

Gaming
NBA 2K21 review: Fading glory of basketball
Apart from a few fixes, it doesn’t try to reinvent anything
As of writing, we’re still in the midst of the NBA Playoffs taking place in Orlando, Florida. As the NBA turned to a quarantine bubble setup, the game just doesn’t feel the same. Fortunately, this time of the year — as weird as 2020 has gone — brings one constant thing to NBA fans alike. That’s right, a new NBA 2K video game!
NBA 2K21 comes around with almost the exact same flavor as its predecessor. It’s still the same kind of sports simulation that mirrors pre-pandemic NBA basketball. The live crowds, the clutch plays, and the jaw-dropping moments — it’s the same full NBA experience. But is this version of the game worth even looking at, now?
Is there anything new to look forward to?
Rodneil: There really wasn’t anything that’s remarkably new that was announced leading up to the game. It’s a little disappointing. But that may also be because 2K has already done everything it can do on the PS4/PS4 Pro platform?
Gab: I personally had zero expectations coming into the game. I got to play the demo a little bit and I got a glimpse of some of the changes — like the shot meter. Also, that demo pretty much jinxed the NBA Finals by putting the Bucks and Clippers in it. But again, it’s still the same NBA 2K game as before.
What made NBA 2K21 stand out from last year?
Gab: In my opinion, they didn’t do much to make this version stand out in any way. It’s still the same core experience as the previous two games. However, they tweaked the Pro Stick a little bit to add more fluidity to certain actions done in-game. And of course, there’s the change in the shooting controls when using the Pro Stick.
Rodneil: Some face scans and overall character models for players in the all-time and classic teams also look better. Previously, they looked like “lite” versions of players models in current teams, but no longer seems to be the case.
That said, some classic teams are in desperate need of more real players. If all 2K has rights to are just five players from that classic team, that isn’t much of a team. Either they put more thought into the generic players or they just scrap the team altogether and just add them when they have at least 8 players from that team.
What about the game modes? Are they any different from before?
Rodneil: I only really spend most of my time on three game modes: Quick Play, MyCareer, MyLeague/MyGM. For MyLeague/MyGM, I mostly customize the experience to my liking. Since I grew up looking up to players that entered the league around the 90s to 2000s, I would usually load user-created rosters and relive a particular NBA season.
I’m not sure if there are enough players like me, but I think a good addition would be a “What if” or “Legacy” option in MyLeague. What it will do is let you relive a particular season and make your own trades.
Of course, I understand the challenges of getting the rights to all the players but perhaps what 2K can do is highlight user-created rosters that can be used for each mode but have the year change from 2020-201 to whatever season you’re trying to relive.
Gab: Apart from the usual Quick Play and MyCareer, I do play MyTeam from time to time. Even in the previous versions, I always found myself going through this game mode to take a break from getting triple-doubles in MyCareer. I honestly felt that this time around, there’s actually an incentive to keep playing.
The usual roster of mini game modes and weekly challenges are there, which also ultimately test your game skill. This time, they even included a whole progression-type of reward system like how most shooter games have battle passes. Essentially, you earn XP to level up and earn rewards as you reach certain levels.
This is honestly a great addition to MyTeam as a whole. Before, I felt like there’s really nothing much you could do in it when you’ve finished the challenges. With this added feature of a progression-style reward system, I get to explore more of MyTeam.
Speaking of MyCareer, how did NBA 2K21 handle it?
Gab: MyCareer this time around was disappointing, at best. Last year, they did an entire college stretch, and it just felt like it wasn’t worth the wait. While I applaud going all the way back into a high school root, it just made the tedious part even more so.
For starters, I don’t know if it’s pretty common to switch sports in your senior year of high school. But somehow, that’s how this story begins: with Junior switching to high school basketball at the wake of his dad, Duke’s death. It doesn’t necessarily add anything new to the MyCareer experience, and instead makes the campaign longer.
Rodneil: The whole prep-to-pro thing just feels really out of place now. Plus your player during that period just doesn’t feel like it’s worth playing.
I want a story that chronicles an NBA journey, not some forced narrative about who I am as a player. It’s called MyCareer but every year it just keeps feeling like the story doesn’t match the game mode.
After all of that, is this still worth playing?
NBA 2K21 serves the obvious mixed bag of great basketball with roughly the same mix of game modes to boot. The action, player movement, and dynamic player moments is still top-notch. And while questionable decisions were made to the core gameplay, it’s still a joy to play even when you’re just passing time.
If you were getting into NBA 2K21 with a lot of expectations, I assure you that you will be disappointed, at best. An extended MyCareer storyline, coupled with not-so-stacked Classic teams for Quick Play don’t seem to incentivize you to maximize the game. While MyTeam actually gets some shine, I was sort of hoping every other game mode did too.
In the end, you will still consider getting this game, and possibly go for the Mamba Edition if you’re dead set on the PlayStation 5. If you still love playing the game of basketball from the comfort of your home, it will surely bring you that.


EA is a mixed bag nowadays. Formerly one of the biggest names in gaming, the company’s public reception is more varied these days. However, no one can argue against the studio’s earlier eras with more notable titles. Unfortunately, that era is coming to a more definitive close. EA is officially delisting a few notable Battlefield titles and the original Mirror’s Edge from digital stores.
In an official statement from the company, EA has announced the retirement of four online titles this year. Starting April 28, users will no longer be able to buy Battlefield 1943, Battlefield: Bad Company, Battlefield: Bad Company 2, and Mirror’s Edge online. Additionally, the online services for these games will cease on December 8.
Still going strong today, the Battlefield franchise is EA’s answer to the Call of Duty franchise. While the latter focuses on more arcade-like shooting, Battlefield tries to infuse more strategic gameplay into historical and modern-day shooting.
On the other hand, Mirror’s Edge is a classic first-person parkour adventure. At the time, the title was notable for its fluid movement and easy-to-read visuals. It even spawned a sequel, Mirror’s Edge Catalyst.
Anyone who owns these titles can still play through them after April. However, come December, players can only go through the offline single-player campaigns of these games.
SEE ALSO: Blumhouse is getting into gaming

Cloud gaming is one of gaming’s greatest enigmas. On paper, the technology should have made it big. However, a lot of the biggest players have fallen off and abandoned their cloud gaming projects. Now, eager to make a valiant push towards gaming, Netflix is working on its own cloud gaming platform.
Netflix’s push towards gaming is long and storied. For a while now, the platform offers games for all of its subscribers. Though some are themed content to match the platform’s shows, a good bunch are notable titles that have thrived outside of Netflix such as Spiritfarer. Even then, the platform is still making other strides.
As mentioned by TechCrunch, Netflix is actively working on a cloud gaming platform to brings its titles to wherever a user has the app. The company has not noted how it will offer the service or which games will come with it. However, it is also planning a major expansion this year.
In the same report, Netflix has promised over 40 titles to expand its gaming platform. The titles range from rogue-lites to city builders. The company is going all-in on offering a wide range of genres to cater to most gamers on mobile devices.
SEE ALSO: Netflix Philippines drops prices

Even outside of its main console, Microsoft and Xbox has become quite a powerhouse in the world of gaming. The Xbox Game Pass offers a wealth of gaming titles for the price of a manageable monthly subscription. Now, Microsoft’s slate of platforms is growing once again. The company officially has plans to open a store on mobile devices.
According to the Financial Times, Microsoft is currently planning to open a game store for both Android and iOS. With a store coming to mobile, the company can start offering its services on all major screen sizes used today.
It will take a while to launch the store, though. Microsoft is hinging the store’s launch on the successful acquisition of Activision Blizzard. Very early last year, the former announced that it was acquiring the latter. However, world governments have prevented the deal from going through, citing claims of anti-competition. More than a year later, the deal still hasn’t officially concluded.
Because of the number of mobile games offered by Activision Blizzard, Microsoft is likely relying on the library to buoy the store amid the availability of other mobile stores. That said, the company still has a good library of titles on its own. Offering an alternative to the Play Store and the App Store is a welcome addition to the tech space.
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