Gaming

Is Nintendo ending production of Wii U this week?

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This year could be the end of the line for the struggling Wii U. Nintendo will reportedly halt production of its current home console this Friday, Japanese newspaper Nikkei and gaming site Eurogamer have claimed in separate reports, citing “multiple sources.”

To quote Eurogamer:

‘Nintendo’s Japanese production line will shut down for the last time this week after the final deadline for orders passed yesterday… Only a small number of further orders were placed.’

The news is hardly surprising, as the Wii U had struggled to draw an audience away from the Sony PlayStation 4 and Microsoft Xbox One following its well-received debut run. In July, Nintendo president Tatsumi Kimishima concluded that confusion between the Wii and Wii U hurt the latter badly. The system’s odd and unwieldy tablet controller certainly didn’t help its cause.

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Released in November 2012, the Wii U had big shoes to fill. Nintendo’s insanely popular Wii, the console that immediately preceded it, sold 101 million units; the GameCube and N64, 21 million and 32 million, respectively. Initial sales of the Wii U were strong, no doubt buoyed by the popularity of its predecessor and the novelty of exclusive, first-party games.

But since moving a few million units at launch, sales have been slow, and support from third-party game publishers withered as successes were few and far between. Nintendo eventually repeatedly lowered its sales forecasts for the console, blaming poor numbers throughout its lifespan. It has sold just 13.36 million systems worldwide as of the end of September. Its last earnings report shows that Wii U sales were down 53 percent versus the same period in 2015. Ouch.

All this isn’t to say the Wii U is dead as a door nail. In fact, it has one more noteworthy title slated for release sometime next year: Nintendo’s The Legend of Zelda: Breath of the Wild. But then again, that game is coming out on the Switch as well, and most people may prefer playing it on new hardware. And after what Nintendo has shown in the Switch trailer, we wouldn’t blame anyone for not thinking twice about abandoning the Wii U altogether.

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Source: Eurogamer

 

Gaming

The Adventures of Elliot: The Millennium Tales out now

Physical edition available in Southeast Asia

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The Adventures of Elliot: The Millennium Tales is out now for multiple consoles and PC. In addition, a physical edition for PlayStation 5 and Nintendo Switch 2 is available in Southeast Asia.

Those interested in checking out the game before purchasing can also play the free demo available across all platforms. Saved data from the demo can be carried over to the full game.

There is also a physical Collector’s Edition available, which includes the base game, an original soundtrack, and a desk clock statue featuring Faie.

The Adventures of Elliot: The Millennium Tales lets players explore the World of Philabieldia in Iconic HD-2D Graphics.

The duo of Elliott and Faie traverse a vast world across four ages, teeming with enemy hordes, hidden caves, and ancient ruins.

Elliot can wield seven weapon types, ranging from close-quarters swords to versatile chains and sickles that can reel in enemies.

Each weapon is customisable through Magicite, allowing players to tailor their combat style.

Meanwhile, Faie’s powerful Magic is formidable in and out of battle, whether she’s striking enemies, retrieving hard-to-reach items, or aiding in exploration.

The ultimate goal after all the exploration, character progression, and quests in between is to lift a mysterious curse from Princess Heuria of Huther, saving humanity in the process from beast tribes.

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Gaming

Gundam Rogue Orbit coming to consoles, PC in 2027

Bold new take on Gundam through fast, cinematic action

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Bandai Namco Entertainment Asia has announced that Gundam Rogue Orbit is coming to PlayStation 5, Xbox Series X|S, and Steam in 2027.

The announcement trailer has also been released, showcasing high-mobility action. The title delivers a bold new take on Gundam through fast, cinematic combat in an all-new universe.

Gundam Rogue Orbit lets players suit up for humanity and become the pilot they were born to be.

RE-X is the protagonist and pilot of Gundam Helix. He boards the Gundam and fights to confront threats.

As players step into the cockpit, they will join a rag-tag crew of unsung soldiers, ready to face a powerful unknown threat.

Meanwhile, Sophia serves as the title’s heroine. She is a mysterious girl who monitors RE-X’s situation.

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Gaming

K-pop Idol Stories: Road to Debut lets you become a K-pop group’s manager

K-pop Idol management sim launches July 16th

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PQube and Wisageni Studio have announced that K-pop Idol Stories: Road to Debut will release on July 16.

The K-pop Idol management sim is launching both physically and digitally on PlayStation 5 and Nintendo Switch, as well as digitally on Xbox Series X|S and PC (Steam).

In addition, a newly updated demo is available right now on Xbox Series X|S and Steam.

The title invites players to recruit and manage their dream K-pop group on their journey to debut — a behind-the-scenes process those well into K-pop culture and fandom are pretty knowledgeable about.

The game lets players get a taste of life as a K-pop Idol manager, navigating the unpredictable challenges of the industry. There’s scouting talent, managing schedules, choosing outfits, planning social media, and organizing the perfect album.

Players can choose from eight unique trainees, from Minji to Ai. The lineup and skillset of your group is in your hands.

As the manager, it is your job to balance stamina, finances, and workload. Moreover, the bonds you build shape every outcome. Decisions influence how each character perceives you, unlocking new encounters, storylines, and endings.

K-pop Idol Stories: Road to Debut also features exclusive music and special vocal tracks for your group’s debut, produced just for the game. In between, there are mini-games which also contribute to your success as a manager.

As players wait for the game’s release next month, the new demo offers French, German, and Spanish localization, new interactions between trainees, and improved graphics.

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