Gaming
Niantic releases official statement on Pokémon Go global rollout
Here’s a breakdown of what we know about Pokémon Go‘s global release so far in order of date:
- The game is out now in the Philippines and 14 other countries in Asia and Ocenia. Swing by this page for the full list.
- As of today, August 4, Pokémon Go is now available in Central and South America. The news comes just in time for the 2016 Rio Olympics in Brazil. The world’s best athletes training in Pokémon gyms could be a thing now. Yay!
- Nintendo announced on July 27th that Pokémon Go Plus, the watch-like companion device that alerts you of nearby monsters, will be available in September, not late-July.
- Pokémon Go debuted in France and Hong Kong on July 25. Reports said the game has seen more than 75 million downloads between the iOS and Android app stores.
- Pikachu is home. Pokémon Go was released in its native Japan on July 22, two days after servers were originally scheduled to go live.
- On July 17, the game was unleashed in Canada.
- July 16th marked Pokémon Go’s launch in 26 other countries across Europe, namely Austria, Belgium, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, Greece, Greenland, Hungary, Iceland, Ireland, Latvia, Lithuania, Luxembourg, Malta, Netherlands, Norway, Poland, Romania, Slovakia, Slovenia, Sweden, and Switzerland.
- Pokémon Go went live in Italy, Spain, and Portugal on July 15.
As Pokémon Go finds its way to more users around the world, the question on everyone’s minds is: Where will the coveted augmented-reality game launch next?
As of this writing, the game is only officially released in 37 countries, including Australia, Canada, the U.S., and most of Europe. Yes, we’re counting!
Of course, that hasn’t stopped speculation from mounting. Some websites even went as far as saying that Pokémon Go will be made available in some parts of Southeast Asia by July.
Now, we can say with certainty that won’t be the case. Fortyseven Communications, the PR firm of Pokémon Go developer Niantic Labs, earlier released a statement on behalf of the company, saying the game developer can’t give a release date for Pokémon Go for the rest of the world.
“The team is currently heads down working on the game. We do not have any announced plans for countries beyond New Zealand, Australia, US and Germany at the moment.”
That doesn’t mean the app isn’t on its way to more regions, including Southeast Asia, where it has been reported that servers were temporarily turned on for a few hours. Regardless, it’s best to keep expectations in check until further notice.
And word may be out soon. In a recent interview with Reuters, Niantic Labs chief executive John Hanke said he wants a wider rollout for Pokémon Go, adding he expects 200 more countries and regions to join in on the fun “relatively soon.”
Pokémon Go took the world by storm recently, and has since seen more daily active users than Twitter and Tinder, and people spend more time time on it than on Facebook. It has even overtaken the mighty Candy Crush Saga.
It is estimated the game generates millions within minutes, and it isn’t even available in most parts of the world yet. Perhaps even more impressive, Nintendo has doubled in market value since the game’s release.
For our part, we’ve set up our own Pokémon Go watch, which entails round-the-clock hourly checks of the app and related content on the web. As soon as we have an update, you’ll be the first to hear it.
This story was published on July 15. It has been edited to reflect Pokemon Go’s availability to more regions and details from Retuers’ interview with Niantic head John Hanke.
[irp posts=”7858″ name=”Pokémon Sun and Moon out now”]
Source: IGN Southeast Asia
Automotive
Xiaomi Vision Gran Turismo makes global debut at MWC 2026
Tech giant becomes first technology brand in Vision GT program
Xiaomi has unveiled the full-scale concept model of the Xiaomi Vision Gran Turismo or Xiaomi Vision GT at MWC 2026 in Barcelona, Spain. This marks the company’s official entry into the elite Vision Gran Turismo project.
Created for the legendary Gran Turismo franchise, the electric hypercar concept represents the first time a technology company has been invited to participate in the Vision GT program. Xiaomi now joins a select group of global automakers, becoming the 36th brand to take part and the creator of the 51st Vision Gran Turismo concept overall.
The project began at the GT World Series in London, where series producer Kazunori Yamauchi personally invited Xiaomi to design its own Vision GT car. For Xiaomi’s global EV design team, the opportunity meant rethinking hypercar development from a technology-first perspective, blending advanced aerodynamics with AI-driven intelligence.
Sculpted by the wind
At the core of Xiaomi Vision Gran Turismo is aerodynamic balance. Instead of chasing extreme low drag or maximum downforce alone, Xiaomi pursued efficiency between the two.
The concept follows a “Sculpted by the Wind” philosophy. Its teardrop cockpit silhouette, integrated air ducts, and airfoil-shaped structural elements guide airflow seamlessly from front to rear. The body avoids excessive add-ons, relying instead on built-in aerodynamic solutions.
Signature design elements serve dual purposes. Cross-shaped headlights integrate into the airflow system, while the halo-shaped taillight sits within a massive rear air outlet. An Active Wake Control System surrounds the rear with micro-perforations that manage turbulent air using real-time speed and angle data.
The Accretion Rims feature vortex-style wheel covers that remain visually stationary while the car is in motion, reducing drag from rotating surfaces. Internal turbine fins help cool the brakes during operation.
Through iterative simulation testing, Xiaomi says the concept achieves a drag coefficient of 0.29, downforce of negative 1.2, and an aerodynamic efficiency rating of 4.1 — figures that highlight balance rather than extremes.
A “sofa racer” interior
Inside, Xiaomi departs from the rigid, track-focused cabins typical of hypercars. The “Sofa Racer” concept emphasizes comfort without sacrificing control.
A ring-shaped cockpit architecture wraps around the driver, blending dashboard, doors, and seats into one continuous structure. Breathable 3D-knitted fabric materials aim to provide both support and warmth.
At the center is Xiaomi Pulse, an intelligent assistant integrated into the dashboard. Working alongside Xiaomi HyperVision and the company’s HyperOS platform, the system adapts displays and interactions based on driving mode and environmental data. Physical controls remain tactile and precise, including an infinite-shaped steer-by-wire wheel.
The concept also integrates into Xiaomi’s broader “Human × Car × Home” ecosystem. Powered by XiaoAi AI Assistant and the Xiaomi MiMo foundational model, the car connects with personal devices and smart home products, positioning itself as part of a unified digital lifestyle.
Xiaomi has also envisioned a companion driving simulator designed as furniture for the home, extending the Vision Gran Turismo experience beyond the vehicle itself.
Yamauchi praised the project, noting how the design successfully resolves the tension between low drag and high downforce. Further details about the car’s arrival in Gran Turismo 7 will be announced at a later date.
With its Vision Gran Turismo debut, Xiaomi signals a broader ambition: redefining the electric hypercar through AI integration, ecosystem connectivity, and aerodynamic precision.
Resident Evil Requiem is now available worldwide, marking the ninth mainline entry in Capcom’s long-running survival horror franchise.
The game launches today on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, Steam, Epic Games Store, and GeForce NOW. Set 30 years after the Raccoon City Incident, the story returns players to the ruins of a city that defined the series’ legacy.
This time, players follow two protagonists: newcomer Grace Ashcroft, an FBI intelligence analyst investigating a string of mysterious deaths tied to her mother’s murder, and returning fan favorite Leon S. Kennedy. As their paths converge at the center of a new outbreak, both must confront the lingering trauma of Raccoon City and uncover the truth behind the incident that changed the world.
First-person or third-person
For the first time in the series, players can freely switch between first-person and third-person perspectives, blending immersive horror with more dynamic action. Multiple difficulty settings are available, including a Casual mode with aim assist and a Standard (Classic) mode that reintroduces the Ink Ribbon save system while playing as Grace.
Editions available
Resident Evil Requiem is available in Standard and Deluxe editions. The Deluxe edition includes five costumes, four weapon skins, two screen filters, two charms, and additional bonus content. A Premium Steelbook Edition bundles the Deluxe content with a limited-edition lenticular card, available while supplies last.
Capcom is also celebrating the launch with a slate of collaborations and collectibles. These include a themed Nintendo Switch 2 Pro Controller, the franchise’s first-ever amiibo figures of Grace and Leon arriving July 30, 2026, limited-edition watches designed with Hamilton, a one-of-a-kind Porsche Cayenne Turbo GT created as Leon’s in-game vehicle, and 1/6 scale collectible figures launching this fall.
Resident Evil Symphony of Legacy
To mark the series’ 30th anniversary, the Resident Evil Symphony of Legacy orchestral concert series will tour Japan, North America, and Europe later this year. Meanwhile, Resident Evil 7 biohazard Gold Edition and Resident Evil Village Gold Edition also arrive on Nintendo Switch 2 today, alongside a Generation Pack bundle exclusive to the platform.
With a return to Raccoon City and a new chapter in survival horror underway, Resident Evil Requiem ushers in what Capcom calls a new era for the iconic franchise.
Bandai Namco Entertainment has announced that Tales of Berseria Remastered is out now. It’s available on Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC via Steam.
The remaster brings back the 2016 action RPG with visual and quality-of-life upgrades tailored for current-generation platforms. A new launch trailer accompanies the release. It offers a fresh look at Velvet’s journey, her party members, and her fateful clash with Altorius.
In celebration of the launch, fans in Southeast Asia can join an exclusive giveaway for a chance to win signed memorabilia from their favorite cast member. Details are available via Bandai Namco Entertainment Asia’s official Facebook and Instagram pages. A special video featuring the voice cast has also been released as part of the festivities.
A revenge story returns
Originally released in 2016, Tales of Berseria stood out as the first entry in the long-running franchise to feature a solo female protagonist. Players step into the role of Velvet. Her once gentle nature gives way to a burning desire for revenge after the death of her younger brother.
The remastered edition preserves the emotional weight of that story while refining the experience for modern hardware. Players can now toggle enemy encounters in fields and dungeons and view clearer destination icons for smoother navigation. The familiar Grade Shop is also unlocked from the start, allowing for a more flexible playthrough.
More than 70 pieces of DLC from the original release are included, ranging from character outfits inspired by previous Tales titles to helpful equipment for early adventures.
Game editions and bonuses
Tales of Berseria Remastered is available in both physical and digital formats. The Digital Deluxe Edition includes the base game, a Battle BGM pack, a digital artbook and soundtrack, and a Super Growth Support Herb Set.
Early purchasers and pre-order customers receive the Super Adventuring Assistance Set, which includes Apple Gel x10, Grape Gel x10, Life Bottle x10, and Panacea Bottle x10.
Physical copies also feature a reversible inlay with two different cover designs.
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