Ghost of Yōtei Ghost of Yōtei

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Ghost of Yotei review: A tale sharpened by vengeance

Cold steel, quiet moments, and the heavy cost of revenge

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Revenge doesn’t leave room for ceremony. It doesn’t wait for drums to roll or banners to rise. Revenge is quick, sharp, and personal—like a blade pressed against the throat of the one who wronged you. That’s the story Ghost of Yotei tells, and it’s the story you live the moment you step into Atsu’s sandals.

If Ghost of Tsushima was about honor, legacy, and the soul of a nation under siege, Ghost of Yotei takes a different cut. It strips away the grandeur of armies clashing on fields and the dilemma of fighting as samurai or ghost. Instead, it focuses on something more primal: one woman’s burning need to reclaim her home and carve justice into those who tore it from her.

This shift makes Yotei a different kind of ghost story. One less about how history remembers you and more about how vengeance consumes you.

First impressions: A premier PS5 experience

Ghost of Yōtei

Within the first hour, Ghost of Yotei asserts itself as a premier PS5 title. That’s almost a given these days, but here it’s worth pausing to appreciate. Yotei is breathtaking, from snowcapped peaks to dense villages, rendered with such clarity that you find yourself slowing down just to look.

Ghost of Yōtei

Even the act of riding your horse feels cinematic, the camera pulling back ever so slightly to give you a wider, painterly view of the world. It’s a quiet but effective touch that makes exploration feel grand without losing intimacy.

The DualSense controller adds another layer, not with flashy gimmicks but with quiet, mundane moments. You feel it in the strain of building a fire, the tension of stringing a shamisen, the rhythm of cooking, or the delicate strokes of sumi-e side missions.

They don’t change the game, but they draw you into its quieter spaces—the stillness between battles where Atsu is more than her vengeance.

The opening sequence also sets the tone. Forget the sweeping invasion of Tsushima, where armies clashed and honor hung in the balance. Here, Atsu’s journey begins with something far smaller and more personal: a confrontation with one of her primary targets. No soldiers at your back, no sprawling battlefield—just you, your steel, and the first taste of revenge.

Combat and exploration: Sharpened and reforged

Ghost of Yōtei

If Tsushima made combat dance-like with its flowing stances, Yotei changes the rhythm. Stances are gone, replaced instead with switching weapons tailored to enemy types.

On paper, it’s a neat twist. In practice, it can feel clunkier. Switching mid-fight, I often tried to chain an attack only to end up swapping weapons instead. Some of that might be muscle memory, but even after adjusting, the mechanic occasionally broke the flow.

Ghost of Yōtei

That said, the expanded arsenal adds versatility. You’re no longer bound to katana-only duels. Since Atsu isn’t weighed down by samurai honor, every tool at your disposal is fair game—even in duels.

Ghost of Yōtei

Throwing kunai, other ghost tools, and heavier weapons all come into play, making fights unpredictable and deeply satisfying when you string the right combinations together.

Ghost of Yōtei

Loadouts are another standout addition. You get five customizable sets of armor and charms, and you can switch between them mid-fight. It’s a system that rewards experimentation, letting you prepare builds for stealth, brute force, or balanced encounters.

Progression feels organic, too. Yotei doesn’t spell out what you can or can’t handle. It’s only when you test yourself against strongholds that you discover just how outmatched you are.

That trial-and-error loop—failing, upgrading, returning stronger—feels like a lesson taught through scars, perfectly in line with Atsu’s path of vengeance.

Ghost of Yōtei

And then there’s exploration. You’re free to roam after the prologue, but the game gently nudges you toward key areas first. Along the way, incidental encounters teach mechanics without overt tutorials.

Birds and foxes still guide you, but less intrusively than before. Often it’s NPCs whose chance encounters point you toward bamboo strikes, hot springs, or vanity items, making the world feel more lived in.

Story and side quests: Revenge with depth

Ghost of Yōtei

What surprised me most about Ghost of Yotei is how well story and gameplay hold each other. The cohesion here is tighter than in Tsushima — which was already tight to begin with. Every side quest, every diversion, flows back into Atsu’s journey.

On the surface, Atsu is a mercenary and bounty hunter, her blade guided by vengeance. But the side quests are where cracks show. You see her warmth, her compassion—the humanity she tries to bury beneath her steel. It’s this duality that shapes pivotal story beats. Atsu isn’t just a vessel for revenge; she’s someone who struggles with how much of herself she’s willing to sacrifice to see it through.

That’s what makes her story resonate. You aren’t just dishing out cold steel—you’re watching someone wrestle with the very cost of vengeance.

It’s also where the game sneaks in moments that make you smile. Twenty hours in, I switched the dialogue to Japanese and noticed NPCs calling Atsu rurouni. That’s “wanderer” in English—a reminder that while the localized anime Rurouni Kenshin was branded as Samurai X, its truer translation is Kenshin the Wanderer. It’s a subtle cultural touch that grounded Atsu’s character even more, a drifter carrying vengeance but also a heart still searching.

Around the 60-percent mark, I switched to Watanabe mode, where the creator of Samurai Champloo lends his signature lo-fi beats to exploration and combat.

After 40 to 45 hours, the change in music breathed new life into the experience. Still, the tracks lacked variety. A handful more would have gone a long way toward making the mode feel as dynamic as it deserved.

Variety and challenge

Ghost of Yōtei

Combat and exploration may carry the game, but variety keeps it fresh. Early hours separate puzzles, platforming, and raids. Deeper in, the game starts blending them.

Solve a puzzle, it opens into a platforming section, which then rewards you with a raid. It’s a satisfying escalation that prevents fatigue from setting in.

Photo mode is fun as always.

And of course, the Easter eggs are back. Just as Tsushima tucked little surprises for fans to find, Yotei does the same. They’re never heavy-handed, always small delights for those paying attention.

The price of vengeance

Ghost of Yōtei

By the time the credits roll, Ghost of Yotei leaves you with something sharper than spectacle. Where Tsushima gave you the weight of history, Yotei carves its mark with intimacy. Revenge doesn’t need armies or nations to matter—it just needs a blade and a target.

That’s why Ghost of Yotei stands on its own. It may lack the grandeur of its predecessor, but it’s more cohesive, more personal, and more daring in how it tells its story. Atsu’s journey isn’t about how the world remembers her; it’s about how far vengeance will take her—and how much of herself she’ll lose along the way.

In the end, Ghost of Yotei is less a story about honor and more a reminder of the cost of revenge. And it’s a price you’ll feel, long after the controller is set down.

I highly recommend this game. It’s a swift Swipe Up—as swift as Atsu unleashing a katana strike.


Ghost of Yotei was reviewed on a PlayStation 5. The Publisher provided the review keys.

Gaming

The Switch 2 is getting its first Joy-Con color variant

It’s not as showy as the first Switch’s Joy-Cons.

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When the Nintendo Switch 2 and its almost-all-black Joy-Cons launched, you might have wondered about how the dual controllers will rock other colors. After all, the original Switch’s ecosystem constantly tempted users with quirky color options. Because the Switch 2 uses a black shell, will future Joy-Cons look just as tempting? Now, we have our answer.

Today, Nintendo has announced its first color variant for the Switch 2 Joy-Con. We should have seen this coming, but the new variant will not have a completely redesigned shell. Instead, the controller will change the colors of the inner rails and the rings around the joysticks. This pair will rock light purple for the left Joy-Con and light green for the right one.

It’s a tad bit disappointing, especially when you’re comparing it to the previous model. It’s practically impossible to rep the new colors out in public because the inner rails are hidden by the Switch 2. It also doesn’t help that the console itself will still have its red and blue colors, clashing with the new variant.

That said, the Joy-Cons still look pretty cool when separated from the console. But it all depends on when the console gets more games that use only a single Joy-Con.

Thankfully, that’s coming soon. The color variant will launch alongside the upcoming Mario Tennis Fever, the perfect game for single Joy-Cons. Both will come out on February 12.

The new colors will sell for an eye-watering US$ 99.99.

SEE ALSO: Yes, someone made a fries holder for your Nintendo Switch 2

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CES 2026

Lenovo Legion Pro Rollable Concept was possible thanks to TCL CSOT

Also responsible behind the foldable display of the new motorola razr fold

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TCL CSOT x Lenovo
Graphics by Vincenz Lee | GadgetMatch

At this year’s CES 2026 in Las Vegas, TCL CSOT (China Star Optoelectronics Technology) and Lenovo have further proved their long-term partnership. The newest Lenovo Legion Pro Rollable Concept and the motorola razr fold are equipped with displays by TCL CSOT.

Lenovo Legion Pro Rollable Concept

The continuous collaboration of the two mighty Chinese companies bring out something that has been envisioned in laptops for quite a while now.

Ever imagined of a conventional laptop with standard 16:9 display that can instantly stretch into a 21:9 widescreen monitor? Well, the Lenovo Legion Pro Rollable Concept proves it’s more than possible.

Lenovo Legion Pro Rollable Concept

Graphics by Vincenz Lee | GadgetMatch

Pioneering this partnership starts with TCL CSOT’s rollable display. Dubbed as the Lenovo PureSight OLED Gaming display. From a regular 16-inch 16:9 display, it completely transforms into an ultra-wide screen — stretching between 21.5 all the way to 24 inches.

For gamers and even e-sports athletes who seek visual flexibility (literally and figuratively), the display adapts to three (3) different training phases.

  • Focus Mode (16 inches) for honing reflexes
  • Tactical Mode (21.5 inches) for enhanced situational awareness
  • Arena Mode (24 inches) for full-scale competitive simulation

Behind that rollable display tech by TCL CSOT lies a dual-motor, tension-based system. This not only means that the rollable display can unroll smoothly, the expansion is not just controlled, its contraction also delivers minimal vibration and noise.

There’s also a dedicated tensioning mechanism that ensures consistent tautness across the OLED panel. Low-friction materials then secures durability throughout the rolling cycle.

motorola razr fold

Finally, after a long wait, motorola finally unveils their first-ever book-style foldable.

The motorola razr fold headlines TCL CSOT’s 8.1-inch 2K LTPO flexible inner display. And unlike most foldable offerings in the market today, it supports a stylus!

motorola razr fold

When closed, its 6.6-inch external display delivers the familiarity of a candy-bar smartphone. Furthermore, its sleek, striking, and slim silhouette will feel comfortable in one’s hands.

Not much has been shared but more details will soon be unfolded by motorola.

The Co-Innovation Legacy

The steady legacy of TCL CSOT and Lenovo has already delivered consumer-ready products past the convention center show floor showcase.

Those include the Lenovo Yoga Slim 9i with a flexible 4K OLED display unveiled at CES 2025. Even the motorola razr 60 series flip-style foldables launched last July 2025 was not missed.

And, with the introduction of the Legion Pro Rollable Concept and the motorola razr fold, both companies continue to turn advanced display research into practical, user-focused products — setting new standards for performance, comfort, and sustainability.

motorola razr fold

With past display innovations, these newer advancements offer a more immersive viewing experience, better eye comfort, and flexiblility across various user applications.

This continuous collaboration highlights the companies shared commitment to advancing display technology and elevating the visual experience for users worldwide.

TCL CSOT’s constant strive for innovation is mainly driven by their APEX values:

  • A-mazing Display Experience
  • P-rotective of Eye Health
  • E-co-Friendly to build and use; and
  • X-Unlimited Imaginative Potential

Jun Zhao, the Senior Vice President of TCL Technology and CEO of TCL CSOT, states that the company is dedicated in providing Lenovo high-quality displays and custom diplay solutions that turn advanced technology into something  “We are dedicated to providing Lenovo with high-quality, custom display solutions that turn advanced technology into everyday excellence, and

He also says “they look forward to exploring new frontiers together.”

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CES 2026

This Razer AI companion can tell you how much of a noob you are

The brand also unveiled an AI headset and an immersive gaming chair.

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Whenever you’re playing a single-player game, do you miss the toxic banter of teammates telling you how bad you are? Sometimes, it feels impossible to play without another voice in your ear. For those moments, Razer reintroduced Project AVA, an AI desk companion designed to keep you company while gaming and for more.

Project AVA

Technically, Razer already introduced the AI companion during last year’s CES 2025. This year, however, the brand has added more functionalities to the upcoming product, turning the device from a mere esports coach into an actual companion.

Previously, the assistant can use your camera, eye-tracking, audio input, and the screen to tell you how to get better in your chosen game. Now, Razer has added the ability to help you with everyday tasks like organizing schedules and suggesting fits.

Additionally, users can choose between a variety of 5-inch animated holograms as avatars, such as Kira, Zane, and even Japan’s favorite salary woman SAO. Users can also pick personalities for them from sassy to friendly.

Since it’s still a concept, there’s no word on when Project AVA will be available as a finished product.

Project Motoko

Last month, we reviewed the BlackShark V3 Pro, one of the most comfortable gaming headsets we’ve tried. Not content with prioritizing comfort, Razer has now added AI to a headset.

Project Motoko showcases a headset that uses AI technology to anticipate your needs. Besides a flurry of microphones, the headset uses two cameras positioned at eye level to analyze your surroundings. Razer says it can even track how many reps you’ve done at the gym and summarize a document you’re looking at.

Because the software is specifically designed to detect your surroundings, it can reportedly heighten your senses and find things you might have missed from your peripheral vision. Additionally, it can heighten your hearing and amplify conversations and sounds you might find important.

Project Madison

To cap it all off, Razer also unveiled an immersive gaming chair. Project Madison is a chair that uses lighting, audio, and haptic feedback to deliver an immersive gaming experience.

First of all, the chair uses Razer’s iconic Chroma RGB to simulate your surroundings while playing a game. With 16.8 million colors, it makes you feel visually immersed in your game.

Secondly, the chair has THX Spatial Audio. On its own, the chair’s speakers can provide audio immersion. Further, if you pair it with front speakers, you can upgrade this to a 7.1 surround sound system.

Thirdly, Project Madison features Razer Sensa HD Haptics to deliver a tactile sensation that makes you feel every impact and explosion.

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