Gaming

Far Cry 5 review: Immersive playground in the heart of cultist America

Featuring a lovely weekend with the Seed Family

Published

on

Since Grand Theft Auto III’s explosive arrival more than a decade ago, open-world games established themselves as part and parcel of the video game industry. For years, game developers have tried to replicate and improve on Rockstar Games’ formula.

Following Assassin’s Creed, Ubisoft pioneered a more inventive take on the open-world system — an expansive map driven by waypoints. However, after years of sequels, their unique formula has grown tired and weary.

That is, until Far Cry 5 came along.

Reinventing the wheel

Only behind Assassin’s Creed, the Far Cry series enjoys its spot as one of Ubisoft’s most trusted properties. Besides the five main games, the franchise already has a plethora of spin-offs, expansions, and downloadable content.

At its heart, the Far Cry series is a Rambo simulator that drops you into an exotic location to fight off a militant force. From the start, you face a completely red map that you slowly carve to your favor. You do this by completing missions, liberating outposts, and unlocking the map. Throughout the game, you are pestered by the game’s — sometimes psychotic, sometimes manipulative — villains.

Far Cry 5 keeps the essentials but infuses a breath of fresh air into the tired formula. The game isn’t just a minefield of spoon-fed objectives anymore. Now, it’s a fully immersive map that you tackle in your own way.

Absolute freedom

In Far Cry 5, you, a sheriff’s deputy, are dropped into the hostile Hope County in Montana. A doomsday cult has taken roots in the county, coercing innocent people through torture and mind control. Your job is simple: rescue the populace and kill the cult’s leader, Joseph Seed.

Unlike previous Far Cry games, the fifth entry presents a completely explorable map right off the bat. In Far Cry 5, you decide which region you want to liberate first. It doesn’t lock out anything.

Also, the game doesn’t immediately reveal which points on the map have things for you to do. It’s a blank map that you explore by yourself. You unlock waypoints by either encountering them physically, reading about them in notes, or talking to NPCs in the surrounding area. The map isn’t a tedious checklist; it’s an experience you craft.

Additionally, Far Cry 5 doesn’t hide its skills or weapons behind grinding progression trees. Just from the first region, you can unlock all perks and weapons — if you have enough money or points, that is. Regardless, Far Cry 5’s skills costs are fair. A few hours into my playthrough, I already carried a .50 caliber sniper rifle, a shotgun, and a whole load of explosives.

Friends are forever

Another refreshing addition to Far Cry 5’s mechanics is the offline co-op.

A few years ago, Assassin’s Creed Unity had the not-so-brilliant idea of locking some of its content behind a co-op requirement, meaning you couldn’t play some missions unless you had a friend with you. If you didn’t have a friend with the game, the console, and a good internet connection, you were out of luck.

Far Cry 5 finally solves the riddle of co-op by introducing a host of NPCs that you can bring along on missions. Ubisoft has realized that even just a digital dog is enough to lift the monotony of killing tons of cultists. Throughout the game, you unlock and recruit new characters by rescuing them or doing missions for them.

Thankfully, Far Cry 5’s Guns for Hire aren’t cardboard cutouts. They have their own stories, characters, and abilities. Because of their diversity, their effectiveness depends on your own preferred play styles.

Do you prefer the stealthy approach? The huntress Jess Black wields a silent, deadly bow for your covert operations. Are you more of a demolitions guy? Hurk Drubman, Jr. touts a meaty grenade launcher that can cut down a helicopter in a few shots.

Besides this gaggle of oddities, Far Cry 5 also has a trio of strangely adorable furry friends (or Fangs for Hire) you can take with you. Boomer is a cute, scouting dog. Peaches is a ruthless mountain lion assassin. Cheeseburger is a towering bear. (Yes, you can pet them all.)

Joseph who?

Far Cry 5 features one of the most enjoyable first-person experiences this year. Until it drags you back into its story.

To liberate a region, you fill a meter of influence. Every third of the way through, the region’s lieutenant (or boss) issues a search warrant for you. Immediately, every enemy gets one-hit-kill ammo. One hit, you’re out. When you wake up, the lieutenant confronts you in his/her headquarters which you eventually escape from through stealth or gunfire.

These required story missions are still par for the course. However, while they do offer enjoyable gameplay, they are a massive pain. Their inevitability takes away from your pristine immersion into the game. Even if you’re busy liberating an outpost, once you hit that point in the game, you’re yanked mercilessly into one of the story missions.

Regardless, every lieutenant offers a unique flavor to their region. John Seed is a merciless evangelical who prefers torture to bend his adherents into shape. Faith Seed uses an airborne hallucinogenic to control her soldiers. Jacob Seed trains canines into dangerous killing machines.

Despite how charismatic they are, there’s not much to care about in Far Cry 5. The big baddie, Joseph Seed, offers nothing but a backdrop with which his lieutenants operate. Ubisoft tried to market a commentary on today’s political climate in the US. However, all they managed was a version of WWE’s The Wyatt Family.

Much of the story’s lack of empathy derives from the game’s curse of a nameless protagonist. Far Cry 3 had Jason, the fish out of water. Far Cry 4 had the recruited Ajay Ghale. Sadly, Far Cry 5 lacked that character anchor to hook gamers into its story. In fact, characters simply call you “Rook” or “Deputy.” You, as an in-game character, don’t have a story.

You never really care about any of the game’s more important characters including yourself. You engage in rescue missions for people whom you’ve never built any rapport with prior. Far Cry 5 just isn’t a convincing story.

Then again, Far Cry 5 harmonizes to the music of nature or of gunshots, but not to the Seed Family’s evangelization. The game shines brighter when you’re free to traverse the picturesque landscapes of Hope County. It’s still an all-around enjoyable game.

Gaming

Acer unveils Predator Atlas 8 handheld with Intel Arc G-Series power

PC gaming on the go

Published

on

Predator Atlas 8

Acer has unveiled the Predator Atlas 8, a new Windows 11 gaming handheld powered by Intel’s latest Arc G-Series platform. The device expands Acer’s growing handheld portfolio and targets gamers who want PC gaming performance in a portable form factor.

The Predator Atlas 8 pairs Intel’s new Arc G3 Extreme processor with up to Intel Arc B390 graphics. It supports ray tracing and Intel XeSS 3 AI-powered upscaling to boost performance while maintaining image quality. Acer says the platform balances gaming performance and battery efficiency for gaming on the go.

Predator cooling comes to a handheld

Acer equips the Atlas 8 with a dual-fan cooling system inspired by its Predator gaming laptops. The setup includes what Acer describes as the first metal fan used in a gaming handheld. The company says the ultra-thin AeroBlade fan increases airflow by up to 10 percent. It works alongside a second fan and Acer’s Vortex Flow design to move heat out of the chassis more efficiently.

The handheld features an 8-inch WUXGA touchscreen with a 120Hz refresh rate and Variable Refresh Rate support. The panel reaches up to 500 nits of brightness and uses a 16:10 aspect ratio. Acer also protects the display with Corning Gorilla Glass Victus and a DXC coating that helps reduce glare.

Acer complements the display with dual 2W speakers that support DTS:X Ultra audio. Dual microphones with PurifiedVoice AI noise reduction help improve voice clarity during multiplayer sessions and online chats.

Built around the Windows gaming ecosystem

The Predator Atlas 8 runs Windows 11 and supports Xbox Mode for quicker access to games and system functions. Acer also includes an Xbox Game Pass subscription, giving users access to hundreds of games from day one.

For connectivity, the handheld offers dual Thunderbolt 4 ports, Intel Killer Wi-Fi 7, Bluetooth 5.4, and UHS-II microSD expansion. The control layout includes full-size analog sticks and dual-mode triggers. Players can switch between instant-click microswitch controls for shooters and Hall-effect analog controls for racing and simulation titles.

A dedicated PredatorSense button provides quick access to performance settings, RGB lighting controls, and system monitoring tools. Acer has not yet announced pricing or local availability. The company says details will vary by market.

Continue Reading

Gaming

Call of Duty: Modern Warfare 4 has been officially announced

And it’s coming out on the Switch 2.

Published

on

Compared to the crazier news we’ve gotten so far, a new Call of Duty doesn’t seem like it should make a ripple, but it does. Activision has officially announced Call of Duty: Modern Warfare 4, and it’s coming out on the Nintendo Switch 2.

This year’s mainline entry has a couple of firsts for the ubiquitous franchise. For one, Modern Warfare 4 will not launch on the PlayStation 4 and the Xbox One. It’s the first time that the series is dropping the last generation of consoles. Secondly, it’s launching for the Switch 2, marking the first time that the franchise is coming out on a Nintendo system since 2013. Finally, it won’t launch as a day-one release on the Game Pass.

Besides the reshuffling of launch outlets, Modern Warfare 4 will offer much of the same from the franchise: bombastic campaigns with global stakes and a thriving palette of multiplayer modes.

This time around, players will start the campaign as Private Park, a South Korean soldier thrust into a war as North Korea suddenly invades its southern neighbor. Players will also face assignments in Mumbai and New York. Captain Price is, of course, coming back but as an outlaw in pursuit of a powerful weapon.

For multiplayer, Activision promises more improvements yet again for movement and gunplay. Modern Warfare 4 will also introduce new modes such as Kill Block, which features maps that change after every round. DMZ is coming back, of course.

Activision promises more updates coming throughout the year. Call of Duty: Modern Warfare 4 will launch for PC, PlayStation 5, Xbox Series X|S, and Switch 2 on October 23, 2026.

SEE ALSO: Call of Duty drops the PlayStation 4 starting with its next game

Continue Reading

Gaming

The Witcher 3 is getting a third expansion, Songs of the Past

It’s coming in 2027, twelve years after the release of the original game.

Published

on

I feel like Robin Williams in Jumanji asking people what year it is. Yes, the calendar says “2026,” but The Witcher 3: Wild Hunt is getting a new expansion, and it feels like 2016 all over again.

Today, CD Projekt Red announced the upcoming third expansion, Songs of the Past, for The Witcher 3, eleven years after the release of the base game. As with the graphics of the other two expansions, the announcement for Songs of the Past does not reveal much about its story. The graphic shows Geralt standing determined in front of an unnamed tree-like monster.

The studio, along with co-developer Fool’s Theory, will reveal more about the game later this summer. The expansion itself is scheduled to launch sometime in 2027.

The biggest question, of course, is where the expansion will take the story next. Blood and Wine, the second expansion, ended Geralt’s story conclusively with the witcher retiring in Toussaint. Whatever happens to Geralt in this expansion will thrust the witcher back into life on the road or recap a past story (as the name hints).

Additionally, Songs of the Past might end up bridging the stories between Wild Hunt and the also-upcoming The Witcher 4 focusing on Ciri’s life. The next mainline entry is still some ways away, though.

SEE ALSO: The hunt begins: The Witcher in Concert hits Manila with surprises in tow

Continue Reading

Trending