HonKai: Star Rail HonKai: Star Rail

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Honkai: Star Rail: Turn-based Genshin Impact?

That’s an oversimplification

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Honkai: Star Rail is officially available to download today on the Epic Games Store, PC, Android, iOS. A PlayStation version is also coming but is still under development. It’s the latest game from HoYoverse – makers of the ever popular Genshin Impact. We had the chance to play the game ahead of today’s release and here we’ll try to answer the question: Should you play it? 

Some quick notes before we proceed. All the screenshots on this article were taken during the first hour or so of the game. And while it’s available on other platforms, our play time was only on Android. Specifically, the HONOR Magic5 Pro. 

Getting Started

Honkai: Star Rail

Honkai: Star Rail’s first hour or so is pretty much a story-based tutorial of the game. You get a hold of two characters to start and you’re slowly shown how to do things. Unlike Genshin Impact, this game isn’t open world. Instead, you do a fair bit of exploration in certain stages in a linear fashion. 

During exploration, you encounter enemies that you either hit or hit you first. This is key in determining the order of turns in combat. Once this is triggered, the game immediately shifts to turn-based combat with stunning, flashy animations. 

If, like this writer, you grew up playing a good chunk of JRPGs, this gameplay loop will feel very familiar. 

Midway through the tutorial, the characters you control will encounter the protagonist. In Genshin Impact, they’re called ‘Traveler’. Here the main character (MC) is referred to as the ‘Trailblazer’. 

Like in Genshin Impact, you pick whether the Trailblazer is male or female. In our gameplay, this didn’t seem to affect the general storyline. 

HoYo-skinned JRPG 

 

The look and general feel of Honkai: Star Rail is very reminiscent of HoYoverse’s 2020 breakout game, Genshin Impact. The obvious traces are in the character’s art style. This seems intentional to clearly tie everything to the grand HoYo-scheme of things.

The menu layout and character screens look pretty much the same.


The skill trees are also accessed by tapping on a particular character. The ‘gacha’ mechanics are also identical. Although I didn’t get to try it all that much during my playthrough. 

The presentation is great too. The dialogue parts feel dynamic thanks to the various camera shots used. It’s not just the same two shots of characters going back and forth. Instead, we get various tight, medium, and wide shots to make what otherwise would have been a boring yet overwhelming banter feel more tolerable.

Honkai: Star Rail

Oh and there’s even a photo mode where you can change the ’emotion’ of your character. Perfect if you just want to admire the art style.

Turn-based Genshin Impact?

Calling Honkai: Star Rail a turn-based combat version of Genshin Impact is an oversimplification. But it’s the best way to describe the game at the moment. 

As mentioned earlier, many of the layouts, skill trees, and character mechanics are almost identical. But the gameplay varies drastically when it comes to combat. 

As someone who hopped on the Genshin Impact train late and only really boarded during smartphone and occasional PC review sessions, I wanted to make sure to get in early for this game. 

What really piqued my interest is the turn-based combat. I have been longing for a high-quality, turn-based combat game to play on mobile for the smartphone reviews I do and it’s finally here. 

Diving into combat

Combat essentially starts while you’re in exploration. If you hit an enemy first, you gain first strike advantages and vice versa. This is key in turn-based combat. The earlier you can deal damage, the faster the dispose of the enemies. 

The turns are displayed on the upper left side of the screen. This helps you determine your strategy based on your opponent. Like most JRPGs, enemies will have some elemental weaknesses.

These are immediately displayed for lower-level enemies to start. For others, you’ll have to dig in a little bit before it shows up.


Every character has a basic attack and a special. Some basic attacks can only hit one target, while others can hit multiple. Most special attacks deal damage to multiple targets. Specials have a cool down period that replenish when you attack and when you get hit. 

It’s a fantastic turn-based combat system that challenges a player’s strategic side in real-time.

There’s so much to consider from elemental weaknesses, choosing whether to attack a target or defend an ally, and picking the right moment to unleash a special attack. 

Hardware performance

Honkai: Star Rail

As mentioned earlier, we played the game on a flagship Android smartphone. By default, the settings are turned to high. But midway in the playthrough, I turned it up to very high with Game mode turned on.

The overall smoothness of your gameplay will depend on the hardware you’re playing with. I’d say to go with the default settings for an efficient experience. After all, it’s not open world and the art style lends itself nicely to lower resolution and frame rates. 

As of writing, the Android version of the game isn’t compatible with any game controllers. We’ll ask HoYoverse if this is in the pipeline and update this space as needed. 

We’ll also try the game on a gaming PC soon and share performance details also on this space. 

Should you play Honkai: Star Rail?

Honkai: Star Rail

If you’re reading this, you likely are just curious about the game and aren’t part of the thousands who have already started playing. My general advice is to give the game at least three hours of playthrough to see if it’s for you or not. 

For fans of turn-based combat, there’s a lot here that you’ll appreciate. It’s pretty simple to start but the variety of characters, enemies, elemental weaknesses, and more offer enough to make the combat feel deep. 

And if you’re into the whole game-anime waifu-collecting that HoYoverse is dishing out, then I’d say this is for you. 

Honkai: Star Rail takes the aesthetic of Genshin Impact and puts it on gameplay reminiscent of classic JRPGs. It seems like a backwards approach considering how more people seem to prefer action-type games. But there seems to be enough enthusiasm for this type of gameplay based on the buzz it has generated so far. 

Personally, it looks like this is going to be my go-to mobile game for the foreseeable future. But I’m also excited to play it on the PlayStation 5.

Gaming

Switch 2 finally gets a Choose Your Game bundle

Choose from Mario Kart World, Donkey Kong Bananza, or Pokémon Pokopia.

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When the console launched, Nintendo fans had only two options when buying a new Switch 2: the console by itself or packaged with Mario Kart World. Since then, Nintendo has very occasionally released more bundles for more games. Finally, a new bundle will let you pick your bundled game from three hard-hitting options.

The best way to buy a new console is through a bundle. It allows you to save a few dollars on a game you’re probably buying anyway and lets you play right as you unbox your new purchase.

Today, Nintendo announced a new bundle that adds more options for gamers. These options include Mario Kart World, Donkey Kong Bananza, and Pokémon Pokopia. The bundle lets you pick one.

As someone who’s played all three games, this selection isn’t too shabby at all. In fact, they’re the best first-party games you can currently get for the console.

It’s also a cost-efficient purchase that gives you more savings before the price of a new Switch 2 goes up in September. It’s likely that Nintendo introduced the option to soften the blow of the upcoming price hike.

The bundle will cost US 499.99. Being the most expensive game of the bundle, selecting Mario Kart World will save you US$ 29.99. Meanwhile, both Donkey Kong Bananza and Pokémon Pokopia will save you US$ 19.99.

The Nintendo Switch 2: Choose Your Game Bundle will come out in early June and will be available until supplies last. If you’re still craving for a Switch 2, this might be the perfect time to grab one.

SEE ALSO: The Switch 2 is getting more expensive this year

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SEGA/ATLUS, animate launch year-long collaboration featuring popular IPs

Fairs, live music events, more to be held, featuring globally-renowned SEGA group franchises

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SEGA/ATLUS and animate have officially announced a massive, year-long global partnership. This shall bring the gaming giant’s most iconic franchises to over 140 retail locations worldwide.

Marking the first cross-regional collaboration of its scale for both companies, the project is set to feature a rotating lineup of eight major IPs from the SEGA Group.

This includes titles from group companies like ATLUS and Rovio Entertainment. The featured franchises will be rolled out in phases.

The initiative kicks off in June 2026 with Sonic the Hedgehog taking center stage. Then, it will be followed by PUYOPUYO, HATSUNE MIKU: COLORFUL STAGE!, the Persona series, and the highly anticipated Metaphor: ReFantazio.

Moreover, the schedule continues through early 2027 with spotlight events for Yakuza / Like a Dragon, Angry Birds, and the classic Sakura Wars.

The project includes animate stores both in Japan and overseas (including locations in China, South Korea, Southeast Asia, and the U.S.).

Fans visiting will experience a mix of limited-time exhibitions, exclusive merchandise, hands-on gameplay sessions, and “Cafe Gratte” collaborations.

The massive partnership is part of SEGA’s “Transmedia Strategy” which aims to expand its IPs beyond the digital screen and into the daily lives of fans.

Leveraging animate’s extensive retail network definitely creates an immersive experience for fans of different franchises under SEGA.

The festivities begin June 6, 2026, with the Sonic “Only Shop” and Fair. Fans are encouraged to check local animate listings for specific event dates and regional availability.

For the full schedule, including dates, locations, and activities involved, visit this microsite.

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The Switch 2 is getting more expensive this year

The price increases will start this month.

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Gone are the days when consoles get cheaper as time goes by. These days, especially because of the RAM crisis, gaming consoles are getting more expensive. Joining this worrying trend, the Nintendo Switch 2 is getting a price hike.

Even upon launch, the Switch 2 was already pricier than its original counterpart. Currently, without the incoming price hikes, the console retails for US$ 449.99. It’s a lot but not completely out of reach.

Last week, Nintendo announced a price hike that might push the console to less than attainable levels. Starting May 25, the Switch 2 will cost JPY 59,980 (up from JPY 49,980) in Japan. The original generation is also getting a hike: JPY 47,980 for the Switch OLED, JPY 43,980 for the base Switch, and JPY 29,980 for the Switch Lite.

Abroad, you can expect price hikes on September 1. The Switch 2 will jump to US$ 499.99, CAN 679.99, or EUR 499.99, depending on where you live. These are the only official hikes announced right now, but Nintendo has confirmed that price revisions will be implemented in other regions, too.

As you might expect, the price increases are due to the ongoing RAM crisis. Though the console is an undeniable hit, the Switch 2 can’t hide behind its popularity against the price shortage dealt by unnecessary data centers. At the very least, users worldwide have time to grab the console in its original pricing before the hikes.

SEE ALSO: Switch 2 now lets you play old games in 1080p

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