Back in March, I wrote about my brief experience with Eiyuden Chronicle: Rising. Now having played the rest of the game, I can safely say that you get more of the same. It is a fun and charming side-scrolling action RPG.
A prequel game
Eiyuden Chronicle: Rising is a prequel game to Eiyuden Chronicle: Hundred Heroes. More specifically, the events in Rising take place about a hundred years ahead of the events of Hundred Heroes. The games are also linked to the PlayStation Classic Suikoden.
Don’t fret, though, as the game won’t leave you wanting. It is very much a complete experience clocking in at around 20 hours of gameplay, give or take.
It’s primarily set in the mining town of New Neveah. That premise plays a big part in how the game plays out. The mining areas contribute to the development of the town, which in turn help you improve and level up along the way. It’s a well thought-out gameplay loop in a very fantasy-esque JRPG setting.
Mining, town-building
New Neveah being a mining town plays right into the whole gameplay mechanic. At the onset of the game, the player takes the reins as one of the main characters, CJ. She finds the town in shambles, trying to rebuild. As if that isn’t hard enough, the town also has to deal with monsters and bandits while also managing the slew of treasure hunters and adventurers looking for riches in their mines.
CJ is there in search of the biggest rune lens she can find as sort of a rite of passage in their clan. Rune lenses are multipurpose magical artifacts. She meets the town’s acting mayor, Isha and agrees to take on odd jobs around the town for a license to do treasure hunting.
Eventually, she is joined first by the Kangaroo beastman adventurer named Garoo. Later on, Isha joins their party as they not only hunt for Rune Lenses but also try to look for and find out what really happened from Isha’s father – the town’s mayor.
Town shops as skill tree
Areas open up one at a time and the odd jobs lead to the reconstruction of many of the town’s stores and shops. These play a key role in leveling up your party.
Instead of a skill tree, you run errands for the shopkeepers that help them build and expand the stores. These quests yield Baqua, the game’s currency, EXP, and sometimes even key items.
The shops are key to getting permanent stat buffs. The Smithery will improve the stats of your weapons. The Weapons Shop unlocks attacks for each character. The Armory outfits characters that enable more platforming and traversal moves and so on.
This extends to accessories and other items too. Improving the Potion shop unlocks higher level healing potions and other accessories increase in levels. There’s also a dedicated street for Rune Lens/Magic things. You can expand your Stowpack and Resource Bag to carry more items. You can also improve the Rune Lenses you can equip. This imbues elemental magic to your attacks.
Snappy, 2.5D combat
Combat is fairly easy to pick up. Each character is assigned a single button to attack. Pressing the attack button multiple times unlocks combos. There’s also a Synced Attack that deals heavy damage. You execute this by perfectly timing a strike from one character to another. You start of with just two but it also increases in number which is plenty helpful for bosses later in the game.
As mentioned earlier, you can imbue attacks with magic through Rune Lenses. Anyone experienced in RPGs should be familiar with how the elements work. Water beats Fire, Fire bears Wind, Wind beats Earth, and Earth beats Water (I’m gonna need to double check this but for now this is pretty much how it works).
There’s a good number of enemy types. You have ground bound ones, flying types, mages, weapon wielding monsters, bandits, and more.
Each area will have a different elemental variant of these monsters so it’s important to take note which elements you have equipped for more effective strikes.
Easy to digest lore
The beginning of every game can get pretty overwhelming especially when it comes to its story and lore. Eiyuden Chronicle: Rising is certainly not immune to this. However, it gets significantly easier to digest the more you go through the story. Especially with how the game is designed to keep you coming back to the town, you develop a sort of kinship with them making the entire journey even more worthwhile.
For experienced JRPG players, there’s nothing here that will surprise you. That said, it’s still a generally tightly told story with satisfying payoffs.
Also, I already mentioned this in my preview of the game but I think it merits repeating. Eiyuden Chronicle: Rising has the look and charm of 90s JRPGs while trimming the unnecessary stuff and making the experience flow more smoothly. If you’re a gamer parent and want to introduce your child to the wonderful world of gaming, I think this is a great place to start.
Is this your GameMatch?
The gaming community is going through a bit of a lull following massive releases to start the year. Some players are opting to clear their backlogs or hunt trophies. But if you’re still looking out for something new but still want a break from the usual third-person RPG or first-person shooter, Eiyuden Chronicle: Rising is worth giving a try.
The game is easy to pick-up and play. And it’s an easy recommendation for anyone who wants the look and feel of a classic JRPG but without the high demand for grinding. Eiyuden Chronicle: Rising is charming, fun, and is a great choice if you want to tide yourself over until the next big AAA title comes around.
Game is out May 11 and is available on PlayStation 4|5, Xbox Series X|S, Xbox One, Nintendo Switch and PC via Steam, Epic and GOG for US$ 14.99/€ 14.99/ £ 12.99
Tides of Annihilation will make its public playable debut at Gamescom 2026.
Developer Eclipse Glow Games announced that attendees can try an extended demo of the upcoming action-adventure game during the event in Cologne, Germany. Players can find the demo at Hall 6, Booth B-050 inside Koelnmesse.
The studio will also reveal a new trailer during Gamescom Opening Night Live on August 25, before the show floor opens.
Demo offers more exploration and combat
The Gamescom demo gives players a longer look at Tides of Annihilation. It features branching paths that lead to different exploration routes and combat encounters. Players can also explore key locations and experience several of the game’s biggest set pieces.
“Gamescom will be an incredibly important moment for our team since this will be our first global playtest and we’re excited to see how first-time players experience our game,” said Ary Chen, Game Director and Co-CEO of Eclipse Glow Games.
“The team has poured heart, soul, and maybe even a few tears into developing the game over the last few years, and it’s finally our opportunity to share it with players. We’re looking forward to seeing their reaction.”
Members of the press and content creators can also schedule private hands-on sessions with the development team during the event.
Arthurian-inspired adventure
Tides of Annihilation blends fast-paced action with a Neo-Medieval vision of modern London. The story follows Gwendolyn after an Outworld invasion leaves the city in ruins.
Driven by a mission to save her sister, she travels between a shattered London and the mythical realm of Avalon. Along the way, she uncovers the mystery behind her newfound powers. She must also decide the fate of reality itself.
Eclipse Glow Games is developing Tides of Annihilation for PC via Steam and the Epic Games Store, Xbox Series X|S, and PlayStation 5.
Gaming
Street Fighter 6 adds first Filipino fighter Yasmine to its roster
Eskrima fighter joins battle
Street Fighter 6 has officially welcomed Yasmine, making history as the first Filipino martial artist to join the franchise’s playable roster. The new character is now available across PlayStation 5, PlayStation 4, Xbox Series X|S, PC, and Nintendo Switch 2 as part of the game’s Year 4 content.
Yasmine practices Eskrima, having learned the Filipino martial art alongside her older brother under their grandfather’s guidance. She wields Karambit knives in battle and embarks on a journey to find her missing brother.
Players can access Yasmine by purchasing the Year 4 Character Pass or Year 4 Ultimate Pass. Her default outfit features traditional Eskrima-inspired combat attire, while a school uniform serves as her second costume. In combat, she specializes in fast, aggressive attacks that build toward an enhanced Bayani Mode.
Yasmine is the first of four Year 4 fighters, followed by Arjun, Tifa from the Final Fantasy VII Remake series, and Bosch. Her release also arrives alongside battle balance adjustments affecting the entire roster.
Onimusha crossover arrives this week
Capcom also announced a limited-time collaboration between Street Fighter 6 and Onimusha. Running from August 7 to August 31, 2026, the event introduces Oni EX character colors, themed Battle Hub decorations, avatar items, and additional rewards for players who log in during the event.
The update also adds new Avatar Arcade courses, additional ending scenes, a Frame Meter option for Avatar Random Match, and refreshed Master ACT rewards.
Philippine launch event set for August 9
Capcom will celebrate Yasmine’s debut with an official Philippine community launch event on Sunday, August 9, at Salud! by Primera Bar & Restaurant in Palanan, Makati. The event runs from 2:00 PM to 9:00 PM and features a double-elimination tournament, gameplay showcases, giveaways, and community activities.
Attendees can also receive limited-edition Yasmine merchandise, including event T-shirts, lanyards, and collectible keychains while supplies last. Special guests and cosplayers are also scheduled to appear. Admission will be on a first-come, first-served basis and is subject to venue capacity.
Gaming
Gangstar Mirage City launches on August 20 with SEA localization
Join a faction now for a chance to win rewards
Gangstar Mirage City is set for a full regional launch on August 20, with localization for the Southeast Asia region.
Published by Level Infinite, the free-to-play multiplayer, urban, open-world action game is available for download on iOS and Android.
The full regional release features an expanded open world, a new PvP Arena mode, and local languages.
In Gangstar Mirage City, players can team up for up to 4-man co-op heists, drive powerful vehicles, customize their arsenal, build an empire, and fight for control of Rooklyn City.
Players can register on gangstarmiragecity.com for in-game rewards.
In Southeast Asia, players can also register as a member of their respective local faction and get an exclusive in-game Avatar to represent their loyalty:
- Philippines: Manila Brigade
- Indonesia: War Kanda
- Malaysia: Taiko Tedung
- Thailand: SIAM APEX
Factions will be ranked based on how many players join and support them. The winning faction will enable all members to get 300 Diamonds, sent directly to their accounts.
Meanwhile, all players, including those who already began their journey in Rooklyn City with the soft launch last July, are invited to join the Global Vault Heist.
Reaching the final Registration Milestone will unlock the Full Tilt Vehicle Pack. These are the rewards up for grabs per milestone:
- 5 million players: 100 Diamonds
- 10 million players: 200 Diamonds
- 20 million players: Vehicle Upgrade Vouchers x5
- 30 million players: Full Tilt Vehicle Pack
All Global Vault Heist and Faction rewards can be claimed via the in-game mail system on August 20.
-
Automotive4 days agoVinFast debuts two-wheeler models, opens 21 e-motorcycle showrooms
-
Gaming2 weeks agoFINAL FANTASY X | X-2 HD Remaster launches on Nintendo Switch 2
-
Computers2 weeks agoAORUS MASTER 16 Gen 2 2026 AI gaming laptop launches
-
Computers1 week agoAMD launches Radeon RX 9050 graphics card
-
Gaming2 weeks agoGod of War Laufey finally confirms its highly anticipated launch date
-
Automotive6 days agoXiaomi debuts SkyNomad Series featuring new Kunlun platform
-
Philippines2 weeks agoOPPO Reno16 Series 5G is coming soon to the Philippines
-
News2 days agoOnePlus officially leaves the United States and Canada






