Digimon Time Story Stranger Digimon Time Story Stranger

Gaming

Digimon Story Time Stranger: Back to the digital past

A (personally) nostalgic Digimon return

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I came into Digimon Story Time Stranger already excited. Trailers and previews gave me flashes of a Digimon game I once played during a summer at my relatives’ house. I spent every waking moment of those two weeks trying to beat it — though I never did.

I don’t even remember which Digimon World title it was, but I was hooked. My aunt used to call me out for playing before I’d even had breakfast. That memory stayed with me, and this new entry in the franchise instantly felt like a chance to relive it.

I’ve had less time than I’d like with the game since getting the review code, so think of this more as a review-in-progress. But I’ve played enough to know it’s worth talking about.

Time travel and the inferno

Digimon Time Story Stranger

The story sends your protagonist eight years into the past. Your role is to unravel the events that led to the “Shinjuku Inferno,” a catastrophe that left the world in ruins.

Not rolling credits yet actually helps here since it keeps things spoiler-free. What I can say is that there’s enough happening in the early hours to keep you intrigued. Things ramp up gradually. The mystery of what caused the Inferno pushes you along, and the more you progress, the more you want to connect the dots.

The characters I’ve encountered so far didn’t immediately latch on to me. I couldn’t fully identify with or feel invested in them. That does dampen how eager I am to move forward with their arcs, but it doesn’t take away from the pull of the central mystery. The looming Inferno itself is strong enough to keep you curious.

The joy of collecting

Digimon Time Story Stranger

The monster-collecting gameplay loop is the real hook here — it’s addicting and built for completionists.

You begin by picking your first Digimon partner. From there, the system opens up. Every time you battle a Digimon, you add to your scan percentage of that species. At 100% you can convert it into a new companion, but waiting until you’ve scanned 200% guarantees you’ll get the Digimon at its max possible stats.

Digivolution is the next big mechanic. Each Digimon has multiple evolution paths that depend on its stats and level. For example, a Koromon can evolve into Agumon, Guilmon, Dracomon, and more. This branching evolution system encourages experimentation. You can also go backward through de-Digivolution, which not only helps with strategic flexibility but also lets you work toward completing your full Digimon compendium.

If your roster starts to get crowded, you can fuse duplicates to enhance another Digimon or break them down into digital currency. It’s another loop that feeds back into progression.

With over 450 Digimon available, there’s more than enough here for players who love collecting, refining, and tweaking their party until it’s perfect. The loop is layered and rewarding — not just about “catching them all,” but about shaping the collection into something uniquely yours.

Strategy meets nostalgia

Digimon Time Story Stranger

Combat in Digimon Story Time Stranger doesn’t try to be revolutionary, but it’s polished and layered enough to feel engaging. If you’ve played JRPGs from the late ‘90s and early 2000s, this will feel instantly familiar.

Dungeons are where you’ll encounter hostile Digimon. By pressing R2 (on PS5), you can attack first to gain the upper hand. If your party completely overpowers the enemy, you’ll defeat them instantly. Otherwise, you’ll be pulled into the turn-based battle arena.

The backbone of combat is the type triangle: Data beats Vaccine, Vaccine beats Virus, Virus beats Data. On top of that, elemental affinities add another wrinkle to keep you on your toes.

Your bond level with your Digimon plays a big role too. The closer you are to them, the more likely they are to perform quick follow-up attacks. These little assists can swing momentum in your favor and give combat a more dynamic flow.

There are also quality-of-life touches that stand out. You can swap party members mid-battle without losing a turn, which makes tactical adjustments painless. And with a flick of the right analog stick, you can speed up combat animations — a small feature that makes grinding far more bearable.

The system feels like a culmination of mechanics you might have seen in Persona 5 and Shin Megami Tensei. It’s not redefining the genre, but it knows what works and sharpens it in smart ways.

A Saturday morning cartoon come to life

Digimon Time Story Stranger

What struck me most about Time Stranger is that it feels like playing a Saturday morning cartoon. From the colors to the tone to the music, the whole package captures that vibe.

The anime-inspired visuals are sharp and bright, with Digimon designs that pop. I also had a personal chuckle at the protagonist customization options — the red-haired male and short-haired female were exactly how I might’ve designed them myself.

The soundtrack deserves mention too. It changes with each location, sometimes even from room to room in the same house. Every track is thoughtfully matched to the scene and the mood.

There’s also optional DLC music. The pricing feels a little steep, but seeing Butter-fly from Digimon Adventure included was almost enough to convince me. It’s one of my all-time favorite anime songs, and hearing it in the game would push the nostalgia factor even higher.

Is Digimon Story Time Stranger your GameMatch?

Playing Digimon Story Time Stranger has felt like reliving that summer memory — the excitement of discovery, the satisfaction of raising Digimon, and the pull of wanting to see what comes next.

It isn’t trying to reinvent anything, and that’s part of its charm. Instead, it offers a polished, nostalgia-driven JRPG that rewards the time you sink into it. The story pulls you in even without a standout cast. The monster-collecting systems are rich and addictive. The combat strikes a balance between old-school comfort and modern convenience.

For me, it became a welcome contrast. I had just come from another game’s bloody revenge quest, yet I felt just as thrilled hopping into this time-traveling, monster-collecting adventure. One scratched my itch for grit. The other gave me wonder and comfort.

If you ever spent a summer glued to a Digimon game, this will take you back instantly. And if you’re new to the franchise, there’s more than enough depth here to keep you invested.

Verdict: It’s a Swipe Right.

Gaming

Call of Duty drops the PlayStation 4 starting with its next game

Is this the beginning of the end for the PlayStation 4?

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When can we declare that a console is officially dead? Is it as soon as the launch of the next generation? Is it when games no longer come out on the console? Recently, Call of Duty has confirmed that the next game will not be available anymore on the PlayStation 4, which presents an important question: Is the PlayStation 4 officially dead?

Call of Duty is one of the most persistent gaming franchises today. The last entry, Black Ops 7, is still available for the PlayStation 4 and the Xbox One. Both consoles were launched over twelve years ago. (If that doesn’t make you old, the current generation was launched almost six years ago.)

As such, the franchise is one of the last stalwarts keeping the past generation alive. This week, Call of Duty, via a post on X, confirmed that the next game will not arrive on the PlayStation 4. Presumably, this also means the Xbox One.

Currently, we don’t have details about the upcoming game yet. But a new entry is confirmed to arrive later this year.

With the departure of the Call of Duty franchise, it’s fair to ask what will become of the old generation moving forward. Over the years, developers have started shying away from the PlayStation 4 and the Xbox One. Since the franchise still maintains a steady fan base today, a lot of PlayStation 4 users might be forced to make an upgrade to play the latest entry.

SEE ALSO: PC Game Pass gets cheaper, but Call of Duty delays are coming

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Stranger Than Heaven is a Yakuza prequel with Snoop Dogg

The story spans different eras and regions across half a century in Japan.

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In my review of Yakuza Kiwami 3, I groaned about how every new entry in the Yakuza and Like a Dragon franchise — original and remake — looked identical with each other. I ended that playthrough hoping desperately for a new era. Thankfully, those hopes did not fall on deaf ears. In its first trailer, the upcoming Stranger Than Heaven showed off an interesting reimagining of the Yakuza universe. Oh, and Snoop Dogg is in it.

First announced back in late 2024 as Project Century, Stranger Than Heaven has now confirmed itself as a prequel to the prequel to the Yakuza games. It didn’t start that way, though. When it was announced, there was hope that the then-untitled game featured a new story disconnected from Yakuza. It looks like the final game is making the best of both worlds.

Stranger Than Heaven chronicles the rise of the infamous Tojo Clan. Unless this is decidedly different from the Tojo Clan in the Yakuza series, this is the clearest sign that this is, in fact, a prequel.

Makoto Daito, a Japanese boy living in Chicago, escapes America to forge a new life in Japan. Along the way, he meets Orpheus, a smuggler played by Snoop Dogg, who drags Makoto into the criminal underworld. Eventually, Makoto decides to do things his own way by creating a new crime family called the Tojo Clan.

Unlike other games in the series, Stranger Than Heaven spans different eras and regions in Japan, starting with Fukuoka in 1915 and ending with Kamurocho in 1965. It will also have different fighting mechanics by mapping the left and right bumpers/triggers to left and right attacks.

Off the bat, Stranger Than Heaven looks like a new era for the series. It launches winter this year for all major platforms.

SEE ALSO: Now Playing: Yakuza Kiwami 3 & Dark Ties

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Star Wars: Galactic Racer launches October 6

Pre-orders now live

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Star Wars: Galactic Racer

Star Wars: Galactic Racer is set to launch on October 6, 2026, bringing a new high-speed twist to the Star Wars universe. The game is published by Secret Mode and developed by Fuse Games. It arrives on PS5, Xbox Series X|S, and PC with support for up to 12 players.

Pre-orders are now open across Standard, Deluxe, and Collector’s Editions. Pricing starts at $59.99 for the Standard Edition, with both digital and physical versions available depending on platform.

A different kind of Star Wars story

Set in the lawless Outer Rim, the game introduces the Galactic League—an unsanctioned racing circuit where skill matters more than destiny. You play as a mysterious pilot named Shade, navigating a single-player campaign built on rivalries, alliances, and unfinished business.

There’s no Force or prophecy here. Instead, the focus is on build strategy and racing mastery. Players can customize three types of repulsorcraft and even take on classic podracers, blending familiar Star Wars elements with a more competitive, arcade-style edge.

Multiplayer supports online races where players can test their builds and driving skills against others.

Pre-order bonuses and editions

All pre-orders include a bonus livery usable across vehicles, with platform-specific colors, plus a Player Banner background for multiplayer.

The Deluxe Edition adds three extra vehicles, exclusive Arcade events, a livery pack, and cosmetic upgrades like new player banners and insignias. It also includes a digital art book featuring early designs of characters, locations, and vehicles.

Collector’s Edition for dedicated pilots

For collectors, the physical Collector’s Edition bundles a model of the Kor Sarun: Darc X landspeeder, themed patches, a printed art book, and a steel case housed in premium packaging. It also includes all Deluxe Edition digital content.

Star Wars: Galactic Racer launches on October 6, 2026, for PS5, Xbox Series X|S, and PC, with pre-orders now available.

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