Explainers

Explaining smartphone display refresh rates

Are they really any different from PC displays?

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Smartphones, little by little, are turning into mini-PCs with the features that come with it. From browsing on social media to playing video games, technology is slowly adopting a more “on-the-go” lifestyle. Recently, smartphones have acquired another feature that your own desktop or laptop already has.

Some of the recently released premium and gaming smartphones now come with displays having their own dedicated refresh rate. Refresh rates aren’t new, but to see it on a compact device has a lot of people wondering. How different or similar is it to a PC’s refresh rate? And is it actually something good to have?

A crash course on refresh rates

A display’s refresh rate, basically is the number of times your display updates every second. Your screen usually takes a few seconds to just a second to load new images, depending on that rate. For example, a 60Hz refresh rate means that in one second, any image on your display is refreshed 60 times. Your eyes wouldn’t catch it fast enough, but that’s how your display works.

For most PC displays, the default is at 60Hz with companies releasing displays that range up to 240Hz. You mostly see this in displays fit for gaming purposes, since gamers prefer the higher refresh rate for improved performance. If you’re someone who mostly likes to watch movies, it really doesn’t matter how high the refresh rate is.

Note that this is entirely different from frame rates, in that these show how many images are produced within a second. Although, having a high refresh rate allows you to perform a lot better because it is optimized for higher frame rates. That’s why you see some gamers complain about playing on a 60Hz display.

Transitioning to a smartphone near you

Eventually, the concept of amping up a refresh rate will reach the world of smartphones. In fact, the OnePlus 7 Pro was actually the first mainstream smartphone to have a display with a 90Hz refresh rate. Most smartphones, even budget ones, have displays built with a 60Hz refresh rate. Something about it just makes you scroll through your phone without feeling too dizzy, unless you scroll too fast.

Premium smartphones mostly incorporate either a 90Hz or 120Hz refresh rate for a smoother UI experience. With higher refresh rates, scrolling through your phone feels a lot smoother without risking an eye sore. Of course, these smartphones do cost significantly more than your average, everyday smartphone.

Apart from premium smartphones, gaming smartphones have also incorporated higher than 60Hz refresh rates. Phones like the Razer Phone 2 and the ASUS ROG Phone 2 both come with a 120Hz refresh rate to suit mobile gamers, especially FPS (first-person shooter) gamers. With these higher refresh rates, mobile gamers see clearer images with less motion blur involved.

Do you really need all the hertz?

That begs the question: what do you need a high refresh rate screen for? When you use a PC, 60Hz is already good for most tasks and games. Trying to go for higher refresh rates usually means that you’re doing a lot more than the ordinary. Tasks such as heavy-duty data analytics or hardcore gaming are optimal for higher refresh rates.

The same logic works for smartphone displays, except on a smaller screen size. A lot of what you can do, you’re able to do so on 60Hz displays. If you’re just using your phone to browse social media, watch Netflix on the daily, and play games casually, you don’t need anything higher. Although, it is a premium to have if you want buttery smooth software.

If you play games competitively, you would prefer higher refresh rates just like in gaming monitors. Higher refresh rates allow you to perform at an optimal level when going for higher frame rates. We’re talking close to no image tearing or motion blur when you play PUBG Mobile or Call of Duty. While you can perform well at the default 60Hz, going for a 90Hz or 120Hz ideally makes the experience better.

Some final thoughts

Smartphone display refresh rates have always been a part of the technology. These displays were built in a way that everyone can benefit from them. It’s only fairly recently that smartphone companies came up with a way to make the experience a lot smoother. Hence, smartphones started incorporating higher refresh rates.

It almost feels like having that high refresh rate is a premium, given only select smartphones have it. But it’s a premium that you don’t really need unless you have a good reason to. Apart from the cost of experiencing it, it really depends on what you plan to do with your smartphone.

At the end of the day, it’s better to ask yourself if it’s a feature worth getting. If it’s something you feel you can’t live without, by all means, right?

Explainers

Everyone’s angry at PlayStation’s new no-disc policy, and this is why

It’s a tragedy for nostalgia, ownership, and preservation.

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Check in with your gamer friends today. Today, a lot of gamers are up in arms over Sony’s decision to kill the physical game disc starting in 2028. But, if you’re a digital-only gamer or just not a gamer yourself, you might not understand the anger. If you want to understand the ire or just want to relate with your gamer friends, here’s a primer for you.

Ending the era of the physical media

Last year, Nintendo launched the Switch 2. Though the console still has a slot for physical cartridges, the Switch 2 also introduced the Virtual Game Card as a way to digitize your library of games.

Of course, the feature wasn’t positioned as a way to eliminate physical cartridges. In fact, Nintendo just wanted to add the flexibility of physical cartridges to the digital world. In the end, the feature strangely coincided with less cartridges. For example, Pokémon Pokopia, one of the most popular games this year, does not come with a cartridge even if you buy a “physical” copy in a brick-and-mortar store. It was a portent of things to come.

Fast forward to today, Sony has made the monumental decision to stop producing physical game discs starting in 2028. The PlayStation’s future is completely digital.

On a similar note, Microsoft is also experimenting with a disc-to-digital feature. Much like the Nintendo Virtual Game Card, the experiment will digitize libraries and attaches the digital copy to the physical game disc. It sounds awfully like a prelude to killing off the game disc.

Why this matters

The physical disc is synonymous with a simpler time. It represents a time when gamers camped out stores to anticipate midnight releases, when gamers can learn more about their games through an in-box manual, and when gamers can show off their fandom through a beautifully stocked shelf of games.

And yes, that’s part of why this situation sucks, but it’s not the only reason.

If you’re an outsider looking in, this nostalgia factor is the easiest to see. Then again, it’s also the most difficult to relate with, especially if you’ve never had the history of buying physical games.

The more crucial reason — and the one that most people will relate with — is media ownership. By not having a physical copy, you will no longer have ownership of what you bought digitally.

And it’s not an imaginary issue. In 2024, Steam amended its policies to reflect that players do not own the games they buy. Rather, they simply own a license to play the game.

In the same year, Ubisoft delisted The Crew, a sure sign that the new policy means business. Though Steam itself has a relatively good track record of prioritizing its customers, publishers and developers can get rid of games if they choose to.

That limitation doesn’t exist with a physical copy. As long as you have a working disc drive, you can install a game whenever you want, even if the publisher decides to pull it from stores.

Therein lies how much this is a touchy topic. Should you own digital goods in the same way as you own physical ones? If the answer is yes, then selling only the license for the good doesn’t make sense. But if it’s a no, we shouldn’t pay full price for something we don’t own anyway.

Will PlayStation actually delete games?

Now, just because they can, does it mean that they will?

Right now, it’s hard to say. You can certainly go by the optimistic hope that PlayStation would never do something as anti-consumer as that. And yes, there are times when you’d be right.

Plus, there is a good chance that governments, especially those in the European Union, will protect consumers if PlayStation even thinks about deleting a game that others have paid for. Governments have been known to intervene in the past, such as when the EU forced Apple to adopt USB-C as a standard. There are checks and balances available.

Then again, Sony has had recent history of deleting media from a user’s library.

Only a few days ago, PlayStation made headlines for deleting over 500 titles from their library. Starting September 1, users can no longer access movies distributed by Studio Canal, due to licensing agreements. Sony was unapologetic about unceremoniously deleting this content. No refunds, no apologies; just 500 movies, which you thought you bought, gone for good.

No matter how you angle it, Sony’s recent decisions just don’t bode well for media ownership.

You can argue that this is the price we’re paying for not buying enough physical games. Still, losing PlayStation discs, even as an option, is tragic for nostalgia, ownership, and preservation.

The world we live in

Unfortunately, this all comes with precedent. Unless you buy physical games and movies, we already don’t own anything in today’s world.

Outside games, Netflix and Disney+ remove the ownership of movies and shows from us. It’s already common practice for these platforms to remove titles regularly. Some platforms even give you a last chance to catch these titles before they go away. Moreover, they can even restrict access, like with Disney+, if you travel abroad.

In exchange for convenience, subscription services and digital storefronts have made it all too comfortable to not own media. With a rental service like Netflix, that’s all expected, but we’re now at the inevitable stage when even bought games and movies are at the behest of our corporate overlords.

This is where the fury comes from. Companies are getting more brazen about taking more options from us. Between this and the increasing prices of RAM, it’s getting harder and harder to live as a tech-savvy citizen in today’s age.

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Computers

Samsung’s SECRET That Made OLED Even Better

Say hello to the new QD-OLED Penta Tandem display tech by the Korean giant

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Samsung Display just unveiled QD-OLED Penta Tandem technology. This is a next-generation display structure that stacks five emission layers to improve brightness, efficiency, and overall OLED performance.

In this video, we simplify what Penta Tandem actually is, how it works, and show you two monitors that already have the technology — specifically from MSI and Dell.

For more details, check out Samsung Display here.

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Computers

Apple OS 26: Explained

Apple Software is Changing FOREVER!

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With a huge change in naming scheme, Apple promises a big leap ahead.

The all-new Liquid Glass design isn’t just breath of fresh air — it’s a bold redesign ever since the iOS 7 came out.

It’s not limited just to the iPhone. It’s coming to the iPad, Mac, and even the Apple Watch!

And with latest Public Beta now available across all devices, now is the perfect time to try ’em out.

Here are our favorite features, design updates, and hidden gems in Apple’s latest OS 26 series of software updates.

Namely iOS 26, iPadOS 26, watchOS 26, visionOS 26, and macOS Tahoe.

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