come at the expense of being noticeably loud.

Speakers and the ROG Delta Headphones

ROG Zephyrus m16

According to ROG, the Zephyrus M16 actually has a six speaker setup. I didn’t really hear the benefits of this but it does sound pretty decent and clean but that’s about it. It won’t be able to fill up a room as its volume just isn’t very loud.

It had to turn on subtitles for games I’m playing as I was having a hard time hearing the dialog audibly. So for a more immersive experience, the ROG Delta headphones is what you’ll want to use for your long gaming sessions.

It’s a USB-C powered pair of headphones that are stylish and solidly built. It sports an ROG logo with breathing RGB lighting, a digital volume rocker and a switch for the RGB light.

ROG Zephyrus m16

Sound-wise, I do believe this sounds close to neutral and does seem balanced which isn’t what I usually experience on a pair of gaming headphones but it’s actually what I prefer.

I was expecting it to be boosted on the bass as gaming headphones often have this characteristic but that isn’t the case on this one. In fact, I did feel that it was rolled off a bit on the low end which gives us more clarity and less rumble.

All in all, this pair does give a pleasurable experience for gaming as the closed back and its noise cancellation forces you to focus on tackling your adventure.

Battery life and charging

It’s pretty common for gaming laptops not to have very good battery life as we do have a lot of power hungry components running. With the Zephyrus M16, we’ve experienced pretty similar results with other gaming laptops at around six hours of normal use.

Gaming on battery only got us about 45 minutes on Shadow of the Tomb Raider before everything became unplayably laggy just as power saving mode kicked in at 20 percent of battery remaining.

As for its charging, considering that this is a 240W charger, the results aren’t very fast getting us from empty to full in 1 hour and 45 minutes. With the 100W charger, it took us from ten percent to full in 2 hours and 8 minutes which is acceptable especially if we consider its pocket friendly size.

Is the ASUS ROG Zephyrus M16 your GadgetMatch?

Despite some minor inconveniences, there’s nothing in particular that I could say we would really hate with the Zephyrus M16.

It’s definitely a laptop designed for gaming enthusiasts who’d really want to get the best experience in a compact package and I don’t think they would be disappointed with gaming on this one.

The price tag of PhP 159,995 may sound too steep for many of us but the exceptional specs, solidly built body, a beautiful 16-inch 16:10 display, great keyboard, huge trackpad and a superb bundle of accessories, are a mouthful to say but these in itself says we’re not getting ripped off.

But if you’re not willing to shell out that much, a slightly less powerful variant with an RTX 3060, 16GB of RAM and a 1TB SSD is also available for PhP 139,990 while a variant with a Core i7, 16GB RAM, 1TB SSD and an RTX 3060 is available for PhP 129,990.

ROG Zephyrus m16

So to sum it all up, at the level where it competes, the Zephyrus M16 is definitely a beast of a gaming laptop in a compact form factor that easily stands out as a great contender.

Gaming

CM Punk headlines WWE 2K26 Showcase: Punked

Relive, rewrite, and reimagine CM Punk’s career in WWE 2K26.

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CM Punk | WWE 2K26

WWE 2K26 puts CM Punk front and center.

Following the debut of the Showcase trailer, 2K dropped a new Ringside Report. It dives deeper into 2K Showcase: Punked. CM Punk narrates the mode himself. The report also outlines major gameplay upgrades coming to this year’s title.

2K Showcase: Punked lets players step into Punk’s boots. It traces his rise across WWE. It blends real milestones with alternate timelines and fantasy matchups.

Relive the highlights

The Showcase opens at WrestleMania 41. Players control Punk in a triple-threat match against Seth “Freakin’” Rollins and Roman Reigns. Paul Heyman stands in Punk’s corner.

From there, the mode jumps across Punk’s career. Players can recreate iconic bouts. That includes Randy Orton at WrestleMania 27. It features The Undertaker at WrestleMania 29. It also includes Drew McIntyre at Bad Blood 2024.

Punk provides candid commentary throughout. He shares behind-the-scenes insight. Players face WWE Legends and World Champions such as The Rock, Rey Mysterio, JBL, John Cena, and more.

Rewrite history

2K Showcase: Punked does more than revisit the past. It asks bold questions.

What if CM Punk never left WWE in 2014? What if key rivalries ended differently?

Players can change pivotal outcomes. They can reshape Punk’s legacy. One alternate-history match features CM Punk and AJ Lee versus The Miz and Maryse. More “what if” scenarios will follow.

Enter Fantasy Warfare

The mode also introduces Fantasy Warfare.

Players can book dream matches. Punk steps into the ring with Superstars he never faced in WWE. That includes “Stone Cold” Steve Austin and Eddie Guerrero. More names will be revealed soon.

These battles take place in a new arena called the CM Punkvillion. It serves as the backdrop for these crossover showdowns.

Survive The Gauntlet

WWE 2K26 adds a new optional challenge called The Gauntlet.

Players can choose CM Punk or AJ Lee. They must defeat all 20 Showcase opponents in consecutive matches. There are no shortcuts.

Clear The Gauntlet and you complete the Showcase instantly. You also unlock every reward in the mode. That includes playable Legends, alternate attires, managers, championships, and arenas.

Gameplay upgrades detailed

Last week’s Ringside Report focused on core gameplay improvements.

WWE 2K26 adds new match types. The game introduces interactive environments and objects. It expands surprise attacks and start-of-match actions. It also upgrades A.I. sequences and rivalries.

The game features a new commentary team and interactive entrances. 2K plans more deep dives ahead of launch.

WWE 2K26 releases March 6, 2026 for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC via Steam.

Four editions are now available for pre-order. The King of Kings Edition, Attitude Era Edition, and Monday Night War Edition launch March 6, 2026. The Standard Edition follows on March 13, 2026.

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Now Playing: Yakuza Kiwami 3 & Dark Ties

How old should a game be before it gets a remake?

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Nothing can beat the burden of being a remake or a remaster. Besides providing an enjoyable experience by itself, a remake or a remaster constantly has to justify its own existence: Why did this piece of media need to be rereleased? For some, it’s a no-brainer, such as the ongoing Final Fantasy VII remake series. For others, it’s a lot less clear, such as the many, many times there’s been an uber-mega-definitive edition of The Last of Us and Skyrim.

Now the third of its kind, Yakuza Kiwami 3 is inching perilously close to a point where it’s hard to justify why we need another remade Yakuza.

Continuing the series

Yakuza Kiwami 3 is a remake of the third entry in the Like a Dragon series. The original Yakuza 3 was the first one in the entire series to be developed for the PlayStation 3 era. Compared to the first two games, it features a lot more content and, on its own, can be considered a modern RPG by today’s standards.


Story-wise, it’s also a turning point for the series. Though Kazuma Kiryu already took the young Haruka under his wing by this point, Yakuza 3 is the first where the series protagonist tasted a life outside of the criminal underworld.

Being such an important milestone for the franchise, a Kiwami remake seems like the best or the worst idea.

(For reference, “Kiwami” refers to an ongoing series of remakes that rebuilds the classic Yakuza games with a new engine that began in Yakuza 0.)

When a new coat of paint doesn’t really help

Yakuza 0 came out in 2015. That means the studio has been using the same engine for over ten years. The engine is starting to overstay its welcome, especially in the Kiwami series.

Despite being built with PlayStation 3 technology, Yakuza 3 still had its limitations. For one, 1080p was just becoming a standard by then. Cutscenes had to be smaller and, thus, more tightly shot. But ultimately, the limits resulted in a more cohesive game that maximized what it worked with. Yakuza 3’s Kamurocho feels alive, and you never know what’s waiting behind the next corner.

Sadly, Yakuza Kiwami 3 does not take advantage of better hardware to update how the game feels. Cutscenes were splashed with a new coat of paint, but the composition remains the same. As a result, they look so empty with so much white space.

They could have added some clouds.

The “improved” Kamurocho also doesn’t feel all that updated. There’s a palpable sense of sameness as you explore through the game. Even Okinawa looks like just an extension of Tokyo. In the more modern games, exploring was rewarding. Even if the game tells you where missions are, there are new sights and new stores to just look at.

Kamurocho is a central piece of every Like a Dragon game. But I don’t think it has to be static, even if it’s just a remake.

That, and I’m just tired of seeing the same character models every time I boot up a Yakuza game.

A few controversial model changes

To be completely fair, the main characters did get some updates. And, of course, there are a few elephants in the room.

First up is Rikiya, the upstart yakuza from Okinawa. From other media, Rikiya is listed as being around 20 to 21 years old. Now, I’m not a good judge of age based on looks, but the old Rikiya from the original game really doesn’t look like he’s in his early 20s.

Yakuza Kiwami 3 has a new model for Rikiya, one based on Japanese actor Sho Kasamatsu. Others have criticized this decision because the new models looks so different from the original. In my opinion, the change just makes sense; he looks much younger and brasher, just as his character dictates.

Mine also looks like a Japanese George Russell now.

The other change, however, goes beyond just narrative disagreements. Hamazaki, one of the main antagonists in the game, also received a dramatic change. In contrast to his more thug-like looks in the original, the new Hamazaki looks smarmier and more cunning. The problem lies in their choice of actor, Teruyuki Kagawa, who’s had sexually charged issues in the past.

Strangely, the studio hasn’t responded in a way that’s consistent with how they responded to similar issues in the past. Previously, they halted sales just to deal with an issue with a voice actor. This time, the studio’s response boils down to: “Hamazaki is a creep, so we got a creep to play him.”

*shrug*

A pared down experience

Anyway, on to the gameplay.

Despite the concerns I’ve had with how this remake played out, I still had so much fun. My total playtime, according to Steam, is just a little less than 60 hours. This is also the first review game that I’ve earned all achievements for, before its release. It’s inaccurate to say that it’s a bad game because it hasn’t justified itself as a remake.

Compared to the original, Yakuza Kiwami 3 offers a shorter but tighter experience. While the old one had over a hundred and a dozen substories, the remake has only 31 substories to its name.

The remake is perfectly paced. There are hardly any points when I felt that the game was an endless grind.

Dark Ties, the secondary game focused on Yoshitaka Mine, is just as balanced. It has only three main chapters, 13 longer substories, and around 50 bite-sized activities. The story itself just tells how Mine got into the yakuza life and his relationship with Tsuyoshi Kanda (but we’ll get into the story later).

Mine’s fighting style feels smoother than Kiryu’s. He uses quick jabs, kicks, and grapples, similar to Judgment’s Yagami. For me, it’s more enjoyable to beat people up, compared to Kiryu’s slower beat-em-up approach.

Character-wise, Mine is also much colder. Seeing him go through the usual shenanigans of Yakuza’s insane substories is funnier and is much more refreshing because I’ve seen Kiryu go through the same schtick so many times in the past. It’s even funnier that his main goal is to help Kanda rebuild his reputation by doing good deeds around town while pretending to be him.

The side content is much better

As with every Yakuza game, Yakuza Kiwami 3 has secondary game modes that can suck in hours of your time. This time, the main game has two new ones: Morning Glory and Bad Boy Dragon.

Morning Glory is a Stardew-Valley-type mode where Kiryu manages the orphanage of the same name. By doing various minigames, such as sewing and cooking, he increases his reputation as a dad with the kids under his wing.

In the past, I’ve had problems with the franchise’s more laidback game modes, such as Infinite Wealth’s awful Animal Crossing island game. This one, however, is a perfect length. There’s a bit of a grind, but it’s short enough to be completed in one or two sittings.

Morning Glory feels more fleshed out.

The same goes for Bad Boy Dragon. In this one, Kiryu helps a female biker gang become the best biker gang in all of Japan. The gameplay is very similar to Pirate Yakuza’s Pirate Showdowns. It’s all about beating stronger and stronger gangs in combat.

Dark Ties has its own side content called Survival Hell, a dungeon crawler mode. Enemies get stronger with every level, so you have to collect “Gospels” that bolster your strength while inside the dungeon. Once again, it’s much shorter than previous modes of the same type.

All of them are enjoyable without dragging too much of your time. It also helps that you can earn big money by completing these modes. For example, completing Survival Hell’s hardest dungeon can net you over 25 million yen at least.

But, again, do we need the remake?

These are all well and good, but we still haven’t answered whether or not Yakuza 3 really needed a remake.

As I played through the game, it became clearer why we’ve gotten to this point. There are subtle to not-so-subtle changes to the story.

Ultimately, it helps with the continuity between games. It’s like the Rebuild of Evangelion but for the Yakuza franchise. However, I can’t help but wonder if fan service was a stronger motivator than building a more cohesive story.

For example, one of the new substories in the main game involves a fortune teller. When she tells Kiryu’s fortune, she references a major plot point in Infinite Wealth, a game that’s set so far into the future from the events of Yakuza 3. It feels a reference just for the sake of making a reference.

The franchise is getting to the point where there are more references and tapping into old wells than introducing new stories and characters.

Is Yakuza Kiwami 3 your PlayMatch?

As its own game, Yakuza Kiwami 3 & Dark Ties works well as its own game. By now, the franchise has perfected the Yakuza formula. It knows how to deliver an enjoyable experience. I wouldn’t have spent 60 hours on it, if it was a bad game.

However, with a reskin that doesn’t stand out from its predecessors and all the self-references, the game struggles as a remake. If you haven’t played the original, the remake is good to get you up to speed with the franchise’s story. However, if you enjoyed the original, there’s hardly any compelling reason to play through this pared-down version again.

Well, except maybe for the Dark Ties content.

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Bandai Namco Brings Digimon Story Time Stranger, Tales of Arise to Switch 2 in 2026

Two JRPGs arrive.

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Bandai Namco Entertainment is bringing two major JRPGs to Nintendo Switch 2 in 2026. Digimon Story Time Stranger launches on July 9, while Tales of Arise – Beyond the Dawn Edition arrives earlier on May 21.

Both titles expand the Switch 2’s growing RPG lineup with large-scale stories, deep combat systems, and full-featured content packages.

Digimon Story Time Stranger arrives in July

Digimon Story Time Stranger launches on Nintendo Switch 2 and Nintendo Switch on July 9, 2026.

The game is a story-driven RPG built as an entry point for newcomers. Players step into the role of an ADAMAS agent caught between the Human World and the Digital World. Both face collapse.

To stop it, players collect, tame, and fight alongside more than 450 Digimon. Combat uses a strategic, turn-based system that rewards planning and team synergy. Digimon grow stronger through bonding and evolution.

On Nintendo Switch 2, players can choose between two visual modes. Quality Mode targets 4K HDR at up to 30 FPS when docked. Performance Mode runs at Full HD with up to 60 FPS both docked and handheld.

Pre-orders are now open for digital editions. Bonuses include exclusive costumes, items, and Agumon (Black) and Gabumon (Black). Deluxe and Ultimate editions add a Season Pass, additional story episodes, cosmetic packs, and early unlock Digimon.

Tales of Arise – Beyond the Dawn launches in May

Tales of Arise – Beyond the Dawn Edition launches on Nintendo Switch 2 on May 21, 2026.

This edition includes the full base game, the large-scale Beyond the Dawn expansion, extra character-focused quests, and various in-game items. Physical and digital versions are available.

Beyond the Dawn is set one year after the original story. It introduces a new narrative arc alongside additional quests, costumes, and rewards.

Combat remains fast and action-driven. Each character offers a distinct fighting style. Players chain Artes, adapt to enemy weaknesses, and control the flow of battle in real time.

A Sword Art Online collaboration pack is also available. It adds Kirito and Asuna-inspired costumes, hairstyles, and a special training quest.

Two big RPGs for Switch 2 players

With Digimon Story Time Stranger and Tales of Arise – Beyond the Dawn Edition, Bandai Namco is delivering two full-scale JRPG experiences to Nintendo Switch 2 in 2026.

One focuses on monster collecting and turn-based strategy. The other delivers cinematic action combat and an expanded post-story arc. Together, they mark a strong year for RPG fans on Nintendo’s next system.

SEE ALSO:

Digimon Story Time Stranger: Back to the digital past
Tales of Arise stories

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