Reviews
Infinix NOTE 50 Pro+ 5G: Gaming machine with lots of extra gravy
Primarily a gaming phone, with a premium design, capable cameras, AI, more
With so much going on in the world of smartphone manufacturing lately, the lines separating a “gaming-centric” phone, a “camera-centric” phone, and an “all-rounder” continue to become blurred. That’s one way to explain the Infinix NOTE 50 Pro+ 5G.
Its features altogether feel like an embarrassment of riches. Yes, it’s still mainly a gaming phone. But the package comes with a lot more gravy, including AI enhancements, a capable camera system, and everything in between.
Besides the Racing Edition, Infinix even got rid of the mecha-laden design and instead opted for a more premium-looking mid-ranger with its metal frame.
That alone kind of implies Infinix wanted this to be an all-rounder device… with a focus on gaming… but at the same time, with good cameras. And AI. I dunno. Again, the lines are blurred. Let’s just get into the unpacking.
Infinix NOTE 50 Pro+ 5G specs
- Processor: MediaTek Dimensity 8350, 4nm, 1X core up to 3.35GHz, 3X cores up to 3.20GHz
- OS: XOS 15 based on Android 15
- Memory: 12GB base RAM plus 12GB RAM expansion
- Internal storage: 256GB
- Display: 6.78-inch 144Hz (2436 x 1080) AMOLED display, 90.3% screen-to-body ratio, 1300 nits peak brightness
- Battery: 5,200mAh Silicon-Carbon
- Charging: 100W wired, 100% in as fast as 32 minutes, 50W wired, 10W reverse wired, 7.5W reverse wireless, Bypass Charging
Infinix NOTE 50 Pro+ 5G Cameras
- 1/1.56-inch 50MP f/1.9 main camera, multi-directional PDAF + OIS
- 1/2.76-inch 50MP f/2.4 periscope telephoto camera, multi-directional PDAF + OIS, 3x optical zoom
- 1/4.0-inch 8MP f/2.2 ultrawide camera, 112˚ field-of-view (FOV)
- 1/3.1-inch 32MP f/2.2 selfie camera
In addition, the phone has an IP64 dust and water resistance rating. It also features 4.5G technology. Also called “4G+” or “advanced LTE”, this feature allows users to enjoy better connectivity in between 4G and 5G, especially in areas where 5G isn’t readily available.
Appearance, feel
As the Infinix NOTE 50 Pro+ 5G touts a metal frame, it feels significantly heavier to carry around than most mid-rangers I have now.
The phone is more on the boxy side, while its sides are likewise squarish instead of curved. The volume buttons are on the left side while the power button rests on the right. Everything else is at the bottom, as usual. There’s extra speakers on top, with the JBL icon.
The tactility of the buttons feels a bit off. It kind of feels too soft. You sometimes can’t figure out how strong you should actually press down. A half-press sometimes suffices already, leading to some mistouches.
At the back, the camera module has its own unique shape. The two 50MP shooters are squarish then there’s the Active Halo Light at the bottom.
The overall aesthetic of this phone feels like it’s been made to rival more expensive flagships from Apple and Samsung. It evokes “premium” and “high class”, though it’s significantly cheaper.
At least, that’s what Infinix had been saying from the moment this handset was unveiled at MWC 2025 Barcelona.
XBoost-powered gaming
Onto what this phone is meant for primarily. The Infinix NOTE 50 Pro+ 5G delivers for mobile gaming. Period. With a capable processor and the XBoost gaming engine aiding users, you can utilize the device for long gaming sessions.
If you’re new to Infinix, the XBoost engine enables you to tinker with a slew of settings. Firstly, you can switch from Power Saving to Equilibrium to High Performance.
Of course, you can switch off notifications, or have them just pop up in a way that does not distract too much from playing. There are just many settings you can adjust here to make the gaming experience a lot better.
Naturally, I played a lot of Call of Duty Mobile (CODM) on the device and the experience was smooth overall. I did not experience lagging nor frame drops, even with the graphic quality and frame rate both set to “Max”.
Looking around, regardless of what map I’m on, feels seamless. The view changes immediately without hiccups, which is vital for patrolling areas and shooting opponents. Esports Grade Control for touch and swipe sensitivity can even make it too smooth for your own good.
Needless to say, the display is very responsive for FPS titles. I also played Wuthering Waves on this phone, and even with the graphics settings pushed to “overload”, it still works.
To have just those two games, which are generally considered among the most demanding on mobile, run well on the Infinix NOTE 50 Pro+ 5G tells you this phone was built for enduring long gaming sessions for years.
Audiovisual experience: Crisp, immersive
Complementing the gaming experience on this device are its display and speakers. Eye test-wise, the 144Hz AMOLED display does feel very smooth, while content looks a lot sharper, compared to budget handsets.
The audio coming out from the NOTE 50 Pro+’s speakers likewise sound clear, crisp, and immersive. That’s something you can leverage for streaming, binge-watching, or even just endless doom-scrolling.
For its color, the display shows more of the original tones of content. Thus, viewing photos and videos, for example, might look less vibrant. But that’s just its default setting, and you can switch to “Bright-colored” and even adjust the screen temperature.
Charging tech
Moreover, NOTE 50 Pro+ retains Infinix’s popular charging technologies, including Bypass Charging.
If gaming on one full charge isn’t enough, you can just connect the phone to its charger and turn on this setting so the charger powers the phone directly. This also ensures the phone won’t overheat.
Speaking of charging, the phone supports up to 100W of wired charging and up to 50W of wireless charging. You just need to put on the device’s magnetic charging case to get started.
There are still three charging modes: Hyper, Smart, and Low-Temp. Hyper is useful when you’re in a hurry and want to charge the phone real quick. It takes just about an 35 to 40 minutes to replenish the device back to full.
But if you want to take things slowly, Low-Temp is the ideal mode, especially when you have your hands full and might forget you actually have a device plugged in.
Although, the charger itself has a technology to automatically disconnect from the device when it reaches 100%, so you’re assured the device won’t overheat (the adapter does, so be mindful still).
UI: A few nuances
Obviously, the device also has a distinctively different UI, from its default font to icons and everything in between. It’s generally neat, without much bloatware.
I’m still not a fan of the split-type swipe down menu on the home screen, where you have swipe from the left half to view your notifications and the right for quick-access buttons and further settings.
For some reason, there’s a lot of typos when typing. I had to download GBoard but something kind of feels off. I bet it’s the length of the phone as its form factor is narrower instead having a thicker width.
The zoom slider on the camera app also feels weird. Instead of the usual wheel from most Android phones, this slider requires you to swipe rightwards to zoom in and vice-versa. So I just pinch the screen myself to zoom in and out because it’s much easier to execute.
AI and more
This Infinix handset also comes with One-Tap Infinix AI. This comprehensive suite features a ton of AI functions users can utilize for almost every scenario. The phone also has a one-touch AI assistant, Folax.
Of course, there’s AI Eraser for photos. Most of the other features have to do with writing. You get an AI assistant for notes or if you’re too swamped to think about your next caption.
There’s even real-time translation, which can be useful for traveling. There’s also call summary.
Also integrated on the phone is Circle to Search, as well as DeepSeek-R1. Again, these are just extra gravy for non-gaming scenarios. And make no mistake, they’re all useful at times.
The Active Halo Light even doubles as a heart rate sensor. You just have to place a finger on it to start monitoring.
Cameras: Also capable
The NOTE 50 Pro+’s dual 50MP cameras aren’t a gimmick either. Although overall quality, color reproduction, and appearance of images are another discussion, in a vacuum, the phone delivers on adequate detail for captures.
I exhausted the phone’s shooters in the metro, mostly for long-distance shots to test its telephoto lens in particular.
For the most part, the lens did its work. Exteriors of buildings still looked crisp and legible even from about 5X to 6X zoom.
More side-by-side samples here:
And more:
You’ll likewise get good detail for food close-ups. However, brown, red, and other tones look a bit off sometimes. Nevertheless, post-processing should curb this color tone inconsistency.
Speaking of inconsistencies, you can see the difference in color between shots taken using the 8MP ultra-wide lens and the main camera lens.
I did not use the UVA camera that much, anyhow, since the 23mm equivalent focal length on the main shooter is already “wide” enough to cover plenty of details on landscape captures.
Furthermore, with a 32MP selfie camera in front, captures also appear lively and sharp. They’re processed a bit so facial details look a bit smoothened.
Portrait shots make the subject stand out more. It’s hit or miss still, with some captures having cut-out looking segmentation. But the bokeh effect looks smooth for the most part.
Night captures do not look overdone, either. Yes, they somehow look brighter than how they appear in real life, but just so you can see details better especially in darker parts of the photo. They’re readily Instagrammable.
That also means indoor captures can stand out better compared to cheaper devices.
For filming, you can take advantage of being able to switch from different focal lengths/zoom ranges while continuously shooting. The auto-focus function just takes too long to work sometimes, so I have to tap on the display on my own.
Of course, when shooting at 60fps, you can only start from 1X zoom. Still, it switches seamlessly to the telephoto lens when you reach 3X zoom and beyond.
Overall, videos filmed using the phone look smoother and less shakier, too.
Is this your GadgetMatch?
It’s an easy Super Swipe especially for gaming regulars who want to upgrade from budget and lower-midrange devices, as well as those who have been using Infinix devices before.
If you’re going to spend a huge chunk of your time with the NOTE 50 Pro+ 5G for gaming, there’s no doubt it will perform well.
And even if you’re just a casual user, for its price and all the gravy you’re getting, like AI enhancements, 4.5G technology, and charging tech that’s not present on other manufacturers’ offerings, it should be a Swipe Right.
I would dare say not all brands can offer what the NOTE 50 Pro+ 5G has as a package at this point in 2025, especially for a PhP 17,999 price tag in the Philippines.
Where it gets tricky perhaps is for users who want better camera performance. And while yes, the NOTE 50 Pro+ 5G still has a satisfactory camera system, it’s a Swipe Left if you want a better package for photography and content creation.
Luckily, they need not look far as the Transsion umbrella offers a more “camera-centric” line in TECNO.
nubia has gone with an interesting direction for their latest midrange gaming line.
While other brands continue to blur the line between what is a “gaming-centric” smartphone and a reliable all-around device, the brands’ nubia Neo 5 series has been made even more aggressively for gaming.
And in 2026 where smartphone prices are skyrocketing and consumers are looking for the best value proposition before spending, that doesn’t seem to be the brightest route to go.
nubia Neo 5 GT
The nubia Neo 5 GT is the series’ top-of-the-line variant, with up 512GB of storage and a Dimensity 7400 processor.
The biggest highlight of the new series is the built-in cooling fan and Vapor Chamber cooling system.
This eliminates the need for a physical cooler, which you usually get for free anyway but have to attach to a magnetic phone case and power with a USB-C wire.
I think taking away that hassle of a set-up allows users to concentrate on gaming itself, as what this device is chiefly intended for.
And the cooling system does what it is solely asked to quite well: keep the phone’s temperature a lot cooler.
Moreover, if you’re playing for hours, this comes in helpful for bypass charging (branded as “Charge Separation” by nubia) to keep the temperature low.
The same purpose can be leveraged for quick charging, as the device’s 6,120mAh battery supports 80W charging.
Now of course, I’ve exhausted the device for about a month, playing my usual go-to mobile titles. Here’s how the phone performed with each game.
Mobile Legends: Bang Bang
As expected, MLBB is one of those titles that ran on the device without any problems. I can play multiple rounds even without the cooling fan turned on, and with the performance mode set to Eco.
Dunk City Dynasty
My time with this device also allowed me to revisit the NBA and NBPA-licensed Dunk City Dynasty.
I spent a lot of time on this multiplayer 3-on-3 title. Performance went generally smooth, although I had some connectivity issues.
This was a letdown since I needed to compete in real-time with other players. Nevertheless, I was able to chalk up several wins with characters like Jordan Clarkson and DeMar DeRozan.
Call of Duty Mobile
CODM was perhaps the first real test for this device, and this is where the cooling fan and a balanced performance setting came in handy.
Panning went without hiccups, allowing you to focus on just shooting. The graphics look more refined, specially with the phone’s 6.8-inch display. And fitting enough, the device did stay relatively cooler (I played mostly indoors).
Battery drain, of course, was somewhere in the 12% to 15% range, and even higher when playing with mobile data. The network was somewhat stable during the sessions I played.
Wuthering Waves
I felt the nubia Neo 5 GT also excelled in distributing the resources for heavier mobile titles like Wuthering Waves.
Especially during combat, I didn’t experience any stutters nor frame drops with the fast-paced battles, which involved slashing, flying, and sliding, among other mechanics.
Taps felt responsive as well. If anything, I enjoyed playing this title again on this handset.
For reference, here’s the graphics settings I went with:
Honkai Star Rail
Lastly, HoYoverse’s space fantasy RPG also worked wonders on the device. That’s with the high-performance mode (Rise) on and the cooler again aiding the experience.
Visual effects definitely looked crisp and smooth, at a high frame rate setting. At 439ppi, the nubia Neo 5 GT’s pixel density ranks among the highest in its class, for refreshed graphics.
The 512GB storage capacity is definitely a plus. Just downloading assets for the two RPG titles will cost you about 100GB of space already.
Look, OS
The nubia Neo 5 GT retains the familiar mecha-inspired finish, with a glossy back as if it has a glass cover. The lighting effects look a bit more toned down.
What’s good about the exterior design language is it took into consideration mobile gaming habits.
Even the tip of the USB-C charger was designed so that it doesn’t interfere when a user holds the phone in landscape mode.
The phone also has a completely flat back so you can just place it on a surface while playing or streaming.
The biggest adjustment is the placement of the volume buttons and power button on the right-hand side of the phone. That’s because of the cooling system’s exhausts.
And when I started using this phone, I did commit a lot of errors, tapping on the volume down button instead of the power button.
Going old school
New to the series are integrated playable wallpapers, which throw you back to the good old days of playing Snake and Tetris.
There’s also a 2048-inspired game but instead of numbers, you’re dealing with ball sports. The smaller balls (i.e. billiards, golf) combine to form larger ones (baseball, football) and you’ll have to make the most out of the space.
Admittedly, this took a lot of my time every day and even had some competitive runs with my partner as we tried to overtake each other’s high score.
Connectivity
As I’ve mentioned, on the downside, the device has had its unstable Wi-Fi and mobile data moments.
I experienced this especially with Dunk City Dynasty and the phone suffered amidst real-time head-to-head combat.
I do have a feeling my sessions just coincided with Holy Week, and networks may have been congested.
Still, it’s something to ponder, especially if you’re considering purchasing it for other purposes like in the case of TNVS or delivery riders.
Camera
Onto the camera system, the nubia Neo 5 GT’s main camera is a 50MP shooter. I mostly just had captures of myself, food, and the street view.
For a device of this caliber, the camera does feel intended for such everyday moments. Lighting is a most definitely a friend, and colors can be off sometimes.
There are no violent reactions overall, but I have seen better and more capable camera systems on similar-priced devices.
Here are some samples:
Anything else?
Outside of gaming, I have been able to utilize this device pretty much as how it is intended to be used.
I browsed social media, watched basketball highlights, spoke with people through messaging apps, used Gemini, checked the maps, and everything else in between.
I would say loading times are a little better compared with extremely cheap handsets. The audio quality, however, sounds flat and cheap for music and gaming.
You do get the nubia Buds GT with early purchase, although the sound quality is too bass-leaning and not much of the mids and highs.
Is this your GadgetMatch?
The nubia Neo 5 GT is a Swipe Left. The addition of a built-in cooler and some OS add-ons make it enticing at first.
But for its price, you can already get a topnotch Infinix NOTE series device, or even a numbered series mid-ranger from the likes of HONOR, Redmi, or realme.
It’s understandably a niche device, but the value proposition feels off without a definitive punch and “all-around” offering.
At a time where consumers need more from manufacturers to justify price hikes, nubia went zagging with a more gaming-centric tool that doesn’t punch above its weight.
Convenient Smart Home
Giving up counter space for reverse osmosis: Living with Waterdrop M6H in NYC
A 7-stage filtration system
Living in New York City means two things when it comes to the kitchen: constantly negotiating with counter space and having the best drinking water in the country.
That’s exactly where a countertop reverse osmosis system like the Waterdrop M6H finds its place. It fits into apartment life surprisingly well, though not without tradeoffs.
Peace of mind
New York City is known for having some of the best drinking water in the country, and for most people, straight-from-the-tap is perfectly safe and dare I say: tastes the best, too.
But using a reverse osmosis system isn’t necessarily about fixing bad water. It can also take already good water and filtering it down to a much finer level.
The Waterdrop M6H uses a 7-stage filtration system, which goes beyond basic filtration to remove things like heavy metals, chlorine, PFAS, and microplastics, which you might not think about daily but are still present in trace amounts. It also has UV sterilization, adding another layer of protection by targeting bacteria that may not be caught in filtration alone.
That extra layer of filtration becomes especially helpful when you have guests or family visiting. My parents, for example, have more sensitive stomachs, so even small differences in water quality can matter.
One tradeoff with reverse osmosis is that it also removes naturally occurring minerals like calcium and magnesium. In practice, it shouldn’t be a major concern for most people. Food, not water, should be the primary source of these nutrients.
Built for apartment living
One of the biggest advantages of the Waterdrop M6H is how easy it is to set up. There’s no installation, no need to touch your plumbing, and if you’re renting: no back-and-forth with a landlord.
It sits on my counter like any other appliance. It’s roughly the size of my super automatic coffee machine, which makes it feel familiar and non-invasive. And just like my coffee machine, I get access to great drinking water with just a few presses.
For apartment dwellers like me, that plug-and-play design is a huge win. I could be living in my current home for years, but will likely still need to move out at some point. That means I can take the M6H with me no matter where life takes me.
Compact is both good and bad
That small footprint is what makes it viable in a city kitchen, but it also introduces the biggest inconvenience.
Because the unit is compact, the water tank isn’t huge, and neither is the wastewater capacity. The built-in 135oz water tank capacity is large enough to get you through a good portion of the day.
In practice, that means you’ll be refilling clean water and emptying the waste tank regularly, sometimes more than two times a day depending on usage.
It’s not difficult, but it’s definitely more hands-on than a built-in system that runs continuously in the background.
Eats up precious counter space
Beyond just physically occupying counter space, the machine changed how I use my kitchen.
The spot it takes is often the same area I would use for prepping food, whether that’s chopping vegetables, rolling or kneading dough, and plating meals. It’s also the same spot I use for putting dirty dishes before they get washed.
So while it technically fits, it reduced my working surface in a noticeable way. In a New York kitchen, losing even a small section of prep space can have a huge impact on one’s daily routine.
Bottle compatibility can be hit or miss
Another noticeable drawback of its compact size is the height clearance under the spout. If you tend to use taller insulated bottles, especially the narrow ones, they won’t always fit comfortably underneath.
I have a combination of tall and short ones, and so that means having to tilt the taller ones or filling them in stages, which interrupts an otherwise convenient experience.
Well thought-out experience
Where the Waterdrop M6H really stands out is in how easy it is to use. The touchscreen is intuitive without feeling overdesigned, and the preset buttons for coffee and tea temperatures are more than welcome. Thanks to its instant heating, I’m never waiting around for hot water when I want a comforting cup of tea after a chilly day out.
One of my favorite features is the ability to customize how many ounces of water you want dispensed. You can set it, place your glass or bottle underneath — as long as it fits — and walk away while it fills because it stops on its own. It’s a small detail that makes drinking clean water convenient.
It’s just a bonus that I’m more conscious of the amount of water I’m drinking on a daily basis.
The detachable glass pitcher is another thoughtful touch. You can take it off and pour directly to your vessel of choice, store it in the fridge for cold water, or use it directly for cooking.
Better than a filter pitcher
If you’ve used a standard filter pitcher before, the difference is immediate.
With something like a Brita, you’re constantly refilling and waiting for water to slowly drip through the filter before you can use it. The Waterdrop M6H produces purified water much faster and on demand.
Even though I have to refill the tank daily, it’s still far less frequent, and far less tedious, than topping off a pitcher multiple times a day.
Cost-wise, it also evens out over time. Instead of repeatedly buying smaller filters, you’re replacing one larger filter less often, with a more advanced level of filtration to show for it.
Is the Waterdrop M6H your GadgetMatch?
Even in a city with excellent tap water, a reverse osmosis system like the Waterdrop M6H can be helpful. It makes the most sense if you’re renting but still want better-than-tap filtration without dealing with permanent changes.
While not as inconvenient as a Brita pitcher, it still requires daily maintenance. It is not the best fit if you’re already tight on counter space, cook frequently and rely heavily on your prep area.
A permanently installed reverse osmosis system will always win when it comes to pure convenience, and Waterdrop has great options for that. It runs continuously, requires less day-to-day interaction that you just forget about it, and it doesn’t take up precious counter space.
For my current setup, the Waterdrop M6H is a practical middle ground. It delivers many of the same benefits in a flexible, renter-friendly form.
The Waterdrop M6H retails for US$429 before tax. Maintenance is straightforward: the replacement filter costs $79.99 and lasts about 12 months or roughly 1,100 gallons of water.
It isn’t cheap, but you can think of it as a long-term investment in your health. Its benefits aren’t immediate or obvious day-to-day, but something you’ll likely appreciate over time and thank yourself for later.
Gaming
Saros review: Returnal’s difficulty is back and better than ever
Although, it loses the memorable storywriting.
In 2012, Housemarque worked on the Angry Birds Trilogy compilation, the quintessential experience of throwing things at a wall and seeing which one will break it. In 2021, the studio developed Returnal, once again a quintessential experience of frustratingly throwing things at a wall. Now, in 2026, the studio is back with Saros, an experience with more of the same but with more flair and the accessibility to more easily break down those walls.
Turn back time over and over again
Like Returnal, Saros is a roguelike shooter. Players start every run from almost-scratch, earning Lucenite along the way. Upon death or winning the run, Arjun Devraj, the playable character, returns to the starting hub and spends his earned Lucenite to unlock meaningful (and permanent!) upgrades for the next run.
Along the way, Devraj finds an armory of available weapons and powerups that subsist through a single run, adding enough variability to ensure that no two runs are completely the same. Coupled with tangible upgrades, Saros creates an ever-changing experience but ensures that you feel stronger with every consecutive run.
It’s also a visually stunning game with designs that border on Lovecraftian. Enemies are so well designed that it’s impossible not to stop and stare at how detailed the monsters are.
A smoother, hypnotic fight
Saros plays like butter. Normally, shooters played on a controller are too finicky for me, but Saros just works. The game features a good number of auto-aiming weapons that help you focus on dodging projectiles. Even the native aim assist on non-automatic weapons is useful enough for making shots.
There’s also Power Weapons, or high-damage attacks that use consumable Power. There are a handful, and all of them are powerful enough to help win a difficult battle.
Fighting, then, is simply fluid. It didn’t take long for me to breeze through runs without focusing on muscle control. This makes for an easier game overall. Whereas Returnal has players beating their heads against the wall for hours, Saros is more accessible. It wants you to win. It wants you to get stronger.
As mentioned, each permanent upgrade is palpable. Devraj does get stronger. You can feel it when you rush past the starting area in no time. There are caps, but each cap is unlocked when you first beat a boss.
That said, the game still offers a challenge. Often, bosses take a few runs to master. Sometimes, you’ll get bodied by a surprise barrage from behind.
Variability that eventually runs out
The key to making a great roguelike rests on how different every run is. Some even have game-breaking combinations with ultra-rare pickups that wreck all of the game’s challenges.
At the start (especially before everything is unlocked), Saros does feature enough variability that invites you to discover everything that the game has to offer.
However, it does become clear that this variability has a limit. Once I had everything unlocked, I was defaulting to only a few combinations: a smart rifle (with auto-aim) with powerups that improve health and Lucenite drops. Plus, since I already had rerolls unlocked, I could just reset every drop until I got what I wanted. Experimentation doesn’t seem like a major draw for players; instead, it’s more about discovering the combination that works for you and grinding until you find it in every run.
Additionally, the map doesn’t really change. Though there are miniscule changes, none of which alters the experience that much. Each room features different terrain, but they’re all essentially identical to one another: fight the horde that spawns in and collect the reward afterwards.
Despite being treated as a major change to the map, even the self-imposed eclipse mode (from which the game derives its title) doesn’t add much besides the corruption status effect. At first, there’s a sense of dread going into the eclipse, as the game says that enemies are more powerful and unpredictable, but it will eventually teach you that eclipses are just part of the level design. There is zero tradeoff.
Every run has a lingering sense of sameness to it. This should be appealing to some, especially since it helps make the game more accessible. However, this approach will naturally run into a wall, particularly after you spend 2.5 hours on a run only to die on the final boss.
What story?
Saros is an exercise in Lovecraftian worldbuilding. Like all stories of the same bent, the game’s plot focuses more on the insanity of its world, rather than its characters.
The game does not say much about the story besides the bare brushstrokes. Devraj is part of the Echelon IV expedition to the planet of Carcosa. While his main mission is to find the past expeditions, he has a secret motivation to find Nitya, a member of Echelon III and his lover.
Similar to The King in Yellow by Robert W. Chambers, the game features allusions to madness because of “the Yellow”. Both previous expeditions and members of his own team succumb to the madness. However, the game never gives players enough time with any of these characters, so when they reveal themselves as victims of the same religious insanity, it’s never treated with the gravitas it deserves. People die, but you’ll barely miss them.
The same, unfortunately, goes for Devraj himself. Despite the world descending into cosmic horror around him, he stoically continues his mission to find Nitya. He doesn’t seem too affected by death. And, as such, he doesn’t really have a lot of qualities to latch on to, as a player who should be invested in the development of their playable character.
It’s atypical for a first-party PlayStation game to prioritize world-building over character writing. Most of the platform’s titles have incredibly memorable characters, but Saros just doesn’t. That said, the world-building is phenomenal; I just don’t want to spend hours reading through journal entries to find out what’s wrong with this world.
Is Saros your GameMatch?
If you found Returnal too difficult, Saros is a lot more approachable. It didn’t take me long to reach the game’s latter parts. If anything, the difficulty is finding two hours to go on an extended run. With the substantial progression system, it feels meaningful to restart and go again. Fans of roguelikes will easily Swipe Right on this game.
However, if you’re looking for a meaningful story to sink your teeth into, the game heavily prefers environmental storytelling. Prepare to spend hours just poring over lore. Even then, you won’t really get a sense of which characters to root for. For that, it’s a Swipe Left.
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