Gaming
Gundam Breaker 4 is for the frustrated Gunpla enjoyer
Finally built ‘my own Gundam Heavyarms’
I have a Gundam Heavyarms Endless Waltz Master Grade that’s been sitting on my bed-side table and has remained untouched for over three years. I can’t tell you how many times I’ve wanted to sit down and finally put the thing together. But I never have. What Gundam Breaker 4 has afforded me is to build the Gundam of my dreams, albeit, digitally.
Gundam Breaker is a franchise known specifically for this mechanic. Its latest installment – Gundam Breaker 4 – is its best yet.
My Gundam Wing agenda
You start the game off with Gundam RX-78, better known as Gundam Grandpa. If you bought the pre-order bonus, the moment the Assembly mechanic is introduced, you can immediately change it to a Gundam you’re more familiar with.
In my case, this was Wing Gundam. The only Gundam series that I obsessively engaged with were Gundam Wing and Gundam G. I dabbled with other, more recent series here and there but Gundam Wing was really just it for me. It was a pleasant experience going through the early parts of the game with the actual first Gunpla that I ever owned and built.
But as I progressed, I realized the early Wing Gundam build wasn’t enough. It wasn’t gonna get it done against the progressively tougher opponents I was fighting. A little more on the that later.
I went from a sort of Franken-Wing Gundam build and slowly made my way to something that kind of looks like my all-time favorite Gundam – Heavyarms.
To be clear, Gundam Heavyarms Endless Waltz — the Gunpla I own and haven’t built in over three years – is present in the game. As of writing, I just haven’t collected all the parts to actually build it.
So I went with the next best thing – make whatever parts I have look and feel like Trowa Barton’s stead.
Digital Gunpla workshop
Unlike in real life, Gunpla building in Gundam Breaker 4 is much more straightforward. Instead of having to piece together hundreds, if not thousands, of parts, you only have to select things from a menu and only really have to deal with a few parts.
In the Assembly menu, you pick pre-assembled parts for the following: Head, Left Arm, Right Arm, Body/Torso, Shield, Jetpack/Booster, Legs, Builder Parts, Left Arm Close-Range Weapon, Right Arm Close-Range Weapon, Left Arm Long-Range Weapon, Right Arm Long-Range Weapons.
I know it still looks like it’s a lot but the building part is pretty straightforward. You go to a particular body part and there you’ll have a selection of available parts– ones you either shopped for or more commonly, looted in battle. Each part has a different set of stats and skills.
To start the game, you don’t really get a full set with the exact Gundam or other Mobile Suits you like. These will open gradually as you complete missions. Eventually, you’ll be able to build the Gundam you want and upgrade its parts using the ones you find in the missions.
Since I couldn’t get Heavyarms early-on, I just put together the best parts with the best stats while painting the thing to my liking. Even in digital, I still don’t have the time, energy, nor meticulousness to fully customize my build. Thankfully, the painting section has good sectioning/ It keeps your preferred coat of paint even if you change the parts.
Going on missions, collecting parts
Going on missions is pretty direct. Just keep playing and following the storyline and you’re bound to learn all you need to know when it comes to missions.
You get story missions and quest missions. Each can be completed in Easy, Standard, and Hardcore categories. I tried Hardcore in one of the early missions and realized I was severely underpowered. But it did yield some parts that were very useful in my campaign.
Mission objectives may vary from protecting something to defeating actual Gundams. In some instances, gigantic Mobile Suits will appear as the bosses. Whatever the case, these battles aren’t too difficult. You can hack, slash, shoot, and dodge your way into most of these missions relatively easily, even in the Standard difficulty.
The battles can get stale after a while but what keeps them fresh is the build you go into battle with every new mission. That’s what makes the whole thing exciting.
Come and stay for the Gundam building
The story is very standard fare. It’s not memorable but it isn’t bad either. It’s very middle of the pack as far as storytelling goes. But it’s engaging enough to make you want to keep building and battling to get the best possible parts for your build.
The game’s core mechanic revolves around building Gunpla (Gundam plastic models). In Gundam Breaker 4, you’re given a vast array of parts, ranging from iconic Gundam heads to powerful weapons and unique accessories. You can mix and match these parts to create your own one-of-a-kind Gundam. The customization options are virtually limitless, allowing you to experiment with different combinations and aesthetics.
One of the game’s standout features is its intuitive building system. The process is straightforward and enjoyable, even for those who have never built a real-life Gunpla before.
You can easily select parts, rotate them, and position them to your liking. The game also provides helpful visual guides to ensure that your Gunpla is assembled correctly.
Gundam Breaker 4 Captures the spirit of Gunpla
Gundam Breaker 4 is the perfect remedy for the frustrated, mostly lazy (or burned out) Gunpla enjoyer. If you enjoy seeing Gundam built but do not necessarily have the skillset and patience to deal with plenty of real-life moving parts, then this is the next best thing.
It’s even re-ignited my interest for Gundam in general. I’m looking to engage in more Gundam shows and stories after dabbling in this game.
Gundam Breaker 4 captures the spirit of Gunpla and makes it relatively accessible to more people. It’s a game I’ll likely keep firing up for the rest of the year until I get all the Gundam kits and builds I want.
Gaming
Here are all the big trailers from The Game Awards 2025
We got the return of Leon Kennedy and a new Control game.
As expected by everyone, Clair Obscur: Expedition 33 took center stage during The Game Awards 2025, bagging a staggering number of awards. But, of course, the annual show isn’t just about recognition; it’s also about trailers previewing the future of the games industry.
In case you missed the greatest gaming show of the year, here are the biggest trailers from The Game Awards 2025:
Star Wars: Fate of the Old Republic
The Game Awards 2025 started off with a blockbuster announcement for Star Wars fans. Developed by Arcanaut Studios, Star Wars: Fate of the Old Republic is a successor to the widely renowned Knights of the Old Republic.
Divinity
The next major trailer pulled no stops. In arguably one of the most gruesome cinematics to ever grace The Game Awards, Larian Studios previewed its next game, simply titled Divinity. It’s a continuation of their iconic series before they released the award-winning Baldur’s Gate 3.
4:LOOP
When PlayStation produces a game, you know it’s going to be good. When you also have J.J. Abrams working on it, you’d better stand up and take notice. 4:LOOP presents a roguelike shooter where you save the world by dying over and over.
ONTOS
ONTOS is the spiritual successor to SOMA. And yes, that’s the voice of Stellan Skarsgård. The game will have players discover the truth behind their father, only to find things much stranger than expected.
Resident Evil Requiem
Capcom announced Resident Evil Requiem a while back now, albeit shrouded in mystery. Now, we know why they didn’t showcase much about the game. In its second trailer, Requiem has revealed that… Leon Kennedy is back! And he’ll be a playable character along with Grace Ashcroft.
CONTROL Resonant
Alan Wake 2 was a bright spot during its respective Game Awards. Now, it’s time for Remedy Entertainment to return to its second series, CONTROL. This time, the main character is Dylan Faden, Jesse’s brother. And this time, the inhabitants looks like they’ve gone out of the Federal Bureau of Control.
Tomb Raider: Legacy of Atlantis
Lara Croft is back! This time, the tomb-raiding hero is going back in time, all the way back to her 1996 debut. Legacy of Atlantis completely remakes her debut game in Unreal Engine 5. It’s an amazing reimagining with modern visuals.
Oh, and the hype doesn’t stop there. Tomb Raider: Catalyst has also been announced for 2027, which includes a brand-new story.
Orbitals
Exclusive to Switch 2, Orbitals presents a co-op adventure set in a sci-fi world and lovingly animated with retro anime visuals. It also has a retro-themed soundtrack.
Diablo IV: Lord of Hatred
For the first time ever, a Diablo entry gets a second expansion. This time, the ongoing Diablo IV will get an update that brings back the ferocious Mephisto. It will also feature the return of the Crusader as a playable class.
Star Wars: Galactic Racer
Fate of the Old Republic isn’t the only Star Wars title announced during The Game Awards. Star Wards: Galactic Racer brings the excitement of podracing to modern gamers.
Phantom Blade Zero
Chinese ARPGs are so in right now. Still riding the hype of Black Myth: Wukong, Phantom Blade Zero imagines the world of Xia, a paragon of Chinese heroism. It features a sweeping cast of characters, weapons, abilities, and enemies.
Gaming
Expedition 33 cleans house at The Game Awards: full list of winners
Clair Obscur bagged a total of 9 awards.
We’re finally in a gamer’s favorite season. Besides all the sales, discounts, and newly bought consoles, December always plays host to the highly awaited Game Awards. Hosted by Geoff Keighley, the event gives recognition to the gaming world’s most prolific titles of the year.
As expected this year, Clair Obscur: Expedition 33 cleaned house, bagging 9 wins out of a record-breaking 12 nominations. This includes the coveted Game of the Year award.
But Expedition 33‘s haul of awards isn’t the whole story. Other titles were recognized as well. And though it’s easy to say “lol E33 got everything,” it’s time to give those other games some recognition. Here is the full list of winners for The Game Awards 2025.
GAME OF THE YEAR
- Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
- Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
- Donkey Kong Bananza (Nintendo EPD/Nintendo)
- Hades II (Supergiant Games)
- Hollow Knight: Silksong (Team Cherry)
- Kingdom Come: Deliverance II (Warhorse Studios/Deep Silver)
BEST GAME DIRECTION
- Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
- Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
- Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
- Hades II (Supergiant Games)
- Split Fiction (Hazelight Studios/EA)
BEST NARRATIVE
- Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
- Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
- Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
- Kingdom Come: Deliverance II (Warhorse Studios/Deep Silver)
- Silent Hill f (NeoBards Entertainment/KONAMI)
BEST ART DIRECTION
- Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
- Death Stranding 2: On The Beach (Kojima Productions/Sony Interactive Entertainment)
- Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
- Hades II (Supergiant Games)
- Hollow Knight: Silksong (Team Cherry)
BEST SCORE AND MUSIC
- Christopher Larkin, Hollow Knight: Silksong
- Darren Korb, Hades II
- Lorien Testard, Clair Obscur: Expedition 33
- Toma Otowa, Ghost of Yōtei
- Woodkid and Ludvig Forssell, Death Stranding 2: On The Beach
BEST AUDIO DESIGN
- Battlefield 6 (Battlefield Studios/EA)
- Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
- Death Stranding 2: On the Beach (Kojima Productions/Sony Interactive Entertainment)
- Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
- Silent Hill f (NeoBards Entertainment/KONAMI)
BEST PERFORMANCE
- Ben Starr, Clair Obscur: Expedition 33
- Charlie Cox, Clair Obscur: Expedition 33
- Erika Ishii, Ghost of Yōtei
- Jennifer English, Clair Obscur: Expedition 33
- Konatsu Kato, Silent Hill f
- Troy Baker, Indiana Jones and the Great Circle
INNOVATION IN ACCESSIBILITY
- Assassin’s Creed Shadows (Ubisoft)
- Atomfall (Rebellion)
- Doom: The Dark Ages (id Software/Bethesda Softworks)
- EA Sports FC 26 (EA Canada/EA Romania/EA)
- South of Midnight (Compulsion Games/Xbox Game Studios)
GAMES FOR IMPACT
- Consume Me (Jenny Jiao Hsia/AP Thomson/Hexacutable)
- Despelote (Julián Cordero/Sebastián Valbuena/Panic)
- Lost Records: Bloom & Rage (Don’t Nod Montreal/Don’t Nod)
- South of Midnight (Compulsion Games/Xbox Game Studios)
- Wanderstop (Ivy Road/Annapurna Interactive)
BEST ONGOING
- Final Fantasy XIV (Square Enix)
- Fortnite (Epic Games)
- Helldivers 2 (Arrowhead Game Studios/Sony Interactive Entertainment)
- Marvel Rivals (NetEase Games)
- No Man’s Sky (Hello Games)
BEST COMMUNITY SUPPORT
- Baldur’s Gate 3 (Larian Studios)
- Final Fantasy XIV (Square Enix)
- Fortnite (Epic Games)
- Helldivers 2 (Arrowhead Game Studios/Sony Interactive Entertainment)
- No Man’s Sky (Hello Games)
BEST INDEPENDENT GAME
- Absolum (Guard Crush Games/Supamonks/Dotemu)
- Ball x Pit (Kenny Sun/Devolver Digital)
- Blue Prince (Dogubomb/Raw Fury)
- Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
- Hades II (Supergiant Games)
- Hollow Knight: Silksong (Team Cherry)
BEST DEBUT INDIE GAME
- Blue Prince (Dogubomb/Raw Fury)
- Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
- Despelote (Julián Cordero/Sebastián Valbuena/Panic)
- Dispatch (AdHoc Studio)
- Megabonk (Vedinad)
BEST MOBILE GAME
- Destiny: Rising (NetEase Games)
- Persona 5: The Phantom X (Black Wings Game Studio/Sega)
- Sonic Rumble (Rovio Entertainment/Sega)
- Umamusume: Pretty Derby (Cygames Inc.)
- Wuthering Waves (Kuro Games)
BEST VR/AR
- Alien: Rogue Incursion (Survios)
- Arken Age (VitruviusVR)
- Ghost Town (Fireproof Games)
- Marvel’s Deadpool VR (Twisted Pixel Games/Oculus Studios)
- The Midnight Walk (MoonHood/Fast Travel Games)
BEST ACTION
- Battlefield 6 (Battlefield Studios/EA)
- Doom: The Dark Ages (id Software/Bethesda Softworks)
- Hades II (Supergiant Games)
- Ninja Gaiden 4 (Platinum Games/Team Ninja/Xbox Game Studios)
- Shinobi: Art of Vengeance (Lizardcube/Sega)
BEST ACTION/ADVENTURE
- Death Stranding 2: On the Beach (Kojima Productions/Sony Interactive Entertainment)
- Ghost of Yōtei (Sucker Punch Productions/Sony Interactive Entertainment)
- Indiana Jones and the Great Circle (MachineGames/Bethesda Softworks)
- Hollow Knight: Silksong (Team Cherry)
- Split Fiction (Hazelight Studios/EA)
BEST RPG
- Avowed (Obsidian Entertainment/Xbox Game Studios)
- Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive)
- Kingdom Come: Deliverance II (Warhorse Studios/Deep SIlver)
- The Outer Worlds 2 (Obsidian Entertainment/Xbox Game Studios)
- Monster Hunter Wilds (Capcom)
BEST FIGHTING
- 2XKO (Riot Games)
- Capcom Fighting Collection 2 (Capcom)
- Fatal Fury: City of the Wolves (SNK Corporation)
- Mortal Kombat: Legacy Kollection (Digital Eclipse/Atari)
- Virtua Fighter 5 R.E.V.O. World Stage (Ryu Ga Gotoku Studio/Sega)
BEST FAMILY
- Donkey Kong Bananza (Nintendo EPD/Nintendo)
- LEGO Party! (SMG Studio/Fictions)
- LEGO Voyagers (Light Brick Studios/Annapurna Interactive)
- Mario Kart World (Nintendo EPD/Nintendo)
- Sonic Racing: CrossWorlds (Sonic Team/Sega)
- Split Fiction (Hazelight Studios/EA)
BEST SIM/STRATEGY
- The Alters (11 Bit Studios)
- FINAL FANTASY TACTICS – The Ivalice Chronicles (Square Enix)
- Jurassic World Evolution 3 (Frontier Developments)
- Sid Meier’s Civilization VII (Firaxis Games/2K)
- Tempest Rising (Slipgate Ironworks/3D Realms)
- Two Point Museum (Two Point Studios/Sega)
BEST SPORTS/RACING
- EA Sports FC 26 (EA Canada/EA Romania/EA)
- F1 25 (Codemasters/EA)
- Mario Kart World (Nintendo EPD/Nintendo)
- Rematch (Sloclap/Kepler Interactive)
- Sonic Racing: CrossWorlds (Sonic Team/Sega)
BEST MULTIPLAYER
- Arc Raiders (Embark Studios)
- Battlefield 6 (Electronic Arts)
- Elden Ring Nightreign (FromSoftware/Bandai Namco Entertainment)
- Peak (Aggro Crab/Landfall)
- Split Fiction (Hazelight/EA)
BEST ADAPTATION
- A Minecraft Movie (Legendary Pictures/Mojang/Warner Bros)
- Devil May Cry (Studio Mir/Capcom/Netflix)
- The Last of Us: Season 2 (HBO/PlayStation Productions)
- Splinter Cell: Deathwatch (FOST Studio/Ubisoft/Netflix)
- Until Dawn (Screen Gems/PlayStation Productions)
MOST ANTICIPATED GAME
- 007 First Light (IO Interactive)
- Grand Theft Auto VI (Rockstar Games)
- Marvel’s Wolverine (Insomniac Games/Sony Interactive Entertainment)
- Resident Evil Requiem (Capcom)
- The Witcher IV (CD Projekt Red)
CONTENT CREATOR OF THE YEAR
- Caedrel
- Kai Cenat
- MoistCr1TiKaL
- Sakura Miko
- The Burnt Peanut
BEST ESPORTS GAME
- Counter-Strike 2 (Valve)
- DOTA 2 (Valve)
- League of Legends (Riot)
- Mobile Legends: Bang Bang (Moonton)
- Valorant (Riot)
BEST ESPORTS ATHLETE
- brawk – Brock Somerhalder (Valorant)
- Chovy – Jeong Ji-hoon (League of Legends)
- f0rsakeN – Jason Susanto (Valorant)
- Kakeru – Kakeru Watanabe (Street Fighter)
- MenaRD – Saul Leonardo (Street Fighter)
- Zyw0o – Mathieu Herbaut (Counter-Strike 2)
BEST ESPORTS TEAM
- Gen.G – League of Legends
- NRG – Valorant
- Team Falcons – DOTA 2
- Team Liquid PH – Mobile Legends: Bang Bang
- Team Vitality – Counter-Strike 2
Gaming
Genshin Impact, Duolingo partner for limited-time quest
Win various rewards by going on a 3-day streak
Genshin Impact has partnered with Duolingo for a limited-time 3-Day Streak Quest in the Duolingo app.
The collaboration between the popular open-world RPG and the educational app features Teyvat’s travel companion Paimon.
Genshin Impact characters Tighnari and Cyno also make an appearance, as well as Duolingo’s beloved green owl Duo.
From December 8 to 27, players and learners from select regions can unlock the “Genshin Impact Quest” in any course on the Duolingo app.
Users who complete learning exercises for three straight days with receive the following in-game rewards:
- Custom avatar “Diligent Study”
- Themed namecard “Celebration: Dream Reader”
- Unique Sumeru-style dish “Spiced Fried Chicken” and recipe
- Collectible in-app statue of Paimon and Duo
- Primogems
The reward redemption code can be claimed from the “Shop” page in the Duolingo app before December 30 and redeemed on the title before January 31.
To make the challenges more exciting, all four characters will show up on each quest to cheer on learners.
The collaboration follows the recently released Genshin Impact Version Luna III, which introduced Durin, a new 5-Star Pyro character with dual battle forms. There is also a new story chapter set in Nod-Krai.
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