

Back in March, I wrote about my brief experience with Eiyuden Chronicle: Rising. Now having played the rest of the game, I can safely say that you get more of the same. It is a fun and charming side-scrolling action RPG.
A prequel game
Eiyuden Chronicle: Rising is a prequel game to Eiyuden Chronicle: Hundred Heroes. More specifically, the events in Rising take place about a hundred years ahead of the events of Hundred Heroes. The games are also linked to the PlayStation Classic Suikoden.
Don’t fret, though, as the game won’t leave you wanting. It is very much a complete experience clocking in at around 20 hours of gameplay, give or take.
It’s primarily set in the mining town of New Neveah. That premise plays a big part in how the game plays out. The mining areas contribute to the development of the town, which in turn help you improve and level up along the way. It’s a well thought-out gameplay loop in a very fantasy-esque JRPG setting.
Mining, town-building
New Neveah being a mining town plays right into the whole gameplay mechanic. At the onset of the game, the player takes the reins as one of the main characters, CJ. She finds the town in shambles, trying to rebuild. As if that isn’t hard enough, the town also has to deal with monsters and bandits while also managing the slew of treasure hunters and adventurers looking for riches in their mines.
CJ is there in search of the biggest rune lens she can find as sort of a rite of passage in their clan. Rune lenses are multipurpose magical artifacts. She meets the town’s acting mayor, Isha and agrees to take on odd jobs around the town for a license to do treasure hunting.
Eventually, she is joined first by the Kangaroo beastman adventurer named Garoo. Later on, Isha joins their party as they not only hunt for Rune Lenses but also try to look for and find out what really happened from Isha’s father – the town’s mayor.
Town shops as skill tree
Areas open up one at a time and the odd jobs lead to the reconstruction of many of the town’s stores and shops. These play a key role in leveling up your party.
Instead of a skill tree, you run errands for the shopkeepers that help them build and expand the stores. These quests yield Baqua, the game’s currency, EXP, and sometimes even key items.
The shops are key to getting permanent stat buffs. The Smithery will improve the stats of your weapons. The Weapons Shop unlocks attacks for each character. The Armory outfits characters that enable more platforming and traversal moves and so on.
This extends to accessories and other items too. Improving the Potion shop unlocks higher level healing potions and other accessories increase in levels. There’s also a dedicated street for Rune Lens/Magic things. You can expand your Stowpack and Resource Bag to carry more items. You can also improve the Rune Lenses you can equip. This imbues elemental magic to your attacks.
Snappy, 2.5D combat
Combat is fairly easy to pick up. Each character is assigned a single button to attack. Pressing the attack button multiple times unlocks combos. There’s also a Synced Attack that deals heavy damage. You execute this by perfectly timing a strike from one character to another. You start of with just two but it also increases in number which is plenty helpful for bosses later in the game.
As mentioned earlier, you can imbue attacks with magic through Rune Lenses. Anyone experienced in RPGs should be familiar with how the elements work. Water beats Fire, Fire bears Wind, Wind beats Earth, and Earth beats Water (I’m gonna need to double check this but for now this is pretty much how it works).
There’s a good number of enemy types. You have ground bound ones, flying types, mages, weapon wielding monsters, bandits, and more.
Each area will have a different elemental variant of these monsters so it’s important to take note which elements you have equipped for more effective strikes.
Easy to digest lore
The beginning of every game can get pretty overwhelming especially when it comes to its story and lore. Eiyuden Chronicle: Rising is certainly not immune to this. However, it gets significantly easier to digest the more you go through the story. Especially with how the game is designed to keep you coming back to the town, you develop a sort of kinship with them making the entire journey even more worthwhile.
For experienced JRPG players, there’s nothing here that will surprise you. That said, it’s still a generally tightly told story with satisfying payoffs.
Also, I already mentioned this in my preview of the game but I think it merits repeating. Eiyuden Chronicle: Rising has the look and charm of 90s JRPGs while trimming the unnecessary stuff and making the experience flow more smoothly. If you’re a gamer parent and want to introduce your child to the wonderful world of gaming, I think this is a great place to start.
Is this your GameMatch?
The gaming community is going through a bit of a lull following massive releases to start the year. Some players are opting to clear their backlogs or hunt trophies. But if you’re still looking out for something new but still want a break from the usual third-person RPG or first-person shooter, Eiyuden Chronicle: Rising is worth giving a try.
The game is easy to pick-up and play. And it’s an easy recommendation for anyone who wants the look and feel of a classic JRPG but without the high demand for grinding. Eiyuden Chronicle: Rising is charming, fun, and is a great choice if you want to tide yourself over until the next big AAA title comes around.
Game is out May 11 and is available on PlayStation 4|5, Xbox Series X|S, Xbox One, Nintendo Switch and PC via Steam, Epic and GOG for US$ 14.99/€ 14.99/ £ 12.99


The release date of Marvel’s Spider-Man 2 has been revealed. The much anticipated sequel will drop on October 20 for PlayStation 5.
The game will come in Standard, Digital Deluxe, and Collector’s editions, for the following prices
Standard Edition
- Singapore: SG$ 97.90
- Malaysia: MYR 299
- Indonesia: IDR 1,029,000
- Philippines: PhP 3,490
- Vietnam: PhP 1,799,000
Digital Deluxe Edition
- Singapore: SG$ 109.00
- Malaysia: MYR 399
- Indonesia: IDR 1,179,000
- Philippines: N/A
- Vietnam: N/A
Collector’s Edition
- Singapore: SG$ 318.90
- Malaysia: MYR 969
- Indonesia: IDR 3,349,000
- Philippines: PhP 11,490
- Vietnam: PhP 5,799,000
Pre-orders will start on June 16 in all participating retailers and PlayStation stores.
The Digital Deluxe edition will include the game, all pre-order incentives, as well as 10 unique suits – five for each – additional Photo Mode frames and stickers, and two additional skill points.
For hardcore fans, the Collector’s Edition includes a voucher for the Digital Deluxe Edition, as well as a Steelbook case, and an extraordinary, high-quality 19-inch statue featuring both Spider-Men battling Venom.
Explore New York as both Peter, Miles
In Marvel’s Spider-Man 2, players will get to experience Marvel’s New York as both the protagonists. The main storyline will have them take both Spider-Men at different points of the campaign.
As players explore Manhattan, Queens, and Brooklyn, fan-favorite villains like Venom, Lizard, and Kraven will threaten them, and it’s up to them to utilize Peter and Miles’ new abilities to win.
SEE ALSO: Marvel’s Spider-Man 2 shows 10 minutes of gameplay
Gaming
Fans created an amazing remake of Final Fantasy IX
It’s the best game you won’t be able to play

Remakes are popular in the world of gaming these days. Three Japanese studios — Square Enix, Capcom, and Konami — all have released or upcoming remakes of their popular titles. However, the most impressive remake right now comes from somewhere other than these three giants. A group of fans have successfully recreated Final Fantasy IX with modern graphics.
Initially released way back in 2000, Final Fantasy IX remains one of the most endearing entries in the decades-long franchise. It was released for the original PlayStation. Of course, because of the hardware limitations back then, the original game looks dated.
Now, more than two decades after the original game’s release, a team of over fifty fans worked hard since 2021 to create a short demo of Final Fantasy IX using modern technology. The team does have a storied resume, though. It included individuals with experience from big companies like Sony, Blizzard, Riot Games, and Sucker Punch.
We're thrilled to present the gameplay demo for our Final Fantasy IX Remake project, crafted with love and passion by over 50 professional videogame developers and artists over the span of three years.
We hope you enjoy the ride. pic.twitter.com/hUReF7ZuPR
— Final Fantasy IX: Memoria Project (@MemoriaProject) June 7, 2023
Unfortunately, if you want to play the remade game, you’re out of luck. The Memoria Project, as the collective is known, has no intentions of releasing a finished game — unless Square Enix gives them explicit permission to do so. Given how accurate the project is to the original game, copyright infringement is a legitimate concern.
As such, all fans have right now is a 25-minute gameplay video showcasing the opening Alexandria section of the game. It’s an impressive showcase, though. If you were a fan of the original, check out the video.
SEE ALSO: Final Fantasy XVI PS5 Bundle announced

In today’s gaming landscape, live-service games often come with a veneer of controversy. While the format ensures content continuously pouring through the gate, a lot of players equate it to the plagued world of microtransactions. Eager to break out of the stereotype, the newly released Diablo IV, itself a live-service game, is already promising a wealth of content coming in the future — including two expansion packs.
In an interview with Kinda Funny Games on YouTube, the franchise’s general manager Rod Fergusson has confirmed that the newly released entry in the popular series is getting at least two expansions down the line. With the live-service format, the studio can focus on polishing the content, rather than rushing them through the gate, according to Fergusson.
Though the expansions are already confirmed, neither Fergusson nor Blizzard have confirmed where the expansions will take players next. Both expansions will include unnamed narrative storylines, rather than focusing on introducing new mechanics.
Also, it will likely take a while before either expansion is announced. After all, Diablo IV just released a few days ago. Plus, the developers are working on putting out the first season of the title’s battle pass.
Two expansions are quite impressive for the new title. Both Diablo II and Diablo III only had one expansion.
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