Gaming

Need for Speed series has been quietly retired, report says

Goodbye to a racing icon

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Growing up, Need for Speed was the gold standard of racing games. The genre was simple back then: race through busy streets while evading the law. Today, especially because of the rising popularity of Formula 1, illegal street races have given way to more authentic simulators. In recognition of that change, EA is reportedly retiring the Need for Speed franchise.

The supposedly sunsetting franchise wasn’t exactly dead prior to these recent reports. Most recently, the series released Need for Speed Unbound, a fun caper that melded car realism with cel-shaded fun. In this writer’s opinion, the latest entry was a step in the right direction. However, one positive review isn’t enough to draw back the franchise’s old fans.

According to car photography icon Speedhunters, “EA Games [is] quietly parking the Need for Speed franchise.” Without much of a peep from EA Games recently about the series, it’s entirely possible that Need for Speed really has reached the finish line.

Still, it’s healthy to take the surprise announcement with a grain of salt. After all, the announcement came as just a footnote in a larger statement that says that Speedhunters isn’t going away for good. In conjunction with that, the statement hints that Need for Speed “might return in some form” in the future.

Today, there are a variety of options for racing gamers. The most popular of which are, of course, Xbox’s Forza series and PlayStation’s Gran Turismo series. Gamers also have more authentic motorsports simulators such as F1 25. There’s even an actual competitive scene in iRacing.

SEE ALSO: My First Gran Turismo is a free-to-play version of the racing icon

Gaming

The quirky Legion Go Fold stole the show at MWC 2026

Is this the ultimate travel gadget?

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An all-in-one device is a pipe dream for many. Imagine a device that can turn into a tablet, a laptop, a phone, and a console with the flip of a switch. As showcased during MWC 2026, Lenovo wants you to stop imagining. A new concept called the Legion Go Fold is an all-around device you can take with you on travels.

On account of the lineup it’s associated with, the Legion Go Fold is, first and foremost, a handheld gaming console. Normally, it’s a sizable 7.7-inch screen you can attach the Legion Go’s recognizable controllers to.

However, as the “Fold” in its name is hinting, the screen can be unfolded into a much larger screen. At its quirkiest, the concept looks like a vertical tablet with controllers attached to either side. Lenovo says that this is best used in split-screen mode where you can split the display between a game and other media such as a walkthrough video.

Alternatively, you can just rotate the screen horizontally and attach the controllers to play with the maxed out 11.6-inch display.

Finally, the Legion Go Fold can be used as a laptop via the detached screen and an included wireless keyboard. Like the other devices in the Legion Go lineup, the right controller can be used as a makeshift mouse.

Because it’s a concept, the Legion Go Fold isn’t close to being released yet. However, it’s a good evolution of what the Legion Go can already do. As we said in previous reviews, the lineup can technically be a work laptop in a pinch. This just makes it easier.

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Automotive

Xiaomi Vision Gran Turismo makes global debut at MWC 2026

Tech giant becomes first technology brand in Vision GT program

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Xiaomi Vision Gran Turismo

Xiaomi has unveiled the full-scale concept model of the Xiaomi Vision Gran Turismo or Xiaomi Vision GT at MWC 2026 in Barcelona, Spain. This marks the company’s official entry into the elite Vision Gran Turismo project.

Created for the legendary Gran Turismo franchise, the electric hypercar concept represents the first time a technology company has been invited to participate in the Vision GT program. Xiaomi now joins a select group of global automakers, becoming the 36th brand to take part and the creator of the 51st Vision Gran Turismo concept overall.

The project began at the GT World Series in London, where series producer Kazunori Yamauchi personally invited Xiaomi to design its own Vision GT car. For Xiaomi’s global EV design team, the opportunity meant rethinking hypercar development from a technology-first perspective, blending advanced aerodynamics with AI-driven intelligence.

Sculpted by the wind

At the core of Xiaomi Vision Gran Turismo is aerodynamic balance. Instead of chasing extreme low drag or maximum downforce alone, Xiaomi pursued efficiency between the two.

The concept follows a “Sculpted by the Wind” philosophy. Its teardrop cockpit silhouette, integrated air ducts, and airfoil-shaped structural elements guide airflow seamlessly from front to rear. The body avoids excessive add-ons, relying instead on built-in aerodynamic solutions.

Signature design elements serve dual purposes. Cross-shaped headlights integrate into the airflow system, while the halo-shaped taillight sits within a massive rear air outlet. An Active Wake Control System surrounds the rear with micro-perforations that manage turbulent air using real-time speed and angle data.

The Accretion Rims feature vortex-style wheel covers that remain visually stationary while the car is in motion, reducing drag from rotating surfaces. Internal turbine fins help cool the brakes during operation.

Through iterative simulation testing, Xiaomi says the concept achieves a drag coefficient of 0.29, downforce of negative 1.2, and an aerodynamic efficiency rating of 4.1 — figures that highlight balance rather than extremes.

A “sofa racer” interior

Inside, Xiaomi departs from the rigid, track-focused cabins typical of hypercars. The “Sofa Racer” concept emphasizes comfort without sacrificing control.

A ring-shaped cockpit architecture wraps around the driver, blending dashboard, doors, and seats into one continuous structure. Breathable 3D-knitted fabric materials aim to provide both support and warmth.

At the center is Xiaomi Pulse, an intelligent assistant integrated into the dashboard. Working alongside Xiaomi HyperVision and the company’s HyperOS platform, the system adapts displays and interactions based on driving mode and environmental data. Physical controls remain tactile and precise, including an infinite-shaped steer-by-wire wheel.

The concept also integrates into Xiaomi’s broader “Human × Car × Home” ecosystem. Powered by XiaoAi AI Assistant and the Xiaomi MiMo foundational model, the car connects with personal devices and smart home products, positioning itself as part of a unified digital lifestyle.

Xiaomi has also envisioned a companion driving simulator designed as furniture for the home, extending the Vision Gran Turismo experience beyond the vehicle itself.

Yamauchi praised the project, noting how the design successfully resolves the tension between low drag and high downforce. Further details about the car’s arrival in Gran Turismo 7 will be announced at a later date.

With its Vision Gran Turismo debut, Xiaomi signals a broader ambition: redefining the electric hypercar through AI integration, ecosystem connectivity, and aerodynamic precision.

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Gaming

Resident Evil Requiem is out now

30 years later

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Resident Evil Requiem

Resident Evil Requiem is now available worldwide, marking the ninth mainline entry in Capcom’s long-running survival horror franchise.

The game launches today on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, Steam, Epic Games Store, and GeForce NOW. Set 30 years after the Raccoon City Incident, the story returns players to the ruins of a city that defined the series’ legacy.

This time, players follow two protagonists: newcomer Grace Ashcroft, an FBI intelligence analyst investigating a string of mysterious deaths tied to her mother’s murder, and returning fan favorite Leon S. Kennedy. As their paths converge at the center of a new outbreak, both must confront the lingering trauma of Raccoon City and uncover the truth behind the incident that changed the world.

First-person or third-person

For the first time in the series, players can freely switch between first-person and third-person perspectives, blending immersive horror with more dynamic action. Multiple difficulty settings are available, including a Casual mode with aim assist and a Standard (Classic) mode that reintroduces the Ink Ribbon save system while playing as Grace.

Editions available

Resident Evil Requiem is available in Standard and Deluxe editions. The Deluxe edition includes five costumes, four weapon skins, two screen filters, two charms, and additional bonus content. A Premium Steelbook Edition bundles the Deluxe content with a limited-edition lenticular card, available while supplies last.

Capcom is also celebrating the launch with a slate of collaborations and collectibles. These include a themed Nintendo Switch 2 Pro Controller, the franchise’s first-ever amiibo figures of Grace and Leon arriving July 30, 2026, limited-edition watches designed with Hamilton, a one-of-a-kind Porsche Cayenne Turbo GT created as Leon’s in-game vehicle, and 1/6 scale collectible figures launching this fall.

Resident Evil Symphony of Legacy

To mark the series’ 30th anniversary, the Resident Evil Symphony of Legacy orchestral concert series will tour Japan, North America, and Europe later this year. Meanwhile, Resident Evil 7 biohazard Gold Edition and Resident Evil Village Gold Edition also arrive on Nintendo Switch 2 today, alongside a Generation Pack bundle exclusive to the platform.

With a return to Raccoon City and a new chapter in survival horror underway, Resident Evil Requiem ushers in what Capcom calls a new era for the iconic franchise.

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