Apps
Florence: Half-baked beautiful game about first loves?
Shows stunning subtleties of delicate love
Alright, alright. As much as I wanted to review the game from a single perspective, I thought maybe with a game about first loves, it was best to bring in a twist, so I brought in some reinforcements: Richard, my boyfriend.
Florence, as I’ve written before, is a mobile game that tackles the delicateness of first loves. With stunning first impressions from the teasers and trailers, it was tough not to want to play the game even if it came with a price tag. While Richard initially got this game for me to review alone, the game intrigued him, so we figured it would be interesting to write a review together since we played the game at the same time anyways.
His perspective
I’m the kind of guy that prefers watching Studio Ghibli films that focus on slice-of-life dramas instead of magical monsters. I’m also into playing whatever independent title that’s getting rave reviews on Steam. Florence encompasses both things. The hand-drawn art style is gorgeous and the puzzles are inspiring. Focusing on someone lost in life, living alone, and falling in love sounded like something I could personally relate to with traveling across the world to live alone. This was worth a shot.
Her perspective
The game was undeniably visually charming and the vignettes seemed intriguing at the very least. I’d kept my eye on the game since the teaser came out. It was a pretty novel concept: a mobile game that committed to dabbling into a slice-of-life narrative. With dating simulation game reviews that I’d previously sunk my toes into, I thought an interactive visual novel about love would be a refreshing perspective.
A stunning beginning
Split into several acts, the game introduces you to Florence, a young woman going about mundane tasks of daily adult life. It then explores Florence’s childhood and hints at her somewhat rough relationship with her mother.
As you progress in the game, you inevitably encounter Krish, a cellist who Florence falls in love with. From here on, the game is drop-dead stunning. It digs deep into relatable experiences from awkward first dates, quirky dates that follow, to the honeymoon stage of their relationship.
Witty nuances and subtleties
The game uses the mobile platform incredibly well. Florence has a very unique take as an interactive visual novel especially without the game walking you through how each mini-game is meant to be played. With varying mechanics for mini-games, you would think that it would be a challenge to pull off, but the game design is fascinatingly intuitive.
The game experiments with adjusting focus, piecing together torn paper, and using touch to shake Polaroid photos. The game even incorporates both portrait and landscape orientations depending on the sequence.
Perhaps the most poignant mini-game was conversing with Krish. With no voice-overs and minimal text in the game, talking is done by filling a speech bubble. When Florence first meets Krish, the jigsaw puzzle is composed of about six simple pieces. As the conversation goes on, the pieces become bulkier and the puzzle, less complex. We both thought it was such a witty way of visualizing the sort of growing ease Florence had developed the more she spoke with Krish.
Things that fall through the cracks
As it enters the later acts, the game takes an unexplained turn and falls short with depth. It begins to feel like as much as the design and mechanics were thought through and through, the game drops all effort of reeling you back with context.
By the time the credits finally roll, the final sequence comes off as a rushed finale to an almost perfectly delightful game. Everything turns out fine and she lives happily ever after. It’s acceptable but it admittedly seems to miss an opportunity to excel.
The mini-games are great, but we both wish they impacted the story line. Throughout the game you have phone calls with your mom, but none of your responses have any effect on your relationship by the end of the game. Trying to win arguments offers nothing different from refusing to participate. In one sequence, you share messages with emoji; being the sadist that Richard is, he replied only with sad emoji but didn’t get any real feedback.
Florence sadly disregards cause and effect. The story persists the way the developers have set it with no room to wander and experiment — sadly, making your play-through have no impact in the game at all.
Reading too much into it?
As much as Richard and I agree with how the game fell a bit short despite its remarkable beginning, I think there’s a bit of me that seems to defend the plot of Florence. Facing a different take of visual novels can be difficult and the plot does leave you longing for a better one. It’s short, sweet, and memorable but it leaves you wanting a better resolve, an explanation, and an impact. In hindsight, that’s not too far from what a failed cherished first love makes you feel.
Is this your game match?
The game feels like it had so much potential to be something so much more that it already is. As much as your choices and how you play the game have no impact on the story, Florence is a great introductory game to ease into more in-depth interactive visual novels. The game is visually stunning and the mini-games are clever. With lovely tunes to ease you into every act of the story, this title is worth trying out despite its pitfalls. If you’re willing to give it a go, you can download Florence here.
SEE ALSO: Sky: A new jaw-dropping mobile game coming out soon!
Apps
Apple Creator Studio: Creative apps bundled into single subscription
All the tools you need, one payment
Apple has officially streamlined its popular creative apps into one single subscription suite with the introduction of Apple Creator Studio.
The collection includes some of the most useful apps for today’s creators: Final Cut Pro, Logic Pro, Pixelmator Pro, Motion, Compressor, and MainStage.
New AI features and premium content in Keynote, Pages, and Numbers also make the Apple Creator Studio an exciting subscription suite. Freeform will eventually be added to the lineup.
The groundbreaking collection is designed to put studio-grade power into the hands of everyone. It builds on the essential role Apple devices play in the lives of millions of creators worldwide.
The apps included cover video editing, music making, creative imaging, and visual productivity to give modern creators the features and capabilities they need.
Final Cut Pro introduces exceptional new video editing tools and intelligent features for Mac and iPad.
For the first time, Pixelmator Pro is also coming to iPad with a uniquely crafted experience optimized for touch and Apple Pencil.
Logic Pro, meanwhile, for Mac and iPad introduces more intelligent features like Synth Player and Chord ID.
Apple Creator Studio will be available on the App Store beginning January 29. In the Philippines, the rates are PhP 399 a month or PhP 3,990 annually.
There is also a free one-month trial which includes access to:
- Final Cut Pro, Logic Pro, and Pixelmator Pro on Mac and iPad
- Motion, Compressor, and MainStage on Mac
- Intelligent features and premium content for Keynote, Pages, Numbers, and later Freeform for iPhone, iPad, and Mac
College students and educators can subscribe for a discounted price of PhP 149 per month or PhP 1,490 per year.
Apps
Apple gives up on making AI, inks a deal with Gemini to power Siri
Gemini gets another feather in its cap.
In the not-too-long-ago past, the biggest names of the tech industry competed to build their own AI software. Now, though some brands are still on the hunt, it’s easier to name certain software that have more successfully drowned users in a flood of AI-powered features. Today, Google gets another win by adding Apple’s Siri to its Gemini cap.
In the past, Apple peddled Apple Intelligence, an upcoming AI-powered system to compete against the giants of the industry. However, much like other features from other brands, Apple Intelligence came out half baked with features still lacking months after the initial launch.
Now, Apple has signed a deal with Google to use Gemini for a revamped Siri. The former plans to launch a new version of Siri later this year. Because of the deal, the voice assistant will start using Gemini as a foundation for its own services. Currently, Samsung’s Galaxy AI already uses Gemini.
Formerly a battleground between so many competing brands, it’s now looking like a battle between two major companies: Google and OpenAI. Google now has a huge grip, though. Both Samsung and Apple are no slouches when it comes to owning market share in the world’s smartphones.
Now, as consumers, Apple’s deal probably doesn’t mean much besides the continued influx of features that add little to no value to a smartphone.
SEE ALSO: Google paid Samsung a lot of money to install Gemini on Galaxy
Apps
Microsoft continues to shove Copilot where it’s not wanted
This time, it’s reportedly coming to File Explorer.
If you look at a modern keyboard, you’ll find that the Copilot button is the cleanest one on the entire panel because no one ever willingly presses it. And yet, Microsoft still believes in the feature’s value. To show their odd commitment, the company is reportedly adding Copilot to File Explorer.
According to @phantomofearth from X (via Windows Central), a new Windows 11 preview build will add a button beside File Explorer’s navigation menu. Currently, the button is invisible and doesn’t do anything. However, the report says that the feature is tied to something called “Chat with Copilot.” It’s becoming clear that the system aims to add the AI software right inside the file organization app.
Besides revealing the potential addition of the egregious feature inside File Explorer, @phantomofearth also added mock-ups of a desktop with Copilot right on the taskbar, hinting at a potential nightmare of the feature lording itself over where it’s not wanted.
Thankfully, the preview build doesn’t always represent a final version of the system. There’s still a chance that Microsoft will not add the AI to the File Explorer.
As of late, Microsoft has received a lot of flak for persistently pushing Copilot onto users, regardless of how they feel about the feature. The company is also facing criticisms in the background for being a major proponent of AI data centers in the United States, which, in turn, have caused the prices of tech to skyrocket this year.
SEE ALSO: Dell admits AI PCs were a mistake
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