Eiyuden Chronicle: Rising Eiyuden Chronicle: Rising

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Eiyuden Chronicle: Rising Review

Charming, action side-scroller

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Back in March, I wrote about my brief experience with Eiyuden Chronicle: Rising. Now having played the rest of the game, I can safely say that you get more of the same. It is a fun and charming side-scrolling action RPG. 

A prequel game

Eiyuden Chronicle: Rising

Eiyuden Chronicle: Rising is a prequel game to Eiyuden Chronicle: Hundred Heroes. More specifically, the events in Rising take place about a hundred years ahead of the events of Hundred Heroes. The games are also linked to the PlayStation Classic Suikoden.  

Don’t fret, though, as the game won’t leave you wanting. It is very much a complete experience clocking in at around 20 hours of gameplay, give or take. 

It’s primarily set in the mining town of New Neveah. That premise plays a big part in how the game plays out. The mining areas contribute to the development of the town, which in turn help you improve and level up along the way. It’s a well thought-out gameplay loop in a very fantasy-esque JRPG setting. 

Mining, town-building

Eiyuden Chronicle: Rising

New Neveah being a mining town plays right into the whole gameplay mechanic. At the onset of the game, the player takes the reins as one of the main characters, CJ. She finds the town in shambles, trying to rebuild. As if that isn’t hard enough, the town also has to deal with monsters and bandits while also managing the slew of treasure hunters and adventurers looking for riches in their mines. 

CJ is there in search of the biggest rune lens she can find as sort of a rite of passage in their clan. Rune lenses are multipurpose magical artifacts. She meets the town’s acting mayor, Isha and agrees to take on odd jobs around the town for a license to do treasure hunting. 

Eventually, she is joined first by the Kangaroo beastman adventurer named Garoo. Later on, Isha joins their party as they not only hunt for Rune Lenses but also try to look for and find out what really happened from Isha’s father – the town’s mayor. 

Town shops as skill tree

Eiyuden Chronicle: Rising

Areas open up one at a time and the odd jobs lead to the reconstruction of many of the town’s stores and shops. These play a key role in leveling up your party. 

Instead of a skill tree, you run errands for the shopkeepers that help them build and expand the stores. These quests yield Baqua, the game’s currency, EXP, and sometimes even key items. 

The shops are key to getting permanent stat buffs. The Smithery will improve the stats of your weapons. The Weapons Shop unlocks attacks for each character. The Armory outfits characters that enable more platforming and traversal moves and so on. 

This extends to accessories and other items too. Improving the Potion shop unlocks higher level healing potions and other accessories increase in levels. There’s also a dedicated street for Rune Lens/Magic things. You can expand your Stowpack and Resource Bag to carry more items. You can also improve the Rune Lenses you can equip. This imbues elemental magic to your attacks. 

Snappy, 2.5D combat

Eiyuden Chronicle: Rising

Combat is fairly easy to pick up. Each character is assigned a single button to attack. Pressing the attack button multiple times unlocks combos. There’s also a Synced Attack that deals heavy damage. You execute this by perfectly timing a strike from one character to another. You start of with just two but it also increases in number which is plenty helpful for bosses later in the game. 

As mentioned earlier, you can imbue attacks with magic through Rune Lenses. Anyone experienced in RPGs should be familiar with how the elements work. Water beats Fire, Fire bears Wind, Wind beats Earth, and Earth beats Water (I’m gonna need to double check this but for now this is pretty much how it works). 

There’s a good number of enemy types. You have ground bound ones, flying types, mages, weapon wielding monsters, bandits, and more. 

Each area will have a different elemental variant of these monsters so it’s important to take note which elements you have equipped for more effective strikes. 

Easy to digest lore

Eiyuden Chronicle: Rising

The beginning of every game can get pretty overwhelming especially when it comes to its story and lore. Eiyuden Chronicle: Rising is certainly not immune to this. However, it gets significantly easier to digest the more you go through the story. Especially with how the game is designed to keep you coming back to the town, you develop a sort of kinship with them making the entire journey even more worthwhile. 

For experienced JRPG players, there’s nothing here that will surprise you. That said, it’s still a generally tightly told story with satisfying payoffs. 

Also, I already mentioned this in my preview of the game but I think it merits repeating. Eiyuden Chronicle: Rising has the look and charm of 90s JRPGs while trimming the unnecessary stuff and making the experience flow more smoothly. If you’re a gamer parent and want to introduce your child to the wonderful world of gaming, I think this is a great place to start.  

Is this your GameMatch?

Eiyuden Chronicle: Rising

The gaming community is going through a bit of a lull following massive releases to start the year. Some players are opting to clear their backlogs or hunt trophies. But if you’re still looking out for something new but still want a break from the usual third-person RPG or first-person shooter, Eiyuden Chronicle: Rising is worth giving a try.

The game is easy to pick-up and play. And it’s an easy recommendation for anyone who wants the look and feel of a classic JRPG but without the high demand for grinding. Eiyuden Chronicle: Rising is charming, fun, and is a great choice if you want to tide yourself over until the next big AAA title comes around. 

Game is out May 11 and is available on PlayStation 4|5, Xbox Series X|S, Xbox One, Nintendo Switch and PC via Steam, Epic and GOG for US$ 14.99/€ 14.99/ £ 12.99

Gaming

Kingdom Hearts IV gets new trailer, confirms Switch 2 release

Collection [I~III] launches October 8

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Kingdom Hearts IV

Square Enix has released a new trailer for Kingdom Hearts IV, offering another look at Sora’s next adventure and confirming the game is coming to Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC.

Alongside the update, the company announced that Kingdom Hearts Collection [I~III] will launch on October 8, 2026 for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and Windows PC. Pre-orders are now open, while a free Nintendo Switch 2 demo for Kingdom Hearts III + Re Mind is available starting today.

Kingdom Hearts IV returns

The new trailer offers another look at Quadratum, the mysterious city first revealed when Kingdom Hearts IV was announced.

According to Square Enix, Sora will encounter new characters, visit new worlds, and awaken new powers as the next chapter of the long-running action RPG series unfolds.

The publisher did not announce a release date for the game, saying more details will be revealed in the future.

Kingdom Hearts IV will launch for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC.

Collection bundles the series’ major releases

Square Enix also confirmed that Kingdom Hearts Collection [I~III] brings together Kingdom Hearts -HD 1.5+2.5 ReMIX-, Kingdom Hearts HD 2.8 Final Chapter Prologue, and Kingdom Hearts III + Re Mind in a single package.

The collection includes Kingdom Hearts Final Mix, Kingdom Hearts Re:Chain of Memories, Kingdom Hearts II Final Mix, Kingdom Hearts Birth by Sleep Final Mix, Kingdom Hearts Dream Drop Distance HD, Kingdom Hearts 0.2 Birth by Sleep, Kingdom Hearts III, and the Re Mind DLC, alongside several movie and cutscene compilations.

The release marks the arrival of native versions of these titles on Nintendo Switch 2. Previously, the games were available on Nintendo’s platform through cloud versions.

Free demo available now

Players can download a free Nintendo Switch 2 demo for Kingdom Hearts III + Re Mind starting today.

The demo includes the opening portion of the game through Olympus, with save data carrying over to the full release. It also features a separate section set in Toy Box, the Toy Story-inspired world, although progress from that segment will not transfer.

Players who purchase the collection or Kingdom Hearts III + Re Mind will receive platform-exclusive Keyblades. Nintendo Switch 2 players get Long Night, PlayStation 5 players receive Midnight Blue, while Xbox Series X|S players receive Phantom Green.

Digital pre-orders on PlayStation 5 and Xbox Series X|S also include 48-hour early access for Kingdom Hearts Collection [I~III] and Kingdom Hearts III + Re Mind.

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Final Fantasy fans have two big reasons to look forward to 2026

HD remasters and HD-2D

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Final Fantasy X-X2 | Final Fantasy Resonance

The latest Nintendo Direct delivered a pair of announcements for Final Fantasy fans, with Square Enix confirming the arrival of classic remasters on Nintendo Switch 2 and unveiling an all-new HD-2D adventure.

First, Square Enix announced that Final Fantasy X HD Remaster and Final Fantasy X-2 HD Remaster are coming to Nintendo Switch 2 on July 23. Both physical and digital versions will be available.

The release coincides with the 25th anniversary of the original Final Fantasy X launch in Japan. It also gives longtime fans and newcomers another way to experience two of the series’ most beloved RPGs at home or on the go.

Square Enix also released a new trailer alongside the announcement.

Final Fantasy Resonance launches this October

The bigger surprise from the showcase was Final Fantasy Resonance. It is the first HD-2D title in the Final Fantasy series.

The game launches on October 22, 2026 for Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC. The Steam version arrives a day later on October 23.

Square Enix will also offer a Digital Deluxe Edition with the base game and additional in-game items.

A Collector’s Edition is planned as well. It includes the game, an artbook, a soundtrack, and a promotional Final Fantasy Trading Card Game card.

A modern take on a classic Final Fantasy formula

Square Enix describes Final Fantasy Resonance as a celebration of both classic and modern Final Fantasy. The game combines retro-inspired HD-2D visuals with a strategic turn-based battle system that adds modern mechanics to the traditional formula.

Players can expect familiar series staples including chocobos, espers, and airships. The game will also feature appearances from iconic characters such as Cloud Strife, Tidus, and Warrior of Light.

While Resonance draws from the first story arc of Final Fantasy Brave Exvius, Square Enix says it is far more than a direct port. The title has been extensively rebuilt into a full-fledged console RPG experience.

More details about Final Fantasy Resonance will be revealed closer to launch.

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Dragon’s Dogma 2: Dark Arisen to launch on October 9

A massive expansion and a two-phase roadmap revealed

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Capcom has officially announced Dragon’s Dogma 2: Dark Arisen, a massive new expansion slated to launch on October 9.

Arriving as a complete bundle, the title will mark the franchise’s highly anticipated debut on the Nintendo Switch 2, while simultaneously launching as separate expansion DLC for players on PlayStation 5, Xbox Series X|S, and PC via Steam.

The Dark Arisen expansion aims to enrich the base game’s dynamic fantasy world with three goals in mind: enhanced gameplay, expanded adventures, and enticing value.

Update roadmap underway

To prepare the realm for the expansion, Capcom has laid out a comprehensive, two-phase update roadmap for the base game:

  • Title Update 3.1: Focuses heavily on immediate quality-of-life improvements, most notably more significantly accessible map traversal through highly requested Eternal Ferrystone.

  • Title Update 3.2: Shifts focus toward system and engine adjustments; patch will deliver crucial performance and frame rate improvements, introduce additional save slots, implement system-level save adjustments, alter Dragonsplague mechanics, and further refine pawn and enemy actions.

Three major additions coming

When the expansion officially drops in October, players will be able to dive into a wealth of brand-new content built to push the Arisen to their limits:

  • Forsaken Dominion: Players will travel to Norgan, a frozen, long-abandoned northern region of Vermund blanketed in heavy snow. Home to savage hordes and creatures of immense power, the Arisen must team up with an enigmatic figure named Eir to uncover the dark secrets of an undying Fallen Dragon.
  • The Relic System: Defeating monsters and exploring the icy wastes of Norgan will yield powerful, hidden spoils of war known as relics. Taking these back to the Norgandian Settlement for appraisal unlocks high-tier gear boasting enhanced offensive and defensive capabilities.
  • Lost Rites Dungeons: For those looking to truly test their mettle, the expansion introduces 12 unique dungeon challenges. Overseen by the Pathfinder, these trials task players with clearing deadly gauntlets to reclaim legendary, dormant treasures once wielded by past Arisens.

The robust character creator is also receiving an update with a fresh wave of hairstyles and tattoos via Meszeteres Cosmetics, giving players even more ways to personalize their Arisen and Main Pawn.

Pre-order bonuses and editions

Dragon’s Dogma 2: Dark Arisen will be available in both digital and physical formats. The standalone Switch 2 release will include both the base game and expansion content right out of the box, while existing owners on PS5, Xbox, and PC can simply purchase the separate expansion DLC.

Players who pre-order the digital version or secure an early physical copy will receive the Explorer’s Camping Kit, the Dragon’s Dogma Music & Sound Collection, and the exclusive Norgan Fashion Set: Northern Attire.

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