Gaming

Hoa is a Ghibli-inspired platformer that’s coming out soon!

You NEED to play this

Published

on

Hao’s stunning hand-painted art and breathtaking music in its announcement trailer got us gripping for its official release. Which, thankfully, won’t be long. The trailer was reminiscent of Ghibli films that have unapologetically pulled at all our heartstrings.

The puzzle platformer with incredible visuals and soundtrack is getting released soon. So, keep your eyes peeled and add this to your wishlist.

The story

The game follows Hoa. She’s a lost fairy with no memory of who she is or where from. On her journey home, she slowly discovers her origins: belonging to a tribe of fairies with the power to nurture plant and animal life.

From making new friends to breathing life into the land, Hoa discovers more about herself and her homeland. Where will her journey take her? We’ll have to explore a vast world of heart-warming mystical creatures, soothing music, and eye-catching art.

The team

The game’s loveliness doesn’t end there. The development team behind it, Skrollcat Studio, have an inspiring story in the making of all this. From two friends (founder Son Tung and Son Tra) storyboarding and creating concept art way back in 2017 while juggling full-time jobs; to an official team of five Vietnamese friends working and studying together in Singapore.

Hoa took a life of its own when they decided to fully commit to the project. And, encouragement online pushed the two founders to commit to the concept in 2019. Being a small team has allowed them to reach out and collaborate with amazing artists and partners across the world. Kyx Studio being one of them.

Pre-order it!

If you’re a huge fan of Ghibli films, this might be the perfect beautiful game to immerse yourself in. Pre-orders are available for both the PS4 and PS5 with exclusive vouchers for the digital soundtrack as well as a postcard with a personal message from Hoa herself. The game will be available on the PS4 and PS5 by July while out on the PC and the Nintendo Switch in April.

Accessories

Razer introduces two new Ornata V3 keyboards

Slim, clicky, and ergonomic

Published

on

Ornata V3

Razer is releasing two new entry-level gaming keyboards in the Ornata V3 and Ornata V3 X, which will both have Razer’s Mecha-membrane switches.

The new keyboards come with all the basics expected of an affordable gaming accessory. That’s everything from their keycaps design, RGB backlight, and more.

The two low-profile gaming keyboards come with smaller footprint and slimline keycap designs. The ABS keycaps are UV-coated for scratch resistance, while the Ornata V3 X’s keycaps are spill-resistant.

The keyboards also feature Razer Chroma RGB with 10 lighting zones. The V3 X has four lighting effects: Breathing, Spectrum Cycling, Static, and Wave.

Aside from these, they have backlit dedicated media keys for more convenient controls such as playing and pausing, skipping, or adjusting brightness or volume.

Adding value to the Ornata V3 and V3 X is their magnetic soft-touch wrists rest. These are not often included for keyboards in their price range.

Pricing, availability

The Razer Ornata V3 and Ornata V3 X keyboards are now available on Razer’s official website, Shopee, Lazada, and through their authorized sellers.

The Ornata V3 will retail for PhP 2,590 while the Ornata V3 X is priced at PhP 4,199.

Continue Reading

Accessories

SteelSeries unveils Arctis Nova Pro series

The almighty future of audio

Published

on

Arctis Nova Pro

SteelSeries has released the Arctis Nova Pro series. It’s latest and most advanced gaming and esports headsets yet from the company.

The series has two variants — the Arctis Nova Pro and Arctis Nova Pro Wireless. The new series is enhanced by SteelSeries’ Sonar Audio Software Suite. It helps deliver the ultimate sound quality and clarity.

The software is the first in-gaming Pro-grade Parametric EQ which gives gamers even more control over sound across games, team chat, and the microphone and allows them to adjust individual frequencies on the fly seamlessly.

Both variants come with immersive 360° Spatial Audio which is fully compatible with Tempest 3D audio for PS5 or Microsoft Spatial Sound.

They also feature Multi-System Connect which allows users to switch between platforms easily. Complementing the next-level sound experience is an AI-powered noise cancelling and broadcast-quality bidirectional microphone.

Price and availability

The Arctis Nova Pro will retail for US$ 279.99 for both the PC/PlayStation and Xbox options, while the Arctis Nova Pro Wireless is priced at US$ 379.99.

In Singapore, pricing are as follows:

  • Arctis Nova Pro – SG$ 439
  • Arctis Nova Pro (Xbox) – SG$ 449 (available in Sep 2022)
  • Arctis Nova Pro Wireless – SG$ 599 (available in Sep 2022)
  • Arctis Nova Pro Wireless (Xbox) – SG $620

There are also booster packs for users to be able to customize the headsets with headbands and metallic color speaker plates of their choice.

Continue Reading

Gaming

Final Fantasy XVI producer reveals game details in interview

Things just got more exciting

Published

on

Final Fantasy XVI

Ever since the announcement of Final Fantasy XVI a few years back, enthusiasts have been on the edge of their seats in anticipation how exactly the latest installment in the popular video game franchise would look like.

Now, no less than producer Naoki Yoshida is teasing us all with even more details for what is there to expect before FFXVI releases officially in the summer of 2023 exclusively on PS5.

Here’s a quick rundown of the highlights of his latest interview regarding FFXVI.

FFXVI won’t be traditional open world

Unlike previous iterations of Final Fantasy, the upcoming video game is going in a different direction as it will not be open world, surprisingly.

Instead, it will be an “independent area-based game design”. Still, Yoshida did give away that it will take a lot of inspiration from “triple-A open world RPGs” to allow players to experience the game on a “global scale”.

Clive’s got company — making battles more interesting

Prior to Yoshida’s interviews, players have been expecting FFXVI’s protagonist, Clive, to be a solo fighter which meant that the game would have been a single-player type for the first time.

But apparently, Clive’s got company — other characters who will fight alongside him but will be AI-controlled, according to Yoshida.

Something that will also resonate uniquely with players will be the Eikon-versus-Eikon battles. Players will be able to control an Eikon in real-time and engage with another Eikon.

Yoshida recalled the original Final Fantasy in making XVI

Citing the importance of making each of Final Fantasy’s releases true to its essence, Yoshida mentioned that he went to as far as thinking about the original Final Fantasy and remembering how it felt like while playing the lead role.

He said that he “wanted to recapture that feeling in XVI”, plus the advancements in technology and modern game design.

This is something Yoshida hopes could turn into reality for people to look forward to.

The game is almost ready as of the moment

Yoshida also mentioned that in terms of progress, the game is “fully playable from start to finish” already. 

As it stands, it looks like voice-overs in different languages are currently the focus as of the moment, as well as finetuning to make sure there are no bugs or glitches.

Since FFXVI is full of action, it is only natural for the developers to have it undergo several tests to ensure smooth gameplay.

A third trailer will drop later in 2022

Lastly, a third trailer that will succeed the “Dominance” trailer released a month ago will drop this fall.

That will surely excite players even more as they get closer and closer to Final Fantasy XVI’s launch next year.

Continue Reading

Trending