I have to be honest: I felt the hype in the few months leading up to NBA 2K20’s release. I felt the changes coming; from the updates to popular game modes to the arrival of the WNBA. I even went on ahead and pre-ordered the Legend Edition — mostly because of the cover.
But I guess even the hype dies little by little. As I loaded the game into my PS4, I was just as excited as I was when I first got my expensive console. Give it an hour or two to download content, and I finally got a chance to see whether that hype was real. But unlike all the previous NBA 2K games, this one literally just takes you to the main menu.
No demo game of the NBA Finals the previous year. No scrimmage between the two finalists — in this case the Golden State Warriors sans Kevin Durant and the Toronto Raptors sans Kawhi Leonard. I can already tell that we’re in for some real big things ahead.
It’s the same modes, the same interface, the SAME gameplay
Every NBA 2K game comes with the same set of game modes to choose from. Nothing much changed through the years, with the exception of the “Play WNBA” mode. I felt that it was only right to separate the NBA from the WNBA teams, unless you’re interested enough to make the Lakers and Sparks face each other. Other than that, no other feature was ground-breaking.
Another staple with the NBA 2K franchise is its gameplay, which I believe to be a great representation of NBA basketball. I will admit that getting used to a slightly improved shot meter takes a little bit of time. If this is the first ever NBA 2K game that you will play, the learning curve is decent. However, throughout the weeks that I’ve been playing the game, I did notice a bit of input lag — especially when jump ball starts.
One change I had mixed reactions for were the changes made to the all-time and historic teams. I do like that the 2K design team stepped up from just the team logos to now the actual players or superstars per team. But do we really need to keep switching historic teams every year?
You get to set your potential as an NBA superstar
One of the game’s biggest upgrades from last year is an improved MyPlayer. The pre-release feature allows you to build your own player from scratch, allowing you to set his stat limits and physical build. Every possible setting available is adjustable to fit your ideal player for the position you want to play in the lineup. And perhaps the most important choice you will make involves your Takeover ability.
Not only that, but you also get to test your build when fully maxed out. You can play for your favorite team and see how your player fits within that lineup. I personally found this a great feature to have, especially if it’s your first time playing. Although I do recommend that you walk through MyPlayer with a friend of yours who plays NBA 2K a lot. Oh, also you can use your phone to scan your face for your MyPlayer. That’s great for people like me who don’t own a PlayStation Camera.
But your career starts out a little too shallow than before
Don’t get me wrong: when it comes to career modes in sports games over the last few years, NBA 2K kills it with their storylines. Apart from having control of your own NBA career, past NBA 2K games touched on the story behind your legend. Basically, you get to follow your path from unheralded prospect to NBA champion.
NBA 2K19 saw you go from an undrafted prospect making waves in China, chasing an NBA dream that seemed miles away. You take a literal full route towards your dream of making it to any NBA team, instead of just being drafted outright. From the streets of Shanghai to the farms in Indianapolis, your story takes every twist and turn. But it all pays off in the end.
Meanwhile, in NBA 2K20 you go the usual route most NBA talents go through. You get through your senior year in college, build on your stock, and take a few invites and an NBA Combine. All of that will happen before you get drafted by an NBA team of your choosing (technically). And the only life obstacle you ever come across with is your former college coach who cut one of your buddies in the team.
The storyline feels a little shallow compared to the previous iteration of the game. Sure, I still put in the same work I did in terms of upgrading my stats and notching triple-doubles whenever possible. And sure, the end goal is still the same — play for an NBA team. But in NBA 2K20, it doesn’t even feel like the journey was truly worth it when it’s all said and done.
The final verdict
I know I said earlier that we were in for some big things from NBA 2K20, and honestly the upgrades were big. I welcomed the MyPlayer upgrade with open arms and pretty much had fun with it in the process. Adding in the WNBA rosters gave more variety for old and new players alike — and it’s also a sign that maybe we shouldn’t just focus on the NBA too much.
But it is an NBA 2K game after all. It’s still the same game of basketball, the same approach to creating your own career. Even with all the big changes, gameplay remains the same even with minor adjustments. MyCareer still rocks a great storyline, but feels less fulfilling than before.
Overall, NBA 2K20 still peaks as an overall great basketball video game. But honestly, it felt like the game welcomed me to the next big NBA 2K upgrade — and that worries me.
Gaming
Bloodborne is getting an R-rated animated film adaptation
And it’s going to be produced by Sony and Jacksepticeye.
FromSoftware fans are eating well these days. Though gamers are still anticipating the arrival of The Duskbloods on the Switch 2, the studio’s other franchises are getting well-deserved nods for adaptations: Sekiro, Elden Ring, and now, Bloodborne.
Sekiro has already been slated for an anime adaptation for a while now. Meanwhile, Alex Garland recently confirmed that he is adapting Elden Ring for A24. Today, Sony Pictures has confirmed that the studio is working on an R-rated animated film based on Bloodborne.
Via Variety, Sony Pictures president Sanford Panitch says that the upcoming adaptation will keep the game’s essence of horror and gore. With a name like “Bloodborne,” you can’t have an adaptation without a heaping of blood.
Besides Sony, the animated project has another big name attached to its production: YouTuber Jacksepticeye. Throughout his career, the creator has been vocal about considering Bloodborne as his favorite game of all time. He even has a tattoo of the Hunter’s Mark on his forearm. For this project, Jack will be a co-producer.
Though the creator’s skill in filmmaking is still a relative unknown, Jack’s love for the game should give the project a gamer’s voice. If anything, Markiplier’s recent Iron Lung adaptation offers optimism that YouTubers can also create decent films.
SEE ALSO: Elden Ring Nightreign is getting a DLC update this December
It hasn’t even been that long since Version 4.1 of Honkai: Star Rail dropped, and now, the space fantasy RPG will launch its Version 4.2 update on April 22.
Called “So Laughed the Masses,” this update continues the Trailblazers’ adventure in Planarcadia. The state of the Phantasmoon Games has grown increasingly complex, following the announcement that the victor will permanently become the Aeon of Elation.
Even more plots and schemes are bound to surface as Research Society of Happy Smiles leader Fulwish invites all Supplicants to a public debate. Trailblazers must successfully navigate every hurdle, obtain more Wishpower, and resolve the hidden crisis.
In Honkai: Star Rail Version 4.2, all-new limited 5-star characters Silver Wolf LV.999 and Evanescia will become playable companions.
Furthermore, limited 5-star characters The Dahlia, Castorice, and Firefly, as well as Tribbie, Sunday, and Feixiao, will all appear respectively in the first and second-phase Warp events.
Trailblazers will also be able to unlock the brand-new Path of Elation.
The Version 4.2 update coincides with the third anniversary of the space fantasy RPG, and the title has prepared a series of special events and generous rewards for players.
Players can get 20 free pulls, Stellar Jade giveaways, and free character redemptions. And for a chance to win a Silver Wolf LV.999-themed car and other surprise gifts, simply participate in the “Aha’s Chosen: Spreading Elation Everywhere” online event.
For more on the update, here’s the latest trailer from HoYoverse:
Gaming
Honor of Kings: World opens sign-ups for PC Alpha Test
Be among the first to explore Primaera
TiMi Studio Group has announced the first-ever overseas closed PC Alpha Test for Honor of Kings: World.
Players can register now via this link for a chance to experience the Eastern Fantasy multiplayer action RPG.
The anticipated title is rooted in the globally renowned MOBA game, Honor of Kings, which has 260 million monthly active users.
The RPG counterpart expands the series’ vast lore, turning it into an open world filled with adventure, mystery, and legendary heroes for players to explore.
It is set against the backdrop of Eastern Fantasy and infused with futuristic elements. It introduces players to “the Flow,” a powerful and mysterious force shaping the fate of the world.
In Honor of Kings: World, players begin their journey as students at the prestigious Jixia Academy before venturing across the continent of Primaera.
Along the way, they will encounter iconic heroes, forge alliances, and ultimately challenge the “Chain of Fate” to create their own legend.
Alpha Test details
Participants in the Alpha Test will gain early hands-on access to the game whilst development continues.
This early test will provide valuable insight into core gameplay systems and offer players a first look at the world and features of Honor of Kings: World.
Features include:
- Free exploration of the Primaera continent
- Dynamic combat system with dual hero Flow Styles
- Rich blend of PvE adventure and competitive PvP experiences
- Skill-based combat with precise parries, perfect dodges, and highly responsive action gameplay
- Cooperative multiplayer boss encounters with evolving mechanics
- Social features such as shared world hubs and co-op activities
- Home building, farming, and crafting systems
The test will be open to select countries in North America, Europe and Southeast Asia. The title will be available only in English for now, but more languages are expected to be added.
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