Gaming
NBA 2K24 review: Great on-court talent with off-court issues
A little too Mamba, if you catch our drift
In every era there’s at least one or two borderline NBA superstars that are tantalizing to watch on the court but are mired with off the court issues. Most recently, the name that sounds like croissant comes to mind. Deserved or not, they end up hurting their overall reputation with decision makers in the league. NBA 2K24 is no different.
While this may have already been the case for the past 4-5 years or so, it has never felt more egregious than in 2K24. NBA 2K offers a literally unrivaled basketball simulation game, but its most played and most popular game mode suffers from a shameless pay-to-win scheme.
ProPlay isn’t just MoCap
ProPlay is one of the biggest things NBA 2K highlighted even before the game was released. I’ve seen quite a few discussions online saying ProPlay is nothing more than a marketing term for motion capture or MoCap. It is essentially MoCap but is fundamentally different in execution.
In regular MoCap, you need the actual player, or at least someone who can mimic the moves of NBA players, to actually do the moves in a controlled environment. ProPlay, on the other hand, can take any game footage and turn that into an animation for the game.
The technology is different. And I suspect the rapid advancement of AI technology has a lot to do with it. To dismiss it as just a marketing term is reductive.
But how does it affect gameplay? It’s not something you’ll notice right off the bat and will only really see if you go looking for it. Some player jumpers still look and feel the same. There are standouts. Shooting with Curry will make you feel like the greatest shooter ever, and Paul George’s off-the-dribble shots feel as smooth as they look when you watch him play.
However, The overall change in gameplay is a combination of 2K’s own tweaks along with the animation. One does not outweigh the other.
Still a gameplay champ
Another constant criticism, and a running joke at this point, is that the NBA 2K franchise is just the same game, re-skinned, year after year. While there is some truth to that, it has more to do with how far basketball simulation has come over the years. Think of it like leveling up in an RPG. The level has gotten so high that reaching the next feels longer.
There’s also the old adage, “If it ain’t broke, don’t fix it.” NBA 2K’s overall gameplay works for the most part. As someone who’s played NBA games year after year dating back to NBA Live 1998, this level of detail and control still astonishes me from time-to-time.
Shot timing
So, what are the changes for NBA 2K24? The biggest change I noticed is how the default shot timing is set to both jump shots and lay-ups. Perhaps a by-product of ProPlay, the game encourages you to learn the timing for finishing moves. If your play style is that of a slasher that likes to add variety to how you finish at the rim, there’s a lot of fun to be had here.
There will be adjustments, for sure. The shot meter’s timing can get confusing because the defense varies as you go up for a lay-up and you’ll need a few reps to get everything down. Shooting feels tougher in that you’ll have to figure out the proper timing for each player. The more you’re familiar with the players in real life, the better you’ll be at shooting.
Lock it down
Defense, likewise, has been improved. It punishes players who excessively attempt blocks and steals. NBA 2K24 encourages proper positioning and expert timing. Sure, the player stats do play a part, but as long as you can stay in front of the offensive player and raise your hand to challenge the shot at a decent distance, you should be alright.
On the court, NBA 2K24 is a literal unrivaled champ. It’s gonna take a serious contender to take NBA 2K down in this department.
GOAT status is gonna cost you
NBA 2K24’s MyCareer storyline feels pretty bare bones compared to past iterations. Over the years, we’ve seen your MyPlayer be an unheralded prospect going as far as being called up from playing China. There are no college rivals to beat. And not B-Fresh to annoy you. Instead, the game mode is focused on your MyPlayer reaching GOAT or Greatest Of All Time status. And the road to get there is gonna cost you. Literally.
The story line doesn’t match with your stature as a prospect. You’re being touted as the greatest prospect of all time since LeBron James, but you’re forced to start with an Overall Player rating of 60 which is an absolute scrub.
It would have been better if you were at least asked to play a few exhibition games first with your performance being the basis of the Overall Rating you start with. But that’s not the case.
The Overall Rating you should be targeting to even be remotely competitive against key match-ups is somewhere around the 83-86 range. And to get to that, you’ll have to either grind like there’s no tomorrow or pay up.
Real-life cost
Here’s the in-real life cost. You’ll have to spend somewhere in the 15 to 20-hour range just to get to around the Overall Rating of 78-81. For context, there are single player games you can beat in that span of time. Don’t have the hours to dedicate to frustrating grinding? Then be ready to spend. It takes about 150,000 to 160,000 VC or virtual currency to get you to an Overall Rating of 85. That’s somewhere in the ballpark of US$ 80/ over PhP 4,500 which is more than what you’ll pay for the Standard Edition of the game.
And you’re forced to pay if you want to compete against other players because many of them have already opened their wallets to boost their ratings.
I personally gave up on playing versus other players online years ago. And I used to be able to get by with just grinding. But that isn’t the case with NBA 2K24 and it’s a little disheartening especially for players who only have the means to get the base version of the game.
No distractions
If you happen to have the bandwidth to boost your ratings, whether that’s time on your hands or extra disposable income, the game can be enjoyable. NBA 2K has removed unnecessary side quests that had you doing skateboard tricks around The City or building your reputation as someone who’s Fashion forward or a Music mogul.
However, I do feel that there’s a bit of an over-correction here. I personally enjoyed *some* of the side quests and having sort of a peak into the life of a basketball superstar. It just has to be executed properly. Although, I might be in the minority on that as I’ve seen plenty of NBA 2K content creators putting the focus back on mostly just basketball.
Mamba Moments, MyTeam, and more
If you have no ambitions of becoming the GOAT, there are plenty of other game modes in NBA 2K24 that you can enjoy.
Mamba Moments
Mamba Moments is a list of seven (7) game challenges where you try to recreate feats by the late, great Kobe Bryant. It’s not as robust as the Jordan Challenge, but there’s about enough here for Mamba fans to enjoy.
You even get the chance to play using the Kobe-Pau Gasol Laker teams that are inexplicably still not part of the Classic Teams available in Play Now game modes.
MyTeam
MyTeam is another game mode that encourages you to spend VC. I personally got caught up in it a couple years back, but in NBA 2K23 and NBA 2K24, I’ve managed to play without spending a dime. It’s also great that Season Progression in MyTeam and MyCareer are now tied together. I’ve had no problems reaching Level 40 in MyTeam but struggle to do so in MyCareer because progression is tied to online play which I have mostly stayed away from.
There is a Season Pass which gives spenders an advantage. But unlike MyCareer, MyTeam can still be enjoyed without spending any more than what you have after purchasing the game.
MyNBA
The additions this year are minor. The LeBron era is nice as I now get to play out one of my biggest NBA What Ifs which is What If Derrick Rose didn’t suffer a career-altering injury. My goal is to have Rose beat the Heatles and lead the Bulls to a title.
Then there’s MyNBA Lite which takes away the more complicated aspects of MyNBA and just lets you dive in. It feels similar to much earlier versions of the game mode where you run an NBA team.
The W
I was pleasantly surprised to learn that you can use your stored face scan when you start your campaign at The W. While I probably won’t use it, it’s great for the growing number of female players who want to play the mode.
My personal NBA 2K wishlists
In previous reviews, I manifested the comeback of the Jordan Challenge. This time, indulge me as I list down additions I want to see in future versions of NBA 2K.
NBA All Star Mode
This was a beloved feature from a different franchise. In NBA Live 2005, players had the option to jump straight into All Star Weekend and select players that will participate in the Three-point contest and the Slam Dunk competition. I want something like this on NBA 2K. It makes for a great quick game when you have friends over and it’s relatively easy to pick-up and play even for non-basketball fans.
A better MyCareer Mode
I’m still playing because I had to review the game and I have delusions of becoming a larger-than-life basketball superstar. But I desperately want MyCareer to be better. I have a sinking feeling they intentionally tanked this year so they can say they improved it for NBA 2K25.
I like the focus on hoops approach, but I don’t mind having side quests here and there that give you a break from the grind. And I wish the grind is a little less punishing so players who don’t have extra dime to dish out can still play competitively without pouring in unreal hours.
More Classic Teams, All-Star Jerseys for Best of Era Teams
Some of my favorite Classic Teams actually have full rosters in NBA 2K24 and I’m happy about that. But there are a few teams I desperately want to use that aren’t available in official rosters like the Kobe-Pau teams, the Orlando Dwight team that prevented a Kobe vs LeBron Finals, and a few more.
Sure, I can load player-created rosters and era rosters, but I would really love for these teams to be readily playable from the jump.
Should you play NBA 2K24?
I am blessed to have access to this game year-after-year for review purposes. It’s my personal destresser and is a game I play during its entire cycle and in-between other game reviews. I’ve seen other players recommend that you only upgrade every 2 years or so and that’s fine too.
My personal advice is if you’re just a casual basketball fan, wait for the game to go on sale at key moments during the NBA Season. That’s around the Holidays when Christmas games are approaching, some time around the All Star Weekend which is in February, and right before the playoffs which is in April.
We reviewed NBA 2K24 on a PlayStation 5. A code was provided by the Publisher. The game is available now on multiple platforms. Philippine pricing is as follows:
- PS4 Kobe Bryant Edition: Php 3,390
- Xbox1 Kobe Bryant Edition: Php 3,390
- Nintendo Switch Kobe Bryant Edition: Php 3,390
- PS5 Kobe Bryant Edition: Php 3,890
- Xbox Series X Kobe Bryant Edition: Php 3,890
- PS4 Black Mamba Edition: Php 5,590
- Xbox1 Black Mamba Edition: Php 5,590
- Nintendo Switch Black Mamba Edition: Php 5,590
- PS5 Black Mamba Edition: Php 5,590
- Xbox Series X Black Mamba Edition: Php 5,590
Gaming
CRISIS CORE -FINAL FANTASY VII- REUNION physical edition now available for Switch 2
Zack Fair’s story comes to Switch 2.
Bandai Namco Entertainment Asia and SQUARE ENIX have released the physical edition of CRISIS CORE -FINAL FANTASY VII- REUNION for Nintendo Switch 2 in Southeast Asia.
Players can also purchase the game digitally on the platform. Availability may vary by region and retailer.
Zack Fair’s story returns
Set in the mako-powered metropolis of Midgar, CRISIS CORE -FINAL FANTASY VII- REUNION follows Zack Fair, a young operative in Shinra’s elite SOLDIER unit.
Zack investigates the mysterious disappearance of SOLDIER operatives alongside his mentor, Angeal, and the legendary Sephiroth. His journey reveals the events that shaped the world of FINAL FANTASY VII and his connection to Cloud Strife.
The game revisits Zack’s story with an HD graphical overhaul of its character models, user interface, and environments. It also features fully voiced dialogue in English and Japanese, alongside an updated action-combat system.
Players can trigger Limit Breaks and Summons as they battle their way through the story. The game also supports handheld and docked play on Nintendo Switch 2.
A look back at Zack’s legacy
Originally released as a remaster of the PSP classic, CRISIS CORE -FINAL FANTASY VII- REUNION offers a refreshed take on one of the franchise’s most significant prequel stories.
In our GadgetMatch review, we explored how the remaster brings Zack Fair’s journey to modern platforms while preserving the emotional core of his story.
The release also gives players another way to experience the events leading into FINAL FANTASY VII, ahead of the upcoming FINAL FANTASY VII REVELATION, the third and final entry in the FINAL FANTASY VII Remake series.
For more information about CRISIS CORE -FINAL FANTASY VII- REUNION and other Bandai Namco Entertainment Asia titles, visit the official website.
Gaming
Dune: Awakening makes it way to the PS5 and Xbox Series X
Surviving the harsh land of Arrakis one sandstorm and bloodlust at a time
Back in June of 2025, Funcom released its multi-nominated open world survival game, Dune: Awakening. Inspired by the renowned movie franchise, the game takes place within the deserts of Arrakis as players survive and thrive through intense combat and strategic decision making. Now, in the big 2026, Funcom is finally bringing that experience to PlayStation 5 and Xbox Series X|S players as Dune: Awakening officially launches on console!
For the newbies finally getting it on console, here’s all you need to know:
Take the lead or do it together
Dune: Awakening takes you into the desolate land of Arrakis, and gives you the option to do it on Single Player or Multiplayer upfront. Through your own bidding in strategy, combat, and resource management, your goals are simple: survive the terrain, make more allies than enemies, and conquer the land through your affiliation to the powers that be.
This version of the game is as exact and as one-to-one as it possibly could with the PC version released last year, down to the story arcs, quests, and PvE/PvP areas you take on. Since launch, Funcom has introduced new weapons, areas, and cosmetics through DLCs that will be available to console players, as well. Also, several key features in story and mission progression that have changed on the PC version will take into effect.
If you want to engage with multiplayer, it is still a viable option when you want to gather more resources and reinforce your bases against other players and the natural elements. However, you still won’t be able to host your own server on a console just yet, as it is more stable to do so on the PC version.
Become whoever and whatever to survive
Character customization became the game’s bread and butter through its extensively library of features and unique take on story progression. As you begin your journey, Lady Jessica welcomes you in and asks you on your origin story, mentorship, and initial skill set — all of which are to your choosing based on your play style. Honestly, none of these completely influence the difficulty in progressing the story too much but it will give you full control of the experience.
As you progress further into the game, you will unlock more skills and abilities to aid you in your quest for power and survival. These will help you earn XP, along with accomplishing tasks, gathering resources and researching newer technologies, plus engaging in combat both within the PvE and PvP areas. Ultimately, you and, potentially, other players must build enough rapport and influence to shape the world of Arrakis to your liking.
Consistent visual expectations
For most players on the PC version, graphical fidelity relied heavily on the hardware of choice. When transitioning the game into a console-friendly environment, Funcom worked out the details seamlessly by adding a Performance and Quality mode. In this fashion, you can opt for crystal-clear graphics at a decent 30 FPS or go for a constant 60 FPS to keep up with the action.
No matter which mode you choose, the overall visual identity of the game doesn’t change drastically. Environments look rich and vibrant, while the tiniest of details within character models are preserved. Although, given frame rate differences, rendering of background elements also reflects that but it won’t ruin the gaming experience.
Dune: Awakening will be available on the PlayStation 5 and Xbox Series X|S on September 22. For Xbox Game Pass owners, this will also be a Day One release with Play Anywhere support and cross-play within Xbox and PC players upon launch.
Funcom has also planned an exciting map update later this year plus potential DLC tie-ins to the upcoming Dune: Part Three theatrical release in December.
The trifecta is complete. Almost a year after announcing their new hardware, Valve has finally unveiled the price tag of the Steam Frame, complementing the Steam Machine and Steam Controller revealed a few months ago.
Whereas the Steam Machine is a console of its own, the Steam Frame is a traditional VR headset with a pair of controllers for both hands. Unfortunately, despite being in a different segment, the headset is not immune to the rising prices of technology. The Steam Frame will start at US$ 1,059 for a 256GB model and can go up to US$ 1,299 for the 1TB model. On the plus side, each box will come Half-Life: Alyx packaged along with the headset.
Here’s a more detailed rundown of what you’re getting. The Steam Frame will ship with the Snapdragon 8 Gen 3 chipset, paired with 16GB of RAM. Each eye comes with a 2160 x 2160 LCD screen, putting out images at up t0 a 144Hz experimental refresh rate. As mentioned above, the headset will start with 256GB of storage but can go up to 2TB. It will come packaged with SteamOS 3 and a rechargeable 21.6Wh battery.
This might be a hard buy for some. The industry currently has more affordable options, for one. Also, virtual reality isn’t the most thriving segment of gaming today.
If you’re still decided on buying one, however, Valve is using its lottery system. Interested customers can sign up from now until September 17. The company will then randomize the purchasing order. Those who draw the first ones in the lottery can get a purchase email as soon as September 18. Meanwhile, anyone who registers after September 17 will automatically be put at the back of the queue.
SEE ALSO: Valve announces its own console called the Steam Machine
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