Gaming
Digimon Story Time Stranger: Back to the digital past
A (personally) nostalgic Digimon return
I came into Digimon Story Time Stranger already excited. Trailers and previews gave me flashes of a Digimon game I once played during a summer at my relatives’ house. I spent every waking moment of those two weeks trying to beat it — though I never did.
I don’t even remember which Digimon World title it was, but I was hooked. My aunt used to call me out for playing before I’d even had breakfast. That memory stayed with me, and this new entry in the franchise instantly felt like a chance to relive it.
I’ve had less time than I’d like with the game since getting the review code, so think of this more as a review-in-progress. But I’ve played enough to know it’s worth talking about.
Time travel and the inferno
The story sends your protagonist eight years into the past. Your role is to unravel the events that led to the “Shinjuku Inferno,” a catastrophe that left the world in ruins.
Not rolling credits yet actually helps here since it keeps things spoiler-free. What I can say is that there’s enough happening in the early hours to keep you intrigued. Things ramp up gradually. The mystery of what caused the Inferno pushes you along, and the more you progress, the more you want to connect the dots.
The characters I’ve encountered so far didn’t immediately latch on to me. I couldn’t fully identify with or feel invested in them. That does dampen how eager I am to move forward with their arcs, but it doesn’t take away from the pull of the central mystery. The looming Inferno itself is strong enough to keep you curious.
The joy of collecting
The monster-collecting gameplay loop is the real hook here — it’s addicting and built for completionists.
You begin by picking your first Digimon partner. From there, the system opens up. Every time you battle a Digimon, you add to your scan percentage of that species. At 100% you can convert it into a new companion, but waiting until you’ve scanned 200% guarantees you’ll get the Digimon at its max possible stats.
Digivolution is the next big mechanic. Each Digimon has multiple evolution paths that depend on its stats and level. For example, a Koromon can evolve into Agumon, Guilmon, Dracomon, and more. This branching evolution system encourages experimentation. You can also go backward through de-Digivolution, which not only helps with strategic flexibility but also lets you work toward completing your full Digimon compendium.
If your roster starts to get crowded, you can fuse duplicates to enhance another Digimon or break them down into digital currency. It’s another loop that feeds back into progression.
With over 450 Digimon available, there’s more than enough here for players who love collecting, refining, and tweaking their party until it’s perfect. The loop is layered and rewarding — not just about “catching them all,” but about shaping the collection into something uniquely yours.
Strategy meets nostalgia
Combat in Digimon Story Time Stranger doesn’t try to be revolutionary, but it’s polished and layered enough to feel engaging. If you’ve played JRPGs from the late ‘90s and early 2000s, this will feel instantly familiar.
Dungeons are where you’ll encounter hostile Digimon. By pressing R2 (on PS5), you can attack first to gain the upper hand. If your party completely overpowers the enemy, you’ll defeat them instantly. Otherwise, you’ll be pulled into the turn-based battle arena.
The backbone of combat is the type triangle: Data beats Vaccine, Vaccine beats Virus, Virus beats Data. On top of that, elemental affinities add another wrinkle to keep you on your toes.
Your bond level with your Digimon plays a big role too. The closer you are to them, the more likely they are to perform quick follow-up attacks. These little assists can swing momentum in your favor and give combat a more dynamic flow.
There are also quality-of-life touches that stand out. You can swap party members mid-battle without losing a turn, which makes tactical adjustments painless. And with a flick of the right analog stick, you can speed up combat animations — a small feature that makes grinding far more bearable.
The system feels like a culmination of mechanics you might have seen in Persona 5 and Shin Megami Tensei. It’s not redefining the genre, but it knows what works and sharpens it in smart ways.
A Saturday morning cartoon come to life
What struck me most about Time Stranger is that it feels like playing a Saturday morning cartoon. From the colors to the tone to the music, the whole package captures that vibe.
The anime-inspired visuals are sharp and bright, with Digimon designs that pop. I also had a personal chuckle at the protagonist customization options — the red-haired male and short-haired female were exactly how I might’ve designed them myself.
The soundtrack deserves mention too. It changes with each location, sometimes even from room to room in the same house. Every track is thoughtfully matched to the scene and the mood.
There’s also optional DLC music. The pricing feels a little steep, but seeing Butter-fly from Digimon Adventure included was almost enough to convince me. It’s one of my all-time favorite anime songs, and hearing it in the game would push the nostalgia factor even higher.
Is Digimon Story Time Stranger your GameMatch?
Playing Digimon Story Time Stranger has felt like reliving that summer memory — the excitement of discovery, the satisfaction of raising Digimon, and the pull of wanting to see what comes next.
It isn’t trying to reinvent anything, and that’s part of its charm. Instead, it offers a polished, nostalgia-driven JRPG that rewards the time you sink into it. The story pulls you in even without a standout cast. The monster-collecting systems are rich and addictive. The combat strikes a balance between old-school comfort and modern convenience.
For me, it became a welcome contrast. I had just come from another game’s bloody revenge quest, yet I felt just as thrilled hopping into this time-traveling, monster-collecting adventure. One scratched my itch for grit. The other gave me wonder and comfort.
If you ever spent a summer glued to a Digimon game, this will take you back instantly. And if you’re new to the franchise, there’s more than enough depth here to keep you invested.
Verdict: It’s a Swipe Right.
Global K-pop sensation LE SSERAFIM is returning to BlizzCon.
Blizzard Entertainment has announced that the five-member girl group will perform as the closing musical act at BlizzCon 2026. LE SSERAFIM will take the Main Stage on Sunday, September 13 (PT), bringing fans another live performance after its BlizzCon debut in 2023.
The appearance also comes ahead of the group’s upcoming U.S. tour. Blizzard teased that the performance will make it a “Perfect Night” for fans attending the convention at the Anaheim Convention Center.
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LE SSERAFIM returns to Blizzard
LE SSERAFIM debuted in 2022 under SOURCE MUSIC, a label of HYBE. The group is composed of Sakura Miyawaki, Kim Chaewon, Huh Yunjin, Kazuha Nakamura, and Hong Eunchae.
The group’s name is an anagram of “I’m Fearless,” reflecting the confidence that has defined its music since debut.
This won’t be LE SSERAFIM’s first crossover with Blizzard. The group previously collaborated with Overwatch 2, bringing themed cosmetics and a special event to the hero shooter.
BlizzCon 2026 is sold out
BlizzCon is Blizzard Entertainment’s annual community celebration. It brings together fans of World of Warcraft, Diablo IV, Overwatch 2, and other Blizzard franchises for game announcements, developer panels, esports, cosplay, and hands-on experiences.
Passes for BlizzCon 2026 have already sold out. However, Blizzard says tickets may still become available through the Tixr public resale marketplace.
Fans can learn more about LE SSERAFIM’s appearance on Blizzard’s official blog.
Gaming
AMD FSR Upscaling 4.1 now available for Radeon RX 7000 Series
Update drops earlier than expected, powering more than 300 supported games
PC and handheld gamers can officially skip the wait, as AMD has launched its FSR 4.1 upscaling technology for Radeon RX 7000 series (RDNA 3) GPUs.
Computing and Graphics Group Senior Vice President and GM Jack Huynh made the announcement on X (formerly Twitter). This development brings machine learning powered gaming to millions of players across more than 300 games.
By downloading the latest AMD Software: Adrenalin Edition 26.6.2 driver, users can unlock the new AI upscaling suite on existing RX 7000 series desktop graphics cards.
(The driver can be downloaded here.)
The update drastically sharpens image reconstruction, delivers far superior temporal stability, and keeps motion ghosting to an absolute minimum. That’s across a massive library of supported titles.
Beyond optimized frame rates out of the gate for those two blockbusters, the release packs vital architecture stability improvements and bug fixes for the broader Radeon ecosystem.
Huynh added that AMD is actively engineering lightweight machine learning models to expand FSR 4.1 optimizations to a wider base of gamers. More details are to come.
Moreover, the driver for the FSR 4.1 upscaling technology will deliver day-one support for two highly anticipated releases: Assassin’s Creed Black Flag Resynced and DOOM: The Dark Ages | Revelations.
if you are wielding an RDNA 3 desktop rig or an RDNA 3-powered handheld, like the ROG Ally X or Lenovo Legion GO, simply open up the AMD Software suite, get the update, and test the new AI tech.
Gaming
GTA VI: New images unveiled as pre-order details, price finally announced
Highly-anticipated title to launch on November 19 for PS5, Xbox Series X|S
Grand Theft Auto VI finally has a price. The highly-anticipated upcoming installment in the series is set to launch on November 19 on PlayStation 5 and Xbox Series X|S.
Pre-orders will begin on midnight, June 25. Available versions are the Standard Edition at US$ 79.99 and the Ultimate Edition at US$ 99.99.
The Ultimate Edition amplifies the single player experience with an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story.
Here are some newly-released exclusive images:
Alongside the Standard and Ultimate Editions, all Grand Theft Auto VI pre-orders and purchases before November 20 will also get the Vintage Vice City Pack.
This is a collection of items that flash back to when the neon burned brightest:
Players who pre-order digital versions of GTA VI will be able to begin pre-loading on November 12. This is to ensure they are able to play at launch on November 19.
The physical version, which contains a download code inside the box, will be available starting November 12 as well to support pre-loading.
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