Gaming

John Wick, Kena sequel, more new games showcased at State of Play

Plenty of games to look forward to!

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John Wick, Kena: Scars of Kosmora | PlayStation State of Play

The February 2026 PlayStation State of Play delivered a packed slate of reveals. Big franchises returned. New worlds took shape. Here’s a round-up of the games shown.

John Wick game announced for PS5

Saber Interactive announced a AAA John Wick game for PS5. The team works closely with Chad Stahelski, Keanu Reeves, and Lionsgate. The story explores a specific chapter in John Wick’s life. It adds original events to the series timeline.

The game focuses on gun-fu combat, cinematic action, and stylish neo-noir settings. Saber builds the combat system from the ground up. The goal is simple. Make players feel like they are John Wick.

Kena: Scars of Kosmora (2026)

Ember Lab returns with Kena: Scars of Kosmora. The sequel launches in 2026 on PS5 and PC. Kena is older and more experienced. She travels to the island of Kosmora to uncover the truth behind her lifelong affliction.

A powerful spirit shatters her staff and forces her to adapt. Kena learns a forgotten form of Spirit Guiding based on elemental alchemy. New Spirit Companions add depth to combat. Ember Lab promises a bigger world and a more emotional story.

Project Windless

Krafton Montréal Studio revealed Project Windless. It is an open-world action RPG inspired by The Bird That Drinks Tears. The game takes place more than a thousand years before the novels.

Players control a Rekon, a powerful humanoid bird warrior. Combat centers on large-scale battles against massive enemy forces. The open world avoids heavy guidance. Exploration and choice shape each player’s legend.

Yakoh Shinobi Ops (2027)

Shueisha Games teams up with Acquire for Yakoh Shinobi Ops. The four-player co-op stealth action game launches in 2027 on PS5. Players work together as shinobi to infiltrate hostile territory.

A deadly enemy called the Pursuer constantly hunts the team. It cannot be defeated. Survival depends on coordination, timing, and smart escapes. Players unlock gear and build custom loadouts over time.

Crimson Moon (Late 2026)

ProbablyMonsters unveiled Crimson Moon. The gothic action-adventure RPG arrives in late 2026 on PS5. Players take on the role of a Nephilim tasked with reclaiming the fallen city of Gildenarch.

Combat emphasizes parries, finishers, and angelic abilities. Missions begin at a central hub where players prepare gear and builds. The game supports solo and co-op play. Difficulty scales to match the party.

Brigandine Abyss (2026)

Happinet Corporation announced Brigandine Abyss. The tactical RPG continues the long-running series in 2026 on PS5. Players choose one of six factions and fight for control of the continent of Meltitea.

Battles play out on hex-based maps. Over 100 units bring unique skills and traits. Multiple story paths and side quests push playtime past 200 hours. New systems will be revealed later.

4:Loop

Bad Robot Games showcased 4:Loop. The roguelike co-op shooter supports up to four players. Humanity has turned to glass after an alien invasion. A massive mothership looms above Earth.

Players plan runs using a branching Probability Map. Each choice affects risk and rewards. A run continues as long as one player survives. Dynamic weather, enemies, and objectives keep every loop unpredictable.

Castlevania: Belmont’s Curse (2026)

Konami revealed Castlevania: Belmont’s Curse with Evil Empire and Motion Twin. The 2D action game launches in 2026 on PS5. The story unfolds in Paris in 1499.

Players wield the Vampire Killer whip as the Belmont legacy continues. The whip handles combat and traversal. Classic secrets, breakable walls, and familiar enemies return. A bold new art style refreshes the gothic look.

Silent Hill: Townfall

Konami and Screen Burn Interactive shared new gameplay from Silent Hill: Townfall. The game uses a first-person perspective. A new device called the CRTV replaces the classic radio.

The CRTV reveals threats and hidden story signals. Combat feels tense and personal. Stealth often beats confrontation. DualSense features amplify fear and atmosphere as enemies close in.

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Gaming

Steam Machine was supposed to be much, much cheaper

Was the price increase justified?

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The Steam Machine is the most anticipated gaming device this year. Valve’s upcoming machine aims to deliver a PC gaming experience in a convenient package. Today, the price of the Steam Machine was finally unveiled, and it’s a doozy. But did you know that it was supposed to be much, much cheaper?

Now, we already know that the Steam Machine was cheaper before, but we didn’t really know how much cheaper. Speaking to IGN, Valve essentially confirmed the Machine followed the same price hikes as the Steam Deck, which experienced an increase of over US$ 200.

After doing a bit of algebra, it can be assumed that the Steam Machine was supposed to start at around US$ 750. That’s a huge jump, considering that the more expensive variant currently costs almost US$ 1,500, almost double the price of the original.

Unfortunately, that’s just how the industry works these days. Because of the ongoing RAM crisis, several manufacturers have already confirmed price hikes happening throughout the year. Apple, most recently, announced that price increases might come soon because of the untenability of shouldering the costs themselves.

It gets worse for the Machine, though. Despite being expensive, the price tag doesn’t really reflect the specs you’re getting. You can certainly grab a gaming laptop with better specs for around the same (or even a smaller) price tag, especially considering that Valve’s console-but-not-really-a-console doesn’t come with peripherals yet.

SEE ALSO: Steam Machine price, reservation system revealed

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Gaming

Epic Games Launcher is getting a huge update to make it faster

The update will also add customizable profiles and user reviews.

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Admit it; you probably have a hoard of free games languishing on the Epic Games Store. Though it’s nice that Epic gives away games every week, the overall inconvenience of using the platform sadly outweighs the freebies. Now, the company is finally redesigning the app from the ground up with a distinct focus on making it much faster.

Earlier this year, Epic admitted that “the launcher sucks.” Though the company cited a number of reasons, the number one culprit is certainly speed. Compared to its contemporaries (especially Steam), the Epic Games Launcher leaves much to be desired. The platform just doesn’t let users into their games as quickly as Steam does.

During the recent Unreal Fest, Epic, via @LuKaOnIndeed on X, confirmed that the entire launcher will be rebuilt to be “5x to 6.5x faster.”

The performance improvements will come with other new features including player profiles and user written reviews. Epic’s vision of the future looks completely different from how the launcher is today.

Though the company doesn’t have a definite timeline right now, Epic promises that the updates will come later this summer.

It does remain to be seen whether these updates will change anything about how users perceive the platform. For the longest time, gamers consider Steam as the platform of choice. Some users even repurchase their Epic games (sometimes obtained for free) on Steam just to have it on the platform they prefer.

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Gaming

Steam Machine price, reservation system revealed

Reservations open now

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Steam Machine

Valve has officially revealed pricing and availability details for the Steam Machine, its living room-focused gaming PC running SteamOS.

The company is launching the device in four configurations. Reservations open immediately through a randomized queue system designed to reduce scalping and bot purchases.

Steam Machine price

The base Steam Machine with 512GB of storage costs USD1,049. A bundle that includes the Steam Controller is priced at USD 1,128.

Meanwhile, the 2TB model costs USD 1,349, while the 2TB bundle with a Steam Controller retails for USD 1,428.

Buyers who opt for either 2TB variant will also receive two additional faceplates: a red fabric finish and a solid walnut option.

Valve says all listed prices already include VAT where applicable.

Why Steam Machine costs more than expected

The pricing announcement comes months after Valve delayed the Steam Machine’s launch.

According to the company, rising component costs and supply chain issues forced it to revisit its original pricing targets.

Valve explained that when development began in 2023, it expected hardware costs to gradually decline over time. Instead, the company encountered significant increases in RAM and storage pricing, alongside periods where some components became difficult to source altogether.

The company added that component shortages also limited the number of units it could manufacture for launch.

Steam Machine was first announced as a compact PC gaming device designed for living room setups. It runs SteamOS and is positioned as an alternative to traditional game consoles while maintaining access to the broader PC gaming ecosystem.

Reservations use randomized queue

Rather than opening direct sales, Valve is implementing a reservation system.

Interested buyers can sign up for their preferred Steam Machine model until June 25 at 10:00 a.m. Pacific Time. After the registration window closes, Valve will randomize all entries and assign customers either a reservation slot or a waitlist position.

Customers selected for the reservation queue will receive an email confirming that a Steam Machine has been reserved in their name. Purchase invitations will begin rolling out starting June 29 as inventory becomes available.

To qualify, users must have a Steam account in good standing and must have made a Steam purchase before April 27, 2026. Valve is also limiting registrations to one entry per household.

Users may sign up for multiple models. If selected for more than one queue, Valve will automatically assign the highest-end model available and remove the user from other reservation lists.

Not a console, says Valve

Despite its console-like form factor, Valve says it does not view Steam Machine as a traditional console.

The company describes the device as an extension of PC gaming rather than a closed ecosystem. Unlike conventional consoles that often subsidize hardware through software sales and subscriptions, Valve says Steam Machine is built around the openness that has long defined PC gaming.

Valve also reiterated plans to expand SteamOS support beyond its own hardware. With the recently released SteamOS 3.8, users can already install the operating system on compatible living room PCs, although support is currently limited to AMD graphics cards.

For users in Japan, Taiwan, and Hong Kong, orders will be handled through regional distributor Komodo. Steam Machine will not be available in South Korea.

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